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Remove some translation templates which were empty or almost empty
(less than 10 strings translated, years without further activity).
(cherry picked from commit f1eab40cda)
27954 lines
624 KiB
Plaintext
27954 lines
624 KiB
Plaintext
# Swedish translation of the Godot Engine editor
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# Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
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# Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
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# This file is distributed under the same license as the Godot source code.
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# bergmarklund <davemcgroin@gmail.com>, 2017, 2018.
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# Christoffer Sundbom <christoffer_karlsson@live.se>, 2017, 2021.
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# Jakob Sinclair <sinclair.jakob@mailbox.org>, 2018.
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# . <grenoscar@gmail.com>, 2018, 2020.
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# Kristoffer Grundström <kristoffer.grundstrom1983@gmail.com>, 2018.
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# Magnus Helander <helander@fastmail.net>, 2018.
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# Daniel K <danielkimblad@hotmail.com>, 2018.
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# Toiya <elviraa98@gmail.com>, 2019.
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# Fredrik Welin <figgemail@gmail.com>, 2019.
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# Mattias Münster <mattiasmun@gmail.com>, 2019.
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# Anonymous <noreply@weblate.org>, 2020.
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# Joakim Lundberg <joakim@joakimlundberg.com>, 2020.
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# Kristoffer Grundström <swedishsailfishosuser@tutanota.com>, 2020, 2021.
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# Jonas Robertsson <jonas.robertsson@posteo.net>, 2020, 2021.
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# André Andersson <andre.eric.andersson@gmail.com>, 2020.
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# Andreas Westrell <andreas.westrell@gmail.com>, 2020.
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# Gustav Andersson <gustav.andersson96@outlook.com>, 2020.
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# Shaggy <anton_christoffersson@hotmail.com>, 2020.
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# Marcus Toftedahl <marcus.toftedahl@his.se>, 2020.
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# Alex25820 <Alexander_sjogren@hotmail.se>, 2021.
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# Leon <joel.lundborg@gmail.com>, 2021.
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# Kent Jofur <kent.jofur@gmail.com>, 2021.
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# Alex25820 <alexs25820@gmail.com>, 2021.
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine editor\n"
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"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
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"POT-Creation-Date: \n"
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"PO-Revision-Date: 2021-12-20 18:53+0000\n"
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"Last-Translator: Alex25820 <alexs25820@gmail.com>\n"
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"Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/"
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"godot/sv/>\n"
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"Language: sv\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 4.10\n"
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#: core/bind/core_bind.cpp main/main.cpp
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msgid "Tablet Driver"
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msgstr ""
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Clipboard"
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msgstr "Klippbordet är tomt!"
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Current Screen"
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msgstr "Nuvarande Scen"
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#: core/bind/core_bind.cpp
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msgid "Exit Code"
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msgstr ""
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "V-Sync Enabled"
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msgstr "Aktivera"
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#: core/bind/core_bind.cpp main/main.cpp
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msgid "V-Sync Via Compositor"
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msgstr ""
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#: core/bind/core_bind.cpp main/main.cpp
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msgid "Delta Smoothing"
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msgstr ""
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Low Processor Usage Mode"
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msgstr "Exportera Projekt"
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#: core/bind/core_bind.cpp
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msgid "Low Processor Usage Mode Sleep (µsec)"
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msgstr ""
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#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
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msgid "Keep Screen On"
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msgstr ""
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Min Window Size"
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msgstr "Storlek:"
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Max Window Size"
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msgstr "Storlek:"
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Screen Orientation"
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msgstr "Öppna Senaste"
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#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
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#: platform/uwp/os_uwp.cpp
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#, fuzzy
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msgid "Window"
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msgstr "Nytt Fönster"
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#: core/bind/core_bind.cpp core/project_settings.cpp
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msgid "Borderless"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Per Pixel Transparency Enabled"
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msgstr ""
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#: core/bind/core_bind.cpp core/project_settings.cpp
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#, fuzzy
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msgid "Fullscreen"
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msgstr "Växla Fullskärm"
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#: core/bind/core_bind.cpp
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msgid "Maximized"
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msgstr ""
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#: core/bind/core_bind.cpp
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msgid "Minimized"
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msgstr ""
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#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
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#: scene/gui/graph_node.cpp
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msgid "Resizable"
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msgstr ""
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#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
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#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
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#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
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#: scene/gui/control.cpp scene/gui/line_edit.cpp
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#: scene/resources/default_theme/default_theme.cpp
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#, fuzzy
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msgid "Position"
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msgstr "Dockposition"
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#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
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#: main/main.cpp modules/gridmap/grid_map.cpp
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#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
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#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
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#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
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#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
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#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
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#: scene/resources/style_box.cpp scene/resources/texture.cpp
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#: scene/resources/visual_shader.cpp servers/visual_server.cpp
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#, fuzzy
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msgid "Size"
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msgstr "Storlek:"
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#: core/bind/core_bind.cpp
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msgid "Endian Swap"
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msgstr ""
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Editor Hint"
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msgstr "Redigera Tema"
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#: core/bind/core_bind.cpp
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msgid "Print Error Messages"
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msgstr ""
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Iterations Per Second"
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msgstr "Interpolationsläge"
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#: core/bind/core_bind.cpp
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msgid "Target FPS"
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msgstr ""
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Time Scale"
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msgstr "Skala"
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#: core/bind/core_bind.cpp main/main.cpp
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#, fuzzy
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msgid "Physics Jitter Fix"
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msgstr "Fysik Bildruta %"
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#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
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msgid "Error"
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msgstr "Fel"
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Error String"
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msgstr "Fel vid sparande"
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Error Line"
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msgstr "Fel vid sparande"
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#: core/bind/core_bind.cpp
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#, fuzzy
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msgid "Result"
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msgstr "Sök Hjälp"
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#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
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msgid "Memory"
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msgstr ""
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#: core/command_queue_mt.cpp core/message_queue.cpp
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#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
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#: drivers/gles2/rasterizer_scene_gles2.cpp
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#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
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#: drivers/gles3/rasterizer_scene_gles3.cpp
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#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
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#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
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#: servers/visual_server.cpp
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msgid "Limits"
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msgstr ""
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#: core/command_queue_mt.cpp
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#, fuzzy
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msgid "Command Queue"
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msgstr "Ctrl: Rotera"
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#: core/command_queue_mt.cpp
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msgid "Multithreading Queue Size (KB)"
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msgstr ""
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#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
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#: modules/visual_script/visual_script_func_nodes.cpp
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#: modules/visual_script/visual_script_nodes.cpp
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#: scene/resources/visual_shader_nodes.cpp
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#, fuzzy
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msgid "Function"
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msgstr "Funktioner"
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#: core/image.cpp core/packed_data_container.cpp scene/2d/polygon_2d.cpp
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#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
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msgid "Data"
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msgstr ""
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#: core/io/file_access_network.cpp core/register_core_types.cpp
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#: editor/editor_settings.cpp main/main.cpp
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#: modules/gdscript/language_server/gdscript_language_server.cpp
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#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
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#, fuzzy
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msgid "Network"
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msgstr "Nätverksprofilerare"
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#: core/io/file_access_network.cpp
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#, fuzzy
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msgid "Remote FS"
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msgstr "Ta bort"
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#: core/io/file_access_network.cpp
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#, fuzzy
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msgid "Page Size"
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msgstr "Sida: "
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#: core/io/file_access_network.cpp
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msgid "Page Read Ahead"
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msgstr ""
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#: core/io/http_client.cpp
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msgid "Blocking Mode Enabled"
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msgstr ""
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#: core/io/http_client.cpp
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#, fuzzy
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msgid "Connection"
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msgstr "Anslut"
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#: core/io/http_client.cpp
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msgid "Read Chunk Size"
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msgstr ""
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#: core/io/marshalls.cpp
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msgid "Object ID"
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msgstr ""
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#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
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msgid "Allow Object Decoding"
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msgstr ""
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#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
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msgid "Refuse New Network Connections"
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msgstr ""
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#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
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#, fuzzy
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msgid "Network Peer"
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msgstr "Nätverksprofilerare"
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#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
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#, fuzzy
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msgid "Root Node"
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msgstr "Byt namn"
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#: core/io/networked_multiplayer_peer.cpp
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#, fuzzy
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msgid "Refuse New Connections"
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msgstr "Anslut"
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#: core/io/networked_multiplayer_peer.cpp
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#, fuzzy
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msgid "Transfer Mode"
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msgstr "Transformera"
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#: core/io/packet_peer.cpp
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msgid "Encode Buffer Max Size"
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msgstr ""
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#: core/io/packet_peer.cpp
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msgid "Input Buffer Max Size"
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msgstr ""
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#: core/io/packet_peer.cpp
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msgid "Output Buffer Max Size"
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msgstr ""
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#: core/io/packet_peer.cpp
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msgid "Stream Peer"
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msgstr ""
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#: core/io/stream_peer.cpp
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msgid "Big Endian"
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msgstr ""
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#: core/io/stream_peer.cpp
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msgid "Data Array"
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msgstr ""
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#: core/io/stream_peer_ssl.cpp
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msgid "Blocking Handshake"
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msgstr ""
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#: core/io/udp_server.cpp
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#, fuzzy
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msgid "Max Pending Connections"
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msgstr "Redigera Koppling:"
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Invalid type argument to convert(), use TYPE_* constants."
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msgstr "Ogiltligt typargument till convert(), använd TYPE_* konstanter."
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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msgid "Expected a string of length 1 (a character)."
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msgstr "Förväntade en sträng av längden 1 (ett tecken)."
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#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
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#: modules/mono/glue/gd_glue.cpp
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#: modules/visual_script/visual_script_builtin_funcs.cpp
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msgid "Not enough bytes for decoding bytes, or invalid format."
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msgstr "Inte nog med bytes för att avkoda, eller ogiltigt format."
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#: core/math/expression.cpp
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#, fuzzy
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msgid "Invalid input %d (not passed) in expression"
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msgstr "Ogiltig indata %i (ej överförd) i uttrycket"
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#: core/math/expression.cpp
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msgid "self can't be used because instance is null (not passed)"
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msgstr "själv kan inte användas eftersom instansen är null (inte godkänt)"
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#: core/math/expression.cpp
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msgid "Invalid operands to operator %s, %s and %s."
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msgstr "Ogiltiga operander till operator %s, %s och %s."
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#: core/math/expression.cpp
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msgid "Invalid index of type %s for base type %s"
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msgstr "Ogiltigt index av typ %s för bastyp %s"
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#: core/math/expression.cpp
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msgid "Invalid named index '%s' for base type %s"
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msgstr "Ogiltigt namn på index '%s' för bastyp %s"
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#: core/math/expression.cpp
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msgid "Invalid arguments to construct '%s'"
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msgstr "Ogiltiga argument för att bygga '%s'"
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#: core/math/expression.cpp
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msgid "On call to '%s':"
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msgstr "I anrop till '%s':"
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#: core/math/random_number_generator.cpp
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#: modules/opensimplex/open_simplex_noise.cpp
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msgid "Seed"
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msgstr ""
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#: core/math/random_number_generator.cpp
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#, fuzzy
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msgid "State"
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msgstr "Status"
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#: core/message_queue.cpp
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msgid "Message Queue"
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msgstr ""
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#: core/message_queue.cpp
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msgid "Max Size (KB)"
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msgstr ""
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#: core/os/input_event.cpp editor/project_settings_editor.cpp
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#: servers/audio_server.cpp
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msgid "Device"
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msgstr "Enhet"
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Alt"
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msgstr "Alla"
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#: core/os/input_event.cpp
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msgid "Shift"
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msgstr ""
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Control"
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msgstr "Versionshantering"
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#: core/os/input_event.cpp
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msgid "Meta"
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msgstr ""
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Command"
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msgstr "Gemenskap"
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#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
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#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
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#: scene/resources/default_theme/default_theme.cpp
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#, fuzzy
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msgid "Pressed"
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msgstr "Återställ Zoom"
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Scancode"
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msgstr "Skanna"
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#: core/os/input_event.cpp
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msgid "Physical Scancode"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Unicode"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Echo"
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msgstr ""
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#: core/os/input_event.cpp scene/gui/base_button.cpp
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#, fuzzy
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msgid "Button Mask"
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msgstr "Knapp"
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#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
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#, fuzzy
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msgid "Global Position"
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msgstr "Konstant"
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Factor"
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msgstr "Vektor"
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Button Index"
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msgstr "Automatisk Indentering"
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#: core/os/input_event.cpp
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msgid "Doubleclick"
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msgstr ""
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#: core/os/input_event.cpp
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msgid "Tilt"
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msgstr ""
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Pressure"
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msgstr "Återställ Zoom"
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Relative"
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msgstr "GDNative"
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#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp
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#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp
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#: scene/animation/animation_player.cpp scene/resources/environment.cpp
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#: scene/resources/particles_material.cpp
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#, fuzzy
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msgid "Speed"
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msgstr "Skala"
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#: core/os/input_event.cpp editor/project_settings_editor.cpp
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#: scene/3d/sprite_3d.cpp
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msgid "Axis"
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msgstr "Axel"
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#: core/os/input_event.cpp
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#, fuzzy
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msgid "Axis Value"
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msgstr "Värde"
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#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp
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#, fuzzy
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msgid "Index"
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msgstr "Automatisk Indentering"
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#: core/os/input_event.cpp editor/project_settings_editor.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Action"
|
|
msgstr "Åtgärd"
|
|
|
|
#: core/os/input_event.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp
|
|
msgid "Strength"
|
|
msgstr ""
|
|
|
|
#: core/os/input_event.cpp
|
|
msgid "Delta"
|
|
msgstr ""
|
|
|
|
#: core/os/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Channel"
|
|
msgstr "Ändra"
|
|
|
|
#: core/os/input_event.cpp main/main.cpp
|
|
#, fuzzy
|
|
msgid "Message"
|
|
msgstr "Synkronisera Skript-ändringar"
|
|
|
|
#: core/os/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Pitch"
|
|
msgstr "Växla"
|
|
|
|
#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp
|
|
msgid "Velocity"
|
|
msgstr ""
|
|
|
|
#: core/os/input_event.cpp
|
|
msgid "Instrument"
|
|
msgstr ""
|
|
|
|
#: core/os/input_event.cpp
|
|
#, fuzzy
|
|
msgid "Controller Number"
|
|
msgstr "Radnummer:"
|
|
|
|
#: core/os/input_event.cpp
|
|
msgid "Controller Value"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Application"
|
|
msgstr "Åtgärd"
|
|
|
|
#: core/project_settings.cpp main/main.cpp
|
|
msgid "Config"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Project Settings Override"
|
|
msgstr "Projektinställningar..."
|
|
|
|
#: core/project_settings.cpp core/resource.cpp
|
|
#: editor/animation_track_editor.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/editor_help_search.cpp editor/editor_plugin_settings.cpp
|
|
#: editor/editor_profiler.cpp editor/plugins/tile_set_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#: scene/3d/skeleton.cpp scene/main/node.cpp scene/resources/mesh_library.cpp
|
|
#: scene/resources/skin.cpp
|
|
msgid "Name"
|
|
msgstr "Namn"
|
|
|
|
#: core/project_settings.cpp editor/editor_help.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Description"
|
|
msgstr "Beskrivning"
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
#: main/main.cpp
|
|
msgid "Run"
|
|
msgstr "Kör"
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp
|
|
#: editor/run_settings_dialog.cpp main/main.cpp
|
|
msgid "Main Scene"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Disable stdout"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Disable stderr"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Use Hidden Project Data Directory"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Use Custom User Dir"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Custom User Dir Name"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp main/main.cpp
|
|
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/os_uwp.cpp
|
|
#, fuzzy
|
|
msgid "Display"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
|
|
#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
|
|
#: scene/3d/label_3d.cpp scene/gui/text_edit.cpp scene/resources/texture.cpp
|
|
msgid "Width"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
|
|
#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
|
|
#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
|
|
#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
|
|
#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
|
|
#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Height"
|
|
msgstr "Höger"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Always On Top"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Test Width"
|
|
msgstr "Vy från vänster"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Test Height"
|
|
msgstr "Höger"
|
|
|
|
#: core/project_settings.cpp editor/animation_track_editor.cpp
|
|
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
|
|
msgid "Audio"
|
|
msgstr "Ljud"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default Bus Layout"
|
|
msgstr "Ladda standard Buss-Layouten."
|
|
|
|
#: core/project_settings.cpp editor/editor_export.cpp
|
|
#: editor/editor_file_system.cpp editor/editor_node.cpp
|
|
#: editor/editor_settings.cpp editor/script_create_dialog.cpp
|
|
#: scene/2d/camera_2d.cpp scene/3d/light.cpp scene/main/node.cpp
|
|
msgid "Editor"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Main Run Args"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Search In File Extensions"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Script Templates Search Path"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/editor_node.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Version Control"
|
|
msgstr "Versionshantering"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Autoload On Startup"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Plugin Name"
|
|
msgstr "Plugin Namn:"
|
|
|
|
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
|
|
#: scene/3d/collision_object.cpp scene/gui/control.cpp
|
|
msgid "Input"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Accept"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "UI Select"
|
|
msgstr "Välj"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "UI Cancel"
|
|
msgstr "Avbryt"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "UI Focus Next"
|
|
msgstr "Fokusera på Sökväg"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "UI Focus Prev"
|
|
msgstr "Fokusera på Sökväg"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "UI Left"
|
|
msgstr "Vänster"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "UI Right"
|
|
msgstr "Höger"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Up"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "UI Down"
|
|
msgstr "Ladda ner"
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "UI Page Up"
|
|
msgstr "Sida: "
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Page Down"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI Home"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "UI End"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp
|
|
#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp
|
|
#: scene/3d/physics_body.cpp scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/physics_2d/physics_2d_server_wrap_mt.h
|
|
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Physics"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: core/project_settings.cpp editor/editor_settings.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp main/main.cpp
|
|
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
|
|
#: scene/3d/physics_body.cpp scene/resources/world.cpp
|
|
#: servers/physics/space_sw.cpp servers/physics_server.cpp
|
|
msgid "3D"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Smooth Trimesh Collision"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles2/rasterizer_scene_gles2.cpp
|
|
#: drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
|
|
#: modules/lightmapper_cpu/register_types.cpp scene/main/scene_tree.cpp
|
|
#: scene/main/viewport.cpp servers/visual/visual_server_scene.cpp
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Rendering"
|
|
msgstr "Renderare:"
|
|
|
|
#: core/project_settings.cpp drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp main/main.cpp
|
|
#: modules/lightmapper_cpu/register_types.cpp scene/3d/baked_lightmap.cpp
|
|
#: scene/main/scene_tree.cpp scene/resources/environment.cpp
|
|
#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Quality"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp scene/gui/file_dialog.cpp
|
|
#: scene/main/scene_tree.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Filters"
|
|
msgstr "Filter:"
|
|
|
|
#: core/project_settings.cpp scene/main/viewport.cpp
|
|
msgid "Sharpen Intensity"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/project_export.cpp main/main.cpp modules/gdscript/gdscript.cpp
|
|
#: modules/visual_script/visual_script.cpp
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/export/export.cpp scene/3d/room_manager.cpp
|
|
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Debug"
|
|
msgstr "Felsök"
|
|
|
|
#: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp
|
|
#: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Settings"
|
|
msgstr "Inställningar:"
|
|
|
|
#: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp
|
|
#: modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Profiler"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
#, fuzzy
|
|
msgid "Max Functions"
|
|
msgstr "Byt namn på funktion"
|
|
|
|
#: core/project_settings.cpp scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Compression"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Formats"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Zstd"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Long Distance Matching"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Compression Level"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Window Log Size"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Zlib"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Gzip"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp platform/android/export/export.cpp
|
|
msgid "Android"
|
|
msgstr ""
|
|
|
|
#: core/project_settings.cpp
|
|
msgid "Modules"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "TCP"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp
|
|
#, fuzzy
|
|
msgid "Connect Timeout Seconds"
|
|
msgstr "Anslut Till Node:"
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "Packet Peer Stream"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp
|
|
msgid "Max Buffer (Power of 2)"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
|
|
msgid "SSL"
|
|
msgstr ""
|
|
|
|
#: core/register_core_types.cpp main/main.cpp
|
|
#, fuzzy
|
|
msgid "Certificates"
|
|
msgstr "Partiklar"
|
|
|
|
#: core/resource.cpp editor/dependency_editor.cpp
|
|
#: editor/editor_resource_picker.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Resource"
|
|
msgstr "Resurs"
|
|
|
|
#: core/resource.cpp
|
|
#, fuzzy
|
|
msgid "Local To Scene"
|
|
msgstr "Stäng Scen"
|
|
|
|
#: core/resource.cpp editor/dependency_editor.cpp
|
|
#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/project_settings_editor.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Path"
|
|
msgstr "Sökväg"
|
|
|
|
#: core/script_language.cpp
|
|
#, fuzzy
|
|
msgid "Source Code"
|
|
msgstr "Källa"
|
|
|
|
#: core/translation.cpp editor/project_settings_editor.cpp
|
|
msgid "Locale"
|
|
msgstr ""
|
|
|
|
#: core/translation.cpp
|
|
msgid "Test"
|
|
msgstr ""
|
|
|
|
#: core/translation.cpp scene/resources/font.cpp
|
|
msgid "Fallback"
|
|
msgstr ""
|
|
|
|
#: core/ustring.cpp scene/resources/segment_shape_2d.cpp
|
|
msgid "B"
|
|
msgstr "B"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "KiB"
|
|
msgstr "KiB"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "MiB"
|
|
msgstr "MiB"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "GiB"
|
|
msgstr "GiB"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "TiB"
|
|
msgstr "TiB"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "PiB"
|
|
msgstr "PiB"
|
|
|
|
#: core/ustring.cpp
|
|
msgid "EiB"
|
|
msgstr "EiB"
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles2/rasterizer_scene_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Buffers"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
msgid "Canvas Polygon Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
msgid "Canvas Polygon Index Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp main/main.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/resources/world_2d.cpp
|
|
#: servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/physics_2d/physics_2d_server_wrap_mt.h
|
|
#: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "2D"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
#, fuzzy
|
|
msgid "Snapping"
|
|
msgstr "Alternativ"
|
|
|
|
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
|
|
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
|
|
msgid "Use GPU Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_scene_gles2.cpp
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Immediate Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp
|
|
msgid "Lightmapping"
|
|
msgstr ""
|
|
|
|
#: drivers/gles2/rasterizer_storage_gles2.cpp
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp
|
|
msgid "Use Bicubic Sampling"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Max Renderable Elements"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Max Renderable Lights"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Max Renderable Reflections"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Max Lights Per Object"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Subsurface Scattering"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
|
|
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp
|
|
#: scene/animation/animation_blend_tree.cpp scene/gui/control.cpp
|
|
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp scene/resources/particles_material.cpp
|
|
msgid "Scale"
|
|
msgstr "Skala"
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Follow Surface"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Weight Samples"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp
|
|
msgid "Voxel Cone Tracing"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
|
|
msgid "High Quality"
|
|
msgstr ""
|
|
|
|
#: drivers/gles3/rasterizer_storage_gles3.cpp
|
|
msgid "Blend Shape Max Buffer Size (KB)"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Adjective, refers to the mode for Bezier handles (Free, Balanced, Mirror).
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Free"
|
|
msgstr "Gratis"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Balanced"
|
|
msgstr "Balanserad"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Mirror"
|
|
msgstr "Spegla"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/editor_profiler.cpp
|
|
msgid "Time:"
|
|
msgstr "Tid:"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
|
|
msgid "Value:"
|
|
msgstr "Värde:"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Insert Key Here"
|
|
msgstr "Infoga Nyckel Här"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Duplicate Selected Key(s)"
|
|
msgstr "Duplicera valda nycklar"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Delete Selected Key(s)"
|
|
msgstr "Ta bort valda nycklar"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Add Bezier Point"
|
|
msgstr "Lägg till Bezierpunkt"
|
|
|
|
#: editor/animation_bezier_editor.cpp
|
|
msgid "Move Bezier Points"
|
|
msgstr "Flytta Bezierpunkt"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
|
|
msgid "Anim Duplicate Keys"
|
|
msgstr "Anim Duplicera Nycklarna"
|
|
|
|
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
|
|
msgid "Anim Delete Keys"
|
|
msgstr "Anim Ta Bort Nycklar"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Change Keyframe Time"
|
|
msgstr "Anim Ändra Nyckelbildstid"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Change Transition"
|
|
msgstr "Anim Ändra Övergång"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Change Transform"
|
|
msgstr "Anim Ändra Transformation"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Change Keyframe Value"
|
|
msgstr "Anim Ändra Värdet På Tidsnyckeln"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Change Call"
|
|
msgstr "Anim Ändra Anrop"
|
|
|
|
#: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Frame"
|
|
msgstr "Bildruta %"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_profiler.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#: scene/resources/particles_material.cpp servers/visual_server.cpp
|
|
msgid "Time"
|
|
msgstr "Tid"
|
|
|
|
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Location"
|
|
msgstr "Lokalisering"
|
|
|
|
#: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
|
|
#: scene/3d/remote_transform.cpp scene/3d/spatial.cpp scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Rotation"
|
|
msgstr "Ctrl: Rotera"
|
|
|
|
#: editor/animation_track_editor.cpp editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp scene/gui/range.cpp
|
|
msgid "Value"
|
|
msgstr "Värde"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Arg Count"
|
|
msgstr "Välj Färg"
|
|
|
|
#: editor/animation_track_editor.cpp main/main.cpp
|
|
#: modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Args"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
|
|
#: modules/gltf/gltf_light.cpp modules/visual_script/visual_script_nodes.cpp
|
|
#: scene/3d/physics_body.cpp scene/resources/visual_shader_nodes.cpp
|
|
msgid "Type"
|
|
msgstr "Typ"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "In Handle"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Out Handle"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
|
|
msgid "Stream"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Start Offset"
|
|
msgstr "Icon Läge"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "End Offset"
|
|
msgstr "Skapa Node"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Animation"
|
|
msgstr "Animation"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Easing"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Multi Change Keyframe Time"
|
|
msgstr "Anim Fler-Ändra Nyckelbildstid"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Multi Change Transition"
|
|
msgstr "Anim Fler-Ändra Övergång"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Multi Change Transform"
|
|
msgstr "Anim Fler-Ändra Transformation"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Multi Change Keyframe Value"
|
|
msgstr "Anim Fler-Ändra Nyckelbildsvärde"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Multi Change Call"
|
|
msgstr "Anim Ändra Anrop"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Length"
|
|
msgstr "Ändra Animationslängd"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation Loop"
|
|
msgstr "Ändra Animationsloop"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Property Track"
|
|
msgstr "Egenskapsspår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "3D Transform Track"
|
|
msgstr "3D Transformationsspår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Call Method Track"
|
|
msgstr "Anropa Metod Spår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Bezier Curve Track"
|
|
msgstr "Bezier kurvspår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Audio Playback Track"
|
|
msgstr "Ljuduppspelningsspår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation Playback Track"
|
|
msgstr "Animationsuppspelningsspår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation length (frames)"
|
|
msgstr "Animation längd (bildrutor)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation length (seconds)"
|
|
msgstr "Animationens längd (sekunder)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Track"
|
|
msgstr "Lägg till spår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation Looping"
|
|
msgstr "Animationslooping"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Functions:"
|
|
msgstr "Funktioner:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Audio Clips:"
|
|
msgstr "Ljudklipp:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Clips:"
|
|
msgstr "Animklipp:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Track Path"
|
|
msgstr "Ändra spårväg"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Toggle this track on/off."
|
|
msgstr "Ändra spårets läge till på/av."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Update Mode (How this property is set)"
|
|
msgstr "Uppdateringsläge (Hur denna egenskap sätts)"
|
|
|
|
#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
|
|
msgid "Interpolation Mode"
|
|
msgstr "Interpolationsläge"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
|
|
msgstr "Återgående slingläge (Interpolerar slutet med början på slingan)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove this track."
|
|
msgstr "Ta bort detta spår."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Time (s):"
|
|
msgstr "Tid (s): "
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Position:"
|
|
msgstr "Dockposition"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Rotation:"
|
|
msgstr "Ctrl: Rotera"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Scale:"
|
|
msgstr "Skala:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
#: editor/scene_tree_editor.cpp editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Type:"
|
|
msgstr "Typ:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "(Invalid, expected type: %s)"
|
|
msgstr "Måste använda en giltigt filändelse."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Easing:"
|
|
msgstr "Varning:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "In-Handle:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Out-Handle:"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Stream:"
|
|
msgstr "Ljud-Lyssnare"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Start (s):"
|
|
msgstr "Starta"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "End (s):"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Animation Clip:"
|
|
msgstr "Animationer:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Toggle Track Enabled"
|
|
msgstr "Växla Spår På"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Continuous"
|
|
msgstr "Kontinuerlig"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Discrete"
|
|
msgstr "Diskret"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Trigger"
|
|
msgstr "Avtryckare"
|
|
|
|
#: editor/animation_track_editor.cpp scene/3d/baked_lightmap.cpp
|
|
msgid "Capture"
|
|
msgstr "Fånga"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Nearest"
|
|
msgstr "Närmaste"
|
|
|
|
#: editor/animation_track_editor.cpp editor/plugins/curve_editor_plugin.cpp
|
|
#: editor/property_editor.cpp scene/2d/physics_body_2d.cpp
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Linear"
|
|
msgstr "Linjär"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Cubic"
|
|
msgstr "Kubik"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clamp Loop Interp"
|
|
msgstr "Begränsa Sling Interpolering"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Wrap Loop Interp"
|
|
msgstr "Återgåendeslinginterpolering"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key"
|
|
msgstr "Lägg till nyckel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Duplicate Key(s)"
|
|
msgstr "Duplicera Nycklar"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add RESET Value(s)"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Delete Key(s)"
|
|
msgstr "Ta bort Nycklar"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Update Mode"
|
|
msgstr "Ändra Animationens Uppdateringsläge"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Interpolation Mode"
|
|
msgstr "Ändra Animationsinterpoleringsläge"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Loop Mode"
|
|
msgstr "Ändra Animationsslingläge"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove Anim Track"
|
|
msgstr "Ta bort Anim spår"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Editors"
|
|
msgstr "Öppna 3D-redigeraren"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Confirm Insert Track"
|
|
msgstr "Anim Infoga Spår & Nyckel"
|
|
|
|
#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Create NEW track for %s and insert key?"
|
|
msgstr "Skapa NYTT spår för %s och infoga nyckel?"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Create %d NEW tracks and insert keys?"
|
|
msgstr "Skapa %d NYA spår och infoga nycklar?"
|
|
|
|
#: editor/animation_track_editor.cpp editor/create_dialog.cpp
|
|
#: editor/editor_audio_buses.cpp editor/editor_feature_profile.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create"
|
|
msgstr "Skapa"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Insert"
|
|
msgstr "Anim Infoga"
|
|
|
|
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "node '%s'"
|
|
msgstr "nod '%s'"
|
|
|
|
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "animation"
|
|
msgstr "animering"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "AnimationPlayer can't animate itself, only other players."
|
|
msgstr ""
|
|
"Animationsspelaren kan inte animera sig själv, utan bara andra spelare."
|
|
|
|
#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "property '%s'"
|
|
msgstr "egenskapen '%s'"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Create & Insert"
|
|
msgstr "Anim Skapa & Infoga"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Insert Track & Key"
|
|
msgstr "Anim Infoga Spår & Nyckel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Insert Key"
|
|
msgstr "Anim Infoga Nyckel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Change Animation Step"
|
|
msgstr "Ändra Animationssteg"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Rearrange Tracks"
|
|
msgstr "Ändra ordning på spår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Transform tracks only apply to Spatial-based nodes."
|
|
msgstr "Applicera Transformationsspår enbart på 3D-noder."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid ""
|
|
"Audio tracks can only point to nodes of type:\n"
|
|
"-AudioStreamPlayer\n"
|
|
"-AudioStreamPlayer2D\n"
|
|
"-AudioStreamPlayer3D"
|
|
msgstr ""
|
|
"Ljudspår kan bara peka på noder av typ:\n"
|
|
"-LjudStrömsSpelare\n"
|
|
"-LjudStrömsSpelare2D\n"
|
|
"-LjudStrömsSpelare3D"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation tracks can only point to AnimationPlayer nodes."
|
|
msgstr "Animationsspår kan bara peka på AnimationsSpelar noder."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Not possible to add a new track without a root"
|
|
msgstr "Det är inte möjligt att lägga till ett nytt spår utan en rot-nod"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Invalid track for Bezier (no suitable sub-properties)"
|
|
msgstr "Felaktigt spår för Bezier (ej lämplig delegenskap)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Bezier Track"
|
|
msgstr "Lägg till Bezier-spår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Track path is invalid, so can't add a key."
|
|
msgstr "Kurva är felaktig så det går inte att skapa en nyckel."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Track is not of type Spatial, can't insert key"
|
|
msgstr "Kurvan är inte av rumstyp så det går inte att skapa en nyckel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Transform Track Key"
|
|
msgstr "Lägg till kurvförändringsnyckel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Track Key"
|
|
msgstr "Lägg till spårnyckel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Track path is invalid, so can't add a method key."
|
|
msgstr "Spårväg ogiltig, kan således inte lägga till en metod nyckel."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Add Method Track Key"
|
|
msgstr "Lägg till metodspårnyckel"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Method not found in object:"
|
|
msgstr "Metoden hittades inte i objektet: "
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Move Keys"
|
|
msgstr "Anim Flytta Nycklar"
|
|
|
|
#: editor/animation_track_editor.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp scene/2d/node_2d.cpp
|
|
#: scene/3d/spatial.cpp scene/main/canvas_layer.cpp
|
|
#: servers/camera/camera_feed.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Transform"
|
|
msgstr "Transformera"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_help.cpp
|
|
msgid "Methods"
|
|
msgstr "Metoder"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Bezier"
|
|
msgstr ""
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Clipboard is empty!"
|
|
msgstr "Klippbordet är tomt!"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Paste Tracks"
|
|
msgstr "Klistra in spår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim Scale Keys"
|
|
msgstr "Anim Skala Nycklar"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid ""
|
|
"This option does not work for Bezier editing, as it's only a single track."
|
|
msgstr ""
|
|
"Detta alternativ fungerar ej för att redigera Bezier, då det enbart är ett "
|
|
"spår."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Anim Add RESET Keys"
|
|
msgstr "Anim Skala Nycklar"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid ""
|
|
"This animation belongs to an imported scene, so changes to imported tracks "
|
|
"will not be saved.\n"
|
|
"\n"
|
|
"To enable the ability to add custom tracks, navigate to the scene's import "
|
|
"settings and set\n"
|
|
"\"Animation > Storage\" to \"Files\", enable \"Animation > Keep Custom "
|
|
"Tracks\", then re-import.\n"
|
|
"Alternatively, use an import preset that imports animations to separate "
|
|
"files."
|
|
msgstr ""
|
|
"Denna animationen tillhör en importerad scen, så ändringar i de importerade "
|
|
"spåren kommer inte sparas.\n"
|
|
"\n"
|
|
"För att aktivera förmågan att lägga till anpassade spår, navigera till "
|
|
"scenens importinställningar och ställ in\n"
|
|
"\"Animation > Lagring\" till \"Filer\", aktivera \"Animation > Behåll "
|
|
"Anpassade Spår\", sedan importera om.\n"
|
|
"Alternativt, använd en importförinställning som importerar animationer till "
|
|
"separata filer."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Warning: Editing imported animation"
|
|
msgstr "Varning: Redigerar importerad animation"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select an AnimationPlayer node to create and edit animations."
|
|
msgstr "Välj en AnimationsSpelar-nod för att skapa och redigera animationer."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Only show tracks from nodes selected in tree."
|
|
msgstr "Visa enbart spår från valda noder i trädet."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Group tracks by node or display them as plain list."
|
|
msgstr "Gruppera spår efter noder eller visa dem som enkel lista."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Snap:"
|
|
msgstr "Fäst:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation step value."
|
|
msgstr "Animationens stegvärde."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Seconds"
|
|
msgstr "Sekunder"
|
|
|
|
#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp main/main.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "FPS"
|
|
msgstr "FPS"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
|
|
#: editor/editor_resource_picker.cpp editor/import/resource_importer_wav.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Edit"
|
|
msgstr "Redigera"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Animation properties."
|
|
msgstr "Animationens egenskaper."
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Copy Tracks"
|
|
msgstr "Kopiera Spår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Selection"
|
|
msgstr "Skala urval"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale From Cursor"
|
|
msgstr "Skala Från Muspekare"
|
|
|
|
#: editor/animation_track_editor.cpp editor/plugins/script_text_editor.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Duplicate Selection"
|
|
msgstr "Fördubbla val"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Duplicate Transposed"
|
|
msgstr "Duplicera Transponerade"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Delete Selection"
|
|
msgstr "Radera Markering"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Go to Next Step"
|
|
msgstr "Gå till Nästa Steg"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Go to Previous Step"
|
|
msgstr "Gå till Föregående Steg"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Apply Reset"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Optimize Animation"
|
|
msgstr "Optimera Animation"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation"
|
|
msgstr "Städa-upp Animation"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Pick the node that will be animated:"
|
|
msgstr "Välj noden som ska animeras:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Use Bezier Curves"
|
|
msgstr "Använd Bezier-kurvor"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create RESET Track(s)"
|
|
msgstr "Klistra in spår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Anim. Optimizer"
|
|
msgstr "Anim. Optimerare"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Linear Error:"
|
|
msgstr "Max. Linjärt fel:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max. Angular Error:"
|
|
msgstr "Max. Vinkel-fel:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Max Optimizable Angle:"
|
|
msgstr "Max Optimerbar vinkel:"
|
|
|
|
#: editor/animation_track_editor.cpp scene/3d/room_manager.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Optimize"
|
|
msgstr "Optimera"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove invalid keys"
|
|
msgstr "Ta bort ogiltiga nycklar"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Remove unresolved and empty tracks"
|
|
msgstr "Ta bort olösta och tomma spår"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-up all animations"
|
|
msgstr "Städa upp alla animationer"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up Animation(s) (NO UNDO!)"
|
|
msgstr "Städa upp Animation(er) (GÅR INTE ÅNGRA!)"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Clean-Up"
|
|
msgstr "Städa upp"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Scale Ratio:"
|
|
msgstr "Skalnings förhållande:"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select Tracks to Copy"
|
|
msgstr "Välj Spår att Kopiera"
|
|
|
|
#: editor/animation_track_editor.cpp editor/editor_log.cpp
|
|
#: editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Copy"
|
|
msgstr "Kopiera"
|
|
|
|
#: editor/animation_track_editor.cpp
|
|
msgid "Select All/None"
|
|
msgstr "Välj Alla/Inga"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Add Audio Track Clip"
|
|
msgstr "Lägg till Ljudspårsklipp"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip Start Offset"
|
|
msgstr "Byt Ljudspårsklippets Startförskjutning"
|
|
|
|
#: editor/animation_track_editor_plugins.cpp
|
|
msgid "Change Audio Track Clip End Offset"
|
|
msgstr "Byt Ljudspårsklippets Slutförskjutning"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Resize Array"
|
|
msgstr "Ändra storlek på Array"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value Type"
|
|
msgstr "Ändra Arrays Värdetyp"
|
|
|
|
#: editor/array_property_edit.cpp
|
|
msgid "Change Array Value"
|
|
msgstr "Ändra Arrays Värde"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Go to Line"
|
|
msgstr "Gå till Rad"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line Number:"
|
|
msgstr "Radnummer:"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "%d replaced."
|
|
msgstr "%d ersatt."
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
msgid "%d match."
|
|
msgstr "%d matcha."
|
|
|
|
#: editor/code_editor.cpp editor/editor_help.cpp
|
|
msgid "%d matches."
|
|
msgstr "%d matchningar."
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Match Case"
|
|
msgstr "Matcha gemener/versaler"
|
|
|
|
#: editor/code_editor.cpp editor/find_in_files.cpp
|
|
msgid "Whole Words"
|
|
msgstr "Hela Ord"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replace"
|
|
msgstr "Ersätt"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Replace All"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Selection Only"
|
|
msgstr "Endast Urval"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/text_editor.cpp
|
|
msgid "Standard"
|
|
msgstr "Standard"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle Scripts Panel"
|
|
msgstr "Växla Skriptpanel"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom In"
|
|
msgstr "Zooma In"
|
|
|
|
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Zoom Out"
|
|
msgstr "Zooma Ut"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Reset Zoom"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: editor/code_editor.cpp modules/gdscript/gdscript.cpp
|
|
msgid "Warnings"
|
|
msgstr "Varningar"
|
|
|
|
#: editor/code_editor.cpp
|
|
msgid "Line and column numbers."
|
|
msgstr "Rad- och Kolumnnummer."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Method in target node must be specified."
|
|
msgstr "Metod i målnod måste specificeras."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Method name must be a valid identifier."
|
|
msgstr "Metodnamn måste vara en giltig identifierare."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid ""
|
|
"Target method not found. Specify a valid method or attach a script to the "
|
|
"target node."
|
|
msgstr ""
|
|
"Målmetod hittades inte. Specificera en giltig metod eller koppla ett skript "
|
|
"till målnoden."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect to Node:"
|
|
msgstr "Anslut till Nod:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect to Script:"
|
|
msgstr "Anslut till Skript:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "From Signal:"
|
|
msgstr "Från Signal:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Scene does not contain any script."
|
|
msgstr "Scenen innehåller inte något skript."
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
|
|
#: editor/groups_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp
|
|
msgid "Add"
|
|
msgstr "Lägg till"
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/groups_editor.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove"
|
|
msgstr "Ta bort"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Add Extra Call Argument:"
|
|
msgstr "Lägg till extra Call Argument:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Extra Call Arguments:"
|
|
msgstr "Extra Call Argument:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Receiver Method:"
|
|
msgstr "Mottagarmetod:"
|
|
|
|
#: editor/connections_dialog.cpp scene/3d/room_manager.cpp
|
|
#: servers/visual_server.cpp
|
|
msgid "Advanced"
|
|
msgstr "Avancerad"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Deferred"
|
|
msgstr "Uppskjuten"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid ""
|
|
"Defers the signal, storing it in a queue and only firing it at idle time."
|
|
msgstr ""
|
|
"Skjuter upp signalen och sparar den i en kö och avfyrar den endast under "
|
|
"vilotid."
|
|
|
|
#: editor/connections_dialog.cpp scene/resources/texture.cpp
|
|
msgid "Oneshot"
|
|
msgstr "Ett skott"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnects the signal after its first emission."
|
|
msgstr "Kopplar av signalen efter sitt första utsläpp."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Cannot connect signal"
|
|
msgstr "Kan ej ansluta signal"
|
|
|
|
#: editor/connections_dialog.cpp editor/dependency_editor.cpp
|
|
#: editor/export_template_manager.cpp editor/groups_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/property_editor.cpp
|
|
#: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Close"
|
|
msgstr "Stäng"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect"
|
|
msgstr "Anslut"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Signal:"
|
|
msgstr "Signal:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect '%s' to '%s'"
|
|
msgstr "Anslut '%s' till '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect '%s' from '%s'"
|
|
msgstr "Koppla av '%s' från '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect all from signal: '%s'"
|
|
msgstr "Koppla av alla från signal: '%s'"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect..."
|
|
msgstr "Anslut..."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Disconnect"
|
|
msgstr "Koppla från"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Connect a Signal to a Method"
|
|
msgstr "Anslut en Signal till en Metod"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Edit Connection:"
|
|
msgstr "Redigera Koppling:"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Are you sure you want to remove all connections from the \"%s\" signal?"
|
|
msgstr "Är du säker att du vill ta bort alla kopplingar från \"%s\" signalen?"
|
|
|
|
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
|
|
msgid "Signals"
|
|
msgstr "Signaler"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Filter signals"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Are you sure you want to remove all connections from this signal?"
|
|
msgstr "Är du säker att du vill ta bort alla kopplingar från denna signal?"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Disconnect All"
|
|
msgstr "Koppla av alla"
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Edit..."
|
|
msgstr "Ändra..."
|
|
|
|
#: editor/connections_dialog.cpp
|
|
msgid "Go to Method"
|
|
msgstr "Gå till metod"
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Change %s Type"
|
|
msgstr "Ändra %s Typ"
|
|
|
|
#: editor/create_dialog.cpp editor/project_settings_editor.cpp
|
|
msgid "Change"
|
|
msgstr "Ändra"
|
|
|
|
#: editor/create_dialog.cpp
|
|
msgid "Create New %s"
|
|
msgstr "Skapa Ny %s"
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No results for \"%s\"."
|
|
msgstr "Inga resultat för \"%s\"."
|
|
|
|
#: editor/create_dialog.cpp editor/property_selector.cpp
|
|
msgid "No description available for %s."
|
|
msgstr "Ingen beskrivning tillgänglig för %s."
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Favorites:"
|
|
msgstr "Favoriter:"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_file_dialog.cpp
|
|
msgid "Recent:"
|
|
msgstr "Senaste:"
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp editor/rename_dialog.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Search:"
|
|
msgstr "Sök:"
|
|
|
|
#: editor/create_dialog.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Matches:"
|
|
msgstr "Matchar:"
|
|
|
|
#: editor/create_dialog.cpp editor/editor_feature_profile.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/property_selector.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Description:"
|
|
msgstr "Beskrivning:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement For:"
|
|
msgstr "Sök Ersättning För:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies For:"
|
|
msgstr "Beroenden För:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Scene '%s' is currently being edited.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
"Scen '%s' håller på att redigeras.\n"
|
|
"Ändringar börjar inte gälla förrän omladdning."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"Resource '%s' is in use.\n"
|
|
"Changes will only take effect when reloaded."
|
|
msgstr ""
|
|
"Resurs '%s' är i användning.\n"
|
|
"Ändringar börjar endast gälla efter omladdning."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Dependencies"
|
|
msgstr "Beroenden"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependencies:"
|
|
msgstr "Beroenden:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Broken"
|
|
msgstr "Fixa Trasig"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Dependency Editor"
|
|
msgstr "Beroende-Redigerare"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Search Replacement Resource:"
|
|
msgstr "Sök Ersättningsresurs:"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/property_selector.cpp editor/quick_open.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Open"
|
|
msgstr "Öppna"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owners Of:"
|
|
msgstr "Ägare av:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Remove the selected files from the project? (Cannot be undone.)\n"
|
|
"Depending on your filesystem configuration, the files will either be moved "
|
|
"to the system trash or deleted permanently."
|
|
msgstr ""
|
|
"Ta bort valda filer från projektet? (Kan ej återställas)\n"
|
|
"Du kan hitta de borttagna filerna i systemets papperskorg."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid ""
|
|
"The files being removed are required by other resources in order for them to "
|
|
"work.\n"
|
|
"Remove them anyway? (Cannot be undone.)\n"
|
|
"Depending on your filesystem configuration, the files will either be moved "
|
|
"to the system trash or deleted permanently."
|
|
msgstr ""
|
|
"Filerna som ska tas bort krävs av andra resurser för att de ska fungera.\n"
|
|
"Ta bort dem ändå? (Går inte ångra.)\n"
|
|
"Beroende på hur ditt filsystem är inställt så kommer filerna antingen "
|
|
"flyttas till systemets papperskorg eller tas bort permanent."
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Cannot remove:"
|
|
msgstr "Kan inte ta bort:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Error loading:"
|
|
msgstr "Fel vid laddning:"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Load failed due to missing dependencies:"
|
|
msgstr "Inladdning misslyckades på grund av att beroenden saknas:"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_node.cpp
|
|
msgid "Open Anyway"
|
|
msgstr "Öppna Ändå"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Which action should be taken?"
|
|
msgstr "Vilken åtgärd bör vidtas?"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Fix Dependencies"
|
|
msgstr "Fixa Beroenden"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Errors loading!"
|
|
msgstr "Fel vid laddning!"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Permanently delete %d item(s)? (No undo!)"
|
|
msgstr "Ta bort %d sak(er) permanent? (Går inte ångra!)"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Show Dependencies"
|
|
msgstr "Visa Beroenden"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Orphan Resource Explorer"
|
|
msgstr "Föräldralös Resursutforskare"
|
|
|
|
#: editor/dependency_editor.cpp editor/editor_audio_buses.cpp
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp
|
|
msgid "Delete"
|
|
msgstr "Ta bort"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Owns"
|
|
msgstr "Äger"
|
|
|
|
#: editor/dependency_editor.cpp
|
|
msgid "Resources Without Explicit Ownership:"
|
|
msgstr "Resurser Utan Explicit Ägande:"
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Key"
|
|
msgstr "Ändra Ordboksnyckel"
|
|
|
|
#: editor/dictionary_property_edit.cpp
|
|
msgid "Change Dictionary Value"
|
|
msgstr "Ändra Ordboksvärde"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Thanks from the Godot community!"
|
|
msgstr "Tack från Godot-gemenskapen!"
|
|
|
|
#: editor/editor_about.cpp editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Click to copy."
|
|
msgstr "Klicka för att kopiera."
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Godot Engine contributors"
|
|
msgstr "Godot Engine bidragare"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Project Founders"
|
|
msgstr "Projektgrundare"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Lead Developer"
|
|
msgstr "Ledande utvecklare"
|
|
|
|
#. TRANSLATORS: This refers to a job title.
|
|
#: editor/editor_about.cpp
|
|
#, fuzzy
|
|
msgctxt "Job Title"
|
|
msgid "Project Manager"
|
|
msgstr "Projektledare"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Developers"
|
|
msgstr "Utvecklare"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Authors"
|
|
msgstr "Författare"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Platinum Sponsors"
|
|
msgstr "Platinumsponsorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Sponsors"
|
|
msgstr "Guldsponsorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Silver Sponsors"
|
|
msgstr "Silverdonatorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Bronze Sponsors"
|
|
msgstr "Bronsdonatorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Mini Sponsors"
|
|
msgstr "Minisponsorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Gold Donors"
|
|
msgstr "Gulddonatorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Silver Donors"
|
|
msgstr "Silverdonatorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Bronze Donors"
|
|
msgstr "Bronsdonatorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Donors"
|
|
msgstr "Donatorer"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "License"
|
|
msgstr "Licens"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Third-party Licenses"
|
|
msgstr "Tredje parts Licens"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid ""
|
|
"Godot Engine relies on a number of third-party free and open source "
|
|
"libraries, all compatible with the terms of its MIT license. The following "
|
|
"is an exhaustive list of all such third-party components with their "
|
|
"respective copyright statements and license terms."
|
|
msgstr ""
|
|
"Godot Engine förlitar sig på ett antal av tredje parts gratis och öppen "
|
|
"källkods-bibliotek, alla kompatibla med MIT-licensen. Följande är en "
|
|
"fullständig lista av alla sådana tredje parts komponenter med deras "
|
|
"respektive upphovsrätts uttalanden och licensvillkor."
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "All Components"
|
|
msgstr "Alla Komponenter"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Components"
|
|
msgstr "Komponenter"
|
|
|
|
#: editor/editor_about.cpp
|
|
msgid "Licenses"
|
|
msgstr "Licenser"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#, fuzzy
|
|
msgid "Error opening asset file for \"%s\" (not in ZIP format)."
|
|
msgstr "Fel vid öppning av paketetfil, inte i zip-format."
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "%s (already exists)"
|
|
msgstr "%s (existerar redan)"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Contents of asset \"%s\" - %d file(s) conflict with your project:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Contents of asset \"%s\" - No files conflict with your project:"
|
|
msgstr ""
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Uncompressing Assets"
|
|
msgstr "Dekomprimerar Tillgångar"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#, fuzzy
|
|
msgid "The following files failed extraction from asset \"%s\":"
|
|
msgstr "Följande filer misslyckades att packas upp från paketet:"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "(and %s more files)"
|
|
msgstr "(och %s fler filer)"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
msgid "Asset \"%s\" installed successfully!"
|
|
msgstr "Paketet \"%s\" har installerats!"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Success!"
|
|
msgstr "Klart!"
|
|
|
|
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
|
|
msgid "Install"
|
|
msgstr "Installera"
|
|
|
|
#: editor/editor_asset_installer.cpp
|
|
#, fuzzy
|
|
msgid "Asset Installer"
|
|
msgstr "Paketinstallerare"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Speakers"
|
|
msgstr "Högtalare"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Effect"
|
|
msgstr "Lägg till Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Rename Audio Bus"
|
|
msgstr "Byt namn på Ljud-Buss"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Change Audio Bus Volume"
|
|
msgstr "Växla Ljud-Buss Volym"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Solo"
|
|
msgstr "Växla Ljud-Buss Solo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Mute"
|
|
msgstr "Växla Ljud-Buss Dämpning"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Toggle Audio Bus Bypass Effects"
|
|
msgstr "Växla Ljud-Buss Bypass Effekter"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Select Audio Bus Send"
|
|
msgstr "Välj Ljud-Buss Send"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus Effect"
|
|
msgstr "Lägg till Ljud-Buss Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Bus Effect"
|
|
msgstr "Flytta Buss-Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Bus Effect"
|
|
msgstr "Ta bort Buss-Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Drag & drop to rearrange."
|
|
msgstr "Dra och släpp för att ändra ordning."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Solo"
|
|
msgstr "Solo"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Mute"
|
|
msgstr "Dämpa"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Bypass"
|
|
msgstr "Gå förbi"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Bus Options"
|
|
msgstr "Buss-alternativ"
|
|
|
|
#: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Duplicate"
|
|
msgstr "Duplicera"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Volume"
|
|
msgstr "Återställ Volym"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Effect"
|
|
msgstr "Ta bort Effekt"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Audio Bus"
|
|
msgstr "Lägg till Ljud-Buss"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Master bus can't be deleted!"
|
|
msgstr "Master-Buss kan inte raderas!"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Delete Audio Bus"
|
|
msgstr "Ta bort Ljud-Buss"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Duplicate Audio Bus"
|
|
msgstr "Duplicera Ljud-Buss"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Reset Bus Volume"
|
|
msgstr "Återställ Buss-Volym"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Move Audio Bus"
|
|
msgstr "Flytta Ljud-Buss"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save Audio Bus Layout As..."
|
|
msgstr "Spara Ljud-Buss Layout Som..."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Location for New Layout..."
|
|
msgstr "Plats för Ny Layout..."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Open Audio Bus Layout"
|
|
msgstr "Öppna Ljud-Buss Layout"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "There is no '%s' file."
|
|
msgstr "Det finns ingen '%s' fil."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Layout:"
|
|
msgstr "Layout"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Invalid file, not an audio bus layout."
|
|
msgstr "Ogiltig fil, inte en Ljud-Buss Layout."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Error saving file: %s"
|
|
msgstr "Fel vid sparande av fil: %s"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add Bus"
|
|
msgstr "Lägg till Buss"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Add a new Audio Bus to this layout."
|
|
msgstr "Lägg till en ny Audio-Buss för denna layout."
|
|
|
|
#: editor/editor_audio_buses.cpp editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Load"
|
|
msgstr "Ladda"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load an existing Bus Layout."
|
|
msgstr "Ladda en befintlig Buss-Layout."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save As"
|
|
msgstr "Spara Som"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Save this Bus Layout to a file."
|
|
msgstr "Spara Buss-Layouten till en fil."
|
|
|
|
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
|
|
msgid "Load Default"
|
|
msgstr "Ladda Standard"
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Load the default Bus Layout."
|
|
msgstr "Ladda standard Buss-Layouten."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
msgid "Create a new Bus Layout."
|
|
msgstr "Skapa en ny Buss-Layout."
|
|
|
|
#: editor/editor_audio_buses.cpp
|
|
#, fuzzy
|
|
msgid "Audio Bus Layout"
|
|
msgstr "Öppna Ljud-Buss Layout"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Invalid name."
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Cannot begin with a digit."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Valid characters:"
|
|
msgstr "Giltiga tecken:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing engine class name."
|
|
msgstr "Får inte vara samma som ett befintligt engine class-namn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing built-in type name."
|
|
msgstr "Får inte vara samma som ett befintligt inbyggt typ-namn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Must not collide with an existing global constant name."
|
|
msgstr "Får inte vara samma som ett befintligt globalt konstant-namn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Keyword cannot be used as an autoload name."
|
|
msgstr "Nyckelord kan inte användas som ett autoladdningsnamn."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Autoload '%s' already exists!"
|
|
msgstr "Autoload '%s' finns redan!"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rename Autoload"
|
|
msgstr "Byt namn på Autload"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Toggle AutoLoad Globals"
|
|
msgstr "Växla AutoLoad Globals"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Move Autoload"
|
|
msgstr "Flytta Autoload"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Remove Autoload"
|
|
msgstr "Ta bort Autoload"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
|
|
#: modules/gdscript/gdscript.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/3d/area.cpp scene/3d/physics_joint.cpp
|
|
#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp
|
|
#: scene/resources/material.cpp servers/visual_server.cpp
|
|
msgid "Enable"
|
|
msgstr "Aktivera"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Rearrange Autoloads"
|
|
msgstr "Ändra ordning på Autoloads"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Can't add autoload:"
|
|
msgstr "Kunde inte lägga till autoladdning:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "%s is an invalid path. File does not exist."
|
|
msgstr "%s är en ogiltig genväg. Filen existerar inte."
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "%s is an invalid path. Not in resource path (res://)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Add AutoLoad"
|
|
msgstr "Lägg till AutoLoad"
|
|
|
|
#: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/script_create_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Path:"
|
|
msgstr "Sökväg:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Node Name:"
|
|
msgstr "Node Namn:"
|
|
|
|
#: editor/editor_autoload_settings.cpp
|
|
msgid "Global Variable"
|
|
msgstr "Global variabel"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Paste Params"
|
|
msgstr "Klistra in Params"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating Scene"
|
|
msgstr "Uppdaterar Scen"
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Storing local changes..."
|
|
msgstr "Lagrar lokala ändringar..."
|
|
|
|
#: editor/editor_data.cpp
|
|
msgid "Updating scene..."
|
|
msgstr "Uppdaterar scen..."
|
|
|
|
#: editor/editor_data.cpp editor/editor_resource_picker.cpp
|
|
msgid "[empty]"
|
|
msgstr "[tom]"
|
|
|
|
#: editor/editor_data.cpp editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "[unsaved]"
|
|
msgstr "[inte sparad]"
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Please select a base directory first."
|
|
msgstr "Vänligen välj en baskatalog först."
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose a Directory"
|
|
msgstr "Välj en Katalog"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Create Folder"
|
|
msgstr "Skapa Mapp"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_export.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp scene/gui/file_dialog.cpp
|
|
msgid "Name:"
|
|
msgstr "Namn:"
|
|
|
|
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
|
#: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp
|
|
msgid "Could not create folder."
|
|
msgstr "Kunde inte skapa mapp."
|
|
|
|
#: editor/editor_dir_dialog.cpp
|
|
msgid "Choose"
|
|
msgstr "Välj"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Storing File:"
|
|
msgstr "Lagrar Fil:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "No export template found at the expected path:"
|
|
msgstr "Ingen exportmall hittades vid den förväntade sökvägen:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Packing"
|
|
msgstr "Packar"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for GLES2. Enable 'Import "
|
|
"Etc' in Project Settings."
|
|
msgstr ""
|
|
"Målplattformen kräver 'ETC' texturkomprimering för GLES2. Aktivera 'Import "
|
|
"Etc' i Projektinställningarna."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC2' texture compression for GLES3. Enable "
|
|
"'Import Etc 2' in Project Settings."
|
|
msgstr ""
|
|
"Målplattformen kräver 'ETC2' texturkomprimering för GLES3. Aktivera 'Import "
|
|
"Etc 2' i Projektinställningarna."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC' texture compression for the driver fallback "
|
|
"to GLES2.\n"
|
|
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
|
|
"Enabled'."
|
|
msgstr ""
|
|
"Målplattformen kräver 'ETC' texturkomprimering så GLES2 kan användas som "
|
|
"reserv grafik drivare.\n"
|
|
"Aktivera 'Import Etc' i Projektinställningarna eller deaktivera 'Driver "
|
|
"Fallback Enabled'."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
|
"'Import Pvrtc' in Project Settings."
|
|
msgstr ""
|
|
"Målplattformen kräver 'PVRTC'-texturkomprimering för GLES2. Aktivera 'Import "
|
|
"Pvrtc' i projektinställningarna."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
|
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
|
msgstr ""
|
|
"Målplattformen kräver 'ETC2' eller 'PVRTC'-texturkomprimering för GLES3. "
|
|
"Aktivera 'Import Etc 2' eller 'Import Pvrtc' i projektinställningarna."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid ""
|
|
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
|
"to GLES2.\n"
|
|
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
|
"Enabled'."
|
|
msgstr ""
|
|
"Målplattformen kräver 'ETC' texturkomprimering för GLES2.\n"
|
|
"Aktivera 'Import Etc' i Projektinställningarna."
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom Template"
|
|
msgstr "Redigera Tema"
|
|
|
|
#: editor/editor_export.cpp editor/project_export.cpp
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Release"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
#, fuzzy
|
|
msgid "Binary Format"
|
|
msgstr "Färg enhetlig."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "64 Bits"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Embed PCK"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Texture Format"
|
|
msgstr "Växla Läge"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "BPTC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
msgid "S3TC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
msgid "ETC"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/osx/export/export.cpp
|
|
msgid "ETC2"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "No BPTC Fallbacks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom debug template not found."
|
|
msgstr "Mallfil hittades inte."
|
|
|
|
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
msgid "Custom release template not found."
|
|
msgstr "Anpassad release mall hittades inte."
|
|
|
|
#: editor/editor_export.cpp platform/javascript/export/export.cpp
|
|
msgid "Template file not found:"
|
|
msgstr "Mallfil hittades inte:"
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
|
|
msgstr "Den inbäddade PCK får inte vara större än 4 GiB på 32 bitars exporter."
|
|
|
|
#: editor/editor_export.cpp
|
|
msgid "Convert Text Resources To Binary On Export"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "3D Editor"
|
|
msgstr "Öppna 3D-redigeraren"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Script Editor"
|
|
msgstr "Öppna Skript-Redigeraren"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Asset Library"
|
|
msgstr "Tillgångsbibliotek"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Scene Tree Editing"
|
|
msgstr "Scenträd Redigering"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Node Dock"
|
|
msgstr "Nod Docka"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "FileSystem Dock"
|
|
msgstr "FilSystem"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Import Dock"
|
|
msgstr "Importera"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows to view and edit 3D scenes."
|
|
msgstr "Tillåter att visa och redigera 3D-scener."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows to edit scripts using the integrated script editor."
|
|
msgstr "Tillåter att redigera skript via den integrerade skript-redigeraren."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Provides built-in access to the Asset Library."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows editing the node hierarchy in the Scene dock."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Allows to work with signals and groups of the node selected in the Scene "
|
|
"dock."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Allows to browse the local file system via a dedicated dock."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Allows to configure import settings for individual assets. Requires the "
|
|
"FileSystem dock to function."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "(current)"
|
|
msgstr "(Nuvarande)"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(none)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Remove currently selected profile, '%s'? Cannot be undone."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Profile must be a valid filename and must not contain '.'"
|
|
msgstr "Profilen måste ha ett giltigt filnamn och får inte innehålla '.'"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Profile with this name already exists."
|
|
msgstr "En profil med detta namn finns redan."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "(Editor Disabled, Properties Disabled)"
|
|
msgstr "(Editor inaktiverad, Egenskaper inaktiverad)"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "(Properties Disabled)"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "(Editor Disabled)"
|
|
msgstr "Redigera Variabel"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Class Options:"
|
|
msgstr "Beskrivning:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Enable Contextual Editor"
|
|
msgstr "Aktivera kontextuell redigerare"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Class Properties:"
|
|
msgstr "Klassegenskaper:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Main Features:"
|
|
msgstr "Aktivera funktioner:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Nodes and Classes:"
|
|
msgstr "Aktiverade Klasser:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "File '%s' format is invalid, import aborted."
|
|
msgstr "Fil '%s''s format är ogiltig, import avbruten."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid ""
|
|
"Profile '%s' already exists. Remove it first before importing, import "
|
|
"aborted."
|
|
msgstr ""
|
|
"Profilen '%s' finns redan. Ta bort den före du importerar. Importeringen "
|
|
"avbruten."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Error saving profile to path: '%s'."
|
|
msgstr "Fel vid laddning av mall '%s'."
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Reset to Default"
|
|
msgstr "Ladda Standard"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Current Profile:"
|
|
msgstr "Nuvarande Profil:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Create Profile"
|
|
msgstr "Radera punkter"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Remove Profile"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Available Profiles:"
|
|
msgstr "Tillgängliga Profiler:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Make Current"
|
|
msgstr "Gör till Nuvarande"
|
|
|
|
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "Import"
|
|
msgstr "Importera"
|
|
|
|
#: editor/editor_feature_profile.cpp editor/project_export.cpp
|
|
#: platform/android/export/export.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Export"
|
|
msgstr "Exportera"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Configure Selected Profile:"
|
|
msgstr "Nuvarande Profil:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Extra Options:"
|
|
msgstr "Beskrivning:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Create or import a profile to edit available classes and properties."
|
|
msgstr ""
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "New profile name:"
|
|
msgstr "Nytt namn:"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Godot Feature Profile"
|
|
msgstr "Godot funktions profil"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Import Profile(s)"
|
|
msgstr "%d fler filer"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Export Profile"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
msgid "Manage Editor Feature Profiles"
|
|
msgstr "Hantera Redigerarens Funktions Profiler"
|
|
|
|
#: editor/editor_feature_profile.cpp
|
|
#, fuzzy
|
|
msgid "Default Feature Profile"
|
|
msgstr "Godot funktions profil"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Select Current Folder"
|
|
msgstr "Välj Nuvarande Mapp"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "File exists, overwrite?"
|
|
msgstr "Filen finns redan, skriv över?"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Select This Folder"
|
|
msgstr "Välj Denna Mapp"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "Copy Path"
|
|
msgstr "Kopiera Sökväg"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open in File Manager"
|
|
msgstr "Visa I Filhanteraren"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Show in File Manager"
|
|
msgstr "Visa I Filhanteraren"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "New Folder..."
|
|
msgstr "Ny Mapp..."
|
|
|
|
#: editor/editor_file_dialog.cpp editor/find_in_files.cpp
|
|
msgid "Refresh"
|
|
msgstr "Uppdatera"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Recognized"
|
|
msgstr "Alla Erkända"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "All Files (*)"
|
|
msgstr "Alla Filer (*)"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File"
|
|
msgstr "Öppna en Fil"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open File(s)"
|
|
msgstr "Öppna Fil(er)"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a Directory"
|
|
msgstr "Öppna en Katalog"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Open a File or Directory"
|
|
msgstr "Öppna en Fil eller Katalog"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_node.cpp
|
|
#: editor/editor_resource_picker.cpp editor/import_defaults_editor.cpp
|
|
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save"
|
|
msgstr "Spara"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Save a File"
|
|
msgstr "Spara en Fil"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Access"
|
|
msgstr "Klart!"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Display Mode"
|
|
msgstr "Spel Läge:"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/import/resource_importer_wav.cpp main/main.cpp
|
|
#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
|
|
#: scene/2d/light_2d.cpp scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
|
|
#: scene/gui/control.cpp scene/gui/file_dialog.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
#, fuzzy
|
|
msgid "Mode"
|
|
msgstr "Icon Läge"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Current Dir"
|
|
msgstr "Nuvarande:"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Current File"
|
|
msgstr "Nuvarande Profil:"
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Current Path"
|
|
msgstr "Nuvarande:"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_settings.cpp
|
|
#: scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Show Hidden Files"
|
|
msgstr "Växla Dolda Filer"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Disable Overwrite Warning"
|
|
msgstr ""
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Back"
|
|
msgstr "Gå Tillbaka"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Forward"
|
|
msgstr "Gå Framåt"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go Up"
|
|
msgstr "Gå Upp"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Hidden Files"
|
|
msgstr "Växla Dolda Filer"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Toggle Favorite"
|
|
msgstr "Växla Favorit"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/editor_resource_picker.cpp
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Toggle Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Focus Path"
|
|
msgstr "Fokusera på Sökväg"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Up"
|
|
msgstr "Flytta Favorit Upp"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Move Favorite Down"
|
|
msgstr "Flytta Favorit Ner"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go to previous folder."
|
|
msgstr "Gå till föregående mapp."
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "Go to next folder."
|
|
msgstr "Gå till nästa mapp."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Go to parent folder."
|
|
msgstr "Gå till överordnad mapp."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Refresh files."
|
|
msgstr "Uppdatera filer."
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
msgid "(Un)favorite current folder."
|
|
msgstr "Ta bort nuvarande mapp från favoriter."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Toggle the visibility of hidden files."
|
|
msgstr "Växla synligheten av dolda filer."
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "View items as a grid of thumbnails."
|
|
msgstr "sortera objekt som ett rutnät av bilder."
|
|
|
|
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
|
msgid "View items as a list."
|
|
msgstr "Visa objekt som lista."
|
|
|
|
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
|
msgid "Directories & Files:"
|
|
msgstr "Kataloger & Filer:"
|
|
|
|
#: editor/editor_file_dialog.cpp editor/plugins/sprite_editor_plugin.cpp
|
|
#: editor/plugins/style_box_editor_plugin.cpp editor/rename_dialog.cpp
|
|
msgid "Preview:"
|
|
msgstr "Förhandsvisning:"
|
|
|
|
#: editor/editor_file_dialog.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp scene/gui/file_dialog.cpp
|
|
msgid "File:"
|
|
msgstr "Fil:"
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "ScanSources"
|
|
msgstr "ScanKällor"
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid ""
|
|
"There are multiple importers for different types pointing to file %s, import "
|
|
"aborted"
|
|
msgstr ""
|
|
"Det finns flera importörer för olika typer som pekar på filen %s, import "
|
|
"avbruten"
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "(Re)Importing Assets"
|
|
msgstr "(Om)Importerar Tillgångar"
|
|
|
|
#: editor/editor_file_system.cpp
|
|
msgid "Reimport Missing Imported Files"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/texture.cpp
|
|
msgid "Top"
|
|
msgstr "Topp"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Class:"
|
|
msgstr "Klass:"
|
|
|
|
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Inherits:"
|
|
msgstr "Ärver:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Inherited by:"
|
|
msgstr "Ärvd av:"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Online Tutorials"
|
|
msgstr "Dokumentation Online"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Properties"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "overrides %s:"
|
|
msgstr "skriv över:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "default:"
|
|
msgstr "standard:"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Theme Properties"
|
|
msgstr "Tema Egenskaper"
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/gradient.cpp
|
|
#, fuzzy
|
|
msgid "Colors"
|
|
msgstr "Färg"
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Constants"
|
|
msgstr "Begränsningar"
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Fonts"
|
|
msgstr "Font"
|
|
|
|
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Icons"
|
|
msgstr "Ikon"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "Styles"
|
|
msgstr "Stil"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Enumerations"
|
|
msgstr "Uppräkningar"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Property Descriptions"
|
|
msgstr "Egenskapsbeskrivningar"
|
|
|
|
#: editor/editor_help.cpp
|
|
#, fuzzy
|
|
msgid "(value)"
|
|
msgstr "Värde"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this property. Please help us by "
|
|
"[color=$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Det finns för närvarande ingen beskrivning för denna egenskap. Snälla hjälp "
|
|
"oss genom att [color=$color][url=$url]bidra med en[/url][/color]!"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Method Descriptions"
|
|
msgstr "Metodbeskrivning"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid ""
|
|
"There is currently no description for this method. Please help us by "
|
|
"[color=$color][url=$url]contributing one[/url][/color]!"
|
|
msgstr ""
|
|
"Det finns för närvarande ingen beskrivning för denna metod. Snälla hjälp oss "
|
|
"genom att [color=$color][url=$url]bidra med en[/url][/color]!"
|
|
|
|
#: editor/editor_help.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#: modules/gdscript/gdscript_editor.cpp
|
|
#, fuzzy
|
|
msgid "Text Editor"
|
|
msgstr "Öppna Skript-Redigerare"
|
|
|
|
#: editor/editor_help.cpp editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Help"
|
|
msgstr "Hjälp"
|
|
|
|
#: editor/editor_help.cpp
|
|
msgid "Sort Functions Alphabetically"
|
|
msgstr ""
|
|
|
|
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search Help"
|
|
msgstr "Sök Hjälp"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Case Sensitive"
|
|
msgstr "Skiftlägeskänsligt"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Show Hierarchy"
|
|
msgstr "Sök"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Display All"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Classes Only"
|
|
msgstr "Klasser"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Methods Only"
|
|
msgstr "Metoder"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Signals Only"
|
|
msgstr "Signaler"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Constants Only"
|
|
msgstr "Konstanter"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Properties Only"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Theme Properties Only"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Member Type"
|
|
msgstr "Medlemmar"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
msgid "Class"
|
|
msgstr "Klass"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Method"
|
|
msgstr "Metoder"
|
|
|
|
#: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Signal"
|
|
msgstr "Signaler"
|
|
|
|
#: editor/editor_help_search.cpp modules/visual_script/visual_script_nodes.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Constant"
|
|
msgstr "Konstant"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Property"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_help_search.cpp
|
|
#, fuzzy
|
|
msgid "Theme Property"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_inspector.cpp editor/project_settings_editor.cpp
|
|
msgid "Property:"
|
|
msgstr "Egenskap:"
|
|
|
|
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
|
|
#, fuzzy
|
|
msgid "Label"
|
|
msgstr "Värde"
|
|
|
|
#: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Read Only"
|
|
msgstr "Metoder"
|
|
|
|
#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Checkable"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp editor/plugins/item_list_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Checked"
|
|
msgstr "Välj"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Draw Red"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Keying"
|
|
msgstr "Spela"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Pin value"
|
|
msgstr "Värde"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid ""
|
|
"Pinning a value forces it to be saved even if it's equal to the default."
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Pin value [Disabled because '%s' is editor-only]"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Set %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Set Multiple:"
|
|
msgstr "Sätt Flera:"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Pinned %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
msgid "Unpinned %s"
|
|
msgstr ""
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Copy Property"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Paste Property"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/editor_inspector.cpp
|
|
#, fuzzy
|
|
msgid "Copy Property Path"
|
|
msgstr "Kopiera Sökvägen"
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Output:"
|
|
msgstr "Output:"
|
|
|
|
#: editor/editor_log.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Copy Selection"
|
|
msgstr "Ta bort Urval"
|
|
|
|
#: editor/editor_log.cpp editor/editor_network_profiler.cpp
|
|
#: editor/editor_profiler.cpp editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/property_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/text_edit.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Clear"
|
|
msgstr "Rensa"
|
|
|
|
#: editor/editor_log.cpp
|
|
msgid "Clear Output"
|
|
msgstr "Rensa Utdata"
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Stop"
|
|
msgstr "Stanna"
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
|
|
msgid "Start"
|
|
msgstr "Starta"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "%s/s"
|
|
msgstr "%s/s"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Down"
|
|
msgstr "Ladda ner"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Up"
|
|
msgstr "Upp"
|
|
|
|
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
|
#: scene/main/node.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Node"
|
|
msgstr "Nod"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RPC"
|
|
msgstr "Inkommande RPC"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Incoming RSET"
|
|
msgstr "Inkommande RSET"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RPC"
|
|
msgstr "Utgående RPC"
|
|
|
|
#: editor/editor_network_profiler.cpp
|
|
msgid "Outgoing RSET"
|
|
msgstr "Utgående RSET"
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "New Window"
|
|
msgstr "Nytt Fönster"
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Unnamed Project"
|
|
msgstr "Namnlöst Projekt"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Spins when the editor window redraws.\n"
|
|
"Update Continuously is enabled, which can increase power usage. Click to "
|
|
"disable it."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Spins when the editor window redraws."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Imported resources can't be saved."
|
|
msgstr "Importerade resurser kan inte sparas."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp scene/gui/dialogs.cpp
|
|
msgid "OK"
|
|
msgstr "OK"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Error saving resource!"
|
|
msgstr "Fel vid sparande av resurs!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource can't be saved because it does not belong to the edited scene. "
|
|
"Make it unique first."
|
|
msgstr ""
|
|
"Resursen kan inte sparas för att den inte hör inte till den redigerade "
|
|
"scenen. Gör den unik först."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Save Resource As..."
|
|
msgstr "Spara Resurs Som..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't open file for writing:"
|
|
msgstr "Kan inte öppna fil för skrivande:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Requested file format unknown:"
|
|
msgstr "Efterfrågade filformat okänt:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while saving."
|
|
msgstr "Fel vid sparande."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't open '%s'. The file could have been moved or deleted."
|
|
msgstr "Kan inte öppna '%s'. Filen kan ha flyttats eller tagits bort."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while parsing '%s'."
|
|
msgstr "Fel vid parsning '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unexpected end of file '%s'."
|
|
msgstr "Oväntat filslut '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Missing '%s' or its dependencies."
|
|
msgstr "Saknar '%s' eller dess beroenden."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error while loading '%s'."
|
|
msgstr "Fel vid laddning av '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Saving Scene"
|
|
msgstr "Sparar Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Analyzing"
|
|
msgstr "Analyserar"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Creating Thumbnail"
|
|
msgstr "Skapar Miniatyr"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a tree root."
|
|
msgstr "Åtgärden kan inte göras utan en trädrot."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This scene can't be saved because there is a cyclic instancing inclusion.\n"
|
|
"Please resolve it and then attempt to save again."
|
|
msgstr ""
|
|
"Scenen kan inte sparas för att det finns en cyklisk instansnings inkusion.\n"
|
|
"Försök lösa det och pröva sedan att spara igen."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Couldn't save scene. Likely dependencies (instances or inheritance) couldn't "
|
|
"be satisfied."
|
|
msgstr ""
|
|
"Kunde inte spara scenen. Förmodligen kunde inte beroenden (instanser) "
|
|
"uppfyllas."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Could not save one or more scenes!"
|
|
msgstr "Kunde inte starta underprocess!"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Save All Scenes"
|
|
msgstr "Spara alla Scener"
|
|
|
|
#: editor/editor_node.cpp editor/scene_tree_dock.cpp
|
|
msgid "Can't overwrite scene that is still open!"
|
|
msgstr "Kan inte skriva över en scen som fortfarande är öppen!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load MeshLibrary for merging!"
|
|
msgstr "Kan inte ladda MeshLibrary för sammanslagning!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving MeshLibrary!"
|
|
msgstr "Fel vid sparande av MeshLibrary!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't load TileSet for merging!"
|
|
msgstr "Kan inte ladda TileSet för sammanslagning!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Error saving TileSet!"
|
|
msgstr "Fel vid sparande av TileSet!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"An error occurred while trying to save the editor layout.\n"
|
|
"Make sure the editor's user data path is writable."
|
|
msgstr ""
|
|
"Ett fel uppstod medans editor layouten sparades.\n"
|
|
"Se till att editorns användardata sökväg är skriv tillgänglig."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Default editor layout overridden.\n"
|
|
"To restore the Default layout to its base settings, use the Delete Layout "
|
|
"option and delete the Default layout."
|
|
msgstr ""
|
|
"Standard editor layouten överskriven.\n"
|
|
"För att återställa Standard layouten till sina bas inställningar, använd "
|
|
"Radera Layout valet och radera Standard Layouten."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Layout name not found!"
|
|
msgstr "Layoutnamn hittades inte!"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Restored the Default layout to its base settings."
|
|
msgstr "Återställde Standard layouten till sina bas inställningar."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource belongs to a scene that was imported, so it's not editable.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
"Denna resurs tillhör en scen som var importerad, så den är inte redigerbar.\n"
|
|
"Läs dokumentationen som är relevanta för att importera scener för att bättre "
|
|
"förstå detta arbetsflöde."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"This resource belongs to a scene that was instanced or inherited.\n"
|
|
"Changes to it won't be kept when saving the current scene."
|
|
msgstr ""
|
|
"Denna resurs tillhör en scen som var instansierad eller ärvd.\n"
|
|
"Ändringar på den kommer inte att sparas när du sparar den nuvarande scenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This resource was imported, so it's not editable. Change its settings in the "
|
|
"import panel and then re-import."
|
|
msgstr ""
|
|
"Denna resursen var importerad, så den är inte redigerbar. Ändra dess "
|
|
"inställningar i importpanelen och importera igen."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"This scene was imported, so changes to it won't be kept.\n"
|
|
"Instancing it or inheriting will allow making changes to it.\n"
|
|
"Please read the documentation relevant to importing scenes to better "
|
|
"understand this workflow."
|
|
msgstr ""
|
|
"Denna scen var importerade, så ändringar i den kommer inte att sparas.\n"
|
|
"Instansiering av den eller arv kommer tillåta förändringar av den.\n"
|
|
"Läs dokumentationen som är relevanta för att importera scener för att bättre "
|
|
"förstå detta arbetsflöde."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"This is a remote object, so changes to it won't be kept.\n"
|
|
"Please read the documentation relevant to debugging to better understand "
|
|
"this workflow."
|
|
msgstr ""
|
|
"Detta är ett remote object så förändringar av den kommer inte att sparas.\n"
|
|
"Läs dokumentationen som är relevanta för felsökning för att bättre förstå "
|
|
"detta arbetsflöde."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "There is no defined scene to run."
|
|
msgstr "Det finns ingen definierad scen att köra."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save scene before running..."
|
|
msgstr "Spara scenen innan du kör..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Could not start subprocess!"
|
|
msgstr "Kunde inte starta underprocess!"
|
|
|
|
#: editor/editor_node.cpp editor/filesystem_dock.cpp
|
|
msgid "Open Scene"
|
|
msgstr "Öppna Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Base Scene"
|
|
msgstr "Öppna Bas-Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Quick Open..."
|
|
msgstr "Snabböppna Scen..."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Quick Open Scene..."
|
|
msgstr "Snabböppna Scen..."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Quick Open Script..."
|
|
msgstr "Snabböppna Skript..."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Save & Reload"
|
|
msgstr "Spara & Avsluta"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Save changes to '%s' before reloading?"
|
|
msgstr "Spara ändringar i '%s' innan stängning?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Close"
|
|
msgstr "Spara & Stäng"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to '%s' before closing?"
|
|
msgstr "Spara ändringar i '%s' innan stängning?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%s no longer exists! Please specify a new save location."
|
|
msgstr "%s finns inte längre! Vänligen ange en ny lagringsplats."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The current scene has no root node, but %d modified external resource(s) "
|
|
"were saved anyway."
|
|
msgstr ""
|
|
"Den aktuella scenen har ingen rotnod, men %d modifierade externa resurser "
|
|
"sparades ändå."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"A root node is required to save the scene. You can add a root node using the "
|
|
"Scene tree dock."
|
|
msgstr "En root nod krävs för att spara scenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene As..."
|
|
msgstr "Spara Scen Som..."
|
|
|
|
#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
msgid "This operation can't be done without a scene."
|
|
msgstr "Åtgärden kan inte göras utan en scen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Mesh Library"
|
|
msgstr "Exportera Mesh Library"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a root node."
|
|
msgstr "Åtgärden kan inte göras utan en Rot-Node."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export Tile Set"
|
|
msgstr "Exportera Tile Set"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "This operation can't be done without a selected node."
|
|
msgstr "Åtgärden kan inte göras utan en vald Node."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Current scene not saved. Open anyway?"
|
|
msgstr "Nuvarande scen inte sparad. Öppna ändå?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't undo while mouse buttons are pressed."
|
|
msgstr "Det går inte att ångra medan musknapparna är nedtryckta."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Nothing to undo."
|
|
msgstr "Inget att ångra."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Undo: %s"
|
|
msgstr "Ångra: %s"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't redo while mouse buttons are pressed."
|
|
msgstr "Det går inte att göra om medan musknapparna är nedtryckta."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Nothing to redo."
|
|
msgstr "Inget att göra om."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Redo: %s"
|
|
msgstr "Gör om: %s"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Can't reload a scene that was never saved."
|
|
msgstr "Kan inte ladda om en scen som aldrig har sparats."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Reload Saved Scene"
|
|
msgstr "Spara Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The current scene has unsaved changes.\n"
|
|
"Reload the saved scene anyway? This action cannot be undone."
|
|
msgstr ""
|
|
"Den aktiva scenen har osparade ändringar.\n"
|
|
"Vill du ladda om den ändå? Detta kan inte ångras."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Quick Run Scene..."
|
|
msgstr "Snabbkör Scen..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit"
|
|
msgstr "Avsluta"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Yes"
|
|
msgstr "Ja"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Exit the editor?"
|
|
msgstr "Stäng redigeraren?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Project Manager?"
|
|
msgstr "Öppna Projekthanteraren?"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Save changes to the following scene(s) before reloading?"
|
|
msgstr "Spara ändringar av följande scen(er) innan du avslutar?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save & Quit"
|
|
msgstr "Spara & Avsluta"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to the following scene(s) before quitting?"
|
|
msgstr "Spara ändringar av följande scen(er) innan du avslutar?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save changes to the following scene(s) before opening Project Manager?"
|
|
msgstr ""
|
|
"Spara ändringar av följande scen(er) innan du öppnar Projekthanteraren?"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This option is deprecated. Situations where refresh must be forced are now "
|
|
"considered a bug. Please report."
|
|
msgstr ""
|
|
"Detta alternativ är föråldrat. Situationer där uppdatering måste tvingas "
|
|
"anses nu vara en bugg. Vänligen rapportera."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pick a Main Scene"
|
|
msgstr "Välj en Huvudscen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Scene"
|
|
msgstr "Stäng Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Reopen Closed Scene"
|
|
msgstr "Stäng Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to enable addon plugin at: '%s' parsing of config failed."
|
|
msgstr ""
|
|
"Kunde inte aktivera addon plugin vid: '%s' parsning av config misslyckades."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Unable to find script field for addon plugin at: '%s'."
|
|
msgstr "Kan inte hitta skriptfältet för addon plugin vid: 'res://addons/%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s'."
|
|
msgstr "Kunde inte ladda addon script från sökväg: '%s'."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s'. This might be due to a code "
|
|
"error in that script.\n"
|
|
"Disabling the addon at '%s' to prevent further errors."
|
|
msgstr ""
|
|
"Kunde inte ladda addon script från sökväg: '%s' Skript är inte i "
|
|
"verktygsläge."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to load addon script from path: '%s' Base type is not EditorPlugin."
|
|
msgstr ""
|
|
"Kunde inte ladda addon script från sökväg: '%s' Bastyp är inte EditorPlugin."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Unable to load addon script from path: '%s' Script is not in tool mode."
|
|
msgstr ""
|
|
"Kunde inte ladda addon script från sökväg: '%s' Skript är inte i "
|
|
"verktygsläge."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Scene '%s' was automatically imported, so it can't be modified.\n"
|
|
"To make changes to it, a new inherited scene can be created."
|
|
msgstr ""
|
|
"Scen '%s' var automatiskt importerad, så den kan inte bli modifierad.\n"
|
|
"För att kunna göra ändringar till den så kan en ärvd scen skapas."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Error loading scene, it must be inside the project path. Use 'Import' to "
|
|
"open the scene, then save it inside the project path."
|
|
msgstr ""
|
|
"Fel vid laddning av scenen, den måste vara i projektsökvägen. Använd "
|
|
"'Importera' för att öppna scenen, spara den sen inom projektsökvägen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Scene '%s' has broken dependencies:"
|
|
msgstr "Scen '%s' har trasiga beroenden:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Clear Recent Scenes"
|
|
msgstr "Rensa Senaste Scener"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"No main scene has ever been defined, select one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Ingen huvudscen har definierats, välj en giltig?\n"
|
|
"Du kan ändra det senare i \"Projektinställningar\" under 'Applikation'-"
|
|
"kategorin."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' does not exist, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Vald scene '%s' finns inte, välj en giltig?\n"
|
|
"Du kan ändra det senare i \"Projektinställningar\" under 'Applikation'-"
|
|
"kategorin."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Selected scene '%s' is not a scene file, select a valid one?\n"
|
|
"You can change it later in \"Project Settings\" under the 'application' "
|
|
"category."
|
|
msgstr ""
|
|
"Vald scen '%s' är inte en scenfil, välj en giltig?\n"
|
|
"Du kan ändra det senare i \"Projektinställningar\" under 'Applikation'-"
|
|
"kategorin."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Layout"
|
|
msgstr "Spara Layout"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Delete Layout"
|
|
msgstr "Ta bort Layout"
|
|
|
|
#: editor/editor_node.cpp editor/import_dock.cpp
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Default"
|
|
msgstr "Standard"
|
|
|
|
#: editor/editor_node.cpp editor/editor_resource_picker.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
|
|
#, fuzzy
|
|
msgid "Show in FileSystem"
|
|
msgstr "Visa i Filsystemet"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Play This Scene"
|
|
msgstr "Spela Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Close Tab"
|
|
msgstr "Stänga Övriga Flikar"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Undo Close Tab"
|
|
msgstr "Stänga Övriga Flikar"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Other Tabs"
|
|
msgstr "Stänga Övriga Flikar"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Close Tabs to the Right"
|
|
msgstr "Stäng flikar till höger"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Close All Tabs"
|
|
msgstr "Stäng Alla"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Switch Scene Tab"
|
|
msgstr "Byt Scen-flik"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files or folders"
|
|
msgstr "%d fler filer eller mappar"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more folders"
|
|
msgstr "%d fler mappar"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "%d more files"
|
|
msgstr "%d fler filer"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"Unable to write to file '%s', file in use, locked or lacking permissions."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Scene"
|
|
msgstr "Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Scene Naming"
|
|
msgstr "Scen Filsökväg:"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp editor/scene_tree_dock.cpp
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "Interface"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Scene Tabs"
|
|
msgstr "Byt Scen-flik"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Always Show Close Button"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Resize If Many Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Minimum Width"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Output"
|
|
msgstr "Utdata"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Always Clear Output On Play"
|
|
msgstr "Rensa Utdata"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Always Open Output On Play"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Always Close Output On Stop"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save On Focus Loss"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Save Each Scene On Quit"
|
|
msgstr "Spara Scen"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Quit Confirmation"
|
|
msgstr "Visa Information"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Show Update Spinner"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Update Continuously"
|
|
msgstr "Kontinuerlig"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Update Vital Only"
|
|
msgstr "Materialförändringar:"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Localize Settings"
|
|
msgstr "Lokalisering"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Restore Scenes On Load"
|
|
msgstr "Ny Scenrot"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Show Thumbnail On Hover"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
msgid "Inspector"
|
|
msgstr "Inspektör"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Default Property Name Style"
|
|
msgstr "Sökväg till projektet:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default Float Step"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Disable Folding"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Auto Unfold Foreign Scenes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Horizontal Vector2 Editing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Horizontal Vector Types Editing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Open Resources In Current Inspector"
|
|
msgstr "Inspektör"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Resources To Open In New Inspector"
|
|
msgstr "Inspektör"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Default Color Picker Mode"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Username"
|
|
msgstr "Byt namn"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "SSH Public Key Path"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "SSH Private Key Path"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Dock Position"
|
|
msgstr "Dockposition"
|
|
|
|
#: editor/editor_node.cpp editor/editor_plugin.cpp
|
|
msgid "Distraction Free Mode"
|
|
msgstr "Distraktionsfritt Läge"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle distraction-free mode."
|
|
msgstr "Växla distraktionsfritt läge."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Add a new scene."
|
|
msgstr "Lägg till en ny scen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Go to previously opened scene."
|
|
msgstr "Gå till föregående öppna scen."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Copy Text"
|
|
msgstr "Kopiera Sökvägen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Next tab"
|
|
msgstr "Nästa flik"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Previous tab"
|
|
msgstr "Föregående flik"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Filter Files..."
|
|
msgstr "Filtrera Filer..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Operations with scene files."
|
|
msgstr "Åtgärder med scenfiler."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Scene"
|
|
msgstr "Ny Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "New Inherited Scene..."
|
|
msgstr "Ny Ärvd Scen..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Scene..."
|
|
msgstr "Öppna Scen..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Recent"
|
|
msgstr "Öppna Senaste"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Save Scene"
|
|
msgstr "Spara Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Convert To..."
|
|
msgstr "Konvertera Till..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "MeshLibrary..."
|
|
msgstr "MeshBibliotek..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "TileSet..."
|
|
msgstr "TileSet..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Undo"
|
|
msgstr "Ångra"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_text_editor.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Redo"
|
|
msgstr "Återställ"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Miscellaneous project or scene-wide tools."
|
|
msgstr "Diverse projekt eller scenövergripande-verktyg."
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
#: editor/script_create_dialog.cpp modules/mono/editor/csharp_project.cpp
|
|
msgid "Project"
|
|
msgstr "Projekt"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Project Settings..."
|
|
msgstr "Projektinställningar..."
|
|
|
|
#: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Set Up Version Control"
|
|
msgstr "Ställ In Versionshantering"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Shut Down Version Control"
|
|
msgstr "Stäng Ner Versionshantering"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Export..."
|
|
msgstr "Exportera..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Install Android Build Template..."
|
|
msgstr "Installera Android Build Template..."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Open User Data Folder"
|
|
msgstr "Öppna Projekthanteraren"
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Tools"
|
|
msgstr "Verktyg"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Orphan Resource Explorer..."
|
|
msgstr "Föräldralös Resursutforskare..."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Reload Current Project"
|
|
msgstr "Byt namn på Projekt"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Quit to Project List"
|
|
msgstr "Avsluta till Projektlistan"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Deploy with Remote Debug"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, using one-click deploy will make the executable "
|
|
"attempt to connect to this computer's IP so the running project can be "
|
|
"debugged.\n"
|
|
"This option is intended to be used for remote debugging (typically with a "
|
|
"mobile device).\n"
|
|
"You don't need to enable it to use the GDScript debugger locally."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Small Deploy with Network Filesystem"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, using one-click deploy for Android will only "
|
|
"export an executable without the project data.\n"
|
|
"The filesystem will be provided from the project by the editor over the "
|
|
"network.\n"
|
|
"On Android, deploying will use the USB cable for faster performance. This "
|
|
"option speeds up testing for projects with large assets."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Collision Shapes"
|
|
msgstr "Synliga Kollisionsformer"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, collision shapes and raycast nodes (for 2D and "
|
|
"3D) will be visible in the running project."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Visible Navigation"
|
|
msgstr "Synlig Navigation"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, navigation meshes and polygons will be visible "
|
|
"in the running project."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Force Shader Fallbacks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, shaders will be used in their fallback form "
|
|
"(either visible via an ubershader or hidden) during all the run time.\n"
|
|
"This is useful for verifying the look and performance of fallbacks, which "
|
|
"are normally displayed briefly.\n"
|
|
"Asynchronous shader compilation must be enabled in the project settings for "
|
|
"this option to make a difference."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Synchronize Scene Changes"
|
|
msgstr "Synkronisera scenändringar"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, any changes made to the scene in the editor "
|
|
"will be replicated in the running project.\n"
|
|
"When used remotely on a device, this is more efficient when the network "
|
|
"filesystem option is enabled."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Synchronize Script Changes"
|
|
msgstr "Synkronisera skriptändringar"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"When this option is enabled, any script that is saved will be reloaded in "
|
|
"the running project.\n"
|
|
"When used remotely on a device, this is more efficient when the network "
|
|
"filesystem option is enabled."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Settings..."
|
|
msgstr "Redigerarinställningar..."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Editor Layout"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Take Screenshot"
|
|
msgstr "Ta Skärmdump"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Screenshots are stored in the Editor Data/Settings Folder."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Växla Fullskärm"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Data/Settings Folder"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Data Folder"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Editor Settings Folder"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Editor Features..."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Export Templates..."
|
|
msgstr "Hantera exportmallar..."
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Online Documentation"
|
|
msgstr "Öppna Senaste"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Questions & Answers"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Report a Bug"
|
|
msgstr "Importera om"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Suggest a Feature"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Send Docs Feedback"
|
|
msgstr "Skicka Dokumentations Feedback"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Community"
|
|
msgstr "Gemenskap"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "About Godot"
|
|
msgstr "Om"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Support Godot Development"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the project."
|
|
msgstr "Spela projektet."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play"
|
|
msgstr "Spela"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause the scene execution for debugging."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Pause Scene"
|
|
msgstr "Pausa Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Stop the scene."
|
|
msgstr "Stanna scenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play the edited scene."
|
|
msgstr "Spela den redigerade scenen."
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Scene"
|
|
msgstr "Spela Scen"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play custom scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Play Custom Scene"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Changing the video driver requires restarting the editor."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/project_settings_editor.cpp
|
|
#: editor/settings_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Save & Restart"
|
|
msgstr "Spara & Avsluta"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Update All Changes"
|
|
msgstr "Uppdatera Ändringar"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Update Vital Changes"
|
|
msgstr "Materialförändringar:"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Hide Update Spinner"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp editor/editor_settings.cpp
|
|
#: editor/fileserver/editor_file_server.cpp
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "FileSystem"
|
|
msgstr "FilSystem"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Expand Bottom Panel"
|
|
msgstr "Expandera Nedre Panel"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Don't Save"
|
|
msgstr "Spara Inte"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Android build template is missing, please install relevant templates."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Manage Templates"
|
|
msgstr "Hantera Mallar"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Install from file"
|
|
msgstr "Installera Från Fil"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Select android sources file"
|
|
msgstr "Inte baserad på en resursfil"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"This will set up your project for custom Android builds by installing the "
|
|
"source template to \"res://android/build\".\n"
|
|
"You can then apply modifications and build your own custom APK on export "
|
|
"(adding modules, changing the AndroidManifest.xml, etc.).\n"
|
|
"Note that in order to make custom builds instead of using pre-built APKs, "
|
|
"the \"Use Custom Build\" option should be enabled in the Android export "
|
|
"preset."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The Android build template is already installed in this project and it won't "
|
|
"be overwritten.\n"
|
|
"Remove the \"res://android/build\" directory manually before attempting this "
|
|
"operation again."
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Import Templates From ZIP File"
|
|
msgstr "Importera Mall från ZIP fil"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Template Package"
|
|
msgstr "Mallar"
|
|
|
|
#: editor/editor_node.cpp modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
msgid "Export Library"
|
|
msgstr "Exportera Bibliotek"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Merge With Existing"
|
|
msgstr "Sammanfoga Med Existerande"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Apply MeshInstance Transforms"
|
|
msgstr "Anim Ändra Transformation"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open & Run a Script"
|
|
msgstr "Öppna & Kör ett Skript"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?"
|
|
msgstr ""
|
|
"Följande filer är nyare på disken.\n"
|
|
"Vilka åtgärder ska vidtas?"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Reload"
|
|
msgstr "Ladda om"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Resave"
|
|
msgstr "Spara om"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "New Inherited"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Load Errors"
|
|
msgstr "Ladda Felmeddelanden"
|
|
|
|
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Select"
|
|
msgstr "Välj"
|
|
|
|
#: editor/editor_node.cpp
|
|
#, fuzzy
|
|
msgid "Select Current"
|
|
msgstr "Välj Nuvarande Mapp"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 2D Editor"
|
|
msgstr "Öppna 2D Redigeraren"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open 3D Editor"
|
|
msgstr "Öppna 3D Redigeraren"
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open Script Editor"
|
|
msgstr "Öppna Skript-Redigerare"
|
|
|
|
#: editor/editor_node.cpp editor/project_manager.cpp
|
|
msgid "Open Asset Library"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the next Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.cpp
|
|
msgid "Open the previous Editor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_node.h
|
|
msgid "Warning!"
|
|
msgstr "Varning!"
|
|
|
|
#: editor/editor_path.cpp
|
|
msgid "No sub-resources found."
|
|
msgstr "Inga underresurser hittades."
|
|
|
|
#: editor/editor_path.cpp
|
|
#, fuzzy
|
|
msgid "Open a list of sub-resources."
|
|
msgstr "Inga underresurser hittades."
|
|
|
|
#: editor/editor_plugin.cpp
|
|
msgid "Creating Mesh Previews"
|
|
msgstr ""
|
|
|
|
#: editor/editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Thumbnail..."
|
|
msgstr "Miniatyr..."
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Main Script:"
|
|
msgstr "Huvud Skript:"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#, fuzzy
|
|
msgid "Edit Plugin"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
msgid "Installed Plugins:"
|
|
msgstr "Installerade Plugins:"
|
|
|
|
#: editor/editor_plugin_settings.cpp editor/plugin_config_dialog.cpp
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
|
|
msgid "Update"
|
|
msgstr "Uppdatera"
|
|
|
|
#: editor/editor_plugin_settings.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Version"
|
|
msgstr "Version"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#, fuzzy
|
|
msgid "Author"
|
|
msgstr "Författare"
|
|
|
|
#: editor/editor_plugin_settings.cpp
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Status"
|
|
msgstr "Status"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Measure:"
|
|
msgstr "Mät:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Frame Time (ms)"
|
|
msgstr "Bildrutetid (sek)"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Average Time (ms)"
|
|
msgstr "Genomsnittlig Tid (sek)"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame %"
|
|
msgstr "Bildruta %"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Physics Frame %"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Inclusive"
|
|
msgstr "Inkluderande"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Self"
|
|
msgstr "Själv"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid ""
|
|
"Inclusive: Includes time from other functions called by this function.\n"
|
|
"Use this to spot bottlenecks.\n"
|
|
"\n"
|
|
"Self: Only count the time spent in the function itself, not in other "
|
|
"functions called by that function.\n"
|
|
"Use this to find individual functions to optimize."
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Frame #:"
|
|
msgstr "Bildruta #:"
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Calls"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Debugger"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
msgid "Profiler Frame History Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_profiler.cpp
|
|
#, fuzzy
|
|
msgid "Profiler Frame Max Functions"
|
|
msgstr "Byt namn på funktion"
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Edit Text:"
|
|
msgstr "Redigera Text:"
|
|
|
|
#: editor/editor_properties.cpp editor/script_create_dialog.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "On"
|
|
msgstr "På"
|
|
|
|
#: editor/editor_properties.cpp modules/gridmap/grid_map.cpp
|
|
#: scene/2d/collision_object_2d.cpp scene/2d/tile_map.cpp
|
|
#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
|
|
#: scene/main/canvas_layer.cpp
|
|
msgid "Layer"
|
|
msgstr "Lager"
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "Bit %d, value %d"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid "[Empty]"
|
|
msgstr "[Tom]"
|
|
|
|
#: editor/editor_properties.cpp editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Assign..."
|
|
msgstr "Tilldela..."
|
|
|
|
#: editor/editor_properties.cpp
|
|
#, fuzzy
|
|
msgid "Invalid RID"
|
|
msgstr "Ogiltig Sökväg"
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"Can't create a ViewportTexture on resources saved as a file.\n"
|
|
"Resource needs to belong to a scene."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp
|
|
msgid ""
|
|
"Can't create a ViewportTexture on this resource because it's not set as "
|
|
"local to scene.\n"
|
|
"Please switch on the 'local to scene' property on it (and all resources "
|
|
"containing it up to a node)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Pick a Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties.cpp editor/property_editor.cpp
|
|
msgid "Selected node is not a Viewport!"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Size:"
|
|
msgstr "Storlek:"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#, fuzzy
|
|
msgid "Page:"
|
|
msgstr "Sida: "
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Item"
|
|
msgstr ""
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#, fuzzy
|
|
msgid "New Key:"
|
|
msgstr "Nytt namn:"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
#, fuzzy
|
|
msgid "New Value:"
|
|
msgstr "Nytt namn:"
|
|
|
|
#: editor/editor_properties_array_dict.cpp
|
|
msgid "Add Key/Value Pair"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
msgid ""
|
|
"The selected resource (%s) does not match any type expected for this "
|
|
"property (%s)."
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
msgid "Quick Load"
|
|
msgstr ""
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
msgid "Make Unique"
|
|
msgstr "Gör Unik"
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/tile_map_editor_plugin.cpp editor/property_editor.cpp
|
|
#: editor/scene_tree_dock.cpp scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Paste"
|
|
msgstr "Klistra in"
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
#, fuzzy
|
|
msgid "Convert to %s"
|
|
msgstr "Konvertera till %s"
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
msgid "New %s"
|
|
msgstr "Ny %s"
|
|
|
|
#: editor/editor_resource_picker.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Base Type"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
#, fuzzy
|
|
msgid "Edited Resource"
|
|
msgstr "Lägg till Resurs"
|
|
|
|
#: editor/editor_resource_picker.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/slider.cpp scene/gui/spin_box.cpp
|
|
#, fuzzy
|
|
msgid "Editable"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: editor/editor_resource_picker.cpp editor/property_editor.cpp
|
|
msgid "New Script"
|
|
msgstr "Nytt Skript"
|
|
|
|
#: editor/editor_resource_picker.cpp editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Extend Script"
|
|
msgstr "Öppna Skript"
|
|
|
|
#: editor/editor_resource_picker.cpp
|
|
#, fuzzy
|
|
msgid "Script Owner"
|
|
msgstr "Skript Namn:"
|
|
|
|
#: editor/editor_run_native.cpp
|
|
msgid ""
|
|
"No runnable export preset found for this platform.\n"
|
|
"Please add a runnable preset in the Export menu or define an existing preset "
|
|
"as runnable."
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Write your logic in the _run() method."
|
|
msgstr "Skriv din logik i _run() metoden."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "There is an edited scene already."
|
|
msgstr "Det finns en redigerad scen redan."
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't instance script:"
|
|
msgstr "Kunde inte insansiera Skript:"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the 'tool' keyword?"
|
|
msgstr ""
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Couldn't run script:"
|
|
msgstr "Kunde inte köra Skript:"
|
|
|
|
#: editor/editor_run_script.cpp
|
|
msgid "Did you forget the '_run' method?"
|
|
msgstr "Glömde du '_run' metoden?"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Editor Language"
|
|
msgstr "Språk:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Display Scale"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Custom Display Scale"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Main Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Font Antialiased"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Font Hinting"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Main Font"
|
|
msgstr "Aktivera funktioner:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Main Font Bold"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Code Font"
|
|
msgstr "Lägg Till Node"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Dim Editor On Dialog Popup"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp main/main.cpp
|
|
msgid "Low Processor Mode Sleep (µsec)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Unfocused Low Processor Mode Sleep (µsec)"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Separate Distraction Mode"
|
|
msgstr "Distraktionsfritt Läge"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Automatically Open Screenshots"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Max Array Dictionary Items Per Page"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp scene/gui/control.cpp
|
|
#: scene/register_scene_types.cpp
|
|
msgid "Theme"
|
|
msgstr "Tema"
|
|
|
|
#: editor/editor_settings.cpp editor/import_dock.cpp
|
|
#, fuzzy
|
|
msgid "Preset"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Icon And Font Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Base Color"
|
|
msgstr "Färg"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Accent Color"
|
|
msgstr "Välj Färg"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/environment.cpp
|
|
msgid "Contrast"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Relationship Line Opacity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Highlight Tabs"
|
|
msgstr "Genererar Lightmaps"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Border Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Use Graph Node Headers"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Additional Spacing"
|
|
msgstr "Animationslooping"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Custom Theme"
|
|
msgstr "Redigera Tema"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Script Button"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Directories"
|
|
msgstr "Riktningar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Autoscan Project Path"
|
|
msgstr "Sökväg till projektet:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default Project Path"
|
|
msgstr "Sökväg till projektet:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "On Save"
|
|
msgstr "Spara"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Compress Binary Resources"
|
|
msgstr "Kopiera Resurs"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Safe Save On Backup Then Rename"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "File Dialog"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Thumbnail Size"
|
|
msgstr "Miniatyr..."
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Docks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Scene Tree"
|
|
msgstr "Scenträd Redigering"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Start Create Dialog Fully Expanded"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Always Show Folders"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Property Editor"
|
|
msgstr "Öppna Skript-Redigerare"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Refresh Interval"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Subresource Hue Tint"
|
|
msgstr "Resurser"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Color Theme"
|
|
msgstr "Redigera Tema"
|
|
|
|
#: editor/editor_settings.cpp scene/3d/label_3d.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Line Spacing"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#, fuzzy
|
|
msgid "Highlighting"
|
|
msgstr "Direkt ljus"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Syntax Highlighting"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Highlight All Occurrences"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Highlight Current Line"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Highlight Type Safe Lines"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Indent"
|
|
msgstr "Automatisk Indentering"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_text_editor.cpp
|
|
msgid "Auto Indent"
|
|
msgstr "Automatisk Indentering"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Convert Indent On Save"
|
|
msgstr "Konvertera till Versaler"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Draw Tabs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Draw Spaces"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Navigation"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "Smooth Scrolling"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
msgid "V Scroll Speed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Show Minimap"
|
|
msgstr "Visa i Filsystemet"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Minimap Width"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Mouse Extra Buttons Navigate History"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Appearance"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Show Line Numbers"
|
|
msgstr "Radnummer:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Line Numbers Zero Padded"
|
|
msgstr "Radnummer:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Bookmark Gutter"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Show Breakpoint Gutter"
|
|
msgstr "Radera punkter"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Info Gutter"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Folding"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Word Wrap"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Line Length Guidelines"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Length Guideline Soft Column"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Length Guideline Hard Column"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Script List"
|
|
msgstr "Öppna Skript-Redigeraren"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Show Members Overview"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Files"
|
|
msgstr "Fil"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Trim Trailing Whitespace On Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Autosave Interval Secs"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Restore Scripts On Load"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Reload And Parse Scripts On Save"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Reload Scripts On External Change"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Create Signal Callbacks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Sort Members Outline Alphabetically"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Cursor"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Scroll Past End Of File"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Block Caret"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Caret Blink"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Caret Blink Speed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Right Click Moves Caret"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp modules/gdscript/gdscript.cpp
|
|
#: modules/gdscript/gdscript_editor.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion"
|
|
msgstr "Ta bort Urval"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Idle Parse Delay"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Auto Brace Complete"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Code Complete Delay"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Put Callhint Tooltip Below Current Line"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Callhint Tooltip Offset"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Complete File Paths"
|
|
msgstr "Kopiera Nod-Sökväg"
|
|
|
|
#: editor/editor_settings.cpp modules/gdscript/gdscript_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Type Hints"
|
|
msgstr "Typ"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Use Single Quotes"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Show Help Index"
|
|
msgstr "Automatisk Indentering"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Source Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Help Title Font Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Grid Map"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Pick Distance"
|
|
msgstr "Välj en Huvudscen"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Preview Size"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Primary Grid Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Secondary Grid Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Selection Box Color"
|
|
msgstr "Endast Urval"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "3D Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/path_editor_plugin.cpp
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Gizmo Colors"
|
|
msgstr "Färg"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Instanced"
|
|
msgstr "Instans"
|
|
|
|
#: editor/editor_settings.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Joint"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: editor/editor_settings.cpp scene/2d/collision_shape_2d.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/touch_screen_button.cpp
|
|
#: scene/3d/collision_shape.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/occluder.cpp scene/3d/spring_arm.cpp
|
|
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Shape"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Primary Grid Steps"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Grid Size"
|
|
msgstr "Inställningar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Max"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Min"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid Division Level Bias"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid XZ Plane"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid XY Plane"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Grid YZ Plane"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default FOV"
|
|
msgstr "Standard"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default Z Near"
|
|
msgstr "Standard"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default Z Far"
|
|
msgstr "Standard"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Lightmap Baking Number Of CPU Threads"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Scheme"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Invert Y Axis"
|
|
msgstr "Redigera Y-Axel"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Invert X Axis"
|
|
msgstr "Redigera X-Axel"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Style"
|
|
msgstr "Zooma Ut"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Emulate Numpad"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Emulate 3 Button Mouse"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Orbit Modifier"
|
|
msgstr "Senast Ändrad"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Pan Modifier"
|
|
msgstr "Senast Ändrad"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Modifier"
|
|
msgstr "Senast Ändrad"
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Warped Mouse Panning"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Feel"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Orbit Sensitivity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Orbit Inertia"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Translation Inertia"
|
|
msgstr "Översättningar"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Inertia"
|
|
msgstr "Zooma In"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Freelook"
|
|
msgstr "Gratis"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Navigation Scheme"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Sensitivity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Inertia"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Base Speed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Activation Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Freelook Speed Zoom Link"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Color"
|
|
msgstr "Välj Färg"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Guides Color"
|
|
msgstr "Välj Färg"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Smart Snapping Line Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Width"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Bone Color 1"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Bone Color 2"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Bone Selected Color"
|
|
msgstr "Nuvarande Profil:"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone IK Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Outline Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Bone Outline Size"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Viewport Border Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Constrain Editor View"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Simple Panning"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Scroll To Pan"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Pan Speed"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Poly Editor"
|
|
msgstr "Öppna 3D-redigeraren"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Point Grab Radius"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Previous Outline"
|
|
msgstr "Föregående flik"
|
|
|
|
#: editor/editor_settings.cpp editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Autorename Animation Tracks"
|
|
msgstr "Byt namn på Animation"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Default Create Bezier Tracks"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Default Create Reset Tracks"
|
|
msgstr "Klistra in spår"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Onion Layers Past Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Onion Layers Future Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Visual Editors"
|
|
msgstr "Öppna Skript-Redigerare"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Minimap Opacity"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Window Placement"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/2d/back_buffer_copy.cpp scene/2d/sprite.cpp
|
|
#: scene/2d/visibility_notifier_2d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/control.cpp
|
|
msgid "Rect"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Rect Custom Position"
|
|
msgstr "Ta bort Polygon och Punkt"
|
|
|
|
#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp
|
|
msgid "Screen"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Auto Save"
|
|
msgstr "Spara Inte"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Save Before Running"
|
|
msgstr "Spara scenen innan du kör..."
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Font Size"
|
|
msgstr "Vy framifrån"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
#, fuzzy
|
|
msgid "Remote Host"
|
|
msgstr "Ta bort"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
#, fuzzy
|
|
msgid "Remote Port"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Editor SSL Certificates"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "HTTP Proxy"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Host"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
|
|
#: editor/editor_settings.cpp
|
|
msgid "Project Manager"
|
|
msgstr "Projektledare"
|
|
|
|
#. TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects.
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Sorting Order"
|
|
msgstr "Byter namn på mappen:"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Symbol Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Keyword Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Control Flow Keyword Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Base Type Color"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Engine Type Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "User Type Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Comment Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "String Color"
|
|
msgstr "Lagrar Fil:"
|
|
|
|
#: editor/editor_settings.cpp platform/javascript/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Background Color"
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Background Color"
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Selected Color"
|
|
msgstr "Importera Scen"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Existing Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Scroll Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Completion Font Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Text Color"
|
|
msgstr "Nästa Skript"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Line Number Color"
|
|
msgstr "Radnummer:"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Safe Line Number Color"
|
|
msgstr "Radnummer:"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Caret Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Caret Background Color"
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Text Selected Color"
|
|
msgstr "Ta bort valda nycklar"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selection Color"
|
|
msgstr "Endast Urval"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Brace Mismatch Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Current Line Color"
|
|
msgstr "Nuvarande Scen"
|
|
|
|
#: editor/editor_settings.cpp
|
|
msgid "Line Length Guideline Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Word Highlighted Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Number Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Function Color"
|
|
msgstr "Funktioner"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Member Variable Color"
|
|
msgstr "Byt namn på variabel"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Mark Color"
|
|
msgstr "Välj Färg"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Bookmark Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Breakpoint Color"
|
|
msgstr "Radera punkter"
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Executing Line Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Code Folding Color"
|
|
msgstr ""
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Search Result Color"
|
|
msgstr "Sök Hjälp"
|
|
|
|
#: editor/editor_settings.cpp
|
|
#, fuzzy
|
|
msgid "Search Result Border Color"
|
|
msgstr "Sök Hjälp"
|
|
|
|
#: editor/editor_spin_slider.cpp
|
|
msgid "Hold %s to round to integers. Hold Shift for more precise changes."
|
|
msgstr ""
|
|
|
|
#: editor/editor_spin_slider.cpp scene/gui/button.cpp
|
|
#, fuzzy
|
|
msgid "Flat"
|
|
msgstr "Platt 1"
|
|
|
|
#: editor/editor_spin_slider.cpp
|
|
#, fuzzy
|
|
msgid "Hide Slider"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Select Node(s) to Import"
|
|
msgstr "Välj Nod(er) att Importera"
|
|
|
|
#: editor/editor_sub_scene.cpp editor/project_manager.cpp
|
|
msgid "Browse"
|
|
msgstr "Bläddra"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Scene Path:"
|
|
msgstr "Scen Filsökväg:"
|
|
|
|
#: editor/editor_sub_scene.cpp
|
|
msgid "Import From Node:"
|
|
msgstr "Importera Från Node:"
|
|
|
|
#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git").
|
|
#: editor/editor_vcs_interface.cpp
|
|
#, fuzzy
|
|
msgid "%s Error"
|
|
msgstr "Fel"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Open the folder containing these templates."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall these templates."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "There are no mirrors available."
|
|
msgstr "Det finns ingen '%s' fil."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Retrieving the mirror list..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Starting the download..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Error requesting URL:"
|
|
msgstr "Fel vid laddning:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connecting to the mirror..."
|
|
msgstr "Ansluter till spegeln..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't resolve the requested address."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Can't connect to the mirror."
|
|
msgstr "Kan inte ansluta."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "No response from the mirror."
|
|
msgstr "Inget svar."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Request ended up in a redirect loop."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Request failed:"
|
|
msgstr "Förfrågning misslyckades:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download complete; extracting templates..."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Cannot remove temporary file:"
|
|
msgstr "Kan inte spara tema till fil:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"Templates installation failed.\n"
|
|
"The problematic templates archives can be found at '%s'."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error getting the list of mirrors."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Best available mirror"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"No download links found for this version. Direct download is only available "
|
|
"for official releases."
|
|
msgstr ""
|
|
"Ingen nedladdningslänk hittades för denna version. Direkt nedladdning finns "
|
|
"endast tillgängligt för officiella utgåvor."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Disconnected"
|
|
msgstr "Frånkopplad"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Resolving"
|
|
msgstr "Löser"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Can't Resolve"
|
|
msgstr "Kan inte lösa"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Connecting..."
|
|
msgstr "Ansluter..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Can't Connect"
|
|
msgstr "Kan inte Ansluta"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connected"
|
|
msgstr "Ansluten"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Requesting..."
|
|
msgstr "Begär..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Downloading"
|
|
msgstr "Laddar ner"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Connection Error"
|
|
msgstr "Anslutningsfel"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "SSL Handshake Error"
|
|
msgstr "Fel vid SSL-handskakning"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Can't open the export templates file."
|
|
msgstr "Hantera exportmallar..."
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Invalid version.txt format inside the export templates file: %s."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "No version.txt found inside the export templates file."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Error creating path for extracting templates:"
|
|
msgstr "Fel vid skapande av sökväg för mallar:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Extracting Export Templates"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Importing:"
|
|
msgstr "Importerar:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Remove templates for the version '%s'?"
|
|
msgstr "Ta bort mallversionen '%s'?"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Uncompressing Android Build Sources"
|
|
msgstr "Dekomprimerar Tillgångar"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Export Template Manager"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Current Version:"
|
|
msgstr "Nuvarande Version:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Export templates are missing. Download them or install from a file."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Export templates are installed and ready to be used."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Open Folder"
|
|
msgstr "Öppna en Fil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Open the folder containing installed templates for the current version."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall"
|
|
msgstr "Avinstallera"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Uninstall templates for the current version."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download from:"
|
|
msgstr "Ladda ner från:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Open in Web Browser"
|
|
msgstr "Kör i Webbläsare"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Copy Mirror URL"
|
|
msgstr "Fel"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Download and Install"
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"Download and install templates for the current version from the best "
|
|
"possible mirror."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Official export templates aren't available for development builds."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Install from File"
|
|
msgstr "Installera Från Fil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Install templates from a local file."
|
|
msgstr "Importera Mall från ZIP fil"
|
|
|
|
#: editor/export_template_manager.cpp editor/find_in_files.cpp
|
|
#: editor/progress_dialog.cpp scene/gui/dialogs.cpp
|
|
msgid "Cancel"
|
|
msgstr "Avbryt"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid "Cancel the download of the templates."
|
|
msgstr ""
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Other Installed Versions:"
|
|
msgstr "Installerade Versioner:"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Uninstall Template"
|
|
msgstr "Avinstallera"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Select Template File"
|
|
msgstr "Välj mall-fil"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
#, fuzzy
|
|
msgid "Godot Export Templates"
|
|
msgstr "Mallar"
|
|
|
|
#: editor/export_template_manager.cpp
|
|
msgid ""
|
|
"The templates will continue to download.\n"
|
|
"You may experience a short editor freeze when they finish."
|
|
msgstr ""
|
|
|
|
#: editor/fileserver/editor_file_server.cpp
|
|
msgid "File Server"
|
|
msgstr ""
|
|
|
|
#: editor/fileserver/editor_file_server.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
|
|
msgid "Password"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Favorites"
|
|
msgstr "Favoriter"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Status: Import of file failed. Please fix file and reimport manually."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"Importing has been disabled for this file, so it can't be opened for editing."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot move/rename resources root."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Cannot move a folder into itself."
|
|
msgstr "Det går inte att flytta en mapp in i sig själv."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Error moving:"
|
|
msgstr "Fel vid laddning:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Error duplicating:"
|
|
msgstr "Fel vid laddning:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Unable to update dependencies:"
|
|
msgstr "Scen '%s' har trasiga beroenden:"
|
|
|
|
#: editor/filesystem_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "No name provided."
|
|
msgstr "Inget namn har angetts."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Provided name contains invalid characters."
|
|
msgstr "Angivet namn innehåller ogiltiga tecken."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "A file or folder with this name already exists."
|
|
msgstr "En fil eller mapp med detta namn finns redan."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Name contains invalid characters."
|
|
msgstr "Namnet innehåller ogiltiga tecken."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"This file extension is not recognized by the editor.\n"
|
|
"If you want to rename it anyway, use your operating system's file manager.\n"
|
|
"After renaming to an unknown extension, the file won't be shown in the "
|
|
"editor anymore."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"The following files or folders conflict with items in the target location "
|
|
"'%s':\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Do you wish to overwrite them?"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming file:"
|
|
msgstr "Byter namn på filen:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Renaming folder:"
|
|
msgstr "Byter namn på mappen:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Duplicating file:"
|
|
msgstr "Duplicerar fil:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Duplicating folder:"
|
|
msgstr "Byter namn på mappen:"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "New Inherited Scene"
|
|
msgstr "Ny Ärvd Scen"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Set As Main Scene"
|
|
msgstr "Välj en Huvudscen"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open Scenes"
|
|
msgstr "Öppna Scen"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Instance"
|
|
msgstr "Instans"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Add to Favorites"
|
|
msgstr "Lägg till i Favoriter"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Remove from Favorites"
|
|
msgstr "Ta bort från Grupp"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Edit Dependencies..."
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "View Owners..."
|
|
msgstr "Visa Ägare..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Move To..."
|
|
msgstr "Flytta Till..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "New Scene..."
|
|
msgstr "Ny Scen..."
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "New Script..."
|
|
msgstr "Nytt Skript..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "New Resource..."
|
|
msgstr "Spara Resurs Som..."
|
|
|
|
#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Expand All"
|
|
msgstr "Expandera alla"
|
|
|
|
#: editor/filesystem_dock.cpp editor/inspector_dock.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Collapse All"
|
|
msgstr "Stäng Alla"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Sort files"
|
|
msgstr "Sök Klasser"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Name (Ascending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Name (Descending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Type (Ascending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Sort by Type (Descending)"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Sort by Last Modified"
|
|
msgstr "Senast Ändrad"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Sort by First Modified"
|
|
msgstr "Senast Ändrad"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Duplicate..."
|
|
msgstr "Duplicera..."
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename..."
|
|
msgstr "Byt namn..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Focus the search box"
|
|
msgstr ""
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Previous Folder/File"
|
|
msgstr "Föregående flik"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Next Folder/File"
|
|
msgstr "Skapa Mapp"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Re-Scan Filesystem"
|
|
msgstr "Scanna Om Filsystemet"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Split Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Search files"
|
|
msgstr "Sök Klasser"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid ""
|
|
"Scanning Files,\n"
|
|
"Please Wait..."
|
|
msgstr ""
|
|
"Skannar Filer,\n"
|
|
"Snälla Vänta..."
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Move"
|
|
msgstr "Flytta"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/project_manager.cpp editor/rename_dialog.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Rename"
|
|
msgstr "Byt namn"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
msgid "Overwrite"
|
|
msgstr "Skriv över"
|
|
|
|
#: editor/filesystem_dock.cpp
|
|
#, fuzzy
|
|
msgid "Create Scene"
|
|
msgstr "Skapa från Scen"
|
|
|
|
#: editor/filesystem_dock.cpp editor/plugins/script_editor_plugin.cpp
|
|
msgid "Create Script"
|
|
msgstr "Skapa Skript"
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Find in Files"
|
|
msgstr "%d fler filer"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Find:"
|
|
msgstr "Hitta:"
|
|
|
|
#: editor/find_in_files.cpp editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Replace:"
|
|
msgstr "Ersätt:"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Folder:"
|
|
msgstr "Mapp:"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid "Filters:"
|
|
msgstr "Filter:"
|
|
|
|
#: editor/find_in_files.cpp
|
|
msgid ""
|
|
"Include the files with the following extensions. Add or remove them in "
|
|
"ProjectSettings."
|
|
msgstr ""
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Find..."
|
|
msgstr "Hitta..."
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Replace..."
|
|
msgstr "Ersätt..."
|
|
|
|
#: editor/find_in_files.cpp editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Replace in Files"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Replace All (NO UNDO)"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "Searching..."
|
|
msgstr "Sparar..."
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "%d match in %d file."
|
|
msgstr "%d matchningar."
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "%d matches in %d file."
|
|
msgstr "%d matchningar."
|
|
|
|
#: editor/find_in_files.cpp
|
|
#, fuzzy
|
|
msgid "%d matches in %d files."
|
|
msgstr "%d matchningar."
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Add to Group"
|
|
msgstr "Lägg till i Grupp"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Remove from Group"
|
|
msgstr "Ta bort från Grupp"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Group name already exists."
|
|
msgstr "Gruppnamn existerar redan."
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Invalid group name."
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Rename Group"
|
|
msgstr "Grupper"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete Group"
|
|
msgstr "Ta bort Layout"
|
|
|
|
#: editor/groups_editor.cpp editor/node_dock.cpp
|
|
msgid "Groups"
|
|
msgstr "Grupper"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Nodes Not in Group"
|
|
msgstr "Lägg till i Grupp"
|
|
|
|
#: editor/groups_editor.cpp editor/scene_tree_dock.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Filter nodes"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Nodes in Group"
|
|
msgstr "Lägg till i Grupp"
|
|
|
|
#: editor/groups_editor.cpp
|
|
msgid "Empty groups will be automatically removed."
|
|
msgstr "Tomma grupper tas automatiskt bort."
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Group Editor"
|
|
msgstr "Öppna Skript-Redigerare"
|
|
|
|
#: editor/groups_editor.cpp
|
|
#, fuzzy
|
|
msgid "Manage Groups"
|
|
msgstr "Grupper"
|
|
|
|
#: editor/import/editor_import_collada.cpp
|
|
msgid "Collada"
|
|
msgstr ""
|
|
|
|
#: editor/import/editor_import_collada.cpp
|
|
msgid "Use Ambient"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_bitmask.cpp
|
|
#, fuzzy
|
|
msgid "Create From"
|
|
msgstr "Skapa Mapp"
|
|
|
|
#: editor/import/resource_importer_bitmask.cpp
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Threshold"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_csv_translation.cpp
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/import/resource_importer_wav.cpp scene/3d/gi_probe.cpp
|
|
#, fuzzy
|
|
msgid "Compress"
|
|
msgstr "Komponenter"
|
|
|
|
#: editor/import/resource_importer_csv_translation.cpp
|
|
msgid "Delimiter"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#, fuzzy
|
|
msgid "ColorCorrect"
|
|
msgstr "Färg funktion."
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
msgid "No BPTC If RGB"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/material.cpp scene/resources/particles_material.cpp
|
|
#: scene/resources/texture.cpp scene/resources/visual_shader.cpp
|
|
msgid "Flags"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Repeat"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
|
|
#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Filter"
|
|
msgstr "Filter:"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Mipmaps"
|
|
msgstr "Signaler"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Anisotropic"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "sRGB"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#, fuzzy
|
|
msgid "Slices"
|
|
msgstr "Enhet"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Horizontal"
|
|
msgstr "Skapa Node"
|
|
|
|
#: editor/import/resource_importer_layered_texture.cpp
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Vertical"
|
|
msgstr "Partiklar"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#, fuzzy
|
|
msgid "Generate Tangents"
|
|
msgstr "Infoga Punkt"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#, fuzzy
|
|
msgid "Scale Mesh"
|
|
msgstr "Växla Läge"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
msgid "Offset Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Octahedral Compression"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: editor/import/resource_importer_obj.cpp
|
|
#, fuzzy
|
|
msgid "Optimize Mesh Flags"
|
|
msgstr "Storlek: "
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Single Scene"
|
|
msgstr "Importera som enstaka scen"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Animations"
|
|
msgstr "Importera med Separata Animationer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials"
|
|
msgstr "Importera med Separata Material"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects"
|
|
msgstr "Importera med Separata Objekt"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials"
|
|
msgstr "Importera med Seperata Objekt+Material"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Animations"
|
|
msgstr "Importera med Separata Objekt+Animationer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Materials+Animations"
|
|
msgstr "Importera med Separata Material+Animationer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import with Separate Objects+Materials+Animations"
|
|
msgstr "Importera med Separata Objekt+Material+Animationer"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes"
|
|
msgstr "Importera som Flera Scener"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Import as Multiple Scenes+Materials"
|
|
msgstr "Importera som Flera Scener+Material"
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Nodes"
|
|
msgstr "Nod"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Root Type"
|
|
msgstr "Medlemmar"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Root Name"
|
|
msgstr "Node Namn:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Root Scale"
|
|
msgstr "Skala"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Custom Script"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Storage"
|
|
msgstr "Lagrar Fil:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Use Legacy Names"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Materials"
|
|
msgstr "Materialförändringar:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Keep On Reimport"
|
|
msgstr "Importera om"
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Meshes"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Ensure Tangents"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Light Baking"
|
|
msgstr "Höger"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Lightmap Texel Size"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Skins"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Use Named Skins"
|
|
msgstr "Signaler"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "External Files"
|
|
msgstr "Öppna en Fil"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Store In Subdir"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Filter Script"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Keep Custom Tracks"
|
|
msgstr "Transformera"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Optimizer"
|
|
msgstr "Optimera"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/item_list_editor_plugin.cpp main/main.cpp
|
|
#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
|
|
#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
|
|
#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
|
|
#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
|
|
#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
|
|
#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/skeleton.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
|
|
#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Enabled"
|
|
msgstr "Aktivera"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Linear Error"
|
|
msgstr "Max. Linjärt fel:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Angular Error"
|
|
msgstr "Max. Vinkel-fel:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Max Angle"
|
|
msgstr "Värde"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Remove Unused Tracks"
|
|
msgstr "Ta bort Anim spår"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Clips"
|
|
msgstr "Animklipp:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/particles.cpp scene/resources/environment.cpp
|
|
msgid "Amount"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Import Scene"
|
|
msgstr "Importera Scen"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Importing Scene..."
|
|
msgstr "Importerar Scen..."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Generating Lightmaps"
|
|
msgstr "Genererar Lightmaps"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
#, fuzzy
|
|
msgid "Generating for Mesh:"
|
|
msgstr "Generera för mesh: "
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Running Custom Script..."
|
|
msgstr "Kör anpassat skript..."
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Couldn't load post-import script:"
|
|
msgstr "Det gick inte att läsa in skript efter import:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Invalid/broken script for post-import (check console):"
|
|
msgstr "Ogiltigt/felaktigt skript för efterimport (kontrollera konsolen):"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Error running post-import script:"
|
|
msgstr "Fel uppstod efter importering av skript:"
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Did you return a Node-derived object in the `post_import()` method?"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_scene.cpp
|
|
msgid "Saving..."
|
|
msgstr "Sparar..."
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "2D, Detect 3D"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "2D Pixel"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
|
|
msgid "Lossy Quality"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "HDR Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "BPTC LDR"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
|
|
#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
|
|
msgid "Normal Map"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Process"
|
|
msgstr "Efterbehandling"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Fix Alpha Border"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Premult Alpha"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Hdr As Srgb"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Invert Color"
|
|
msgstr "Nästa Skript"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Normal Map Invert Y"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
#, fuzzy
|
|
msgid "Size Limit"
|
|
msgstr "Storlek: "
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "Detect 3D"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid "SVG"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture.cpp
|
|
msgid ""
|
|
"Warning, no suitable PC VRAM compression enabled in Project Settings. This "
|
|
"texture will not display correctly on PC."
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
#, fuzzy
|
|
msgid "Atlas File"
|
|
msgstr "Alla Filer (*)"
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
#, fuzzy
|
|
msgid "Import Mode"
|
|
msgstr "Importera"
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
#, fuzzy
|
|
msgid "Crop To Region"
|
|
msgstr "Raw-Läge"
|
|
|
|
#: editor/import/resource_importer_texture_atlas.cpp
|
|
msgid "Trim Alpha Border From Region"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp
|
|
msgid "Force"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "8 Bit"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp main/main.cpp
|
|
#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Mono"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#, fuzzy
|
|
msgid "Max Rate"
|
|
msgstr "Mix-Node"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#, fuzzy
|
|
msgid "Max Rate Hz"
|
|
msgstr "Mix-Node"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
msgid "Trim"
|
|
msgstr ""
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#, fuzzy
|
|
msgid "Normalize"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
#, fuzzy
|
|
msgid "Loop Mode"
|
|
msgstr "Icon Läge"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
#, fuzzy
|
|
msgid "Loop Begin"
|
|
msgstr "Icon Läge"
|
|
|
|
#: editor/import/resource_importer_wav.cpp
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
#, fuzzy
|
|
msgid "Loop End"
|
|
msgstr "Icon Läge"
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
msgid "Select Importer"
|
|
msgstr "Välj Importör"
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
msgid "Importer:"
|
|
msgstr "Importör:"
|
|
|
|
#: editor/import_defaults_editor.cpp
|
|
msgid "Reset to Defaults"
|
|
msgstr "Återställ till standardvärden"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Keep File (No Import)"
|
|
msgstr "Behåll fil (ingen import)"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "%d Files"
|
|
msgstr "%d Filer"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Set as Default for '%s'"
|
|
msgstr "Ange som Standard för '%s'"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Clear Default for '%s'"
|
|
msgstr "Rensa Standarden för '%s'"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Reimport"
|
|
msgstr "Importera om"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid ""
|
|
"You have pending changes that haven't been applied yet. Click Reimport to "
|
|
"apply changes made to the import options.\n"
|
|
"Selecting another resource in the FileSystem dock without clicking Reimport "
|
|
"first will discard changes made in the Import dock."
|
|
msgstr ""
|
|
"Du har väntande ändringar som inte har tillämpats ännu. Klicka på "
|
|
"Återimportera för att tillämpa ändringar som gjorts i importalternativen.\n"
|
|
"Om du väljer en annan resurs i FilSystem-dockan utan att först klicka på "
|
|
"Återimportera kommer ändringar som gjorts i importdockan att ignoreras."
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Import As:"
|
|
msgstr "Importera Som:"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Save Scenes, Re-Import, and Restart"
|
|
msgstr "Spara scener, återimportera och starta om"
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid "Changing the type of an imported file requires editor restart."
|
|
msgstr "Att ändra typen av en importerad fil kräver omstart av editorn."
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid ""
|
|
"WARNING: Assets exist that use this resource, they may stop loading properly."
|
|
msgstr ""
|
|
"VARNING: Det finns tillgångar som använder den här resursen, de kan sluta "
|
|
"laddas in korrekt."
|
|
|
|
#: editor/import_dock.cpp
|
|
msgid ""
|
|
"Select a resource file in the filesystem or in the inspector to adjust "
|
|
"import settings."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Failed to load resource."
|
|
msgstr "Misslyckades att ladda resurs."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Property Name Style"
|
|
msgstr "Projektnamn:"
|
|
|
|
#: editor/inspector_dock.cpp scene/gui/color_picker.cpp
|
|
msgid "Raw"
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Capitalized"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Localized"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Localization not available for current language."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Copy Properties"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Paste Properties"
|
|
msgstr "Egenskaper"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Make Sub-Resources Unique"
|
|
msgstr "Gör Under-resurser Unika"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Create a new resource in memory and edit it."
|
|
msgstr "Skapa en ny resurs i minnet och ändra den."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Load an existing resource from disk and edit it."
|
|
msgstr "Ladda en befintlig resurs från disken och redigera den."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Save the currently edited resource."
|
|
msgstr "Spara den nuvarande redigerade resursen."
|
|
|
|
#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Save As..."
|
|
msgstr "Spara Som..."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Extra resource options."
|
|
msgstr "Inte i resursens sökväg."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Edit Resource from Clipboard"
|
|
msgstr "Resurs"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Copy Resource"
|
|
msgstr "Kopiera Resurs"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Make Resource Built-In"
|
|
msgstr "Gör Inbyggd"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the previous edited object in history."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Go to the next edited object in history."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "History of recently edited objects."
|
|
msgstr ""
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open documentation for this object."
|
|
msgstr "Öppna Senaste"
|
|
|
|
#: editor/inspector_dock.cpp editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Open Documentation"
|
|
msgstr "Öppna Senaste"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Filter properties"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: editor/inspector_dock.cpp
|
|
#, fuzzy
|
|
msgid "Manage object properties."
|
|
msgstr "Objektegenskaper."
|
|
|
|
#: editor/inspector_dock.cpp
|
|
msgid "Changes may be lost!"
|
|
msgstr "Ändringar kan gå förlorade!"
|
|
|
|
#: editor/multi_node_edit.cpp
|
|
msgid "MultiNode Set"
|
|
msgstr "MultiNode Ange"
|
|
|
|
#: editor/node_dock.cpp
|
|
#, fuzzy
|
|
msgid "Select a single node to edit its signals and groups."
|
|
msgstr "Välj en Node för att redigera Signaler och Grupper."
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Edit a Plugin"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Create a Plugin"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Plugin Name:"
|
|
msgstr "Plugin Namn:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Subfolder:"
|
|
msgstr "Undermapp:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Author:"
|
|
msgstr "Författare:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Version:"
|
|
msgstr "Version:"
|
|
|
|
#: editor/plugin_config_dialog.cpp editor/script_create_dialog.cpp
|
|
msgid "Language:"
|
|
msgstr "Språk:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Script Name:"
|
|
msgstr "Skript Namn:"
|
|
|
|
#: editor/plugin_config_dialog.cpp
|
|
msgid "Activate now?"
|
|
msgstr "Aktivera nu?"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Polygon"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Create points."
|
|
msgstr "Skapa punkter."
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid ""
|
|
"Edit points.\n"
|
|
"LMB: Move Point\n"
|
|
"RMB: Erase Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Erase points."
|
|
msgstr "Radera punkter."
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Edit Polygon"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
msgid "Insert Point"
|
|
msgstr "Infoga Punkt"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Edit Polygon (Remove Point)"
|
|
msgstr "Redigera Polygon (ta bort punkt)"
|
|
|
|
#: editor/plugins/abstract_polygon_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove Polygon And Point"
|
|
msgstr "Ta bort Polygon och Punkt"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Animation"
|
|
msgstr "Lägg till Animation"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Add %s"
|
|
msgstr "Lägg till %s"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Load..."
|
|
msgstr "Ladda..."
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Move Node Point"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Change BlendSpace1D Limits"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Change BlendSpace1D Labels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "This type of node can't be used. Only root nodes are allowed."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Node Point"
|
|
msgstr "Lägg Till Node"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Animation Point"
|
|
msgstr "Lägg till Animation"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove BlendSpace1D Point"
|
|
msgstr "Ta bort Polygon och Punkt"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
msgid "Move BlendSpace1D Node Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"AnimationTree is inactive.\n"
|
|
"Activate to enable playback, check node warnings if activation fails."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Set the blending position within the space"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Select and move points, create points with RMB."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp scene/gui/graph_edit.cpp
|
|
msgid "Enable snap and show grid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open Editor"
|
|
msgstr "Öppna Skript-Redigerare"
|
|
|
|
#: editor/plugins/animation_blend_space_1d_editor.cpp
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Open Animation Node"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Triangle already exists."
|
|
msgstr "Triangel existerar redan."
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Triangle"
|
|
msgstr "Lägg till Variabel"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Change BlendSpace2D Limits"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Change BlendSpace2D Labels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove BlendSpace2D Point"
|
|
msgstr "Ta bort Polygon och Punkt"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove BlendSpace2D Triangle"
|
|
msgstr "Ta bort Variabeln"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "BlendSpace2D does not belong to an AnimationTree node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "No triangles exist, so no blending can take place."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Auto Triangles"
|
|
msgstr "Växla AutoLoad Globals"
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Create triangles by connecting points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Erase points and triangles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
msgid "Generate blend triangles automatically (instead of manually)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_space_2d_editor.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Parameter Changed:"
|
|
msgstr "Parameter ändrad:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Filters"
|
|
msgstr "Redigera Filter"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Output node can't be added to the blend tree."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Add Node to BlendTree"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Node Moved"
|
|
msgstr "Nod Flyttad"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Unable to connect, port may be in use or connection may be invalid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Nodes Connected"
|
|
msgstr "Ansluten"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Nodes Disconnected"
|
|
msgstr "Frånkopplad"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Animation"
|
|
msgstr "Animation"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete Node"
|
|
msgstr "Ta bort Nod(er)"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete Node(s)"
|
|
msgstr "Ta bort Nod(er)"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Toggle Filter On/Off"
|
|
msgstr "Växla Filter På/Av"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change Filter"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "No animation player set, so unable to retrieve track names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Player path set is invalid, so unable to retrieve track names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid ""
|
|
"Animation player has no valid root node path, so unable to retrieve track "
|
|
"names."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Anim Clips"
|
|
msgstr "Animklipp:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Audio Clips"
|
|
msgstr "Ljudklipp"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
msgid "Functions"
|
|
msgstr "Funktioner"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Node Renamed"
|
|
msgstr "Nod har bytt Namn"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Node..."
|
|
msgstr "Lägg Till Node..."
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Edit Filtered Tracks:"
|
|
msgstr "Redigera Filtrerade Spår:"
|
|
|
|
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Enable Filtering"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Toggle Autoplay"
|
|
msgstr "Slå på/av Autoplay"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Animation Name:"
|
|
msgstr "Nytt Animationsnamn:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "New Anim"
|
|
msgstr "Ny Anim"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Animation Name:"
|
|
msgstr "Ändra Animationsnamn:"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Animation?"
|
|
msgstr "Ta bort Animation?"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Remove Animation"
|
|
msgstr "Ta bort Animation"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Invalid animation name!"
|
|
msgstr "ERROR: Ogiltigt animationsnamn!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Animation name already exists!"
|
|
msgstr "ERROR: Animationsnamn finns redan!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Rename Animation"
|
|
msgstr "Byt namn på Animation"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Duplicate Animation"
|
|
msgstr "Duplicera Animation"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Next Changed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Change Blend Time"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Load Animation"
|
|
msgstr "Ladda Animation"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "No animation resource on clipboard!"
|
|
msgstr "Ingen animationsresurs i urklipp!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Pasted Animation"
|
|
msgstr "Inklistrad Animation"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Paste Animation"
|
|
msgstr "Klistra in Animation"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from current pos. (A)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation backwards from end. (Shift+A)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Stop animation playback. (S)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from start. (Shift+D)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Play selected animation from current pos. (D)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation position (in seconds)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Scale animation playback globally for the node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Tools"
|
|
msgstr "Animeringsverktyg"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "New"
|
|
msgstr "Ny"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Paste As Reference"
|
|
msgstr "Klistra in Resurs"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Edit Transitions..."
|
|
msgstr "Ändra Övergångar..."
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open in Inspector"
|
|
msgstr "Inspektör"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Display list of animations in player."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Autoplay on Load"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Enable Onion Skinning"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Onion Skinning Options"
|
|
msgstr "Alternativ"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Directions"
|
|
msgstr "Riktningar"
|
|
|
|
#. TRANSLATORS: Opposite of "Future", refers to a direction in animation onion skinning.
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Past"
|
|
msgstr "Klistra in"
|
|
|
|
#. TRANSLATORS: Opposite of "Past", refers to a direction in animation onion skinning.
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Future"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: scene/3d/collision_polygon.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/material.cpp scene/resources/primitive_meshes.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Depth"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "1 step"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "2 steps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "3 steps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Differences Only"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Force White Modulate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Include Gizmos (3D)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Pin AnimationPlayer"
|
|
msgstr "Klistra in Animation"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Create New Animation"
|
|
msgstr "Skapa Ny Animation"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Animation Name:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Error!"
|
|
msgstr "Fel!"
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Blend Times:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Next (Auto Queue):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_player_editor_plugin.cpp
|
|
msgid "Cross-Animation Blend Times"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Move Node"
|
|
msgstr "Flytta Nod(er)"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Transition exists!"
|
|
msgstr "Övergång existerar!"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Transition"
|
|
msgstr "Lägg Till Översättning"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node"
|
|
msgstr "Lägg Till Node"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "End"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Immediate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Sync"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "At End"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Travel"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Start and end nodes are needed for a sub-transition."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "No playback resource set at path: %s."
|
|
msgstr "Inte i resursens sökväg."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Node Removed"
|
|
msgstr "Ta bort"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Transition Removed"
|
|
msgstr "Övergång"
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set Start Node (Autoplay)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid ""
|
|
"Select and move nodes.\n"
|
|
"RMB to add new nodes.\n"
|
|
"Shift+LMB to create connections."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Create new nodes."
|
|
msgstr "Skapa nya noder."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Connect nodes."
|
|
msgstr "Anslut noder."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove selected node or transition."
|
|
msgstr "Ta bort valt spår."
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Toggle autoplay this animation on start, restart or seek to zero."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Set the end animation. This is useful for sub-transitions."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
#, fuzzy
|
|
msgid "Transition:"
|
|
msgstr "Övergång: "
|
|
|
|
#: editor/plugins/animation_state_machine_editor.cpp
|
|
msgid "Play Mode:"
|
|
msgstr "Spel Läge:"
|
|
|
|
#: editor/plugins/animation_tree_editor_plugin.cpp
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "AnimationTree"
|
|
msgstr "Animationsträd"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "New name:"
|
|
msgstr "Nytt namn:"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade In (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Fade Out (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/visual_shader.cpp
|
|
msgid "Blend"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Auto Restart:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Restart (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Random Restart (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Start!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Amount:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 0:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend 1:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "X-Fade Time (s):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Input"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Clear Auto-Advance"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Set Auto-Advance"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Delete Input"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is valid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation tree is invalid."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Animation Node"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "OneShot Node"
|
|
msgstr "OneShot-Node"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Mix Node"
|
|
msgstr "Mix-Node"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend2 Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend3 Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Blend4 Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeScale Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "TimeSeek Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Transition Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Import Animations..."
|
|
msgstr "Importera Animationer..."
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
msgid "Edit Node Filters"
|
|
msgstr "Redigera Node-Filter"
|
|
|
|
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filters..."
|
|
msgstr "Filter..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp scene/main/http_request.cpp
|
|
msgid "Use Threads"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Contents:"
|
|
msgstr "Innehåll:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "View Files"
|
|
msgstr "Visa Filer"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download"
|
|
msgstr "Ladda ner"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Connection error, please try again."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect."
|
|
msgstr "Kan inte ansluta."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't connect to host:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response from host:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "No response."
|
|
msgstr "Inget svar."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve hostname:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Can't resolve."
|
|
msgstr "Kan inte lösa."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, return code:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cannot save response to:"
|
|
msgstr "Kan inte spara tema till fil:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Write error."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, too many redirects"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Redirect loop."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Request failed, timeout"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Timeout."
|
|
msgstr "Tidsgräns."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed:"
|
|
msgstr "Misslyckades:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Bad download hash, assuming file has been tampered with."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Expected:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Got:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed SHA-256 hash check"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Asset Download Error:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Downloading (%s / %s)..."
|
|
msgstr "Laddar ner (%s / %s)..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Downloading..."
|
|
msgstr "Laddar ner..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Resolving..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Error making request"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Idle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Install..."
|
|
msgstr "Installera..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Retry"
|
|
msgstr "Försök igen"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download Error"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Available URLs"
|
|
msgstr "Tillgängliga Profiler:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Download for this asset is already in progress!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Recently Updated"
|
|
msgstr "Nyligen Uppdaterade"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Least Recently Updated"
|
|
msgstr "Äldst Uppdaterade"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (A-Z)"
|
|
msgstr "Namn (A-Z)"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Name (Z-A)"
|
|
msgstr "Namn (Z-A)"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "License (A-Z)"
|
|
msgstr "Licens (A-Z)"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "License (Z-A)"
|
|
msgstr "Licens (Z-A)"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Loading..."
|
|
msgstr "Laddar..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgctxt "Pagination"
|
|
msgid "First"
|
|
msgstr "Första"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgctxt "Pagination"
|
|
msgid "Previous"
|
|
msgstr "Föregående"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgctxt "Pagination"
|
|
msgid "Next"
|
|
msgstr "Nästa"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgctxt "Pagination"
|
|
msgid "Last"
|
|
msgstr "Sista"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "All"
|
|
msgstr "Alla"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Search templates, projects, and demos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Search assets (excluding templates, projects, and demos)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Import..."
|
|
msgstr "Importera..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Plugins..."
|
|
msgstr "Tillägg..."
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp editor/project_manager.cpp
|
|
msgid "Sort:"
|
|
msgstr "Sortera:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Category:"
|
|
msgstr "Kategori:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Site:"
|
|
msgstr "Webbplats:"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Support"
|
|
msgstr "Support"
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Official"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Testing"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Failed to get repository configuration."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/asset_library_editor_plugin.cpp
|
|
msgid "Assets ZIP File"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/audio_stream_editor_plugin.cpp
|
|
msgid "Audio Preview Play/Pause"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Can't determine a save path for lightmap images.\n"
|
|
"Save your scene and try again."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"No meshes to bake. Make sure they contain an UV2 channel and that the 'Use "
|
|
"In Baked Light' and 'Generate Lightmap' flags are on."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Failed creating lightmap images, make sure path is writable."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Failed determining lightmap size. Maximum lightmap size too small?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Some mesh is invalid. Make sure the UV2 channel values are contained within "
|
|
"the [0.0,1.0] square region."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid ""
|
|
"Godot editor was built without ray tracing support, lightmaps can't be baked."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "Bake Lightmaps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
msgid "LightMap Bake"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/baked_lightmap_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select lightmap bake file:"
|
|
msgstr "Välj mall-fil"
|
|
|
|
#: editor/plugins/camera_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/resources/mesh_library.cpp
|
|
msgid "Preview"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Configure Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Offset:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Grid Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Primary Line Every:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "steps"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Offset:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scale Step:"
|
|
msgstr "Skala:"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Vertical Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Vertical Guide"
|
|
msgstr "Skapa Mapp"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Vertical Guide"
|
|
msgstr "Ta bort Variabeln"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move Horizontal Guide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Horizontal Guide"
|
|
msgstr "Skapa Node"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Horizontal Guide"
|
|
msgstr "Ta bort ogiltiga nycklar"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Create Horizontal and Vertical Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotate %d CanvasItems"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
|
msgstr "Rotera CanvasItem \"%s\" till %d grader"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move CanvasItem \"%s\" Anchor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Resize Control \"%s\" to (%d, %d)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale %d CanvasItems"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move %d CanvasItems"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Move CanvasItem \"%s\" to (%d, %d)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Locked"
|
|
msgstr "Välj"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grouped"
|
|
msgstr "Grupper"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Children of containers have their anchors and margins values overridden by "
|
|
"their parent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Presets for the anchors and margins values of a Control node."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"When active, moving Control nodes changes their anchors instead of their "
|
|
"margins."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Top Left"
|
|
msgstr "Vänster"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Top Right"
|
|
msgstr "Höger"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Right"
|
|
msgstr "Vy underifrån"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Left"
|
|
msgstr "Vy underifrån"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Top"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Center Bottom"
|
|
msgstr "Botten"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Left Wide"
|
|
msgstr "Vy från vänster"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Top Wide"
|
|
msgstr "Vy ovanifrån"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Right Wide"
|
|
msgstr "Vy från höger"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Wide"
|
|
msgstr "Vy underifrån"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "VCenter Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "HCenter Wide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Full Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Keep Ratio"
|
|
msgstr "Behåll Förhållande"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Anchors only"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors and Margins"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Change Anchors"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Project Camera Override\n"
|
|
"Overrides the running project's camera with the editor viewport camera."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Project Camera Override\n"
|
|
"No project instance running. Run the project from the editor to use this "
|
|
"feature."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Lock Selected"
|
|
msgstr "Välj"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unlock Selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Group Selected"
|
|
msgstr "Ta bort Urval"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Ungroup Selected"
|
|
msgstr "Ta bort Urval"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Paste Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Guides"
|
|
msgstr "Rensa"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Custom Bone(s) from Node(s)"
|
|
msgstr "Skapa från Scen"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Bones"
|
|
msgstr "Rensa"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make IK Chain"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear IK Chain"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Warning: Children of a container get their position and size determined only "
|
|
"by their parent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Reset"
|
|
msgstr "Zooma Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/gui/item_list.cpp
|
|
#: scene/gui/tree.cpp
|
|
msgid "Select Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Drag: Rotate selected node around pivot."
|
|
msgstr "Ta bort valt spår."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Alt+Drag: Move selected node."
|
|
msgstr "Ta bort vald Rect."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Alt+Drag: Scale selected node."
|
|
msgstr "Ta bort vald Rect."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "V: Set selected node's pivot position."
|
|
msgstr "Ta bort valt spår."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Alt+RMB: Show list of all nodes at position clicked, including locked."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "RMB: Add node at position clicked."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Move Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scale Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Shift: Scale proportionally."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Show a list of all objects at the position clicked\n"
|
|
"(same as Alt+RMB in select mode)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Click to change object's rotation pivot."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Pan Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Ruler Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Toggle smart snapping."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Smart Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Toggle grid snapping."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Grid Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snapping Options"
|
|
msgstr "Alternativ"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Rotation Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Scale Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap Relative"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Use Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Smart Snapping"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Configure Snap..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Parent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Anchor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Sides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Node Center"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap to Other Nodes"
|
|
msgstr "Klistra in Noder"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Snap to Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Lock the selected object in place (can't be moved)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Lock Selected Node(s)"
|
|
msgstr "Välj"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Unlock the selected object (can be moved)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unlock Selected Node(s)"
|
|
msgstr "Ta bort Nod(er)"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Makes sure the object's children are not selectable."
|
|
msgstr "Ser till att objektets barn inte är valbara."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Group Selected Node(s)"
|
|
msgstr "Ta bort Urval"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Restores the object's children's ability to be selected."
|
|
msgstr "Återställer objektets barns egenskap att väljas."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Ungroup Selected Node(s)"
|
|
msgstr "Ta bort Urval"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Skeleton Options"
|
|
msgstr "Singleton"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Make Custom Bone(s) from Node(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Custom Bones"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: Noun, name of the 2D/3D View menus.
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View"
|
|
msgstr "Visa"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show When Snapping"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Hide"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Grid"
|
|
msgstr "Växla Läge"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Helpers"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Rulers"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Guides"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Show Group And Lock Icons"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Center Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Frame Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Preview Canvas Scale"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Layout"
|
|
msgstr "Layout"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Translation mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Rotation mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Scale mask for inserting keys."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert keys (based on mask)."
|
|
msgstr "Infoga nycklar (baserat på mask)."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Auto insert keys when objects are translated, rotated or scaled (based on "
|
|
"mask).\n"
|
|
"Keys are only added to existing tracks, no new tracks will be created.\n"
|
|
"Keys must be inserted manually for the first time."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Auto Insert Key"
|
|
msgstr "Anim Infoga Nyckel"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Animation Key and Pose Options"
|
|
msgstr "Animations Nyckel och Pose Inställningar"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Insert Key (Existing Tracks)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Copy Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Clear Pose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Node Here"
|
|
msgstr "Lägg Till Node"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Instance Scene Here"
|
|
msgstr "Instansiera Barn-Scen"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Multiply grid step by 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Divide grid step by 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Pan View"
|
|
msgstr "Vy bakifrån"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 3.125%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 6.25%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 12.5%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 25%"
|
|
msgstr "Zooma Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 50%"
|
|
msgstr "Zooma Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 100%"
|
|
msgstr "Zooma Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 200%"
|
|
msgstr "Zooma Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 400%"
|
|
msgstr "Zooma Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Zoom to 800%"
|
|
msgstr "Zooma Ut"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Zoom to 1600%"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Adding %s..."
|
|
msgstr "Lägger till %s..."
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid "Cannot instantiate multiple nodes without root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Create Node"
|
|
msgstr "Skapa Node"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "Error instancing scene from %s"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change Default Type"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: editor/plugins/canvas_item_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag & drop + Shift : Add node as sibling\n"
|
|
"Drag & drop + Alt : Change node type"
|
|
msgstr ""
|
|
"Dra & släpp + Skift: Lägg till Node som syskon\n"
|
|
"Dra & släpp + Alt: Ändra Node-Typ"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Polygon3D"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/collision_polygon_editor_plugin.cpp
|
|
msgid "Edit Poly (Remove Point)"
|
|
msgstr "Redigera Polygon (ta bort punkt)"
|
|
|
|
#: editor/plugins/collision_shape_2d_editor_plugin.cpp
|
|
msgid "Set Handle"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Load Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Restart"
|
|
msgstr "Starta om nu"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Clear Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
|
|
msgid "Particles"
|
|
msgstr "Partiklar"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generated Point Count:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Mask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Solid Pixels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Border Pixels"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Directed Border Pixels"
|
|
msgstr "Kataloger & Filer:"
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Capture from Pixel"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Emission Colors"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "CPUParticles"
|
|
msgstr "Partiklar"
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/cpu_particles_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emission Points From Node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Flat 0"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Flat 1"
|
|
msgstr "Platt 1"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease In"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp editor/property_editor.cpp
|
|
msgid "Ease Out"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Smoothstep"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Modify Curve Tangent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Load Curve Preset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Point"
|
|
msgstr "Lägg Till Node"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Point"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Left Linear"
|
|
msgstr "Linjär"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Right Linear"
|
|
msgstr "Vy från höger"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Load Preset"
|
|
msgstr "Ladda Resurs"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Remove Curve Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Toggle Curve Linear Tangent"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Hold Shift to edit tangents individually"
|
|
msgstr "Håll Skift för att redigera tangenter individuellt"
|
|
|
|
#: editor/plugins/curve_editor_plugin.cpp
|
|
msgid "Right click to add point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gi_probe_editor_plugin.cpp
|
|
msgid "Bake GI Probe"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_editor_plugin.cpp
|
|
msgid "Gradient Edited"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
msgid "Swap GradientTexture2D Fill Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
msgid "Swap Gradient Fill Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Grid Snap"
|
|
msgstr "Växla Läge"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp editor/project_export.cpp
|
|
#: scene/3d/label_3d.cpp scene/gui/button.cpp scene/gui/dialogs.cpp
|
|
#: scene/gui/label.cpp scene/gui/line_edit.cpp scene/gui/link_button.cpp
|
|
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Text"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#: scene/gui/button.cpp scene/gui/item_list.cpp
|
|
msgid "Icon"
|
|
msgstr "Ikon"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "ID"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Separator"
|
|
msgstr "Sektioner:"
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item %d"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/item_list_editor_plugin.cpp
|
|
msgid "Item List Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/light_occluder_2d_editor_plugin.cpp
|
|
msgid "Create Occluder Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Couldn't create a Trimesh collision shape."
|
|
msgstr "Kunde inte skapa mapp."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Static Trimesh Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "This doesn't work on scene root!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Shape"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Can't create a single convex collision shape for the scene root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Couldn't create a single convex collision shape."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Simplified Convex Shape"
|
|
msgstr "Skapa Ny"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Single Convex Shape"
|
|
msgstr "Skapa Ny"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Can't create multiple convex collision shapes for the scene root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Couldn't create any collision shapes."
|
|
msgstr "Kunde inte skapa mapp."
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Multiple Convex Shapes"
|
|
msgstr "Skapa Ny"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Navigation Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Contained Mesh is not of type ArrayMesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Unwrap failed, mesh may not be manifold?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "No mesh to debug."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has no UV in layer %d."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "MeshInstance lacks a Mesh!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh has not surface to create outlines from!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Could not create outline!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: modules/gltf/gltf_mesh.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/2d/mesh_instance_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/3d/mesh_instance.cpp scene/resources/mesh_library.cpp
|
|
#: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
|
|
#: scene/resources/texture.cpp
|
|
msgid "Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Static Body"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a StaticBody and assigns a polygon-based collision shape to it "
|
|
"automatically.\n"
|
|
"This is the most accurate (but slowest) option for collision detection."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Trimesh Collision Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a polygon-based collision shape.\n"
|
|
"This is the most accurate (but slowest) option for collision detection."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Single Convex Collision Sibling"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a single convex collision shape.\n"
|
|
"This is the fastest (but least accurate) option for collision detection."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Simplified Convex Collision Sibling"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a simplified convex collision shape.\n"
|
|
"This is similar to single collision shape, but can result in a simpler "
|
|
"geometry in some cases, at the cost of accuracy."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Multiple Convex Collision Siblings"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a polygon-based collision shape.\n"
|
|
"This is a performance middle-ground between a single convex collision and a "
|
|
"polygon-based collision."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid ""
|
|
"Creates a static outline mesh. The outline mesh will have its normals "
|
|
"flipped automatically.\n"
|
|
"This can be used instead of the SpatialMaterial Grow property when using "
|
|
"that property isn't possible."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View UV1"
|
|
msgstr "Visa"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View UV2"
|
|
msgstr "Visa"
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Unwrap UV2 for Lightmap/AO"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Create Outline Mesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "Outline Size:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
|
msgid "UV Channel Debug"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove item %d?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid ""
|
|
"Update from existing scene?:\n"
|
|
"%s"
|
|
msgstr ""
|
|
"Uppdatera från existerande scen?:\n"
|
|
"%s"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "MeshLibrary"
|
|
msgstr "MeshLibrary"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Add Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Remove Selected Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Import from Scene (Ignore Transforms)"
|
|
msgstr "Importera från Scen"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Import from Scene (Apply Transforms)"
|
|
msgstr "Importera från Scen"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
msgid "Update from Scene"
|
|
msgstr "Uppdatera från scen"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Apply without Transforms"
|
|
msgstr "Anim Ändra Transformation"
|
|
|
|
#: editor/plugins/mesh_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Apply with Transforms"
|
|
msgstr "Anim Ändra Transformation"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and no MultiMesh set in node)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No mesh source specified (and MultiMesh contains no Mesh)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (not a MeshInstance)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh source is invalid (contains no Mesh resource)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "No surface source specified."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (invalid path)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no geometry)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Surface source is invalid (no faces)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Select a Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate Surface"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate MultiMesh"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Target Surface:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Source Mesh:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "X-Axis"
|
|
msgstr "X-Axel"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Y-Axis"
|
|
msgstr "Y-Axel"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Z-Axis"
|
|
msgstr "Z-Axel"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Mesh Up Axis:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Rotation:"
|
|
msgstr "Slumpmässig Rotation:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Tilt:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Random Scale:"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: editor/plugins/multimesh_editor_plugin.cpp
|
|
msgid "Populate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/navigation_polygon_editor_plugin.cpp
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create Navigation Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert to CPUParticles"
|
|
msgstr "Konvertera till Versaler"
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generating Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Generate Visibility Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
msgid "Can only set point into a ParticlesMaterial process material"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert to CPUParticles2D"
|
|
msgstr "Konvertera till Versaler"
|
|
|
|
#: editor/plugins/particles_2d_editor_plugin.cpp
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generation Time (sec):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "The geometry's faces don't contain any area."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "The geometry doesn't contain any faces."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't inherit from Spatial."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain geometry."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "\"%s\" doesn't contain face geometry."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Create Emitter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Emission Points:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Surface Points+Normal (Directed)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp scene/gui/video_player.cpp
|
|
msgid "Volume"
|
|
msgstr "Volym"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Emission Source:"
|
|
msgstr "Synliga Kollisionsformer"
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "A processor material of type 'ParticlesMaterial' is required."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generating AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/particles_editor_plugin.cpp
|
|
msgid "Generate Visibility AABB"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Point from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove Out-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Remove In-Control from Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point to Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Split Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Point in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move In-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Move Out-Control in Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Select Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Shift+Drag: Select Control Points"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Click: Add Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Left Click: Split Segment (in curve)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Right Click: Delete Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
msgid "Select Control Points (Shift+Drag)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Add Point (in empty space)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Delete Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Close Curve"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp editor/project_export.cpp
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
msgid "Options"
|
|
msgstr "Alternativ"
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Angles"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_2d_editor_plugin.cpp
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Mirror Handle Lengths"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Curve Point #"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Point Position"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve In Position"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Set Curve Out Position"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Path Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove Out-Control Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Remove In-Control Point"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/path_editor_plugin.cpp
|
|
msgid "Split Segment (in curve)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/physical_bone_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Joint"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"The skeleton property of the Polygon2D does not point to a Skeleton2D node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Sync Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"No texture in this polygon.\n"
|
|
"Set a texture to be able to edit UV."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Polygon 2D has internal vertices, so it can no longer be edited in the "
|
|
"viewport."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Polygon & UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create Internal Vertex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Remove Internal Vertex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Invalid Polygon (need 3 different vertices)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Custom Polygon"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Custom Polygon"
|
|
msgstr "Ta bort Polygon och Punkt"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Transform UV Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Transform Polygon"
|
|
msgstr "Transformera"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint Bone Weights"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Open Polygon 2D UV editor."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Polygon 2D UV Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
|
|
msgid "UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/line_2d.cpp scene/3d/cpu_particles.cpp scene/3d/portal.cpp
|
|
#: scene/3d/room.cpp scene/resources/convex_polygon_shape.cpp
|
|
#: scene/resources/convex_polygon_shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "Points"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/2d/polygon_2d.cpp
|
|
#, fuzzy
|
|
msgid "Polygons"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp scene/3d/skeleton.cpp
|
|
msgid "Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Points"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Command: Rotate"
|
|
msgstr "Ctrl: Rotera"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift: Move All"
|
|
msgstr "Skift: Flytta Alla"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Shift+Command: Scale"
|
|
msgstr "Skift+Ctrl: Skala"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Ctrl: Rotate"
|
|
msgstr "Ctrl: Rotera"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Shift+Ctrl: Scale"
|
|
msgstr "Skift+Ctrl: Skala"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Move Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Rotate Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Scale Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Create a custom polygon. Enables custom polygon rendering."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid ""
|
|
"Remove a custom polygon. If none remain, custom polygon rendering is "
|
|
"disabled."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Paint weights with specified intensity."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Unpaint weights with specified intensity."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Radius:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Copy Polygon to UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Copy UV to Polygon"
|
|
msgstr "Konvertera till %s"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Clear UV"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Grid Settings"
|
|
msgstr "Inställningar"
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Enable Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Show Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Configure Grid:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Offset X:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Offset Y:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Step X:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Grid Step Y:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
|
msgid "Sync Bones to Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/ray_cast_2d_editor_plugin.cpp
|
|
msgid "Set cast_to"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load resource!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Add Resource"
|
|
msgstr "Lägg till Resurs"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Rename Resource"
|
|
msgstr "Byt namn på Resurs"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Delete Resource"
|
|
msgstr "Ta bort Resurs"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Paste Resource"
|
|
msgstr "Klistra in Resurs"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Instance:"
|
|
msgstr "Instans:"
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "Open in Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
|
msgid "Load Resource"
|
|
msgstr "Ladda Resurs"
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
msgid "Flip Portals"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Room Generate Points"
|
|
msgstr "Flytta Bezierpunkt"
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Generate Points"
|
|
msgstr "Infoga Punkt"
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
msgid "Flip Portal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Occluder Set Transform"
|
|
msgstr "Transformera"
|
|
|
|
#: editor/plugins/room_manager_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Center Node"
|
|
msgstr "Skapa Node"
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "AnimationTree has no path set to an AnimationPlayer"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/root_motion_editor_plugin.cpp
|
|
msgid "Path to AnimationPlayer is invalid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Clear Recent Files"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close and save changes?"
|
|
msgstr "Stäng och spara ändringar?"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error writing TextFile:"
|
|
msgstr "Fel vid sparande av TextFil:"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Could not load file at:"
|
|
msgstr "Kunde inte ladda filen vid:"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error saving file!"
|
|
msgstr "Fel vid sparande av TileSet!"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error while saving theme."
|
|
msgstr "Fel vid sparande."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error Saving"
|
|
msgstr "Fel vid sparande"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Error importing theme."
|
|
msgstr "Fel vid sparande av scenen."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error Importing"
|
|
msgstr "Fel vid Importering"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Text File..."
|
|
msgstr "Ny Mapp..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Open File"
|
|
msgstr "Öppna en Fil"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Save File As..."
|
|
msgstr "Spara Som..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Can't obtain the script for running."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script failed reloading, check console for errors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script is not in tool mode, will not be able to run."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"To run this script, it must inherit EditorScript and be set to tool mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme"
|
|
msgstr "Importera Tema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error while saving theme"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Error saving"
|
|
msgstr "Fel vid sparande"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Save Theme As..."
|
|
msgstr "Spara Tema Som..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "%s Class Reference"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Next"
|
|
msgstr "Hitta Nästa"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Find Previous"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter scripts"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Toggle alphabetical sorting of the method list."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter methods"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp scene/2d/y_sort.cpp
|
|
msgid "Sort"
|
|
msgstr "Sortera"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Up"
|
|
msgstr "Flytta Upp"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Move Down"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Next Script"
|
|
msgstr "Nästa Skript"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Previous Script"
|
|
msgstr "Föregående Skript"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "File"
|
|
msgstr "Fil"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open..."
|
|
msgstr "Öppna..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Reopen Closed Script"
|
|
msgstr "Öppna Skript"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save All"
|
|
msgstr "Spara Alla"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Soft Reload Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Copy Script Path"
|
|
msgstr "Kopiera Sökvägen"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "History Previous"
|
|
msgstr "Föregående flik"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "History Next"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Import Theme..."
|
|
msgstr "Importera Tema..."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Reload Theme"
|
|
msgstr "Ladda om Tema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Save Theme"
|
|
msgstr "Spara Tema"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close All"
|
|
msgstr "Stäng Alla"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Close Docs"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "Search"
|
|
msgstr "Sök"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Into"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Step Over"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp
|
|
msgid "Break"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Continue"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Keep Debugger Open"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Debug with External Editor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid "Online Docs"
|
|
msgstr "Dokumentation Online"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Godot online documentation."
|
|
msgstr "Öppna Godot online dokumentation."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Search the reference documentation."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to previous edited document."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Go to next edited document."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Discard"
|
|
msgstr "Kasta"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid ""
|
|
"The following files are newer on disk.\n"
|
|
"What action should be taken?:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Search Results"
|
|
msgstr "Sök Hjälp"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Open Dominant Script On Scene Change"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "External"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Use External Editor"
|
|
msgstr "Aktivera kontextuell redigerare"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Exec Path"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Script Temperature Enabled"
|
|
msgstr "Välj mall-fil"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Highlight Current Script"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Script Temperature History Size"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Current Script Background Color"
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Group Help Pages"
|
|
msgstr "Ta bort Urval"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Sort Scripts By"
|
|
msgstr "Skapa Skript"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "List Script Names As"
|
|
msgstr "Skript Namn:"
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
msgid "Exec Flags"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Recent Scripts"
|
|
msgstr "Rensa Senaste Scener"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connections to method:"
|
|
msgstr "Anslut Till Node:"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/script_editor_debugger.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Source"
|
|
msgstr "Källa"
|
|
|
|
#: editor/plugins/script_text_editor.cpp platform/uwp/export/export.cpp
|
|
#: scene/3d/interpolated_camera.cpp scene/animation/skeleton_ik.cpp
|
|
msgid "Target"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid ""
|
|
"Missing connected method '%s' for signal '%s' from node '%s' to node '%s'."
|
|
msgstr ""
|
|
"Saknar ansluten metod '%s' för signalen '%s' från noden '%s' till noden '%s'."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "[Ignore]"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Line"
|
|
msgstr "Rad"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Function"
|
|
msgstr "Gå till Funktion"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Only resources from filesystem can be dropped."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't drop nodes because script '%s' is not used in this scene."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Lookup Symbol"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Pick Color"
|
|
msgstr "Välj Färg"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Convert Case"
|
|
msgstr "Konvertera gemener/versaler"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
#: scene/3d/label_3d.cpp scene/gui/label.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Uppercase"
|
|
msgstr "Versaler"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Lowercase"
|
|
msgstr "Gemener"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Capitalize"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/text_editor.cpp
|
|
msgid "Syntax Highlighter"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Bookmarks"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Breakpoints"
|
|
msgstr "Radera punkter"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
|
|
msgid "Go To"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/scene_tree_dock.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Cut"
|
|
msgstr "Klipp"
|
|
|
|
#: editor/plugins/script_text_editor.cpp editor/plugins/theme_editor_plugin.cpp
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Select All"
|
|
msgstr "Välj Alla"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Delete Line"
|
|
msgstr "Ta bort rad"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Indent Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Toggle Comment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold/Unfold Line"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Fold All Lines"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Unfold All Lines"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Complete Symbol"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Evaluate Selection"
|
|
msgstr "Skala urval"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Trim Trailing Whitespace"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Convert Indent to Spaces"
|
|
msgstr "Konvertera till Versaler"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Convert Indent to Tabs"
|
|
msgstr "Konvertera till %s"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Find in Files..."
|
|
msgstr "Filtrera Filer..."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Replace in Files..."
|
|
msgstr "Ersätt..."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Contextual Help"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Bookmark"
|
|
msgstr "Växla Läge"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Next Bookmark"
|
|
msgstr "Gå Till Nästa Steg"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Previous Bookmark"
|
|
msgstr "Ge Till Föregående Steg"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove All Bookmarks"
|
|
msgstr "Ta bort Alla"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Function..."
|
|
msgstr "Gå till Funktion..."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Go to Line..."
|
|
msgstr "Gå till Rad..."
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Toggle Breakpoint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
msgid "Remove All Breakpoints"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Next Breakpoint"
|
|
msgstr "Gå Till Nästa Steg"
|
|
|
|
#: editor/plugins/script_text_editor.cpp
|
|
#, fuzzy
|
|
msgid "Go to Previous Breakpoint"
|
|
msgstr "Ge Till Föregående Steg"
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp
|
|
msgid ""
|
|
"This shader has been modified on on disk.\n"
|
|
"What action should be taken?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/shader_editor_plugin.cpp scene/resources/material.cpp
|
|
msgid "Shader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "This skeleton has no bones, create some children Bone2D nodes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
msgid "Set Rest Pose to Bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Rest Pose from Bones"
|
|
msgstr "Skapa från Scen"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Skeleton2D"
|
|
msgstr "Singleton"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Reset to Rest Pose"
|
|
msgstr "Ladda Standard"
|
|
|
|
#: editor/plugins/skeleton_2d_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Overwrite Rest Pose"
|
|
msgstr "Skriv över"
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
msgid "Create physical bones"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp editor/spatial_editor_gizmos.cpp
|
|
#: modules/gltf/gltf_node.cpp modules/gltf/gltf_skin.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/3d/mesh_instance.cpp
|
|
msgid "Skeleton"
|
|
msgstr "Skelett"
|
|
|
|
#: editor/plugins/skeleton_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create physical skeleton"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/skeleton_ik_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Play IK"
|
|
msgstr "Spela"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp
|
|
msgid "Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Top Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Left Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Right Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Front Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear Orthogonal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rear Perspective"
|
|
msgstr "Perspektiv"
|
|
|
|
#. TRANSLATORS: This will be appended to the view name when Auto Orthogonal is enabled.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid " [auto]"
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid " [portals active]"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Aborted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "X-Axis Transform."
|
|
msgstr "X-Axel Transformering."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Y-Axis Transform."
|
|
msgstr "Y-Axel Transformering."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Z-Axis Transform."
|
|
msgstr "Z-Axel Transformering."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Plane Transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#: editor/plugins/theme_editor_plugin.cpp scene/resources/visual_shader.cpp
|
|
msgid "None"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/2d/path_2d.cpp
|
|
#, fuzzy
|
|
msgid "Rotate"
|
|
msgstr "Ctrl: Rotera"
|
|
|
|
#. TRANSLATORS: This refers to the movement that changes the position of an object.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Translate"
|
|
msgstr "Översättningar"
|
|
|
|
#. TRANSLATORS: Refers to changing the scale of a node in the 3D editor.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Scaling:"
|
|
msgstr "Skalning: "
|
|
|
|
#. TRANSLATORS: Refers to changing the position of a node in the 3D editor.
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Translating:"
|
|
msgstr "Översättningar:"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotating %s degrees."
|
|
msgstr "Roterar %s grader."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Keying is disabled (no key inserted)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Animation Key Inserted."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Pitch:"
|
|
msgstr "Växla"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Yaw:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Objects Drawn:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Material Changes:"
|
|
msgstr "Materialförändringar:"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Shader Changes:"
|
|
msgstr "Shader Ändringar:"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Surface Changes:"
|
|
msgstr "Ytförändringar:"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Draw Calls:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Vertices:"
|
|
msgstr "Partiklar"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "FPS: %d (%s ms)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View."
|
|
msgstr "Vy Ovanifrån."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View."
|
|
msgstr "Vy Underifrån."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View."
|
|
msgstr "Vy från vänster."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View."
|
|
msgstr "Vy från höger."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View."
|
|
msgstr "Vy Framifrån."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View."
|
|
msgstr "Vy Bakifrån."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Align Transform with View"
|
|
msgstr "Vy från höger"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Align Rotation with View"
|
|
msgstr "Vy från höger"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance a child at."
|
|
msgstr "Ingen förälder att instansiera ett barn till."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
|
msgid "This operation requires a single selected node."
|
|
msgstr "Åtgärden kräver en enstaka vald Node."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Auto Orthogonal Enabled"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Lock View Rotation"
|
|
msgstr "Visa Information"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Normal"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Wireframe"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Overdraw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Display Unshaded"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Environment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Information"
|
|
msgstr "Visa Information"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View FPS"
|
|
msgstr "Visa FPS"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Half Resolution"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/main/viewport.cpp
|
|
msgid "Audio Listener"
|
|
msgstr "Ljud-Lyssnare"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Enable Doppler"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Cinematic Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "(Not in GLES2)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Debug draw modes are only available when using the GLES3 renderer, not GLES2."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Forward"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Backwards"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Up"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Speed Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Freelook Slow Modifier"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Camera Preview"
|
|
msgstr "Växla Favorit"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View Rotation Locked"
|
|
msgstr "Visa Information"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"To zoom further, change the camera's clipping planes (View -> Settings...)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Note: The FPS value displayed is the editor's framerate.\n"
|
|
"It cannot be used as a reliable indication of in-game performance."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert Rooms"
|
|
msgstr "Konvertera till %s"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "XForm Dialog"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid ""
|
|
"Click to toggle between visibility states.\n"
|
|
"\n"
|
|
"Open eye: Gizmo is visible.\n"
|
|
"Closed eye: Gizmo is hidden.\n"
|
|
"Half-open eye: Gizmo is also visible through opaque surfaces (\"x-ray\")."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap Nodes to Floor"
|
|
msgstr "Välj Nod(er) att Importera"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Couldn't find a solid floor to snap the selection to."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Use Local Space"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp scene/gui/graph_edit.cpp
|
|
msgid "Use Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Converts rooms for portal culling."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Bottom View"
|
|
msgstr "Vy underifrån"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Top View"
|
|
msgstr "Vy ovanifrån"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rear View"
|
|
msgstr "Vy bakifrån"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Front View"
|
|
msgstr "Vy framifrån"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Left View"
|
|
msgstr "Vy från vänster"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Right View"
|
|
msgstr "Vy från höger"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View Down"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Orbit View Up"
|
|
msgstr "Vy framifrån"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Orbit View 180"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Switch Perspective/Orthogonal View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Insert Animation Key"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Focus Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Toggle Freelook"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Decrease Field of View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Increase Field of View"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Reset Field of View to Default"
|
|
msgstr "Ladda Standard"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Object to Floor"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Dialog..."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "1 Viewport"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "2 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "3 Viewports (Alt)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "4 Viewports"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Gizmos"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Origin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Grid"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Portal Culling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View Occlusion Culling"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Settings..."
|
|
msgstr "Inställningar..."
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Snap Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate Snap:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate Snap (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale Snap (%):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Viewport Settings"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Perspective FOV (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Near:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "View Z-Far:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Change"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Translate:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Rotate (deg.):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Scale (ratio):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Transform Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Pre"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Post"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Manipulator Gizmo Size"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
msgid "Manipulator Gizmo Opacity"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Viewport Rotation Gizmo"
|
|
msgstr "Visa Information"
|
|
|
|
#: editor/plugins/spatial_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unnamed Gizmo"
|
|
msgstr "Namnlöst Projekt"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Mesh2D"
|
|
msgstr "Skapa Ny"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Mesh2D Preview"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Polygon2D"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Polygon2D Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create CollisionPolygon2D"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "CollisionPolygon2D Preview"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create LightOccluder2D"
|
|
msgstr "Skapa Mapp"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "LightOccluder2D Preview"
|
|
msgstr "Skapa Mapp"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Sprite is empty!"
|
|
msgstr "Spriten är tom!"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Can't convert a sprite using animation frames to mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't replace by mesh."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert to Mesh2D"
|
|
msgstr "Konvertera till %s"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Convert to Polygon2D"
|
|
msgstr "Konvertera till %s"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create collision polygon."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create CollisionPolygon2D Sibling"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Invalid geometry, can't create light occluder."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Create LightOccluder2D Sibling"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Sprite"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Simplification:"
|
|
msgstr "Åtgärd"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Shrink (Pixels):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Grow (Pixels):"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Update Preview"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: editor/plugins/sprite_editor_plugin.cpp
|
|
msgid "Settings:"
|
|
msgstr "Inställningar:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No Frames Selected"
|
|
msgstr "Ansluten"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add %d Frame(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Unable to load images"
|
|
msgstr "Det gick inte att läsa in bilder"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "ERROR: Couldn't load frame resource!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Resource clipboard is empty or not a texture!"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Paste Frame"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Empty"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Change Animation FPS"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "(empty)"
|
|
msgstr "(tom)"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Move Frame"
|
|
msgstr "Flytta Nod(er)"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Animations:"
|
|
msgstr "Animationer:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Animation"
|
|
msgstr "Animation"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Speed:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp
|
|
#: modules/minimp3/resource_importer_mp3.cpp
|
|
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
|
|
#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp scene/2d/path_2d.cpp
|
|
#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp
|
|
msgid "Loop"
|
|
msgstr "Slinga"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Animation Frames:"
|
|
msgstr "Nytt Animationsnamn:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add a Texture from File"
|
|
msgstr "Lägg till en Textur från en Fil"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Add Frames from a Sprite Sheet"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (Before)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Insert Empty (After)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (Before)"
|
|
msgstr "Flytta (före)"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Move (After)"
|
|
msgstr "Flytta (efter)"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select Frames"
|
|
msgstr "Välj en Node"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Horizontal:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "Vertical:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Separation:"
|
|
msgstr "Sektioner:"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Offset:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select/Clear All Frames"
|
|
msgstr "Välj Alla"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Frames from Sprite Sheet"
|
|
msgstr "Skapa från Scen"
|
|
|
|
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
|
msgid "SpriteFrames"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Region Rect"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Set Margin"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Snap Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Pixel Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Grid Snap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Auto Slice"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "Step:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/texture_region_editor_plugin.cpp
|
|
msgid "TextureRegion"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Styleboxes"
|
|
msgstr "Stil"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} color(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No colors found."
|
|
msgstr "Inga underresurser hittades."
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "{num} constant(s)"
|
|
msgstr "Konstanter"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No constants found."
|
|
msgstr "Färg konstant."
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} font(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No fonts found."
|
|
msgstr "Hittades inte!"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} icon(s)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No icons found."
|
|
msgstr "Hittades inte!"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} stylebox(es)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No styleboxes found."
|
|
msgstr "Inga underresurser hittades."
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "{num} currently selected"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Nothing was selected for the import."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Importing Theme Items"
|
|
msgstr "Importera Tema"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Importing items {n}/{n}"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Updating the editor"
|
|
msgstr "Uppdaterar editorn"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Finalizing"
|
|
msgstr "Analyserar"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter:"
|
|
msgstr "Filter:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "With Data"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select by data type:"
|
|
msgstr "Välj efter datatyp:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select all visible color items."
|
|
msgstr "Välj en mapp att skanna"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible color items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible color items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible constant items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible constant items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible constant items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible font items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible font items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible font items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible icon items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible icon items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible icon items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible stylebox items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all visible stylebox items and their data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all visible stylebox items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Caution: Adding icon data may considerably increase the size of your Theme "
|
|
"resource."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Collapse types."
|
|
msgstr "Stäng Alla"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Expand types."
|
|
msgstr "Expandera alla"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select all Theme items."
|
|
msgstr "Välj mall-fil"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select With Data"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select all Theme items with item data."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Deselect All"
|
|
msgstr "Välj Alla"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Deselect all Theme items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Import Selected"
|
|
msgstr "Importera Scen"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Import Items tab has some items selected. Selection will be lost upon "
|
|
"closing this window.\n"
|
|
"Close anyway?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Type"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Select a theme type from the list to edit its items.\n"
|
|
"You can add a custom type or import a type with its items from another theme."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove All Color Items"
|
|
msgstr "Ta bort Alla"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename Item"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove All Constant Items"
|
|
msgstr "Ta bort Alla"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove All Font Items"
|
|
msgstr "Ta bort Alla"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove All Icon Items"
|
|
msgstr "Ta bort Alla"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove All StyleBox Items"
|
|
msgstr "Ta bort Alla"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"This theme type is empty.\n"
|
|
"Add more items to it manually or by importing from another theme."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Theme Type"
|
|
msgstr "Typ"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Theme Type"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Color Item"
|
|
msgstr "Lägg till i Favoriter"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Constant Item"
|
|
msgstr "Konstant"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Font Item"
|
|
msgstr "Lägg Till Node"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Icon Item"
|
|
msgstr "Lägg Till Node"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Stylebox Item"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename Color Item"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Rename Constant Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename Font Item"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Rename Icon Item"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Rename Stylebox Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Invalid file, not a Theme resource."
|
|
msgstr "Ogiltig fil, inte en Ljud-Buss Layout."
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Invalid file, same as the edited Theme resource."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Manage Theme Items"
|
|
msgstr "Hantera Mallar"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Items"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Types:"
|
|
msgstr "Typ:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Type:"
|
|
msgstr "Typ:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Item:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add StyleBox Item"
|
|
msgstr "Stil"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Items:"
|
|
msgstr "Ta bort objekt:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove Class Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Custom Items"
|
|
msgstr "Ta bort Polygon och Punkt"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Remove All Items"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Theme Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Old Name:"
|
|
msgstr "Node Namn:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Import Items"
|
|
msgstr "Importera Tema"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Default Theme"
|
|
msgstr "Standard"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Editor Theme"
|
|
msgstr "Redigera Tema"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select Another Theme Resource:"
|
|
msgstr "Välj en annan temaresurs:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Theme Resource"
|
|
msgstr "Byt namn på Resurs"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Another Theme"
|
|
msgstr "Importera Tema"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Type"
|
|
msgstr "Typ"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Filter the list of types or create a new custom type:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Available Node-based types:"
|
|
msgstr "Tillgängliga Profiler:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Type name is empty!"
|
|
msgstr "Filnamn är tom."
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Are you sure you want to create an empty type?"
|
|
msgstr "Är du säker att du vill ta bort alla kopplingar från denna signal?"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Confirm Item Rename"
|
|
msgstr "Anim Byt Namn På Spår"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cancel Item Rename"
|
|
msgstr "Byt namn"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Override Item"
|
|
msgstr "Skriv över"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Unpin this StyleBox as a main style."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"Pin this StyleBox as a main style. Editing its properties will update the "
|
|
"same properties in all other StyleBoxes of this type."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add Item Type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Variation Base Type"
|
|
msgstr "Ändra Bas Typ:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Set Base Type"
|
|
msgstr "Ändra Bas Typ:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Default"
|
|
msgstr "Ladda Standard"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Show default type items alongside items that have been overridden."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Override All"
|
|
msgstr "Åsidosätt Alla"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Override all default type items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select the variation base type from a list of available types."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid ""
|
|
"A type associated with a built-in class cannot be marked as a variation of "
|
|
"another type."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Theme:"
|
|
msgstr "Tema:"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Manage Items..."
|
|
msgstr "Hantera exportmallar..."
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Add, remove, organize and import Theme items."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Add Preview"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Default Preview"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: editor/plugins/theme_editor_plugin.cpp
|
|
msgid "Select UI Scene:"
|
|
msgstr "Välj UI-scen:"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid ""
|
|
"Toggle the control picker, allowing to visually select control types for "
|
|
"edit."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Button"
|
|
msgstr "Musknapp"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Disabled Button"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp scene/resources/mesh_library.cpp
|
|
msgid "Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Disabled Item"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Check Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Checked Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Radio Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Checked Radio Item"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Named Separator"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Submenu"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Subitem 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Subitem 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Has"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Many"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Disabled LineEdit"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Tab 1"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Tab 2"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Tab 3"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Editable Item"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Subtree"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Has,Many,Options"
|
|
msgstr "Alternativ"
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Invalid path, the PackedScene resource was probably moved or removed."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Invalid PackedScene resource, must have a Control node at its root."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
#, fuzzy
|
|
msgid "Invalid file, not a PackedScene resource."
|
|
msgstr "Ogiltig fil, inte en Ljud-Buss Layout."
|
|
|
|
#: editor/plugins/theme_editor_preview.cpp
|
|
msgid "Reload the scene to reflect its most actual state."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase Selection"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Fix Invalid Tiles"
|
|
msgstr "Fixa Ogiltiga Tiles"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Cut Selection"
|
|
msgstr "Rensa Urval"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Line Draw"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Bucket Fill"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Erase TileMap"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Find Tile"
|
|
msgstr "Hitta Bricka"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Transpose"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Disable Autotile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Enable Priority"
|
|
msgstr "Redigera Filter"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Filter tiles"
|
|
msgstr "Filtrera tiles"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Give a TileSet resource to this TileMap to use its tiles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Paint Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid ""
|
|
"Shift+LMB: Line Draw\n"
|
|
"Shift+Command+LMB: Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid ""
|
|
"Shift+LMB: Line Draw\n"
|
|
"Shift+Ctrl+LMB: Rectangle Paint"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Pick Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate Left"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Rotate Right"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Horizontally"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Flip Vertically"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Transform"
|
|
msgstr "Transformera"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Tile Map"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Palette Min Width"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Palette Item H Separation"
|
|
msgstr "Radera Markering"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Show Tile Names"
|
|
msgstr "Visa I Filhanteraren"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Show Tile Ids"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Sort Tiles By Name"
|
|
msgstr "Sök Klasser"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
msgid "Bucket Fill Preview"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Editor Side"
|
|
msgstr "Redigera Tema"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Display Grid"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: editor/plugins/tile_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Axis Color"
|
|
msgstr "Välj Färg"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Add Texture(s) to TileSet."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove selected Texture from TileSet."
|
|
msgstr "Flytta nuvarande spår upp."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from Scene"
|
|
msgstr "Skapa från Scen"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from Scene"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Single Tile"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Autotile"
|
|
msgstr "Visa Filer"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "New Atlas"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Next Coordinate"
|
|
msgstr "Nästa Skript"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the next shape, subtile, or Tile."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Previous Coordinate"
|
|
msgstr "Föregående Skript"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Select the previous shape, subtile, or Tile."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/sprite.cpp
|
|
#: scene/3d/sprite_3d.cpp scene/resources/navigation_mesh.cpp
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Region"
|
|
msgstr "Raw-Läge"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
|
|
#: scene/3d/collision_object.cpp scene/3d/physics_body.cpp
|
|
#: scene/3d/physics_joint.cpp scene/3d/soft_body.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "Collision"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Occlusion"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/touch_screen_button.cpp
|
|
#, fuzzy
|
|
msgid "Bitmask"
|
|
msgstr "Raw-Läge"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/area_2d.cpp
|
|
#: scene/3d/area.cpp scene/3d/physics_joint.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Priority"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/node_2d.cpp
|
|
msgid "Z Index"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Region Mode"
|
|
msgstr "Raw-Läge"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Collision Mode"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Occlusion Mode"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Mode"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Bitmask Mode"
|
|
msgstr "Bitmaskläge"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Priority Mode"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/item_list.cpp
|
|
msgid "Icon Mode"
|
|
msgstr "Icon Läge"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Z Index Mode"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Copy bitmask."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Paste bitmask."
|
|
msgstr "Klistra in bitmask."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Erase bitmask."
|
|
msgstr "Radera bitmask."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create a new rectangle."
|
|
msgstr "Skapa en ny rektangel."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Rectangle"
|
|
msgstr "Ny Scen"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create a new polygon."
|
|
msgstr "Skapa en ny polygon."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "New Polygon"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete Selected Shape"
|
|
msgstr "Ta bort valda nycklar"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Keep polygon inside region Rect."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Enable snap and show grid (configurable via the Inspector)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Display Tile Names (Hold Alt Key)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Add or select a texture on the left panel to edit the tiles bound to it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove selected texture? This will remove all tiles which use it."
|
|
msgstr "Flytta nuvarande spår upp."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "You haven't selected a texture to remove."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Create from scene? This will overwrite all current tiles."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Merge from scene?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Texture"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "%s file(s) were not added because was already on the list."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Drag handles to edit Rect.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Delete selected Rect."
|
|
msgstr "Ta bort vald Rect."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select current edited sub-tile.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"Markera nuvarande redigerad sub-tile.\n"
|
|
"Klicka på en annan Tile för att redigera den."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Delete polygon."
|
|
msgstr "Radera polygon."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"LMB: Set bit on.\n"
|
|
"RMB: Set bit off.\n"
|
|
"Shift+LMB: Set wildcard bit.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"LMB: Aktivera bit.\n"
|
|
"RMB: Avaktivera bit.\n"
|
|
"Shift+LMB: Aktivera vildkorts bit.\n"
|
|
"Klicka på en annan Tile för att redigera den."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to use as icon, this will be also used on invalid autotile "
|
|
"bindings.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to change its priority.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid ""
|
|
"Select sub-tile to change its z index.\n"
|
|
"Click on another Tile to edit it."
|
|
msgstr ""
|
|
"Välj sub-tile för att ändra dess z-index.\n"
|
|
"Klicka på en annan Tile för att redigera den."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Region"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Tile"
|
|
msgstr "Skapa Mapp"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Set Tile Icon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Tile Bitmask"
|
|
msgstr "Redigera Filter"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Collision Polygon"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Occlusion Polygon"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Navigation Polygon"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Paste Tile Bitmask"
|
|
msgstr "Klistra in Animation"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Clear Tile Bitmask"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Make Polygon Concave"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Make Polygon Convex"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Tile"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Collision Polygon"
|
|
msgstr "Ta bort Polygon och Punkt"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Remove Occlusion Polygon"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Navigation Polygon"
|
|
msgstr "Ta bort Animation"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Edit Tile Priority"
|
|
msgstr "Redigera Filter"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "Edit Tile Z Index"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Make Convex"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Make Concave"
|
|
msgstr "Gör Patch"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Collision Polygon"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Occlusion Polygon"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "This property can't be changed."
|
|
msgstr "Åtgärden kan inte göras utan en scen."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Snap Options"
|
|
msgstr "Alternativ"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/animated_sprite.cpp
|
|
#: scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
|
|
#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
|
|
#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/label_3d.cpp scene/3d/path.cpp
|
|
#: scene/3d/physics_body.cpp scene/3d/soft_body.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
|
|
#: scene/main/canvas_layer.cpp scene/resources/material.cpp
|
|
#: scene/resources/particles_material.cpp scene/resources/style_box.cpp
|
|
msgid "Offset"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp editor/rename_dialog.cpp
|
|
#: scene/gui/range.cpp scene/resources/animation.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Step"
|
|
msgstr "Steg"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Separation"
|
|
msgstr "Sektioner:"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Tile"
|
|
msgstr "Välj"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/light_2d.cpp scene/2d/line_2d.cpp scene/2d/mesh_instance_2d.cpp
|
|
#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/2d/polygon_2d.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/nine_patch_rect.cpp scene/gui/texture_rect.cpp
|
|
#: scene/resources/material.cpp scene/resources/sky.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Texture"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Tex Offset"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp modules/csg/csg_shape.cpp
|
|
#: scene/2d/canvas_item.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/mesh_instance.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Material"
|
|
msgstr "Materialförändringar:"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp scene/2d/canvas_item.cpp
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/style_box.cpp
|
|
msgid "Modulate"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Tile Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Autotile Bitmask Mode"
|
|
msgstr "Bitmaskläge"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Subtile Size"
|
|
msgstr "Miniatyr..."
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Subtile Spacing"
|
|
msgstr "Animationslooping"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Occluder Offset"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Offset"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Shape Offset"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Shape Transform"
|
|
msgstr "Transformera"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Collision"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Collision One Way"
|
|
msgstr "Endast Urval"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Collision One Way Margin"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Navigation"
|
|
msgstr "Synlig Navigation"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Selected Occlusion"
|
|
msgstr "Välj"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Tileset Script"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: editor/plugins/tile_set_editor_plugin.cpp
|
|
msgid "TileSet"
|
|
msgstr "TileSet"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "No VCS plugins are available."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid ""
|
|
"Remote settings are empty. VCS features that use the network may not work."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "No commit message was provided."
|
|
msgstr "Inget namn har angetts."
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Commit"
|
|
msgstr "Community"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Staged Changes"
|
|
msgstr "Shader Ändringar:"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unstaged Changes"
|
|
msgstr "Shader Ändringar:"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Commit:"
|
|
msgstr "Community"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Date:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Subtitle:"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Do you want to remove the %s branch?"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Do you want to remove the %s remote?"
|
|
msgstr "Är du säker att du vill ta bort alla kopplingar från denna signal?"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Apply"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Version Control System"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Initialize"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remote Login"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Select SSH public key path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Select SSH private key path"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "SSH Passphrase"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Detect new changes"
|
|
msgstr "Skapa Ny"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Discard all changes"
|
|
msgstr "Stäng och spara ändringar?"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Stage all changes"
|
|
msgstr "Lagrar lokala ändringar..."
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Unstage all changes"
|
|
msgstr "Materialförändringar:"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Commit Message"
|
|
msgstr "Synkronisera Skript-ändringar"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Commit Changes"
|
|
msgstr "Synkronisera Skript-ändringar"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Commit List"
|
|
msgstr "Community"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Commit list size"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Branches"
|
|
msgstr "Matchar:"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create New Branch"
|
|
msgstr "Skapa Nytt Projekt"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Branch"
|
|
msgstr "Ta bort Anim spår"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Branch Name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remotes"
|
|
msgstr "Ta bort"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create New Remote"
|
|
msgstr "Skapa Nytt Projekt"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove Remote"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remote Name"
|
|
msgstr "Node Namn:"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remote URL"
|
|
msgstr "Ta bort"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Fetch"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Pull"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Push"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Force Push"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Modified"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Renamed"
|
|
msgstr "Byt namn"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Deleted"
|
|
msgstr "Ta bort"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Typechange"
|
|
msgstr "Ändra"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Unmerged"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "View:"
|
|
msgstr "Visa"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Split"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: editor/plugins/version_control_editor_plugin.cpp
|
|
msgid "Unified"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(GLES3 only)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Output"
|
|
msgstr "Lägg till Utdata"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar"
|
|
msgstr "Skalär"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector"
|
|
msgstr "Vektor"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sampler"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add input port"
|
|
msgstr "Lägg till inmatningsport"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add output port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Change input port type"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change output port type"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change input port name"
|
|
msgstr "Ändra inmatningsport namn"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Change output port name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove input port"
|
|
msgstr "Ta bort Autoload"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Remove output port"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set expression"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Resize VisualShader node"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set Uniform Name"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Set Input Default Port"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Add Node to Visual Shader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Node(s) Moved"
|
|
msgstr "Nod(er) Flyttade"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Duplicate Nodes"
|
|
msgstr "Duplicera Nod(er)"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste Nodes"
|
|
msgstr "Klistra in Noder"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Delete Nodes"
|
|
msgstr "Ta bort Nod(er)"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Visual Shader Input Type Changed"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "UniformRef Name Changed"
|
|
msgstr "Uppdatera Ändringar"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vertex"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Fragment"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp modules/gltf/gltf_node.cpp
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Light"
|
|
msgstr "Höger"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Show resulted shader code."
|
|
msgstr "Visa den resulterande skuggningskoden."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Create Shader Node"
|
|
msgstr "Skapa Node"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color function."
|
|
msgstr "Färg funktion."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Grayscale function."
|
|
msgstr "Gråskala funktion."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts HSV vector to RGB equivalent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts RGB vector to HSV equivalent."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sepia function."
|
|
msgstr "Sepia funktion."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Burn operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Darken operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Difference operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Dodge operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "HardLight operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Lighten operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Overlay operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Screen operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "SoftLight operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color constant."
|
|
msgstr "Färg konstant."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Color uniform."
|
|
msgstr "Färg enhetlig."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the %s comparison between two parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Equal (==)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than (>)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Greater Than or Equal (>=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided scalars are equal, greater or "
|
|
"less."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF and a scalar "
|
|
"parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between NaN and a scalar "
|
|
"parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than (<)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Less Than or Equal (<=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Not Equal (!=)"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated vector if the provided boolean value is true or false."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns an associated scalar if the provided boolean value is true or false."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the boolean result of the comparison between two parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the boolean result of the comparison between INF (or NaN) and a "
|
|
"scalar parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Boolean uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for all shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Input parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment and light shader modes."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for fragment shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for light shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "'%s' input parameter for vertex and fragment shader mode."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar function."
|
|
msgstr "Skalär funktion."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "E constant (2.718282). Represents the base of the natural logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Epsilon constant (0.00001). Smallest possible scalar number."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Phi constant (1.618034). Golden ratio."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/4 constant (0.785398) or 45 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi/2 constant (1.570796) or 90 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Pi constant (3.141593) or 180 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Tau constant (6.283185) or 360 degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Sqrt2 constant (1.414214). Square root of 2."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the absolute value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the arc-tangent of the parameters."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse hyperbolic tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Finds the nearest integer that is greater than or equal to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Constrains a value to lie between two further values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic cosine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in radians to degrees."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-e Exponential."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 Exponential."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer less than or equal to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Computes the fractional part of the argument."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the inverse of the square root of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Natural logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Base-2 logarithm."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the greater of two values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the lesser of two values."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the opposite value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the value of the first parameter raised to the power of the second."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Converts a quantity in degrees to radians."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / scalar"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest integer to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the nearest even integer to the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Clamps the value between 0.0 and 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Extracts the sign of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic sine of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the square root of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if x is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), scalar(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the hyperbolic tangent of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Finds the truncated value of the parameter."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds scalar to scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides scalar by scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies scalar by scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts scalar from scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Scalar uniform."
|
|
msgstr "Skalär uniform."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the cubic texture lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Perform the texture lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Cubic texture uniform lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "2D texture uniform lookup with triplanar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform function."
|
|
msgstr "Transformera funktion."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Calculate the outer product of a pair of vectors.\n"
|
|
"\n"
|
|
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
|
|
"one column) and the second parameter 'r' as a row vector (matrix with one "
|
|
"row) and does a linear algebraic matrix multiply 'c * r', yielding a matrix "
|
|
"whose number of rows is the number of components in 'c' and whose number of "
|
|
"columns is the number of components in 'r'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes transform from four vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes transform to four vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the determinant of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the inverse of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the transpose of a transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies transform by transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by transform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform constant."
|
|
msgstr "Transformera konstant."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Transform uniform."
|
|
msgstr "Transformera uniform."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector function."
|
|
msgstr "Vektor funktion."
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector operator."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Composes vector from three scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Decomposes vector to three scalars."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the cross product of two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the distance between two points."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the dot product of two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the same direction as a reference vector. "
|
|
"The function has three vector parameters : N, the vector to orient, I, the "
|
|
"incident vector, and Nref, the reference vector. If the dot product of I and "
|
|
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the length of a vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Linear interpolation between two vectors using scalar."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Calculates the normalize product of vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 - vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "1.0 / vector"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns the vector that points in the direction of reflection ( a : incident "
|
|
"vector, b : normal vector )."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the vector that points in the direction of refraction."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge0' and 1.0 if 'x' is larger than "
|
|
"'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 "
|
|
"using Hermite polynomials."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( vector(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Step function( scalar(edge), vector(x) ).\n"
|
|
"\n"
|
|
"Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Adds vector to vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Divides vector by vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Multiplies vector by vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Returns the remainder of the two vectors."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Subtracts vector from vector."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector constant."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Vector uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, with custom amount of input and "
|
|
"output ports. This is a direct injection of code into the vertex/fragment/"
|
|
"light function, do not use it to write the function declarations inside."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Returns falloff based on the dot product of surface normal and view "
|
|
"direction of camera (pass associated inputs to it)."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"Custom Godot Shader Language expression, which is placed on top of the "
|
|
"resulted shader. You can place various function definitions inside and call "
|
|
"it later in the Expressions. You can also declare varyings, uniforms and "
|
|
"constants."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "A reference to an existing uniform."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Scalar derivative function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "(Fragment/Light mode only) Vector derivative function."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
|
|
"differencing."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid ""
|
|
"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
|
|
"'y'."
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "VisualShader"
|
|
msgstr ""
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Edit Visual Property:"
|
|
msgstr "Redigera Visuell Egenskap:"
|
|
|
|
#: editor/plugins/visual_shader_editor_plugin.cpp
|
|
msgid "Visual Shader Mode Changed"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Runnable"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export the project for all the presets defined."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "All presets must have an export path defined for Export All to work."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Delete preset '%s'?"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"Export templates seem to be missing or invalid."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Failed to export the project for platform '%s'.\n"
|
|
"This might be due to a configuration issue in the export preset or your "
|
|
"export settings."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Exporting All"
|
|
msgstr "Exportera"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "The given export path doesn't exist:"
|
|
msgstr "Den angivna export vägen finns inte:"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing/corrupted:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export Path"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Presets"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp editor/project_settings_editor.cpp
|
|
msgid "Add..."
|
|
msgstr "Lägg till..."
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"If checked, the preset will be available for use in one-click deploy.\n"
|
|
"Only one preset per platform may be marked as runnable."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources"
|
|
msgstr "Resurser"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export all resources in the project"
|
|
msgstr "Exportera alla resurser i projektet"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected scenes (and dependencies)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export selected resources (and dependencies)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Resources to export:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to export non-resource files/folders\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Filters to exclude files/folders from project\n"
|
|
"(comma-separated, e.g: *.json, *.txt, docs/*)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Features"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Custom (comma-separated):"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Feature List:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Script"
|
|
msgstr "Nytt Skript"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "GDScript Export Mode:"
|
|
msgstr "Skript Exporterings Läge:"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Compiled Bytecode (Faster Loading)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Encrypted (Provide Key Below)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Invalid Encryption Key (must be 64 hexadecimal characters long)"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "GDScript Encryption Key (256-bits as hexadecimal):"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid ""
|
|
"Note: Encryption key needs to be stored in the binary,\n"
|
|
"you need to build the export templates from source."
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "More Info..."
|
|
msgstr "Flytta Till..."
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export PCK/Zip..."
|
|
msgstr "Exportera PCK/Zip"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export Project..."
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export All"
|
|
msgstr "Exportera"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Choose an export mode:"
|
|
msgstr "Välj en tom mapp."
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Export All..."
|
|
msgstr "Exportera"
|
|
|
|
#: editor/project_export.cpp editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "ZIP File"
|
|
msgstr "Fil"
|
|
|
|
#: editor/project_export.cpp
|
|
#, fuzzy
|
|
msgid "Godot Project Pack"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export templates for this platform are missing:"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Manage Export Templates"
|
|
msgstr ""
|
|
|
|
#: editor/project_export.cpp
|
|
msgid "Export With Debug"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "The path specified doesn't exist."
|
|
msgstr "Sökvägen finns inte."
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Error opening package file (it's not in ZIP format)."
|
|
msgstr "Fel vid öppning av paketetfil, inte i zip-format."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose an empty folder."
|
|
msgstr "Välj en tom mapp."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Please choose a \"project.godot\" or \".zip\" file."
|
|
msgstr "Välj en \"project.godot\" eller \".zip\" fil."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "This directory already contains a Godot project."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Game Project"
|
|
msgstr "Nytt Spelprojekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Imported Project"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Invalid project name."
|
|
msgstr "Ogiltigt projektnamn."
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Couldn't create folder."
|
|
msgstr "Kunde inte skapa mapp."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "There is already a folder in this path with the specified name."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "It would be a good idea to name your project."
|
|
msgstr "Det vore en bra idé att namnge ditt projekt."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Invalid project path (changed anything?)."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Couldn't load project.godot in project path (error %d). It may be missing or "
|
|
"corrupted."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't edit project.godot in project path."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Couldn't create project.godot in project path."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Error opening package file, not in ZIP format."
|
|
msgstr "Fel vid öppning av paketfil, är inte ZIP-format."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "The following files failed extraction from package:"
|
|
msgstr "Följande filer misslyckades att packas upp från paketet:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Package installed successfully!"
|
|
msgstr "Paketet installerades!"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Rename Project"
|
|
msgstr "Byt namn på Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import Existing Project"
|
|
msgstr "Importera Befintligt Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Import & Edit"
|
|
msgstr "Importera & Ändra"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create New Project"
|
|
msgstr "Skapa Nytt Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Create & Edit"
|
|
msgstr "Skapa & Ändra"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Install Project:"
|
|
msgstr "Installera Projekt:"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Install & Edit"
|
|
msgstr "Installera"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Name:"
|
|
msgstr "Projektnamn:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Project Path:"
|
|
msgstr "Sökväg till projektet:"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Project Installation Path:"
|
|
msgstr "Sökväg till projektet:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer:"
|
|
msgstr "Renderare:"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 3.0"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Not supported by your GPU drivers."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Higher visual quality\n"
|
|
"All features available\n"
|
|
"Incompatible with older hardware\n"
|
|
"Not recommended for web games"
|
|
msgstr ""
|
|
"Högre visuell kvalitet\n"
|
|
"Alla funktioner tillgängliga\n"
|
|
"Inkompatibel med äldre hårdvara\n"
|
|
"Inte rekommenderad för webbspel"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "OpenGL ES 2.0"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Lower visual quality\n"
|
|
"Some features not available\n"
|
|
"Works on most hardware\n"
|
|
"Recommended for web games"
|
|
msgstr ""
|
|
"Lägre visuell kvalitet\n"
|
|
"Några funktioner fattas\n"
|
|
"Fungerar på de flesta hårdvaror\n"
|
|
"Rekommenderad för webbspel"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Renderer can be changed later, but scenes may need to be adjusted."
|
|
msgstr "Rendrerare kan bytas senare men scener kan behöva ändras."
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Missing Project"
|
|
msgstr "Importera Befintligt Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Error: Project is missing on the filesystem."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp editor/scene_tree_dock.cpp
|
|
msgid "Local"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Local Projects"
|
|
msgstr "Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Asset Library Projects"
|
|
msgstr "Tillgångsbibliotek"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't open project at '%s'."
|
|
msgstr "Kan inte öppna projekt vid '%s'."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to open more than one project?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file does not specify the version of Godot "
|
|
"through which it was created.\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"If you proceed with opening it, it will be converted to Godot's current "
|
|
"configuration file format.\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The following project settings file was generated by an older engine "
|
|
"version, and needs to be converted for this version:\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"Do you want to convert it?\n"
|
|
"Warning: You won't be able to open the project with previous versions of the "
|
|
"engine anymore."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"The project settings were created by a newer engine version, whose settings "
|
|
"are not compatible with this version."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Can't run project: no main scene defined.\n"
|
|
"Please edit the project and set the main scene in the Project Settings under "
|
|
"the \"Application\" category."
|
|
msgstr ""
|
|
"Ingen huvudscen har definierats, välj en giltig?\n"
|
|
"Du kan ändra det senare i \"Projektinställningar\" under 'Applikation'-"
|
|
"kategorin."
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Can't run project: Assets need to be imported.\n"
|
|
"Please edit the project to trigger the initial import."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Are you sure to run %d projects at once?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove %d projects from the list?"
|
|
msgstr "Ta bort %d projekt från listan?"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove this project from the list?"
|
|
msgstr "Vill du ta bort det här projektet från listan?"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Remove all missing projects from the list?\n"
|
|
"The project folders' contents won't be modified."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Language changed.\n"
|
|
"The interface will update after restarting the editor or project manager."
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"Are you sure to scan %s folders for existing Godot projects?\n"
|
|
"This could take a while."
|
|
msgstr ""
|
|
|
|
#. TRANSLATORS: This refers to the application where users manage their Godot projects.
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgctxt "Application"
|
|
msgid "Project Manager"
|
|
msgstr "Projektledare"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Last Modified"
|
|
msgstr "Senast Ändrad"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Loading, please wait..."
|
|
msgstr "Laddar..."
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Edit Project"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Run Project"
|
|
msgstr "Byt namn på Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Scan"
|
|
msgstr "Skanna"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Scan Projects"
|
|
msgstr "Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Select a Folder to Scan"
|
|
msgstr "Välj en mapp att skanna"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "New Project"
|
|
msgstr "Nytt Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Import Project"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Remove Project"
|
|
msgstr "Byt namn på Projekt"
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Remove Missing"
|
|
msgstr "Ta bort Animation"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "About"
|
|
msgstr "Om"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Restart Now"
|
|
msgstr "Starta om nu"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Remove All"
|
|
msgstr "Ta bort Alla"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Also delete project contents (no undo!)"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid "Can't run project"
|
|
msgstr "Kan inte köra projektet"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"You currently don't have any projects.\n"
|
|
"Would you like to explore official example projects in the Asset Library?"
|
|
msgstr ""
|
|
|
|
#: editor/project_manager.cpp
|
|
#, fuzzy
|
|
msgid "Filter projects"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: editor/project_manager.cpp
|
|
msgid ""
|
|
"This field filters projects by name and last path component.\n"
|
|
"To filter projects by name and full path, the query must contain at least "
|
|
"one `/` character."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Physical Key"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Key "
|
|
msgstr "Nyckel "
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joy Axis"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button"
|
|
msgstr "Musknapp"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "An action with the name '%s' already exists."
|
|
msgstr "En process med namnet '%s' existerar redan."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Rename Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Change Action deadzone"
|
|
msgstr "Ändra Åtgärdens Dödzon"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "All Devices"
|
|
msgstr "Enhet"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid " (Physical)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Press a Key..."
|
|
msgstr "Tryck på en Knapp..."
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Mouse Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Left Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Right Button"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "X Button 1"
|
|
msgstr "Knapp"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "X Button 2"
|
|
msgstr "Knapp"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Axis Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Joypad Button Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Erase Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Button"
|
|
msgstr "Knapp"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Left Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Right Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Middle Button."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Up."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Wheel Down."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Global Property"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Select a setting item first!"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "No property '%s' exists."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Setting '%s' is internal, and it can't be deleted."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Delete Item"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid ""
|
|
"Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or "
|
|
"'\"'."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Add Input Action"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Error saving settings."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Settings saved OK."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Moved Input Action Event"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override for Feature"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add %d Translations"
|
|
msgstr "Lägg Till Översättning"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Translation"
|
|
msgstr "Ta bort Översättning"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translation Resource Remap: Add %d Path(s)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translation Resource Remap: Add %d Remap(s)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Change Resource Remap Language"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remove Resource Remap Option"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Changed Locale Filter Mode"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Project Settings (project.godot)"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "General"
|
|
msgstr "Allmänt"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Override For..."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
|
|
msgid "The editor must be restarted for changes to take effect."
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Input Map"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Action:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp scene/gui/scroll_container.cpp
|
|
msgid "Deadzone"
|
|
msgstr "Dödzon"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Device:"
|
|
msgstr "Enhet:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Index:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Localization"
|
|
msgstr "Lokalisering"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations"
|
|
msgstr "Översättningar"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Translations:"
|
|
msgstr "Översättningar:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Resources:"
|
|
msgstr "Resurser:"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Remaps by Locale:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales Filter"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Show All Locales"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Show Selected Locales Only"
|
|
msgstr "Endast Urval"
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Filter mode:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "Locales:"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
msgid "AutoLoad"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp platform/android/export/export_plugin.cpp
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Plugins"
|
|
msgstr ""
|
|
|
|
#: editor/project_settings_editor.cpp
|
|
#, fuzzy
|
|
msgid "Import Defaults"
|
|
msgstr "Ladda Standard"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Preset..."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Zero"
|
|
msgstr "Noll"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing In-Out"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Easing Out-In"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "File..."
|
|
msgstr "Fil..."
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Dir..."
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Assign"
|
|
msgstr "Tilldela"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Select Node"
|
|
msgstr "Välj Node"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Error loading file: Not a resource!"
|
|
msgstr ""
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Pick a Node"
|
|
msgstr "Välj en Node"
|
|
|
|
#: editor/property_editor.cpp
|
|
msgid "Bit %d, val %d."
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Property"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Virtual Method"
|
|
msgstr ""
|
|
|
|
#: editor/property_selector.cpp
|
|
msgid "Select Method"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Batch Rename"
|
|
msgstr "Byt namn"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Prefix:"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Suffix:"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Use Regular Expressions"
|
|
msgstr "Använd Vanliga Uttryck"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Advanced Options"
|
|
msgstr "Alternativ"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Substitute"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node name"
|
|
msgstr "Nod namn"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node's parent name, if available"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Node type"
|
|
msgstr "Nod typ"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Current scene name"
|
|
msgstr "Nuvarande Scen"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Root node name"
|
|
msgstr "Byt namn"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Sequential integer counter.\n"
|
|
"Compare counter options."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Per-level Counter"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "If set, the counter restarts for each group of child nodes."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Initial value for the counter"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Amount by which counter is incremented for each node"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Padding"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid ""
|
|
"Minimum number of digits for the counter.\n"
|
|
"Missing digits are padded with leading zeros."
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Post-Process"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Style"
|
|
msgstr "Stil"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Keep"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "PascalCase to snake_case"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "snake_case to PascalCase"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "Case"
|
|
msgstr ""
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "To Lowercase"
|
|
msgstr "Gemener"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "To Uppercase"
|
|
msgstr "Versaler"
|
|
|
|
#: editor/rename_dialog.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Reset"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Regular Expression Error:"
|
|
msgstr "Nuvarande Version:"
|
|
|
|
#: editor/rename_dialog.cpp
|
|
msgid "At character %s"
|
|
msgstr "Vid tecken %s"
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent Node"
|
|
msgstr "Byt Förälder-Node"
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Reparent Location (Select new Parent):"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp
|
|
msgid "Keep Global Transform"
|
|
msgstr ""
|
|
|
|
#: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
|
|
msgid "Reparent"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Run Mode:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp scene/main/scene_tree.cpp
|
|
msgid "Current Scene"
|
|
msgstr "Nuvarande Scen"
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Main Scene Arguments:"
|
|
msgstr ""
|
|
|
|
#: editor/run_settings_dialog.cpp
|
|
msgid "Scene Run Settings"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "No parent to instance the scenes at."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error loading scene from %s"
|
|
msgstr "Fel vid laddning av scen från %s"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot instance the scene '%s' because the current scene exists within one "
|
|
"of its nodes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Scene(s)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Replace with Branch Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instance Child Scene"
|
|
msgstr "Instansiera Barn-Scen"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't paste root node into the same scene."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Paste Node(s)"
|
|
msgstr "Klistra in Noder"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Detach Script"
|
|
msgstr "Fäst Skript"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on the tree root."
|
|
msgstr "Åtgärden kan inte göras på trädroten."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Node In Parent"
|
|
msgstr "Flytta Node i Förälder"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Move Nodes In Parent"
|
|
msgstr "Flytta Noder i Förälder"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Duplicate Node(s)"
|
|
msgstr "Duplicera Nod(er)"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't reparent nodes in inherited scenes, order of nodes can't change."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Node must belong to the edited scene to become root."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Instantiated scenes can't become root"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make node as Root"
|
|
msgstr "Gör nod som Rot"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete %d nodes and any children?"
|
|
msgstr "Ta bort %d noder och alla barn?"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete %d nodes?"
|
|
msgstr "Ta bort %d noder?"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete the root node \"%s\"?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete node \"%s\" and its children?"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete node \"%s\"?"
|
|
msgstr "Ta bort nod \"%s\"?"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Saving the branch as a scene requires having a scene open in the editor."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Saving the branch as a scene requires selecting only one node, but you have "
|
|
"selected %d nodes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save the root node branch as an instanced scene.\n"
|
|
"To create an editable copy of the current scene, duplicate it using the "
|
|
"FileSystem dock context menu\n"
|
|
"or create an inherited scene using Scene > New Inherited Scene... instead."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save the branch of an already instanced scene.\n"
|
|
"To create a variation of a scene, you can make an inherited scene based on "
|
|
"the instanced scene using Scene > New Inherited Scene... instead."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save a branch which is a child of an already instantiated scene.\n"
|
|
"To save this branch into its own scene, open the original scene, right click "
|
|
"on this branch, and select \"Save Branch as Scene\"."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Can't save a branch which is part of an inherited scene.\n"
|
|
"To save this branch into its own scene, open the original scene, right click "
|
|
"on this branch, and select \"Save Branch as Scene\"."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Save New Scene As..."
|
|
msgstr "Spara Ny Scen Som..."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Disabling \"editable_instance\" will cause all properties of the node to be "
|
|
"reverted to their default."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Enabling \"Load As Placeholder\" will disable \"Editable Children\" and "
|
|
"cause all properties of the node to be reverted to their default."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Make Local"
|
|
msgstr "Gör Patch"
|
|
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
msgid "Another node already uses this unique name in the scene."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Enable Scene Unique Name"
|
|
msgstr "Node Namn:"
|
|
|
|
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Disable Scene Unique Name"
|
|
msgstr "Node Namn:"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "New Scene Root"
|
|
msgstr "Ny Scenrot"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Create Root Node:"
|
|
msgstr "Skapa Rot Nod:"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "2D Scene"
|
|
msgstr "Scen"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "3D Scene"
|
|
msgstr "Scen"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "User Interface"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Other Node"
|
|
msgstr "Ta bort Nod(er)"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes from a foreign scene!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Can't operate on nodes the current scene inherits from!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "This operation can't be done on instanced scenes."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Attach Script"
|
|
msgstr "Fäst Skript"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Cut Node(s)"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remove Node(s)"
|
|
msgstr "Ta bort Nod(er)"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Change type of node(s)"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Couldn't save new scene. Likely dependencies (instances) couldn't be "
|
|
"satisfied."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error saving scene."
|
|
msgstr "Fel vid sparande av scenen."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Error duplicating scene to save it."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Sub-Resources"
|
|
msgstr "Resurser"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Access as Scene Unique Name"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Editable Children"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Load As Placeholder"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Cannot attach a script: there are no languages registered.\n"
|
|
"This is probably because this editor was built with all language modules "
|
|
"disabled."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add Child Node"
|
|
msgstr "Lägg till Barn-Nod"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Expand/Collapse All"
|
|
msgstr "Stäng Alla"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Change Type"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Reparent to New Node"
|
|
msgstr "Byt Förälder-Node"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Make Scene Root"
|
|
msgstr "Skapa Scenrot"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Merge From Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Save Branch as Scene"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
|
msgid "Copy Node Path"
|
|
msgstr "Kopiera Nod-Sökväg"
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Delete (No Confirm)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Add/Create a New Node."
|
|
msgstr "Lägg till/Skapa en Ny Node."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"Instance a scene file as a Node. Creates an inherited scene if no root node "
|
|
"exists."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Attach a new or existing script to the selected node."
|
|
msgstr "Koppla på ett nytt eller befintligt Skript till vald Node."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Detach the script from the selected node."
|
|
msgstr "Koppla på ett nytt eller befintligt Skript till vald Node."
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Remote"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid ""
|
|
"If selected, the Remote scene tree dock will cause the project to stutter "
|
|
"every time it updates.\n"
|
|
"Switch back to the Local scene tree dock to improve performance."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Clear Inheritance? (No Undo!)"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Show Scene Tree Root Selection"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
msgid "Derive Script Globals By Name"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_dock.cpp
|
|
#, fuzzy
|
|
msgid "Use Favorites Root Selection"
|
|
msgstr "Rensa Urval"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Visible"
|
|
msgstr "Växla Dolda Filer"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Unlock Node"
|
|
msgstr "Välj Node"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "Button Group"
|
|
msgstr "Lägg till i Grupp"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
#, fuzzy
|
|
msgid "(Connecting From)"
|
|
msgstr "Anslutningsfel"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node configuration warning:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"This node can be accessed from within anywhere in the scene by preceding it "
|
|
"with the '%s' prefix in a node path.\n"
|
|
"Click to disable this."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s) and %s group(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node has %s connection(s).\n"
|
|
"Click to show signals dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is in %s group(s).\n"
|
|
"Click to show groups dock."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Open Script:"
|
|
msgstr "Öppna Skript:"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Node is locked.\n"
|
|
"Click to unlock it."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"Children are not selectable.\n"
|
|
"Click to make selectable."
|
|
msgstr ""
|
|
"Barn är inte valbara.\n"
|
|
"Klicka för att göra valbara."
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Toggle Visibility"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid ""
|
|
"AnimationPlayer is pinned.\n"
|
|
"Click to unpin."
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Invalid node name, the following characters are not allowed:"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Rename Node"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Scene Tree (Nodes):"
|
|
msgstr "Scenträd (Noder):"
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Node Configuration Warning!"
|
|
msgstr ""
|
|
|
|
#: editor/scene_tree_editor.cpp
|
|
msgid "Select a Node"
|
|
msgstr "Välj en Node"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is empty."
|
|
msgstr "Sökvägen är tom."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Filename is empty."
|
|
msgstr "Filnamn är tom."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Path is not local."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid base path."
|
|
msgstr "Ogiltig Sökväg."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "A directory with the same name exists."
|
|
msgstr "Katalog med samma namn finns redan."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "File does not exist."
|
|
msgstr "Fil existerar inte."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid extension."
|
|
msgstr "Måste använda en giltigt filändelse."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Wrong extension chosen."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading template '%s'"
|
|
msgstr "Fel vid laddning av mall '%s'"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error - Could not create script in filesystem."
|
|
msgstr "Fel - Kunde inte skapa Skript i filsystemet."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Error loading script from %s"
|
|
msgstr "Fel vid laddning av Skript från %s"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Overrides"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "N/A"
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Open Script / Choose Location"
|
|
msgstr "Öppna Skript-Redigerare"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Open Script"
|
|
msgstr "Öppna Skript"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "File exists, it will be reused."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid path."
|
|
msgstr "Ogiltig Sökväg."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Invalid class name."
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Invalid inherited parent name or path."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Script path/name is valid."
|
|
msgstr "Skript väg/namn är ogiltigt."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
|
|
msgstr "Tillåtna: a-z, A-Z, 0-9, _ och ."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Built-in script (into scene file)."
|
|
msgstr "Åtgärder med scenfiler."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Will create a new script file."
|
|
msgstr "Kommer att skapa ny skript-fil."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Will load an existing script file."
|
|
msgstr "Kommer att ladda en befintlig Skript-fil."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Script file already exists."
|
|
msgstr "Skriptfil existerar redan."
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid ""
|
|
"Note: Built-in scripts have some limitations and can't be edited using an "
|
|
"external editor."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid ""
|
|
"Warning: Having the script name be the same as a built-in type is usually "
|
|
"not desired."
|
|
msgstr ""
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Class Name:"
|
|
msgstr "Klassnamn:"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Template:"
|
|
msgstr "Mall:"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Built-in Script:"
|
|
msgstr "Inbyggd Skript:"
|
|
|
|
#: editor/script_create_dialog.cpp
|
|
msgid "Attach Node Script"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Remote %s:"
|
|
msgstr "Ta bort"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Bytes:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Warning:"
|
|
msgstr "Varning:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Error:"
|
|
msgstr "Fel:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "C++ Error"
|
|
msgstr "Fel"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "C++ Error:"
|
|
msgstr "Fel:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "C++ Source"
|
|
msgstr "C++ Källa"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Source:"
|
|
msgstr "Källa:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "C++ Source:"
|
|
msgstr "Källa:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Trace"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Errors"
|
|
msgstr "Fel"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Child process connected."
|
|
msgstr "Barnprocess ansluten."
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Copy Error"
|
|
msgstr "Fel"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Open C++ Source on GitHub"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Video RAM"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Skip Breakpoints"
|
|
msgstr "Radera punkter"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Previous Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Inspect Next Instance"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Stack Frames"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Filter stack variables"
|
|
msgstr "Filtrera tiles"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Auto Switch To Remote Scene Tree"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Remote Scene Tree Refresh Interval"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Remote Inspect Refresh Interval"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Network Profiler"
|
|
msgstr "Nätverksprofilerare"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitor"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Monitors"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Pick one or more items from the list to display the graph."
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "List of Video Memory Usage by Resource:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Total:"
|
|
msgstr "Totalt:"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#, fuzzy
|
|
msgid "Export list to a CSV file"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Resource Path"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp scene/resources/audio_stream_sample.cpp
|
|
#: servers/audio/effects/audio_effect_record.cpp
|
|
msgid "Format"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp scene/main/viewport.cpp
|
|
msgid "Usage"
|
|
msgstr "Användning"
|
|
|
|
#: editor/script_editor_debugger.cpp servers/visual_server.cpp
|
|
msgid "Misc"
|
|
msgstr "Övrigt"
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Clicked Control Type:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Live Edit Root:"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Set From Tree"
|
|
msgstr ""
|
|
|
|
#: editor/script_editor_debugger.cpp
|
|
msgid "Export measures as CSV"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Erase Shortcut"
|
|
msgstr "Genvägar"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Restore Shortcut"
|
|
msgstr "Genvägar"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Change Shortcut"
|
|
msgstr "Genvägar"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Editor Settings"
|
|
msgstr ""
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Shortcuts"
|
|
msgstr "Genvägar"
|
|
|
|
#: editor/settings_config_dialog.cpp
|
|
msgid "Binding"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Light Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Stream Player 3D"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change AudioStreamPlayer3D Emission Angle"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
|
|
#: platform/osx/export/export.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Camera"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera FOV"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Camera Size"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Visibility Notifier"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Notifier AABB"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Particles AABB"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Reflection Probe"
|
|
msgstr "Endast Urval"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Probe Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "GI Probe"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Baked Indirect Light"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Sphere Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
|
|
msgid "Change Box Shape Extents"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Capsule Shape Height"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Cylinder Shape Height"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Change Ray Shape Length"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Edge"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Edge Disabled"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Solid"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Navigation Solid Disabled"
|
|
msgstr "Animations-Node"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Joint Body A"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Joint Body B"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Room Edge"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Room Overlap"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Room Point Position"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp scene/3d/portal.cpp
|
|
msgid "Portal Margin"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Portal Edge"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Portal Arrow"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Portal Point Position"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Portal Front"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Portal Back"
|
|
msgstr "Gå Tillbaka"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp scene/2d/light_occluder_2d.cpp
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Occluder"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Occluder Sphere Radius"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Occluder Sphere Position"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Occluder Polygon Point Position"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Set Occluder Hole Point Position"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Occluder Polygon Front"
|
|
msgstr ""
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
#, fuzzy
|
|
msgid "Occluder Polygon Back"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: editor/spatial_editor_gizmos.cpp
|
|
msgid "Occluder Hole"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Godot Physics"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/visual/visual_server_scene.cpp
|
|
msgid "Use BVH"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
#: servers/visual/visual_server_scene.cpp
|
|
#, fuzzy
|
|
msgid "BVH Collision Margin"
|
|
msgstr "Animations-Node"
|
|
|
|
#: main/main.cpp
|
|
msgid "Crash Handler"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Multithreaded Server"
|
|
msgstr "MultiNode Ange"
|
|
|
|
#: main/main.cpp
|
|
msgid "RID Pool Prealloc"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Debugger stdout"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Chars Per Second"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Messages Per Frame"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Errors Per Second"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Warnings Per Second"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Flush stdout On Print"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
msgid "Logging"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "File Logging"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Enable File Logging"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Log Path"
|
|
msgstr "Kopiera Sökväg"
|
|
|
|
#: main/main.cpp
|
|
msgid "Max Log Files"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Driver"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Driver Name"
|
|
msgstr "Skript Namn:"
|
|
|
|
#: main/main.cpp
|
|
msgid "Fallback To GLES2"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Use Nvidia Rect Flicker Workaround"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "DPI"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Allow hiDPI"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "V-Sync"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Use V-Sync"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Per Pixel Transparency"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Allowed"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Intended Usage"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Framebuffer Allocation"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp platform/uwp/os_uwp.cpp
|
|
#, fuzzy
|
|
msgid "Energy Saving"
|
|
msgstr "Fel vid sparande"
|
|
|
|
#: main/main.cpp
|
|
msgid "Threads"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/physics_2d/physics_2d_server_wrap_mt.h
|
|
#, fuzzy
|
|
msgid "Thread Model"
|
|
msgstr "Växla Läge"
|
|
|
|
#: main/main.cpp
|
|
msgid "Thread Safe BVH"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Handheld"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp platform/javascript/export/export.cpp
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Orientation"
|
|
msgstr "Öppna Senaste"
|
|
|
|
#: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp
|
|
#: scene/main/scene_tree.cpp scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Common"
|
|
msgstr "Gemenskap"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Physics FPS"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: main/main.cpp
|
|
msgid "Force FPS"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Enable Pause Aware Picking"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/gui/item_list.cpp scene/gui/popup_menu.cpp
|
|
#: scene/gui/scroll_container.cpp scene/gui/text_edit.cpp scene/gui/tree.cpp
|
|
#: scene/main/viewport.cpp scene/register_scene_types.cpp
|
|
msgid "GUI"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Drop Mouse On GUI Input Disabled"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "stdout"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Print FPS"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Verbose stdout"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Physics Interpolation"
|
|
msgstr "Interpolationsläge"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Enable Warnings"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Frame Delay Msec"
|
|
msgstr "Bildrutetid (sek)"
|
|
|
|
#: main/main.cpp
|
|
msgid "Low Processor Mode"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Delta Sync After Draw"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "iOS"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Hide Home Indicator"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Input Devices"
|
|
msgstr "Enhet"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Pointing"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: main/main.cpp
|
|
msgid "Touch Delay"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
msgid "GLES3"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Shaders"
|
|
msgstr "Shader Ändringar:"
|
|
|
|
#: main/main.cpp
|
|
msgid "Debug Shader Fallbacks"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/3d/baked_lightmap.cpp scene/3d/camera.cpp
|
|
#: scene/3d/world_environment.cpp scene/main/scene_tree.cpp
|
|
#: scene/resources/world.cpp
|
|
msgid "Environment"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Default Clear Color"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Boot Splash"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Show Image"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Image"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Fullsize"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Use Filter"
|
|
msgstr "Filter:"
|
|
|
|
#: main/main.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "BG Color"
|
|
msgstr "Färg"
|
|
|
|
#: main/main.cpp
|
|
msgid "macOS Native Icon"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Windows Native Icon"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Buffering"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Agile Event Flushing"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Emulate Touch From Mouse"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Emulate Mouse From Touch"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Mouse Cursor"
|
|
msgstr "Musknapp"
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Custom Image"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: main/main.cpp
|
|
msgid "Custom Image Hotspot"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Tooltip Position Offset"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Debugger Agent"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
msgid "Wait For Debugger"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
|
|
#, fuzzy
|
|
msgid "Wait Timeout"
|
|
msgstr "Tidsgräns."
|
|
|
|
#: main/main.cpp
|
|
msgid "Runtime"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Unhandled Exception Policy"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Main Loop Type"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: main/main.cpp scene/gui/texture_progress.cpp
|
|
#: scene/gui/viewport_container.cpp
|
|
msgid "Stretch"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
#, fuzzy
|
|
msgid "Aspect"
|
|
msgstr "Inspektör"
|
|
|
|
#: main/main.cpp
|
|
msgid "Shrink"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/main/scene_tree.cpp
|
|
msgid "Auto Accept Quit"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Quit On Go Back"
|
|
msgstr "Gå Tillbaka"
|
|
|
|
#: main/main.cpp scene/main/viewport.cpp
|
|
msgid "Snap Controls To Pixels"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Dynamic Fonts"
|
|
msgstr ""
|
|
|
|
#: main/main.cpp
|
|
msgid "Use Oversampling"
|
|
msgstr ""
|
|
|
|
#: modules/bullet/register_types.cpp modules/bullet/space_bullet.cpp
|
|
msgid "Active Soft World"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "CSG"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Cylinder Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Cylinder Height"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Torus Inner Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_gizmos.cpp
|
|
msgid "Change Torus Outer Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Operation"
|
|
msgstr "Alternativ"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Calculate Tangents"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Use Collision"
|
|
msgstr "Animations-Node"
|
|
|
|
#: modules/csg/csg_shape.cpp servers/physics_2d_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Layer"
|
|
msgstr "Animations-Node"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp
|
|
#: scene/3d/ray_cast.cpp scene/3d/spring_arm.cpp
|
|
#: scene/resources/navigation_mesh.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Mask"
|
|
msgstr "Animations-Node"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Invert Faces"
|
|
msgstr "Konvertera gemener/versaler"
|
|
|
|
#: modules/csg/csg_shape.cpp scene/2d/navigation_agent_2d.cpp
|
|
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_agent.cpp
|
|
#: scene/3d/navigation_obstacle.cpp scene/3d/vehicle_body.cpp
|
|
#: scene/animation/root_motion_view.cpp scene/resources/capsule_shape.cpp
|
|
#: scene/resources/capsule_shape_2d.cpp scene/resources/circle_shape_2d.cpp
|
|
#: scene/resources/cylinder_shape.cpp scene/resources/environment.cpp
|
|
#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
|
|
#: scene/resources/sphere_shape.cpp
|
|
msgid "Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Radial Segments"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Rings"
|
|
msgstr "Varningar"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Smooth Faces"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Sides"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Cone"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Inner Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Outer Radius"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Ring Sides"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp scene/2d/collision_polygon_2d.cpp
|
|
#: scene/2d/light_occluder_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/3d/collision_polygon.cpp scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Polygon"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Spin Degrees"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Spin Sides"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Path Node"
|
|
msgstr "Klistra in Noder"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Interval Type"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Interval"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path Simplify Angle"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Path Rotation"
|
|
msgstr "Slumpmässig Rotation:"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Path Local"
|
|
msgstr "Gör Patch"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Path Continuous U"
|
|
msgstr "Kontinuerlig"
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
msgid "Path U Distance"
|
|
msgstr ""
|
|
|
|
#: modules/csg/csg_shape.cpp
|
|
#, fuzzy
|
|
msgid "Path Joined"
|
|
msgstr "Slumpmässig Rotation:"
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
#, fuzzy
|
|
msgid "Compression Mode"
|
|
msgstr "Animations-Node"
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
#, fuzzy
|
|
msgid "Transfer Channel"
|
|
msgstr "Transformera"
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
#, fuzzy
|
|
msgid "Channel Count"
|
|
msgstr "Instans"
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "Always Ordered"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "Server Relay"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "DTLS Verify"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "DTLS Hostname"
|
|
msgstr ""
|
|
|
|
#: modules/enet/networked_multiplayer_enet.cpp
|
|
msgid "Use DTLS"
|
|
msgstr ""
|
|
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "FBX"
|
|
msgstr ""
|
|
|
|
#: modules/fbx/editor_scene_importer_fbx.cpp
|
|
msgid "Use FBX"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#, fuzzy
|
|
msgid "Config File"
|
|
msgstr "Lagrar Fil:"
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#, fuzzy
|
|
msgid "Load Once"
|
|
msgstr "Ladda Resurs"
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Singleton"
|
|
msgstr "Skelett"
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
msgid "Symbol Prefix"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#, fuzzy
|
|
msgid "Reloadable"
|
|
msgstr "Ladda om"
|
|
|
|
#: modules/gdnative/gdnative.cpp
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
msgid "Library"
|
|
msgstr "Bibliotek"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select the dynamic library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Select dependencies of the library for this entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Remove current entry"
|
|
msgstr "Ta bort aktuell post"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Double click to create a new entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform:"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Platform"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Dynamic Library"
|
|
msgstr "Bibliotek"
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
msgid "Add an architecture entry"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GDNativeLibrary"
|
|
msgstr "GDNative"
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Enabled GDNative Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
msgid "Disabled GDNative Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/gdnative/gdnative_library_singleton_editor.cpp
|
|
#, fuzzy
|
|
msgid "Libraries:"
|
|
msgstr "Bibliotek: "
|
|
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
#, fuzzy
|
|
msgid "Class Name"
|
|
msgstr "Klassnamn:"
|
|
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
#, fuzzy
|
|
msgid "Script Class"
|
|
msgstr "Skript Namn:"
|
|
|
|
#: modules/gdnative/nativescript/nativescript.cpp
|
|
#, fuzzy
|
|
msgid "Icon Path"
|
|
msgstr "Fokusera på Sökväg"
|
|
|
|
#: modules/gdnative/register_types.cpp
|
|
msgid "GDNative"
|
|
msgstr "GDNative"
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#: modules/gdscript/gdscript.cpp
|
|
#, fuzzy
|
|
msgid "GDScript"
|
|
msgstr "Nytt Skript"
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
msgid "Function Definition Color"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/editor/gdscript_highlighter.cpp
|
|
#, fuzzy
|
|
msgid "Node Path Color"
|
|
msgstr "Kopiera Nod-Sökväg"
|
|
|
|
#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp
|
|
msgid "Max Call Stack"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "Treat Warnings As Errors"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "Exclude Addons"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript.cpp
|
|
msgid "Autocomplete Setters And Getters"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Step argument is zero!"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not a script with an instance"
|
|
msgstr "Inte ett Skript med en instans"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a script"
|
|
msgstr "Inte baserad på ett Skript"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Not based on a resource file"
|
|
msgstr "Inte baserad på en resursfil"
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (missing @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (can't load script at @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary format (invalid script at @path)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Invalid instance dictionary (invalid subclasses)"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/gdscript_functions.cpp
|
|
msgid "Object can't provide a length."
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
#, fuzzy
|
|
msgid "Language Server"
|
|
msgstr "Språk:"
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
#, fuzzy
|
|
msgid "Enable Smart Resolve"
|
|
msgstr "Kan inte lösa"
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Show Native Symbols In Editor"
|
|
msgstr ""
|
|
|
|
#: modules/gdscript/language_server/gdscript_language_server.cpp
|
|
msgid "Use Thread"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Export Mesh GLTF2"
|
|
msgstr "Exportera Mesh Library"
|
|
|
|
#: modules/gltf/editor_scene_exporter_gltf_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Export GLTF..."
|
|
msgstr "Exportera..."
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
#, fuzzy
|
|
msgid "Buffer View"
|
|
msgstr "Vy bakifrån"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp
|
|
msgid "Byte Offset"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
#, fuzzy
|
|
msgid "Component Type"
|
|
msgstr "Komponenter"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
#, fuzzy
|
|
msgid "Normalized"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
#, fuzzy
|
|
msgid "Count"
|
|
msgstr "Välj Färg"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Min"
|
|
msgstr "MiB"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
|
|
msgid "Max"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
#, fuzzy
|
|
msgid "Sparse Count"
|
|
msgstr "Instans"
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Indices Buffer View"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Indices Byte Offset"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Indices Component Type"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Values Buffer View"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_accessor.cpp
|
|
msgid "Sparse Values Byte Offset"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
#, fuzzy
|
|
msgid "Buffer"
|
|
msgstr "Vy bakifrån"
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
#, fuzzy
|
|
msgid "Byte Length"
|
|
msgstr "Standard"
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
msgid "Byte Stride"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_buffer_view.cpp
|
|
#, fuzzy
|
|
msgid "Indices"
|
|
msgstr "Enhet"
|
|
|
|
#: modules/gltf/gltf_camera.cpp
|
|
#, fuzzy
|
|
msgid "FOV Size"
|
|
msgstr "Storlek:"
|
|
|
|
#: modules/gltf/gltf_camera.cpp
|
|
msgid "Zfar"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_camera.cpp
|
|
#, fuzzy
|
|
msgid "Znear"
|
|
msgstr "Linjär"
|
|
|
|
#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/light.cpp
|
|
#: scene/animation/root_motion_view.cpp scene/gui/color_picker.cpp
|
|
#: scene/gui/color_rect.cpp scene/gui/rich_text_effect.cpp
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#: scene/resources/particles_material.cpp scene/resources/sky.cpp
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Color"
|
|
msgstr "Färg"
|
|
|
|
#: modules/gltf/gltf_light.cpp scene/3d/reflection_probe.cpp
|
|
#: scene/resources/environment.cpp
|
|
msgid "Intensity"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Range"
|
|
msgstr "Ändra"
|
|
|
|
#: modules/gltf/gltf_light.cpp
|
|
msgid "Inner Cone Angle"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_light.cpp
|
|
msgid "Outer Cone Angle"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Blend Weights"
|
|
msgstr "Höger"
|
|
|
|
#: modules/gltf/gltf_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Instance Materials"
|
|
msgstr "Materialförändringar:"
|
|
|
|
#: modules/gltf/gltf_node.cpp scene/3d/skeleton.cpp
|
|
msgid "Parent"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_node.cpp
|
|
msgid "Xform"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_node.cpp scene/3d/mesh_instance.cpp
|
|
msgid "Skin"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_node.cpp scene/3d/spatial.cpp
|
|
#, fuzzy
|
|
msgid "Translation"
|
|
msgstr "Översättningar"
|
|
|
|
#: modules/gltf/gltf_node.cpp
|
|
#, fuzzy
|
|
msgid "Children"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
|
|
#, fuzzy
|
|
msgid "Joints"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
|
|
msgid "Roots"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp
|
|
msgid "Unique Names"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skeleton.cpp
|
|
#, fuzzy
|
|
msgid "Godot Bone Node"
|
|
msgstr "Ny Scenrot"
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
#, fuzzy
|
|
msgid "Skin Root"
|
|
msgstr "Ny Scenrot"
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Joints Original"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Inverse Binds"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
#, fuzzy
|
|
msgid "Non Joints"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Joint I To Bone I"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Joint I To Name"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_skin.cpp
|
|
msgid "Godot Skin"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Diffuse Img"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Diffuse Factor"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Gloss Factor"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Specular Factor"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_spec_gloss.cpp
|
|
msgid "Spec Gloss Img"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Json"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Major Version"
|
|
msgstr "Version"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Minor Version"
|
|
msgstr "Version"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "GLB Data"
|
|
msgstr "Höger"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Use Named Skin Binds"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Buffer Views"
|
|
msgstr "Vy bakifrån"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Accessors"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Scene Name"
|
|
msgstr "Scen Filsökväg:"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Root Nodes"
|
|
msgstr "Byt namn"
|
|
|
|
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Textures"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp
|
|
msgid "Images"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
msgid "Cameras"
|
|
msgstr ""
|
|
|
|
#: modules/gltf/gltf_state.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Lights"
|
|
msgstr "Höger"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Unique Animation Names"
|
|
msgstr "Nytt Animationsnamn:"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Skeletons"
|
|
msgstr "Skelett"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Skeleton To Node"
|
|
msgstr "Välj en Node"
|
|
|
|
#: modules/gltf/gltf_state.cpp
|
|
#, fuzzy
|
|
msgid "Animations"
|
|
msgstr "Animationer:"
|
|
|
|
#: modules/gltf/gltf_texture.cpp
|
|
msgid "Src Image"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
msgid "Mesh Library"
|
|
msgstr "MeshLibrary"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
#, fuzzy
|
|
msgid "Physics Material"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: modules/gridmap/grid_map.cpp scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Use In Baked Light"
|
|
msgstr "Höger"
|
|
|
|
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Cell"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
#, fuzzy
|
|
msgid "Octant Size"
|
|
msgstr "Vy framifrån"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
#, fuzzy
|
|
msgid "Center X"
|
|
msgstr "Skapa Node"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
#, fuzzy
|
|
msgid "Center Y"
|
|
msgstr "Skapa Node"
|
|
|
|
#: modules/gridmap/grid_map.cpp
|
|
#, fuzzy
|
|
msgid "Center Z"
|
|
msgstr "Skapa Node"
|
|
|
|
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
|
|
#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
|
|
#: scene/resources/material.cpp
|
|
msgid "Mask"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Next Plane"
|
|
msgstr "Nästa flik"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Previous Plane"
|
|
msgstr "Föregående flik"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Plane:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Next Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Previous Floor"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Floor:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Delete Selection"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GridMap Fill Selection"
|
|
msgstr "Alla urval"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GridMap Paste Selection"
|
|
msgstr "Alla urval"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Paint"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "GridMap Selection"
|
|
msgstr "Alla urval"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Snap View"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Disabled"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Above"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clip Below"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit X Axis"
|
|
msgstr "Redigera X-Axel"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Y Axis"
|
|
msgstr "Redigera Y-Axel"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Edit Z Axis"
|
|
msgstr "Redigera Z-Axel"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate X"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Y"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Back Rotate Z"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Cursor Clear Rotation"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Paste Selects"
|
|
msgstr "Alla urval"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Clear Selection"
|
|
msgstr "Rensa Urval"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Fill Selection"
|
|
msgstr "Alla urval"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "GridMap Settings"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Pick Distance:"
|
|
msgstr ""
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Filter meshes"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: modules/gridmap/grid_map_editor_plugin.cpp
|
|
msgid "Give a MeshLibrary resource to this GridMap to use its meshes."
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Begin Bake"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Preparing data structures"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Generate buffers"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Direct lighting"
|
|
msgstr "Direkt ljus"
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Indirect lighting"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
msgid "Post processing"
|
|
msgstr "Efterbehandling"
|
|
|
|
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
|
|
#, fuzzy
|
|
msgid "Plotting lightmaps"
|
|
msgstr "Genererar Lightmaps"
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "CPU Lightmapper"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "Low Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "Medium Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "High Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/lightmapper_cpu/register_types.cpp
|
|
msgid "Ultra Quality Ray Count"
|
|
msgstr ""
|
|
|
|
#: modules/minimp3/audio_stream_mp3.cpp
|
|
#: modules/minimp3/resource_importer_mp3.cpp
|
|
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
|
|
#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
|
|
#, fuzzy
|
|
msgid "Loop Offset"
|
|
msgstr "Icon Läge"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "Eye Height"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "IOD"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Display Width"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Display To Lens"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "Oversample"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "K1"
|
|
msgstr ""
|
|
|
|
#: modules/mobile_vr/mobile_vr_interface.cpp
|
|
msgid "K2"
|
|
msgstr ""
|
|
|
|
#: modules/mono/csharp_script.cpp
|
|
msgid "Class name can't be a reserved keyword"
|
|
msgstr ""
|
|
|
|
#: modules/mono/csharp_script.cpp
|
|
#, fuzzy
|
|
msgid "Build Solution"
|
|
msgstr "Alla urval"
|
|
|
|
#: modules/mono/editor/csharp_project.cpp
|
|
#, fuzzy
|
|
msgid "Auto Update Project"
|
|
msgstr "Namnlöst Projekt"
|
|
|
|
#: modules/mono/mono_gd/gd_mono_utils.cpp
|
|
msgid "End of inner exception stack trace"
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_editor_plugin.cpp
|
|
#: scene/3d/navigation_mesh_instance.cpp
|
|
msgid "A NavigationMesh resource must be set or created for this node to work."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_editor_plugin.cpp
|
|
msgid "Bake NavMesh"
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_editor_plugin.cpp
|
|
msgid "Clear the navigation mesh."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Setting up Configuration..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Calculating grid size..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Creating heightfield..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Marking walkable triangles..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Constructing compact heightfield..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Eroding walkable area..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Partitioning..."
|
|
msgstr "Partitionerar..."
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Creating contours..."
|
|
msgstr "Skapar konturer..."
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Creating polymesh..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Converting to native navigation mesh..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Navigation Mesh Generator Setup:"
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Parsing Geometry..."
|
|
msgstr ""
|
|
|
|
#: modules/navigation/navigation_mesh_generator.cpp
|
|
msgid "Done!"
|
|
msgstr "Klar!"
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "Seamless"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
#, fuzzy
|
|
msgid "As Normal Map"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "Bump Strength"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "Noise"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/noise_texture.cpp
|
|
msgid "Noise Offset"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
msgid "Octaves"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
msgid "Period"
|
|
msgstr ""
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
#, fuzzy
|
|
msgid "Persistence"
|
|
msgstr "Perspektiv"
|
|
|
|
#: modules/opensimplex/open_simplex_noise.cpp
|
|
msgid "Lacunarity"
|
|
msgstr ""
|
|
|
|
#: modules/regex/regex.cpp
|
|
msgid "Subject"
|
|
msgstr ""
|
|
|
|
#: modules/regex/regex.cpp
|
|
#, fuzzy
|
|
msgid "Names"
|
|
msgstr "Namn"
|
|
|
|
#: modules/regex/regex.cpp
|
|
#, fuzzy
|
|
msgid "Strings"
|
|
msgstr "Inställningar:"
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover Multicast If"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover Local Port"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp.cpp
|
|
msgid "Discover IPv6"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
#, fuzzy
|
|
msgid "Description URL"
|
|
msgstr "Beskrivning"
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
#, fuzzy
|
|
msgid "Service Type"
|
|
msgstr "Ändra Bas Typ:"
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Control URL"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Service Type"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
msgid "IGD Our Addr"
|
|
msgstr ""
|
|
|
|
#: modules/upnp/upnp_device.cpp
|
|
#, fuzzy
|
|
msgid "IGD Status"
|
|
msgstr "Status"
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"A node yielded without working memory, please read the docs on how to yield "
|
|
"properly!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Node yielded, but did not return a function state in the first working "
|
|
"memory."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid ""
|
|
"Return value must be assigned to first element of node working memory! Fix "
|
|
"your node please."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Node returned an invalid sequence output:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Found sequence bit but not the node in the stack, report bug!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
msgid "Stack overflow with stack depth:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script.cpp
|
|
#, fuzzy
|
|
msgid "Visual Script"
|
|
msgstr "Fäst Skript"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Signal Arguments"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Argument name"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Default Value"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Set Variable Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Input Port"
|
|
msgstr "Lägg till Ingångsport"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Output Port"
|
|
msgstr "Lägg till Utgångsport"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Port Type"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Change Port Name"
|
|
msgstr "Ändra inmatningsport namn"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Override an existing built-in function."
|
|
msgstr "Ogiltigt namn. Får inte vara samma som ett befintligt inbyggt typnamn."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create a new function."
|
|
msgstr "Skapa en ny funktion."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Variables:"
|
|
msgstr "Variabler:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create a new variable."
|
|
msgstr "Skapa en ny variabel."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Signals:"
|
|
msgstr "Signaler:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Create a new signal."
|
|
msgstr "Skapa en ny signal."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name is not a valid identifier:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Name already in use by another func/var/signal:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Function"
|
|
msgstr "Byt namn på funktion"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Variable"
|
|
msgstr "Byt namn på variabel"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Rename Signal"
|
|
msgstr "Byt namn på Signal"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Function"
|
|
msgstr "Lägg till Funktion"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Delete input port"
|
|
msgstr "Ta bort Autoload"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Variable"
|
|
msgstr "Lägg till Variabel"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Signal"
|
|
msgstr "Lägg till Signal"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove Input Port"
|
|
msgstr "Ta bort Autoload"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Remove Output Port"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Expression"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't copy the function node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Paste VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Duplicate VisualScript Nodes"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a simple reference to the node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a simple reference to the node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold %s to drop a Variable Setter."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Hold Ctrl to drop a Variable Setter."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Preload Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Add Node(s)"
|
|
msgstr "Lägg Till Node"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Node(s) From Tree"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid ""
|
|
"Can't drop properties because script '%s' is not used in this scene.\n"
|
|
"Drop holding 'Shift' to just copy the signature."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Getter Property"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Setter Property"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Base Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Move Node(s)"
|
|
msgstr "Flytta Nod(er)"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove VisualScript Node"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Connect Nodes"
|
|
msgstr "Anslut Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Disconnect Nodes"
|
|
msgstr "Anslut Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connect Node Data"
|
|
msgstr "Anslut Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Connect Node Sequence"
|
|
msgstr "Anslut Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Script already has function '%s'"
|
|
msgstr "Skript har redan funktionen '%s'"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Input Value"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Resize Comment"
|
|
msgstr "Ändra Kommentar"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function with a function node."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Can't create function of nodes from nodes of multiple functions."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Select at least one node with sequence port."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Try to only have one sequence input in selection."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Create Function"
|
|
msgstr "Byt namn på funktion"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Function"
|
|
msgstr "Ta bort Funktion"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Variable"
|
|
msgstr "Ta bort Variabeln"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Variable:"
|
|
msgstr "Redigerar Variabel:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Remove Signal"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Editing Signal:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Make Tool:"
|
|
msgstr "Skapa Verktyg:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Members:"
|
|
msgstr "Medlemmar:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Change Base Type:"
|
|
msgstr "Ändra Bas Typ:"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Nodes..."
|
|
msgstr "Lägg Till Noder..."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Add Function..."
|
|
msgstr "Lägg till Funktion..."
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "function_name"
|
|
msgstr "funktions_namn"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Select or create a function to edit its graph."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Delete Selected"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Find Node Type"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Copy Nodes"
|
|
msgstr "Kopiera Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
msgid "Cut Nodes"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Make Function"
|
|
msgstr "Byt namn på funktion"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Refresh Graph"
|
|
msgstr "Uppdatera"
|
|
|
|
#: modules/visual_script/visual_script_editor.cpp
|
|
#, fuzzy
|
|
msgid "Edit Member"
|
|
msgstr "Medlemmar"
|
|
|
|
#: modules/visual_script/visual_script_expression.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Expression"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Return"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Return Enabled"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Return Type"
|
|
msgstr "Medlemmar"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Condition"
|
|
msgstr "animering"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "if (cond) is:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "While"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "while (cond):"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "for (elem) in (input):"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Input type not iterable:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Iterator became invalid:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Sequence"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "in order:"
|
|
msgstr "Byter namn på mappen:"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Steps"
|
|
msgstr "Steg"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Switch"
|
|
msgstr "Växla"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "'input' is:"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#, fuzzy
|
|
msgid "Type Cast"
|
|
msgstr "Typ:"
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
msgid "Is %s?"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_flow_control.cpp
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Base Script"
|
|
msgstr "Nytt Skript"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "On %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "On Self"
|
|
msgstr "Själv"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Call Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Basic Type"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Node Path"
|
|
msgstr "Kopiera Nod-Sökväg"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Use Default Args"
|
|
msgstr "Återställ till standardvärden"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Validate"
|
|
msgstr "Giltiga tecken:"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "RPC Call Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Subtract %s"
|
|
msgstr "Vid tecken %s"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Multiply %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Divide %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Mod %s"
|
|
msgstr "Lägg till %s"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "ShiftLeft %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "ShiftRight %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "BitAnd %s"
|
|
msgstr "Lägg till %s"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "BitOr %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "BitXor %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Set Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Assign Op"
|
|
msgstr "Tilldela"
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
msgid "Get %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Base object is not a Node!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Path does not lead to Node!"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Invalid index property name '%s' in node %s."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_func_nodes.cpp
|
|
msgid "Emit %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Compose Array"
|
|
msgstr "Ändra storlek på Array"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp scene/resources/material.cpp
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Operator"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid argument of type:"
|
|
msgstr "Ogiltiga argument för att bygga '%s'"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid arguments:"
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "a if cond, else b"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Var Name"
|
|
msgstr "Namn"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "VariableGet not found in script:"
|
|
msgstr "VariableGet hittades inte i Skript: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "VariableSet not found in script:"
|
|
msgstr "VariableSet hittades inte i Skript: "
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Preload"
|
|
msgstr "Ladda om"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Get Index"
|
|
msgstr "Automatisk Indentering"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Set Index"
|
|
msgstr "Automatisk Indentering"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Global Constant"
|
|
msgstr "Konstant"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Class Constant"
|
|
msgstr "Konstant"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Basic Constant"
|
|
msgstr "Konstant"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Math Constant"
|
|
msgstr "Konstant"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Get Engine Singleton"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Get Scene Node"
|
|
msgstr "Ny Scenrot"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Get Scene Tree"
|
|
msgstr "Scenträd Redigering"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Get Self"
|
|
msgstr "Själv"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "CustomNode"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Custom node has no _step() method, can't process graph."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid ""
|
|
"Invalid return value from _step(), must be integer (seq out), or string "
|
|
"(error)."
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "SubCall"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp scene/gui/graph_node.cpp
|
|
msgid "Title"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Construct %s"
|
|
msgstr "Begränsningar"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Get Local Var"
|
|
msgstr "Gör Patch"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Set Local Var"
|
|
msgstr "Gör Patch"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Action %s"
|
|
msgstr "Åtgärd"
|
|
|
|
#: modules/visual_script/visual_script_nodes.cpp
|
|
msgid "Deconstruct %s"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_property_selector.cpp
|
|
#, fuzzy
|
|
msgid "Search VisualScript"
|
|
msgstr "Fäst Skript"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Yield"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "Wait"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Next Frame"
|
|
msgstr "Flytta Nod(er)"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Next Physics Frame"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
msgid "%s sec(s)"
|
|
msgstr ""
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp
|
|
#, fuzzy
|
|
msgid "Wait Time"
|
|
msgstr "Tid"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "WaitSignal"
|
|
msgstr "Signaler"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "WaitNodeSignal"
|
|
msgstr "Signaler"
|
|
|
|
#: modules/visual_script/visual_script_yield_nodes.cpp
|
|
#, fuzzy
|
|
msgid "WaitInstanceSignal"
|
|
msgstr "Instans"
|
|
|
|
#: modules/webrtc/webrtc_data_channel.cpp
|
|
#, fuzzy
|
|
msgid "Write Mode"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: modules/webrtc/webrtc_data_channel.h
|
|
msgid "WebRTC"
|
|
msgstr ""
|
|
|
|
#: modules/webrtc/webrtc_data_channel.h
|
|
msgid "Max Channel In Buffer (KB)"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_client.cpp
|
|
msgid "Verify SSL"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_client.cpp
|
|
msgid "Trusted SSL Certificate"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
#, fuzzy
|
|
msgid "WebSocket Client"
|
|
msgstr "Nätverksprofilerare"
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "Max In Buffer (KB)"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "Max In Packets"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "Max Out Buffer (KB)"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
msgid "Max Out Packets"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_macros.h
|
|
#, fuzzy
|
|
msgid "WebSocket Server"
|
|
msgstr "Nätverksprofilerare"
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
msgid "Bind IP"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
msgid "Private Key"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp platform/javascript/export/export.cpp
|
|
msgid "SSL Certificate"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
msgid "CA Chain"
|
|
msgstr ""
|
|
|
|
#: modules/websocket/websocket_server.cpp
|
|
#, fuzzy
|
|
msgid "Handshake Timeout"
|
|
msgstr "Tidsgräns."
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Session Mode"
|
|
msgstr "Raw-Läge"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Required Features"
|
|
msgstr "Aktivera funktioner:"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Optional Features"
|
|
msgstr "Aktivera funktioner:"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Requested Reference Space Types"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Reference Space Type"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "Visibility State"
|
|
msgstr ""
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
#, fuzzy
|
|
msgid "Bounds Geometry"
|
|
msgstr "Försök igen"
|
|
|
|
#: modules/webxr/webxr_interface.cpp
|
|
msgid "XR Standard Mapping"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Android SDK Path"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug Keystore"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug Keystore User"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Debug Keystore Pass"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Force System User"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export.cpp
|
|
msgid "Shutdown ADB On Exit"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Launcher Icons"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Main 192 X 192"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Adaptive Foreground 432 X 432"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Adaptive Background 432 X 432"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Package name is missing."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Package segments must be of non-zero length."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "The character '%s' is not allowed in Android application package names."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "A digit cannot be the first character in a package segment."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "The character '%s' cannot be the first character in a package segment."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "The package must have at least one '.' separator."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Use Custom Build"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Export Format"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
|
|
msgid "Architectures"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Keystore"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Debug User"
|
|
msgstr "Felsök"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
msgid "Debug Password"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Release User"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Release Password"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "One Click Deploy"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Clear Previous Install"
|
|
msgstr "Föregående flik"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Code"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Min SDK"
|
|
msgstr "Storlek:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Target SDK"
|
|
msgstr "Byt Förälder-Node"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Package"
|
|
msgstr "Packar"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Unique Name"
|
|
msgstr "Node Namn:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Signed"
|
|
msgstr "Signaler"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Classify As Game"
|
|
msgstr "Klassnamn:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Retain Data On Uninstall"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Exclude From Recents"
|
|
msgstr "Ta bort Nod(er)"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Graphics"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "OpenGL Debug"
|
|
msgstr "Öppna"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "XR Features"
|
|
msgstr "Aktivera funktioner:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "XR Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Hand Tracking"
|
|
msgstr "Packar"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Hand Tracking Frequency"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Passthrough"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Immersive Mode"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Support Small"
|
|
msgstr "Support"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Support Normal"
|
|
msgstr "Support"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Support Large"
|
|
msgstr "Support"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Support Xlarge"
|
|
msgstr "Support"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "User Data Backup"
|
|
msgstr "Öppna Projekthanteraren"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Allow"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Command Line"
|
|
msgstr "Gemenskap"
|
|
|
|
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Extra Args"
|
|
msgstr "Extra Call Argument:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "APK Expansion"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Salt"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Public Key"
|
|
msgstr "Duplicera Nycklar"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Permissions"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Custom Permissions"
|
|
msgstr "Ta bort Polygon och Punkt"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Select device from the list"
|
|
msgstr "Välj enhet från listan"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Running on %s"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Exporting APK..."
|
|
msgstr "Exportera"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Uninstalling..."
|
|
msgstr "Avinstallera"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Installing to device, please wait..."
|
|
msgstr "Laddar..."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Could not install to device: %s"
|
|
msgstr "Kunde inte starta underprocess!"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Running on device..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Could not execute on device."
|
|
msgstr "Kunde inte skapa mapp."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unable to find the 'apksigner' tool."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Android build template not installed in the project. Install it from the "
|
|
"Project menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Either Debug Keystore, Debug User AND Debug Password settings must be "
|
|
"configured OR none of them."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Debug keystore not configured in the Editor Settings nor in the preset."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Either Release Keystore, Release User AND Release Password settings must be "
|
|
"configured OR none of them."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Release keystore incorrectly configured in the export preset."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "A valid Android SDK path is required in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid Android SDK path in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Missing 'platform-tools' directory!"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unable to find Android SDK platform-tools' adb command."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Please check in the Android SDK directory specified in Editor Settings."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Missing 'build-tools' directory!"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unable to find Android SDK build-tools' apksigner command."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid public key for APK expansion."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid package name:"
|
|
msgstr "Ogiltigt paket namn:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Invalid \"GodotPaymentV3\" module included in the \"android/modules\" "
|
|
"project setting (changed in Godot 3.2.2).\n"
|
|
"Replace it with the first-party \"GodotGooglePlayBilling\" plugin.\n"
|
|
"Note that the singleton was also renamed from \"GodotPayments\" to "
|
|
"\"GodotGooglePlayBilling\"."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Use Custom Build\" must be enabled to use the plugins."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VrApi\" "
|
|
"or \"OpenXR\"."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Changing the \"Min Sdk\" is only valid when \"Use Custom Build\" is enabled."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Changing the \"Target Sdk\" is only valid when \"Use Custom Build\" is "
|
|
"enabled."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "\"Target Sdk\" version must be greater or equal to \"Min Sdk\" version."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"'apksigner' could not be found.\n"
|
|
"Please check the command is available in the Android SDK build-tools "
|
|
"directory.\n"
|
|
"The resulting %s is unsigned."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Signing debug %s..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Signing release %s..."
|
|
msgstr ""
|
|
"Skannar Filer,\n"
|
|
"Snälla Vänta..."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not find keystore, unable to export."
|
|
msgstr "Det gick inte att hitta nyckellager, det gick inte att exportera."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "'apksigner' returned with error #%d"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Verifying %s..."
|
|
msgstr "Lägger till %s..."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "'apksigner' verification of %s failed."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Exporting for Android"
|
|
msgstr "Exportera"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "APK Expansion not compatible with Android App Bundle."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Invalid filename! Android APK requires the *.apk extension."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Unsupported export format!\n"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Trying to build from a custom built template, but no version info for it "
|
|
"exists. Please reinstall from the 'Project' menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Android build version mismatch:\n"
|
|
" Template installed: %s\n"
|
|
" Godot Version: %s\n"
|
|
"Please reinstall Android build template from 'Project' menu."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Unable to overwrite res://android/build/res/*.xml files with project name"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not export project files to gradle project\n"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not write expansion package file!"
|
|
msgstr "Kunde inte skriva expansionspaketfil!"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Building Android Project (gradle)"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Building of Android project failed, check output for the error.\n"
|
|
"Alternatively visit docs.godotengine.org for Android build documentation."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Moving output"
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Unable to copy and rename export file, check gradle project directory for "
|
|
"outputs."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Package not found: %s"
|
|
msgstr "Animeringsverktyg"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Creating APK..."
|
|
msgstr "Skapar konturer..."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"Could not find template APK to export:\n"
|
|
"%s"
|
|
msgstr "Kunde inte öppna mall för export:"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid ""
|
|
"Missing libraries in the export template for the selected architectures: "
|
|
"%s.\n"
|
|
"Please build a template with all required libraries, or uncheck the missing "
|
|
"architectures in the export preset."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
#, fuzzy
|
|
msgid "Adding files..."
|
|
msgstr "Lägger till %s..."
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not export project files"
|
|
msgstr "Kunde inte exportera projektfiler"
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Aligning APK..."
|
|
msgstr ""
|
|
|
|
#: platform/android/export/export_plugin.cpp
|
|
msgid "Could not unzip temporary unaligned APK."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Identifier is missing."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "The character '%s' is not allowed in Identifier."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Landscape Launch Screens"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 2436 X 1125"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 2208 X 1242"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 1024 X 768"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 2048 X 1536"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Portrait Launch Screens"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 640 X 960"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 640 X 1136"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 750 X 1334"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 1125 X 2436"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 768 X 1024"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 1536 X 2048"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 1242 X 2208"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store Team ID"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Provisioning Profile UUID Debug"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Code Sign Identity Debug"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Export Method Debug"
|
|
msgstr "Export läge?"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Provisioning Profile UUID Release"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Code Sign Identity Release"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Export Method Release"
|
|
msgstr "Export läge?"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Targeted Device Family"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Info"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Identifier"
|
|
msgstr "Ogiltig identifierare:"
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Signature"
|
|
msgstr "Signaler"
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Short Version"
|
|
msgstr "Version"
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Copyright"
|
|
msgstr "Höger"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Capabilities"
|
|
msgstr "Egenskaper"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Access Wi-Fi"
|
|
msgstr "Klart!"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Push Notifications"
|
|
msgstr "Slumpmässig Rotation:"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "User Data"
|
|
msgstr "Öppna Projekthanteraren"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Accessible From Files App"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Accessible From iTunes Sharing"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
msgid "Privacy"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Camera Usage Description"
|
|
msgstr "Beskrivning"
|
|
|
|
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Microphone Usage Description"
|
|
msgstr "Egenskapsbeskrivningar"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Photolibrary Usage Description"
|
|
msgstr "Egenskapsbeskrivningar"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 120 X 120"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPhone 180 X 180"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 76 X 76"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 152 X 152"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "iPad 167 X 167"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store 1024 X 1024"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Spotlight 40 X 40"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Spotlight 80 X 80"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Storyboard"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Use Launch Screen Storyboard"
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Image Scale Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom Image @2x"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom Image @3x"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Use Custom BG Color"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom BG Color"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "App Store Team ID not specified - cannot configure the project."
|
|
msgstr ""
|
|
|
|
#: platform/iphone/export/export.cpp
|
|
msgid "Invalid Identifier:"
|
|
msgstr "Ogiltig identifierare:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Stop HTTP Server"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run in Browser"
|
|
msgstr "Kör i Webbläsare"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Run exported HTML in the system's default browser."
|
|
msgstr "Kör exporterad HTML i systemets standardwebbläsare."
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not open template for export:"
|
|
msgstr "Kunde inte öppna mall för export:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Invalid export template:"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not write file:"
|
|
msgstr "Kunde inte skriva till filen:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not read file:"
|
|
msgstr "Kunde inte skriva till filen:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Variant"
|
|
msgstr "Sektioner:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Export Type"
|
|
msgstr "Exportera"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "VRAM Texture Compression"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "For Desktop"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "For Mobile"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "HTML"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Export Icon"
|
|
msgstr "Expandera alla"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom HTML Shell"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Head Include"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Canvas Resize Policy"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Focus Canvas On Start"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Experimental Virtual Keyboard"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Progressive Web App"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Offline Page"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Icon 144 X 144"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Icon 180 X 180"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Icon 512 X 512"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not read HTML shell:"
|
|
msgstr "Kunde inte skriva till filen:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Could not create HTTP server directory:"
|
|
msgstr "Kunde inte skapa HTTP-serverkatalog:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Error starting HTTP server:"
|
|
msgstr "Fel vid start av HTTP-server:"
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Web"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "HTTP Host"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "HTTP Port"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "Use SSL"
|
|
msgstr ""
|
|
|
|
#: platform/javascript/export/export.cpp
|
|
msgid "SSL Key"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Can't get filesystem access."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to get Info.plist hash."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Invalid Info.plist, no exe name."
|
|
msgstr "Ogiltigt projektnamn."
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Invalid Info.plist, no bundle id."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Invalid Info.plist, can't load."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Failed to create \"%s\" subfolder."
|
|
msgstr "Kunde inte skapa mapp."
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to extract thin binary."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Invalid binary format."
|
|
msgstr "Ogiltig Sökväg."
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Already signed!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Failed to process nested resources."
|
|
msgstr "Misslyckades att ladda resurs."
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to create _CodeSignature subfolder."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Failed to get CodeResources hash."
|
|
msgstr "Misslyckades att ladda resurs."
|
|
|
|
#: platform/osx/export/codesign.cpp platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid entitlements file."
|
|
msgstr "Måste använda en giltigt filändelse."
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
#, fuzzy
|
|
msgid "Invalid executable file."
|
|
msgstr "Måste använda en giltigt filändelse."
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Can't resize signature load command."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Failed to create fat binary."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Unknown bundle type."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/codesign.cpp
|
|
msgid "Unknown object type."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "App Category"
|
|
msgstr "Kategori:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "High Res"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Location Usage Description"
|
|
msgstr "Beskrivning"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Address Book Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Calendar Usage Description"
|
|
msgstr "Beskrivning"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Photos Library Usage Description"
|
|
msgstr "Egenskapsbeskrivningar"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Desktop Folder Usage Description"
|
|
msgstr "Metodbeskrivning"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Documents Folder Usage Description"
|
|
msgstr "Metodbeskrivning"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Downloads Folder Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Network Volumes Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Removable Volumes Usage Description"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Codesign"
|
|
msgstr "Nod"
|
|
|
|
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Identity"
|
|
msgstr "Automatisk Indentering"
|
|
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Timestamp"
|
|
msgstr "Tid"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Hardened Runtime"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Replace Existing Signature"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Entitlements"
|
|
msgstr "Innehåll:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom File"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Allow JIT Code Execution"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Allow Unsigned Executable Memory"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Allow Dyld Environment Variables"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Disable Library Validation"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Audio Input"
|
|
msgstr "Byt namn på Ljud-Buss"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Address Book"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Calendars"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Photos Library"
|
|
msgstr "Exportera Bibliotek"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Apple Events"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Debugging"
|
|
msgstr "Felsök"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "App Sandbox"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Network Server"
|
|
msgstr "Nätverksprofilerare"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Network Client"
|
|
msgstr "Nätverksprofilerare"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Device USB"
|
|
msgstr "Enhet"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Device Bluetooth"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Files Downloads"
|
|
msgstr "Ladda ner"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Files Pictures"
|
|
msgstr "Filtrera tiles"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Files Music"
|
|
msgstr "Fil"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Files Movies"
|
|
msgstr "Filtrera tiles"
|
|
|
|
#: platform/osx/export/export.cpp platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Custom Options"
|
|
msgstr "Buss-alternativ"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Notarization"
|
|
msgstr "Lokalisering"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Apple ID Name"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Apple ID Password"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Apple Team ID"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Note: The notarization process generally takes less than an hour. When the "
|
|
"process is completed, you'll receive an email."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"You can check progress manually by opening a Terminal and running the "
|
|
"following command:"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Run the following command to staple the notarization ticket to the exported "
|
|
"application (optional):"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "No identity found."
|
|
msgstr "Hittades inte!"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Creating app bundle"
|
|
msgstr "Skapar Miniatyr"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Could not find template app to export:"
|
|
msgstr "Kunde inte öppna mall för export:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Relative symlinks are not supported on this OS, the exported project might "
|
|
"be broken!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Requested template binary '%s' not found. It might be missing from your "
|
|
"template archive."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Making PKG"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Ad-hoc signed applications require the 'Disable Library Validation' "
|
|
"entitlement to load dynamic libraries."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Code signing bundle"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Making DMG"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Code signing DMG"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Making ZIP"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Notarization requires the app to be archived first, select the DMG or ZIP "
|
|
"export format instead."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Sending archive for notarization"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid bundle identifier:"
|
|
msgstr "Ogiltig identifierare:"
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Built-in \"codesign\" is selected in the Editor Settings. Code "
|
|
"signing is limited to ad-hoc signature only."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Xcode command line tools are not installed, using built-in "
|
|
"\"codesign\". Code signing is limited to ad-hoc signature only."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Notarization with an ad-hoc signature is not supported."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Code signing is required for notarization."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Hardened runtime is required for notarization."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Timestamp runtime is required for notarization."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Apple ID name not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Notarization: Apple ID password not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Notarization is disabled. The exported project will be blocked by "
|
|
"Gatekeeper if it's downloaded from an unknown source."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Code signing is disabled. The exported project will not run on Macs with "
|
|
"enabled Gatekeeper and Apple Silicon powered Macs."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Hardened Runtime is not compatible with ad-hoc signature, and will be "
|
|
"disabled!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Timestamping is not compatible with ad-hoc signature, and will be disabled!"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Warning: Notarization is not supported from this OS. The exported project "
|
|
"will be blocked by Gatekeeper if it's downloaded from an unknown source."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Microphone access is enabled, but usage description is not "
|
|
"specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Camera access is enabled, but usage description is not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Location information access is enabled, but usage description is "
|
|
"not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Address book access is enabled, but usage description is not "
|
|
"specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Calendar access is enabled, but usage description is not specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid ""
|
|
"Privacy: Photo library access is enabled, but usage description is not "
|
|
"specified."
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "macOS"
|
|
msgstr ""
|
|
|
|
#: platform/osx/export/export.cpp
|
|
msgid "Force Builtin Codesign"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Architecture"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Display Name"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Short Name"
|
|
msgstr "Skript Namn:"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Publisher"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Publisher Display Name"
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Product GUID"
|
|
msgstr "Ogiltig produkt GUID."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Publisher GUID"
|
|
msgstr "Rensa"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Signing"
|
|
msgstr "Signaler"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Certificate"
|
|
msgstr "Partiklar"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Algorithm"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Major"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Minor"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Build"
|
|
msgstr "Växla Läge"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Revision"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Landscape"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Portrait"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Landscape Flipped"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Portrait Flipped"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Store Logo"
|
|
msgstr "Växla Läge"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 44 X 44 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 71 X 71 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 150 X 150 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Square 310 X 310 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Wide 310 X 150 Logo"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Splash Screen"
|
|
msgstr "Ta Skärmdump"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Tiles"
|
|
msgstr "Fil"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Show Name On Square 150 X 150"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Show Name On Wide 310 X 150"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Show Name On Square 310 X 310"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package short name."
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package unique name."
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid package publisher display name."
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid product GUID."
|
|
msgstr "Ogiltig produkt GUID."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid publisher GUID."
|
|
msgstr "Ogiltigt GUID utgivare."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid background color."
|
|
msgstr "Ogiltigt namn."
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid Store Logo image dimensions (should be 50x50)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 44x44 logo image dimensions (should be 44x44)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 71x71 logo image dimensions (should be 71x71)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 150x150 logo image dimensions (should be 150x150)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid square 310x310 logo image dimensions (should be 310x310)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid wide 310x150 logo image dimensions (should be 310x150)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Invalid splash screen image dimensions (should be 620x300)."
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "UWP"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Signtool"
|
|
msgstr "Signaler"
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Debug Certificate"
|
|
msgstr ""
|
|
|
|
#: platform/uwp/export/export.cpp
|
|
msgid "Debug Algorithm"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Identity Type"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Timestamp Server URL"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Digest Algorithm"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Modify Resources"
|
|
msgstr "Kopiera Resurs"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "File Version"
|
|
msgstr "Version"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Product Version"
|
|
msgstr "Ogiltig produkt GUID."
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Company Name"
|
|
msgstr "Node Namn:"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Product Name"
|
|
msgstr "Projektnamn:"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "File Description"
|
|
msgstr "Beskrivning"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Trademarks"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid ""
|
|
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
|
|
"> Rcedit) to change the icon or app information data."
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid icon path:"
|
|
msgstr "Ogiltig Sökväg."
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid file version:"
|
|
msgstr "Måste använda en giltigt filändelse."
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Invalid product version:"
|
|
msgstr "Ogiltig produkt GUID."
|
|
|
|
#: platform/windows/export/export.cpp
|
|
#, fuzzy
|
|
msgid "Windows"
|
|
msgstr "Nytt Fönster"
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Rcedit"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Osslsigncode"
|
|
msgstr ""
|
|
|
|
#: platform/windows/export/export.cpp
|
|
msgid "Wine"
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Frames"
|
|
msgstr "Bildruta %"
|
|
|
|
#: scene/2d/animated_sprite.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
|
|
#: scene/2d/particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Speed Scale"
|
|
msgstr "Skala"
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/audio_stream_player_2d.cpp
|
|
#: scene/3d/audio_stream_player_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
#, fuzzy
|
|
msgid "Playing"
|
|
msgstr "Spela"
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#, fuzzy
|
|
msgid "Centered"
|
|
msgstr "Skapa Node"
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
|
|
msgid "Flip H"
|
|
msgstr ""
|
|
|
|
#: scene/2d/animated_sprite.cpp scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
|
|
msgid "Flip V"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Monitoring"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Monitorable"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Physics Overrides"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Space Override"
|
|
msgstr "Åsidosätt Alla"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Gravity Point"
|
|
msgstr "Infoga Punkt"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Gravity Distance Scale"
|
|
msgstr "Instans"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Gravity Vec"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: scene/2d/area_2d.cpp scene/2d/cpu_particles_2d.cpp scene/3d/area.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Gravity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Linear Damp"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
msgid "Angular Damp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Audio Bus"
|
|
msgstr "Lägg till Ljud-Buss"
|
|
|
|
#: scene/2d/area_2d.cpp scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Override"
|
|
msgstr "Skriv över"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/audio/audio_stream_player.cpp
|
|
#: scene/gui/video_player.cpp servers/audio/effects/audio_effect_amplify.cpp
|
|
#, fuzzy
|
|
msgid "Volume dB"
|
|
msgstr "Volym"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
#, fuzzy
|
|
msgid "Pitch Scale"
|
|
msgstr "Skala"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Autoplay"
|
|
msgstr "Slå på/av Autoplay"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp
|
|
msgid "Stream Paused"
|
|
msgstr ""
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
|
|
#: scene/3d/visual_instance.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Max Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Attenuation"
|
|
msgstr "Animation"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Bus"
|
|
msgstr "Lägg till Buss"
|
|
|
|
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Area Mask"
|
|
msgstr ""
|
|
|
|
#: scene/2d/back_buffer_copy.cpp
|
|
#, fuzzy
|
|
msgid "Copy Mode"
|
|
msgstr "Kopiera Noder"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Anchor Mode"
|
|
msgstr "Icon Läge"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Rotating"
|
|
msgstr "Ctrl: Rotera"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/2d/listener_2d.cpp scene/3d/camera.cpp
|
|
#: scene/3d/listener.cpp scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Current"
|
|
msgstr "Nuvarande:"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom"
|
|
msgstr "Zooma In"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/main/canvas_layer.cpp
|
|
#, fuzzy
|
|
msgid "Custom Viewport"
|
|
msgstr "Vy underifrån"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/3d/camera.cpp
|
|
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
|
|
#: scene/animation/animation_tree_player.cpp scene/main/timer.cpp
|
|
#, fuzzy
|
|
msgid "Process Mode"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Limit"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Left"
|
|
msgstr "Vänster"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/resources/style_box.cpp scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Right"
|
|
msgstr "Höger"
|
|
|
|
#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
|
|
#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Bottom"
|
|
msgstr "Vy underifrån"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Smoothed"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Draw Margin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Drag Margin H Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Drag Margin V Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Smoothing"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "H"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "V"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Drag Margin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Draw Screen"
|
|
msgstr "Ta Skärmdump"
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
msgid "Draw Limits"
|
|
msgstr ""
|
|
|
|
#: scene/2d/camera_2d.cpp
|
|
#, fuzzy
|
|
msgid "Draw Drag Margin"
|
|
msgstr "Extra Call Argument:"
|
|
|
|
#: scene/2d/canvas_item.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Blend Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Light Mode"
|
|
msgstr "Vy från höger"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Particles Animation"
|
|
msgstr "Partiklar"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Particles Anim H Frames"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Particles Anim V Frames"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Particles Anim Loop"
|
|
msgstr "Partiklar"
|
|
|
|
#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp
|
|
msgid "Visibility"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp scene/3d/spatial.cpp scene/gui/progress_bar.cpp
|
|
#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
|
|
#, fuzzy
|
|
msgid "Visible"
|
|
msgstr "Växla Dolda Filer"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
#, fuzzy
|
|
msgid "Self Modulate"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Show Behind Parent"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Show On Top"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_item.cpp scene/2d/light_occluder_2d.cpp
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Light Mask"
|
|
msgstr "Höger"
|
|
|
|
#: scene/2d/canvas_item.cpp
|
|
msgid "Use Parent Material"
|
|
msgstr ""
|
|
|
|
#: scene/2d/canvas_modulate.cpp
|
|
msgid ""
|
|
"Only one visible CanvasModulate is allowed per scene (or set of instanced "
|
|
"scenes). The first created one will work, while the rest will be ignored."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_object_2d.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape2D or CollisionPolygon2D as a child to "
|
|
"define its shape."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_object_2d.cpp
|
|
#, fuzzy
|
|
msgid "Pickable"
|
|
msgstr "Välj en Node"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid ""
|
|
"CollisionPolygon2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionPolygon2D tjänar bara till att ge en kollisionsform till en "
|
|
"CollisionObject2D-härledd nod. Använd endast det som ett barn till Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. för att ge dem en form."
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "An empty CollisionPolygon2D has no effect on collision."
|
|
msgstr "En tom CollisionPolygon2D har ingen effekt på kollision."
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"The One Way Collision property will be ignored when the parent is an Area2D."
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp
|
|
#, fuzzy
|
|
msgid "Build Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
#: scene/3d/collision_polygon.cpp scene/3d/collision_shape.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp scene/gui/base_button.cpp
|
|
#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Disabled"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "One Way Collision"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "One Way Collision Margin"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"CollisionShape2D only serves to provide a collision shape to a "
|
|
"CollisionObject2D derived node. Please only use it as a child of Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionShape2D tjänar bara till att ge en kollisionsform till en "
|
|
"CollisionObject2D-härledd nod. Använd endast det som ett barn till Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. för att ge dem en form."
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape2D to function. Please create a "
|
|
"shape resource for it!"
|
|
msgstr ""
|
|
|
|
#: scene/2d/collision_shape_2d.cpp
|
|
msgid ""
|
|
"Polygon-based shapes are not meant be used nor edited directly through the "
|
|
"CollisionShape2D node. Please use the CollisionPolygon2D node instead."
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp
|
|
msgid ""
|
|
"CPUParticles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Emitting"
|
|
msgstr "Inställningar:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Lifetime"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp
|
|
#, fuzzy
|
|
msgid "One Shot"
|
|
msgstr "OneShot-Node"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Preprocess"
|
|
msgstr "Efterbehandling"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Explosiveness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Randomness"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Lifetime Randomness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Fixed FPS"
|
|
msgstr "Visa FPS"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Fract Delta"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Drawing"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Local Coords"
|
|
msgstr "Projekt"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
|
|
msgid "Draw Order"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Emission Shape"
|
|
msgstr "Synliga Kollisionsformer"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Sphere Radius"
|
|
msgstr "Höger"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp
|
|
msgid "Rect Extents"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#, fuzzy
|
|
msgid "Normals"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Align Y"
|
|
msgstr "Tilldela"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Direction"
|
|
msgstr "Riktningar"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Spread"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Initial Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Velocity Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Angular Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Velocity Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Orbit Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Linear Accel"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Accel"
|
|
msgstr "Klart!"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Accel Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Accel Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Radial Accel"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Tangential Accel"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
|
|
#: scene/3d/cpu_particles.cpp scene/3d/physics_body.cpp
|
|
#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Damping"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Damping Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Damping Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/light.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Angle"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Angle Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Angle Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#, fuzzy
|
|
msgid "Scale Amount"
|
|
msgstr "Instans"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
msgid "Scale Amount Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#, fuzzy
|
|
msgid "Scale Amount Curve"
|
|
msgstr "Skala Från Muspekare"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Color Ramp"
|
|
msgstr "Färg"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Color Initial Ramp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Hue Variation"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Variation"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Variation Random"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Variation Curve"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Speed Random"
|
|
msgstr "Skala"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Speed Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Offset Random"
|
|
msgstr ""
|
|
|
|
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Offset Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A and Node B must be PhysicsBody2Ds"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A must be a PhysicsBody2D"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node B must be a PhysicsBody2D"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Joint is not connected to two PhysicsBody2Ds"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Node A and Node B must be different PhysicsBody2Ds"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Node A"
|
|
msgstr "Nod"
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Node B"
|
|
msgstr "Nod"
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
#: scene/resources/environment.cpp
|
|
msgid "Bias"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
#, fuzzy
|
|
msgid "Disable Collision"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "Softness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/resources/animation.cpp
|
|
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
|
|
msgid "Length"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp
|
|
msgid "Initial Offset"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
|
|
msgid "Rest Length"
|
|
msgstr ""
|
|
|
|
#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
|
|
msgid "Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid ""
|
|
"A texture with the shape of the light must be supplied to the \"Texture\" "
|
|
"property."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/gui/reference_rect.cpp
|
|
#, fuzzy
|
|
msgid "Editor Only"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Texture Scale"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/light.cpp scene/resources/environment.cpp
|
|
#: scene/resources/material.cpp scene/resources/sky.cpp
|
|
msgid "Energy"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Z Min"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Z Max"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Layer Min"
|
|
msgstr "Lager"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Layer Max"
|
|
msgstr "Lager"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
msgid "Item Cull Mask"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp scene/3d/light.cpp scene/resources/style_box.cpp
|
|
msgid "Shadow"
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Buffer Size"
|
|
msgstr "Vy bakifrån"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Gradient Length"
|
|
msgstr "Standard"
|
|
|
|
#: scene/2d/light_2d.cpp
|
|
#, fuzzy
|
|
msgid "Filter Smooth"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
#, fuzzy
|
|
msgid "Closed"
|
|
msgstr "Stäng"
|
|
|
|
#: scene/2d/light_occluder_2d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Cull Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid ""
|
|
"An occluder polygon must be set (or drawn) for this occluder to take effect."
|
|
msgstr ""
|
|
|
|
#: scene/2d/light_occluder_2d.cpp
|
|
msgid "The occluder polygon for this occluder is empty. Please draw a polygon."
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
#, fuzzy
|
|
msgid "Width Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Color"
|
|
msgstr "Standard"
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
|
|
msgid "Fill"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp scene/resources/texture.cpp
|
|
msgid "Gradient"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
#, fuzzy
|
|
msgid "Texture Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Capping"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
#, fuzzy
|
|
msgid "Joint Mode"
|
|
msgstr "Icon Läge"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
#, fuzzy
|
|
msgid "Begin Cap Mode"
|
|
msgstr "Raw-Läge"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "End Cap Mode"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Border"
|
|
msgstr "Byter namn på mappen:"
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Sharp Limit"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp
|
|
msgid "Round Precision"
|
|
msgstr ""
|
|
|
|
#: scene/2d/line_2d.cpp scene/2d/polygon_2d.cpp
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Antialiased"
|
|
msgstr ""
|
|
|
|
#: scene/2d/multimesh_instance_2d.cpp scene/3d/multimesh_instance.cpp
|
|
msgid "Multimesh"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_2d.cpp scene/3d/baked_lightmap.cpp
|
|
#: scene/3d/navigation.cpp scene/animation/root_motion_view.cpp
|
|
#: scene/resources/world_2d.cpp servers/physics_2d/physics_2d_server_sw.cpp
|
|
msgid "Cell Size"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_2d.cpp scene/3d/navigation.cpp
|
|
#, fuzzy
|
|
msgid "Edge Connection Margin"
|
|
msgstr "Redigera Koppling:"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Target Desired Distance"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Neighbor Dist"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Max Neighbors"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Time Horizon"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Max Speed"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
msgid "Path Max Distance"
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
|
|
#, fuzzy
|
|
msgid "Avoidance Enabled"
|
|
msgstr "Aktivera"
|
|
|
|
#: scene/2d/navigation_agent_2d.cpp
|
|
msgid ""
|
|
"The NavigationAgent2D can be used only under a Node2D inheriting parent node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_obstacle_2d.cpp scene/3d/navigation_obstacle.cpp
|
|
#, fuzzy
|
|
msgid "Estimate Radius"
|
|
msgstr "Vy underifrån"
|
|
|
|
#: scene/2d/navigation_obstacle_2d.cpp
|
|
msgid ""
|
|
"The NavigationObstacle2D only serves to provide collision avoidance to a "
|
|
"Node2D object."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"A NavigationPolygon resource must be set or created for this node to work. "
|
|
"Please set a property or draw a polygon."
|
|
msgstr ""
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid ""
|
|
"NavigationPolygonInstance must be a child or grandchild to a Navigation2D "
|
|
"node. It only provides navigation data."
|
|
msgstr ""
|
|
"NavigationPolygonInstance måste vara ett barn eller barnbarn till en "
|
|
"Navigation2D-Node. Den ger bara navigationsdata."
|
|
|
|
#: scene/2d/navigation_polygon.cpp
|
|
msgid "Navpoly"
|
|
msgstr ""
|
|
|
|
#: scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp scene/3d/spatial.cpp
|
|
#: scene/main/canvas_layer.cpp
|
|
#, fuzzy
|
|
msgid "Rotation Degrees"
|
|
msgstr "Roterar %s grader."
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
#, fuzzy
|
|
msgid "Global Rotation"
|
|
msgstr "Konstant"
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
#, fuzzy
|
|
msgid "Global Rotation Degrees"
|
|
msgstr "Roterar %s grader."
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
#, fuzzy
|
|
msgid "Global Scale"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
|
|
#, fuzzy
|
|
msgid "Global Transform"
|
|
msgstr "Transformera"
|
|
|
|
#: scene/2d/node_2d.cpp
|
|
msgid "Z As Relative"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp scene/gui/scroll_container.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Scroll"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
#, fuzzy
|
|
msgid "Base Offset"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
#, fuzzy
|
|
msgid "Base Scale"
|
|
msgstr "Nytt Skript"
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Limit Begin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Limit End"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_background.cpp
|
|
msgid "Ignore Camera Zoom"
|
|
msgstr ""
|
|
|
|
#: scene/2d/parallax_layer.cpp
|
|
msgid ""
|
|
"ParallaxLayer node only works when set as child of a ParallaxBackground node."
|
|
msgstr ""
|
|
"ParallaxLayer-Node fungerar bara när satt som en barn till en "
|
|
"ParallaxBackground-Node."
|
|
|
|
#: scene/2d/parallax_layer.cpp scene/2d/physics_body_2d.cpp
|
|
#: scene/3d/physics_body.cpp scene/3d/vehicle_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Motion"
|
|
msgstr "Åtgärd"
|
|
|
|
#: scene/2d/parallax_layer.cpp
|
|
#, fuzzy
|
|
msgid "Mirroring"
|
|
msgstr "Spegla"
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles2D node instead. You can use the \"Convert to "
|
|
"CPUParticles2D\" toolbar option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"On macOS, Particles2D rendering is much slower than CPUParticles2D due to "
|
|
"transform feedback being implemented on the CPU instead of the GPU.\n"
|
|
"Consider using CPUParticles2D instead when targeting macOS.\n"
|
|
"You can use the \"Convert to CPUParticles2D\" toolbar option for this "
|
|
"purpose."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
|
msgid ""
|
|
"A material to process the particles is not assigned, so no behavior is "
|
|
"imprinted."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
msgid ""
|
|
"Particles2D animation requires the usage of a CanvasItemMaterial with "
|
|
"\"Particles Animation\" enabled."
|
|
msgstr ""
|
|
|
|
#: scene/2d/particles_2d.cpp
|
|
#, fuzzy
|
|
msgid "Visibility Rect"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: scene/2d/particles_2d.cpp scene/3d/particles.cpp
|
|
msgid "Process Material"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path.cpp scene/resources/sky.cpp
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "PathFollow2D only works when set as a child of a Path2D node."
|
|
msgstr ""
|
|
"PathFollow2D fungerar bara när den är satt som ett barn till en Path2D-Node."
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path.cpp
|
|
msgid "Unit Offset"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
|
|
msgid "H Offset"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/camera.cpp scene/3d/path.cpp
|
|
msgid "V Offset"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp scene/3d/path.cpp
|
|
msgid "Cubic Interp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/path_2d.cpp
|
|
msgid "Lookahead"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Layers"
|
|
msgstr "Lager"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Constant Linear Velocity"
|
|
msgstr "Konstanter"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Constant Angular Velocity"
|
|
msgstr "Konstanter"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
|
|
#: scene/resources/physics_material.cpp
|
|
#, fuzzy
|
|
msgid "Friction"
|
|
msgstr "Funktioner"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp scene/3d/physics_body.cpp
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Bounce"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Physics Material Override"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
#, fuzzy
|
|
msgid "Default Gravity"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Mass"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid "Inertia"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Weight"
|
|
msgstr "Höger"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Gravity Scale"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Custom Integrator"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Continuous CD"
|
|
msgstr "Kontinuerlig"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Contacts Reported"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Contact Monitor"
|
|
msgstr "Välj Färg"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Sleeping"
|
|
msgstr "Alternativ"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Can Sleep"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Damp"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Angular"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid "Applied Forces"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp
|
|
msgid "Torque"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Safe Margin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Sync To Physics"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Moving Platform"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Apply Velocity On Leave"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp
|
|
#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/line_shape_2d.cpp scene/resources/material.cpp
|
|
msgid "Normal"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Remainder"
|
|
msgstr "Renderare:"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Local Shape"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collider"
|
|
msgstr "Animations-Node"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collider ID"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collider RID"
|
|
msgstr "Ogiltig Sökväg"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collider Shape"
|
|
msgstr "Animations-Node"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Collider Shape Index"
|
|
msgstr "Animations-Node"
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collider Velocity"
|
|
msgstr ""
|
|
|
|
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
|
|
msgid "Collider Metadata"
|
|
msgstr ""
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
msgid "Invert"
|
|
msgstr ""
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
#, fuzzy
|
|
msgid "Vertex Colors"
|
|
msgstr "Nästa Skript"
|
|
|
|
#: scene/2d/polygon_2d.cpp
|
|
msgid "Internal Vertex Count"
|
|
msgstr ""
|
|
|
|
#: scene/2d/position_2d.cpp
|
|
msgid "Gizmo Extents"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
|
|
msgid "Exclude Parent"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
|
|
#, fuzzy
|
|
msgid "Cast To"
|
|
msgstr "Skapa Node"
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/ray_cast.cpp
|
|
msgid "Collide With"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
|
|
msgid "Areas"
|
|
msgstr ""
|
|
|
|
#: scene/2d/ray_cast_2d.cpp scene/3d/camera.cpp scene/3d/ray_cast.cpp
|
|
msgid "Bodies"
|
|
msgstr ""
|
|
|
|
#: scene/2d/remote_transform_2d.cpp
|
|
msgid "Path property must point to a valid Node2D node to work."
|
|
msgstr ""
|
|
"Sökvägs-egenskapen måste peka på en giltigt Node2D Node för att fungera."
|
|
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
|
|
#, fuzzy
|
|
msgid "Remote Path"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
|
|
#, fuzzy
|
|
msgid "Use Global Coordinates"
|
|
msgstr "Nästa Skript"
|
|
|
|
#: scene/2d/skeleton_2d.cpp scene/3d/skeleton.cpp
|
|
#, fuzzy
|
|
msgid "Rest"
|
|
msgstr "Starta om nu"
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
#, fuzzy
|
|
msgid "Default Length"
|
|
msgstr "Standard"
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "This Bone2D chain should end at a Skeleton2D node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid "A Bone2D only works with a Skeleton2D or another Bone2D as parent node."
|
|
msgstr ""
|
|
|
|
#: scene/2d/skeleton_2d.cpp
|
|
msgid ""
|
|
"This bone lacks a proper REST pose. Go to the Skeleton2D node and set one."
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Hframes"
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Vframes"
|
|
msgstr ""
|
|
|
|
#: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
|
|
#, fuzzy
|
|
msgid "Frame Coords"
|
|
msgstr "Bildruta %"
|
|
|
|
#: scene/2d/sprite.cpp scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Filter Clip"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"TileMap with Use Parent on needs a parent CollisionObject2D to give shapes "
|
|
"to. Please use it as a child of Area2D, StaticBody2D, RigidBody2D, "
|
|
"KinematicBody2D, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionShape2D tjänar bara till att ge en kollisionsform till en "
|
|
"CollisionObject2D-härledd nod. Använd endast det som ett barn till Area2D, "
|
|
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. för att ge dem en form."
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Tile Set"
|
|
msgstr "TileSet"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Quadrant Size"
|
|
msgstr "Vy framifrån"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Custom Transform"
|
|
msgstr "Transformera"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Half Offset"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Tile Origin"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Y Sort"
|
|
msgstr "Sortera"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Show Collision"
|
|
msgstr "Animations-Node"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Compatibility Mode"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Centered Textures"
|
|
msgstr "Aktivera funktioner:"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Cell Clip UV"
|
|
msgstr ""
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
#, fuzzy
|
|
msgid "Use Parent"
|
|
msgstr "Animations-Node"
|
|
|
|
#: scene/2d/tile_map.cpp
|
|
msgid "Use Kinematic"
|
|
msgstr ""
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Shape Centered"
|
|
msgstr ""
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
#, fuzzy
|
|
msgid "Shape Visible"
|
|
msgstr "Växla Dolda Filer"
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
msgid "Passby Press"
|
|
msgstr ""
|
|
|
|
#: scene/2d/touch_screen_button.cpp
|
|
#, fuzzy
|
|
msgid "Visibility Mode"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid ""
|
|
"VisibilityEnabler2D works best when used with the edited scene root directly "
|
|
"as parent."
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
|
|
#, fuzzy
|
|
msgid "Pause Animations"
|
|
msgstr "Klistra in Animation"
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
|
|
msgid "Freeze Bodies"
|
|
msgstr ""
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
#, fuzzy
|
|
msgid "Pause Particles"
|
|
msgstr "Partiklar"
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
#, fuzzy
|
|
msgid "Pause Animated Sprites"
|
|
msgstr "Klistra in Animation"
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
#, fuzzy
|
|
msgid "Process Parent"
|
|
msgstr "Redigera Filter"
|
|
|
|
#: scene/2d/visibility_notifier_2d.cpp
|
|
msgid "Physics Process Parent"
|
|
msgstr ""
|
|
|
|
#: scene/3d/area.cpp
|
|
msgid "Reverb Bus"
|
|
msgstr ""
|
|
|
|
#: scene/3d/area.cpp
|
|
#, fuzzy
|
|
msgid "Uniformity"
|
|
msgstr "Uppdatera Ändringar"
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRCamera must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "Controller ID"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp servers/arvr/arvr_positional_tracker.cpp
|
|
msgid "Rumble"
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRController must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The controller ID must not be 0 or this controller won't be bound to an "
|
|
"actual controller."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Anchor ID"
|
|
msgstr "Icon Läge"
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVRAnchor must have an ARVROrigin node as its parent."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid ""
|
|
"The anchor ID must not be 0 or this anchor won't be bound to an actual "
|
|
"anchor."
|
|
msgstr ""
|
|
|
|
#: scene/3d/arvr_nodes.cpp
|
|
msgid "ARVROrigin requires an ARVRCamera child node."
|
|
msgstr "ARVROrigin kräver en ARVRCamera Barn-Node."
|
|
|
|
#: scene/3d/arvr_nodes.cpp servers/arvr_server.cpp
|
|
#, fuzzy
|
|
msgid "World Scale"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Attenuation Model"
|
|
msgstr "Animations-Node"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Unit dB"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Unit Size"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Max dB"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Out Of Range Mode"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Emission Angle"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Degrees"
|
|
msgstr "Roterar %s grader."
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Filter Attenuation dB"
|
|
msgstr "Animation"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
msgid "Attenuation Filter"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
msgid "Cutoff Hz"
|
|
msgstr ""
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
#, fuzzy
|
|
msgid "dB"
|
|
msgstr "B"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Doppler"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: scene/3d/audio_stream_player_3d.cpp
|
|
#, fuzzy
|
|
msgid "Tracking"
|
|
msgstr "Packar"
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Interior"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Finding meshes and lights"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Preparing geometry (%d/%d)"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Preparing environment"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Generating capture"
|
|
msgstr "Genererar Lightmaps"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Saving lightmaps"
|
|
msgstr "Genererar Lightmaps"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Done"
|
|
msgstr "Klar"
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#: scene/3d/reflection_probe.cpp scene/resources/box_shape.cpp
|
|
#: scene/resources/rectangle_shape_2d.cpp
|
|
#, fuzzy
|
|
msgid "Extents"
|
|
msgstr "Innehåll:"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Tweaks"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Bounces"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Bounce Indirect Energy"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Use Denoiser"
|
|
msgstr "Filter:"
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
|
|
msgid "Use HDR"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Use Color"
|
|
msgstr "Färg"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Default Texels Per Unit"
|
|
msgstr "Standard"
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/resources/texture.cpp
|
|
msgid "Atlas"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Generate"
|
|
msgstr "Allmänt"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Max Size"
|
|
msgstr "Storlek:"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Custom Sky"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Custom Sky Rotation Degrees"
|
|
msgstr "Roterar %s grader."
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/ray_cast.cpp
|
|
#, fuzzy
|
|
msgid "Custom Color"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Custom Energy"
|
|
msgstr "Flytta Buss-Effekt"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Min Light"
|
|
msgstr "Höger"
|
|
|
|
#: scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
|
|
#, fuzzy
|
|
msgid "Propagation"
|
|
msgstr "Animations-Node"
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
msgid "Image Path"
|
|
msgstr ""
|
|
|
|
#: scene/3d/baked_lightmap.cpp
|
|
#, fuzzy
|
|
msgid "Light Data"
|
|
msgstr "Höger"
|
|
|
|
#: scene/3d/bone_attachment.cpp scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Bone Name"
|
|
msgstr "Node Namn:"
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Keep Aspect"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp scene/3d/light.cpp scene/3d/reflection_probe.cpp
|
|
msgid "Cull Mask"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
#, fuzzy
|
|
msgid "Doppler Tracking"
|
|
msgstr "Egenskapsspår"
|
|
|
|
#: scene/3d/camera.cpp
|
|
#, fuzzy
|
|
msgid "Projection"
|
|
msgstr "Projekt"
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "FOV"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Frustum Offset"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
#, fuzzy
|
|
msgid "Near"
|
|
msgstr "Närmaste"
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Far"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp scene/3d/collision_polygon.cpp scene/3d/spring_arm.cpp
|
|
#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/shape.cpp scene/resources/style_box.cpp
|
|
#: scene/resources/texture.cpp servers/physics_2d_server.cpp
|
|
#: servers/physics_server.cpp
|
|
msgid "Margin"
|
|
msgstr ""
|
|
|
|
#: scene/3d/camera.cpp
|
|
msgid "Clip To"
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_object.cpp scene/3d/soft_body.cpp
|
|
msgid "Ray Pickable"
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_object.cpp
|
|
#, fuzzy
|
|
msgid "Capture On Drag"
|
|
msgstr "Fånga"
|
|
|
|
#: scene/3d/collision_object.cpp
|
|
msgid ""
|
|
"This node has no shape, so it can't collide or interact with other objects.\n"
|
|
"Consider adding a CollisionShape or CollisionPolygon as a child to define "
|
|
"its shape."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid ""
|
|
"CollisionPolygon only serves to provide a collision shape to a "
|
|
"CollisionObject derived node. Please only use it as a child of Area, "
|
|
"StaticBody, RigidBody, KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionPolygon tjänar bara till att ge en kollisionsform till en "
|
|
"CollisionObject-härledd nod. Använd endast det som ett barn till Area, "
|
|
"StaticBody, RigidBody, KinematicBody, etc. för att ge dem en form."
|
|
|
|
#: scene/3d/collision_polygon.cpp
|
|
msgid "An empty CollisionPolygon has no effect on collision."
|
|
msgstr "En tom CollisionPolygon har ingen effekt på kollision."
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"CollisionShape only serves to provide a collision shape to a CollisionObject "
|
|
"derived node. Please only use it as a child of Area, StaticBody, RigidBody, "
|
|
"KinematicBody, etc. to give them a shape."
|
|
msgstr ""
|
|
"CollisionShape tjänar bara till att ge en kollisionsform till en "
|
|
"CollisionObject-härledd nod. Använd endast det som ett barn till Area, "
|
|
"StaticBody, RigidBody, KinematicBody, etc. för att ge dem en form."
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"A shape must be provided for CollisionShape to function. Please create a "
|
|
"shape resource for it."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"Plane shapes don't work well and will be removed in future versions. Please "
|
|
"don't use them."
|
|
msgstr ""
|
|
|
|
#: scene/3d/collision_shape.cpp
|
|
msgid ""
|
|
"ConcavePolygonShape doesn't support RigidBody in another mode than static."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid "Nothing is visible because no mesh has been assigned."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp
|
|
msgid ""
|
|
"CPUParticles animation requires the usage of a SpatialMaterial whose "
|
|
"Billboard Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Box Extents"
|
|
msgstr "Innehåll:"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Ring Radius"
|
|
msgstr "Höger"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Ring Inner Radius"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Ring Height"
|
|
msgstr "Höger"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Ring Axis"
|
|
msgstr "Varningar"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Rotate Y"
|
|
msgstr "Ctrl: Rotera"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Disable Z"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
|
|
msgid "Flatness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp servers/visual_server.cpp
|
|
msgid "Portals"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
#, fuzzy
|
|
msgid "Portal Mode"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
msgid "Include In Bound"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
msgid "Allow Merging"
|
|
msgstr ""
|
|
|
|
#: scene/3d/cull_instance.cpp
|
|
#, fuzzy
|
|
msgid "Autoplace Priority"
|
|
msgstr "Redigera Filter"
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Plotting Meshes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Finishing Plot"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid ""
|
|
"GIProbes are not supported by the GLES2 video driver.\n"
|
|
"Use a BakedLightmap instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid ""
|
|
"The GIProbe Compress property has been deprecated due to known bugs and no "
|
|
"longer has any effect.\n"
|
|
"To remove this warning, disable the GIProbe's Compress property."
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
msgid "Subdiv"
|
|
msgstr ""
|
|
|
|
#: scene/3d/gi_probe.cpp
|
|
#, fuzzy
|
|
msgid "Dynamic Range"
|
|
msgstr "Bibliotek"
|
|
|
|
#: scene/3d/gi_probe.cpp scene/3d/light.cpp
|
|
msgid "Normal Bias"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Pixel Size"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Billboard"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
#, fuzzy
|
|
msgid "Shaded"
|
|
msgstr "Shader Ändringar:"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Double Sided"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
msgid "No Depth Test"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Fixed Size"
|
|
msgstr "Vy framifrån"
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
|
|
msgid "Alpha Cut"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/resources/material.cpp
|
|
msgid "Alpha Scissor Threshold"
|
|
msgstr ""
|
|
|
|
#: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Render Priority"
|
|
msgstr "Redigera Filter"
|
|
|
|
#: scene/3d/label_3d.cpp
|
|
#, fuzzy
|
|
msgid "Outline Render Priority"
|
|
msgstr "Redigera Filter"
|
|
|
|
#: scene/3d/label_3d.cpp
|
|
#, fuzzy
|
|
msgid "Outline Modulate"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/3d/label_3d.cpp scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/dynamic_font.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Font"
|
|
msgstr "Font"
|
|
|
|
#: scene/3d/label_3d.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Horizontal Alignment"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/3d/label_3d.cpp
|
|
#, fuzzy
|
|
msgid "Vertical Alignment"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/3d/label_3d.cpp scene/gui/dialogs.cpp scene/gui/label.cpp
|
|
#, fuzzy
|
|
msgid "Autowrap"
|
|
msgstr "Slå på/av Autoplay"
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Indirect Energy"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Negative"
|
|
msgstr "GDNative"
|
|
|
|
#: scene/3d/light.cpp scene/resources/material.cpp
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Specular"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Bake Mode"
|
|
msgstr "Bitmaskläge"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Contact"
|
|
msgstr "Välj Färg"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Reverse Cull Face"
|
|
msgstr "Återställ Buss-Volym"
|
|
|
|
#: scene/3d/light.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Directional Shadow"
|
|
msgstr "Riktningar"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Split 1"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Split 2"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Split 3"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Blend Splits"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Bias Split Scale"
|
|
msgstr "Nytt Skript"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Depth Range"
|
|
msgstr "Skala"
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Omni"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Detail"
|
|
msgstr "Ladda Standard"
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
msgid "Spot"
|
|
msgstr ""
|
|
|
|
#: scene/3d/light.cpp
|
|
#, fuzzy
|
|
msgid "Angle Attenuation"
|
|
msgstr "Animation"
|
|
|
|
#: scene/3d/mesh_instance.cpp
|
|
msgid "Software Skinning"
|
|
msgstr ""
|
|
|
|
#: scene/3d/mesh_instance.cpp
|
|
#, fuzzy
|
|
msgid "Transform Normals"
|
|
msgstr "Transformera uniform."
|
|
|
|
#: scene/3d/navigation.cpp scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Up Vector"
|
|
msgstr "Vektor"
|
|
|
|
#: scene/3d/navigation.cpp
|
|
#, fuzzy
|
|
msgid "Cell Height"
|
|
msgstr "Höger"
|
|
|
|
#: scene/3d/navigation_agent.cpp
|
|
msgid "Agent Height Offset"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_agent.cpp
|
|
msgid "Ignore Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_agent.cpp
|
|
msgid ""
|
|
"The NavigationAgent can be used only under a Spatial inheriting parent node."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh_instance.cpp
|
|
msgid ""
|
|
"NavigationMeshInstance must be a child or grandchild to a Navigation node. "
|
|
"It only provides navigation data."
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_mesh_instance.cpp scene/resources/mesh_library.cpp
|
|
msgid "NavMesh"
|
|
msgstr ""
|
|
|
|
#: scene/3d/navigation_obstacle.cpp
|
|
msgid ""
|
|
"The NavigationObstacle only serves to provide collision avoidance to a "
|
|
"Spatial inheriting parent object."
|
|
msgstr ""
|
|
|
|
#: scene/3d/occluder.cpp
|
|
msgid "No shape is set."
|
|
msgstr ""
|
|
|
|
#: scene/3d/occluder.cpp
|
|
msgid "Only uniform scales are supported."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"GPU-based particles are not supported by the GLES2 video driver.\n"
|
|
"Use the CPUParticles node instead. You can use the \"Convert to "
|
|
"CPUParticles\" toolbar option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"On macOS, Particles rendering is much slower than CPUParticles due to "
|
|
"transform feedback being implemented on the CPU instead of the GPU.\n"
|
|
"Consider using CPUParticles instead when targeting macOS.\n"
|
|
"You can use the \"Convert to CPUParticles\" toolbar option for this purpose."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Nothing is visible because meshes have not been assigned to draw passes."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid ""
|
|
"Particles animation requires the usage of a SpatialMaterial whose Billboard "
|
|
"Mode is set to \"Particle Billboard\"."
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
#, fuzzy
|
|
msgid "Visibility AABB"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid "Draw Passes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/particles.cpp
|
|
msgid "Passes"
|
|
msgstr ""
|
|
|
|
#: scene/3d/path.cpp
|
|
#, fuzzy
|
|
msgid "PathFollow only works when set as a child of a Path node."
|
|
msgstr ""
|
|
"PathFollow2D fungerar bara när den är satt som ett barn till en Path2D-Node."
|
|
|
|
#: scene/3d/path.cpp
|
|
msgid ""
|
|
"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its "
|
|
"parent Path's Curve resource."
|
|
msgstr ""
|
|
|
|
#: scene/3d/path.cpp
|
|
#, fuzzy
|
|
msgid "Rotation Mode"
|
|
msgstr "Raw-Läge"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid ""
|
|
"Size changes to RigidBody (in character or rigid modes) will be overridden "
|
|
"by the physics engine when running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Axis Lock"
|
|
msgstr "Axel"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear X"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Y"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Z"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Motion X"
|
|
msgstr "Åtgärd"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Motion Y"
|
|
msgstr "Åtgärd"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Motion Z"
|
|
msgstr "Åtgärd"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Joint Constraints"
|
|
msgstr "Begränsningar"
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "Impulse Clamp"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Swing Span"
|
|
msgstr "Sparar Scen"
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "Twist Span"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Relaxation"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Enabled"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Upper"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Lower"
|
|
msgstr "Max. Vinkel-fel:"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Bias"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Softness"
|
|
msgstr "Animation"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Relaxation"
|
|
msgstr "Animation"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Upper"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Lower"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Softness"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Restitution"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Damping"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Restitution"
|
|
msgstr "Animation"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Limit Damping"
|
|
msgstr "Animation"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Enabled"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Enabled"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Stiffness"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Damping"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Equilibrium Point"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Restitution"
|
|
msgstr "Beskrivning"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Linear Damping"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Restitution"
|
|
msgstr "Beskrivning"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Damping"
|
|
msgstr "Animation"
|
|
|
|
#: scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
|
|
msgid "ERP"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
#, fuzzy
|
|
msgid "Angular Spring Enabled"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Spring Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Spring Damping"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Angular Equilibrium Point"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_body.cpp
|
|
msgid "Body Offset"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A and Node B must be PhysicsBodies"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A must be a PhysicsBody"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node B must be a PhysicsBody"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Joint is not connected to any PhysicsBodies"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Node A and Node B must be different PhysicsBodies"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Solver"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Exclude Nodes"
|
|
msgstr "Ta bort Nod(er)"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Params"
|
|
msgstr "Parameter ändrad:"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Upper"
|
|
msgstr "Versaler"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Lower"
|
|
msgstr "Gemener"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Motor"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Target Velocity"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Max Impulse"
|
|
msgstr "Värde"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Upper Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Lower Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Restitution"
|
|
msgstr "Beskrivning"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Motion"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Ortho"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Upper Angle"
|
|
msgstr "Versaler"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Lower Angle"
|
|
msgstr "Gemener"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Angular Motion"
|
|
msgstr "Animation"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Angular Ortho"
|
|
msgstr "Max. Vinkel-fel:"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit X"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Motor X"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Force Limit"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring X"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Equilibrium Point"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Motor X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Spring X"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Y"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Motor Y"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Y"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Motor Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Spring Y"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Limit Z"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Motor Z"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
#, fuzzy
|
|
msgid "Linear Spring Z"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Limit Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Motor Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/physics_joint.cpp
|
|
msgid "Angular Spring Z"
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "The RoomManager should not be a child or grandchild of a Portal."
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "A Room should not be a child or grandchild of a Portal."
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "A RoomGroup should not be a child or grandchild of a Portal."
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
#, fuzzy
|
|
msgid "Portal Active"
|
|
msgstr "Gå Tillbaka"
|
|
|
|
#: scene/3d/portal.cpp scene/resources/occluder_shape_polygon.cpp
|
|
msgid "Two Way"
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
msgid "Linked Room"
|
|
msgstr ""
|
|
|
|
#: scene/3d/portal.cpp
|
|
#, fuzzy
|
|
msgid "Use Default Margin"
|
|
msgstr "Standard"
|
|
|
|
#: scene/3d/proximity_group.cpp
|
|
#, fuzzy
|
|
msgid "Group Name"
|
|
msgstr "Grupper"
|
|
|
|
#: scene/3d/proximity_group.cpp
|
|
msgid "Dispatch Mode"
|
|
msgstr ""
|
|
|
|
#: scene/3d/proximity_group.cpp
|
|
#, fuzzy
|
|
msgid "Grid Radius"
|
|
msgstr "Höger"
|
|
|
|
#: scene/3d/ray_cast.cpp
|
|
#, fuzzy
|
|
msgid "Debug Shape"
|
|
msgstr "Felsök"
|
|
|
|
#: scene/3d/ray_cast.cpp scene/resources/style_box.cpp
|
|
msgid "Thickness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/reflection_probe.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Update Mode"
|
|
msgstr "Uppdatera"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Origin Offset"
|
|
msgstr ""
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Box Projection"
|
|
msgstr "Projekt"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Enable Shadows"
|
|
msgstr "Aktivera"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Color"
|
|
msgstr "Välj Färg"
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
msgid "Ambient Energy"
|
|
msgstr ""
|
|
|
|
#: scene/3d/reflection_probe.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Contrib"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: scene/3d/remote_transform.cpp
|
|
#, fuzzy
|
|
msgid ""
|
|
"The \"Remote Path\" property must point to a valid Spatial or Spatial-"
|
|
"derived node to work."
|
|
msgstr ""
|
|
"Sökvägs-egenskapen måste peka på en giltigt Node2D Node för att fungera."
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "A Room cannot have another Room as a child or grandchild."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "The RoomManager should not be placed inside a Room."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "A RoomGroup should not be placed inside a Room."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid ""
|
|
"Room convex hull contains a large number of planes.\n"
|
|
"Consider simplifying the room bound in order to increase performance."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "Use Default Simplify"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp scene/3d/room_manager.cpp
|
|
msgid "Room Simplify"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room.cpp
|
|
msgid "Bound"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_group.cpp
|
|
#, fuzzy
|
|
msgid "Roomgroup Priority"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: scene/3d/room_group.cpp
|
|
msgid "The RoomManager should not be placed inside a RoomGroup."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "The RoomList has not been assigned."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "The RoomList node should be a Spatial (or derived from Spatial)."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Portal Depth Limit is set to Zero.\n"
|
|
"Only the Room that the Camera is in will render."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "There should only be one RoomManager in the SceneTree."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Main"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp scene/animation/animation_blend_tree.cpp
|
|
#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
|
|
#: scene/animation/animation_tree_player.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#, fuzzy
|
|
msgid "Active"
|
|
msgstr "Åtgärd"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Roomlist"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "PVS"
|
|
msgstr "FPS"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "PVS Mode"
|
|
msgstr "Spel Läge:"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "PVS Filename"
|
|
msgstr "Fil"
|
|
|
|
#: scene/3d/room_manager.cpp servers/visual_server.cpp
|
|
msgid "Gameplay"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Gameplay Monitor"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Use Secondary PVS"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Merge Meshes"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Show Margins"
|
|
msgstr "Visa i Filsystemet"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Debug Sprawl"
|
|
msgstr "Felsök"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Overlap Warning Threshold"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Preview Camera"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Portal Depth Limit"
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Default Portal Margin"
|
|
msgstr "Standard"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
#, fuzzy
|
|
msgid "Roaming Expansion Margin"
|
|
msgstr "Expandera alla"
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"RoomList path is invalid.\n"
|
|
"Please check the RoomList branch has been assigned in the RoomManager."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "RoomList contains no Rooms, aborting."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Misnamed nodes detected, check output log for details. Aborting."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid "Portal link room not found, check output log for details."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Portal autolink failed, check output log for details.\n"
|
|
"Check the portal is facing outwards from the source room."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Room overlap detected, cameras may work incorrectly in overlapping area.\n"
|
|
"Check output log for details."
|
|
msgstr ""
|
|
|
|
#: scene/3d/room_manager.cpp
|
|
msgid ""
|
|
"Error calculating room bounds.\n"
|
|
"Ensure all rooms contain geometry or manual bounds."
|
|
msgstr ""
|
|
|
|
#: scene/3d/skeleton.cpp scene/resources/skin.cpp
|
|
msgid "Pose"
|
|
msgstr ""
|
|
|
|
#: scene/3d/skeleton.cpp
|
|
#, fuzzy
|
|
msgid "Bound Children"
|
|
msgstr "Redigerbara Barn"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Pinned Points"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Attachments"
|
|
msgstr "Innehåll:"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Point Index"
|
|
msgstr "Automatisk Indentering"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Spatial Attachment Path"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Physics Enabled"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Parent Collision Ignore"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Simulation Precision"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
#, fuzzy
|
|
msgid "Total Mass"
|
|
msgstr "Totalt:"
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Linear Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Areaangular Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Volume Stiffness"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Pressure Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Damping Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Drag Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "Pose Matching Coefficient"
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid "This body will be ignored until you set a mesh."
|
|
msgstr ""
|
|
|
|
#: scene/3d/soft_body.cpp
|
|
msgid ""
|
|
"Size changes to SoftBody will be overridden by the physics engine when "
|
|
"running.\n"
|
|
"Change the size in children collision shapes instead."
|
|
msgstr ""
|
|
|
|
#: scene/3d/spatial.cpp
|
|
msgid "Matrix"
|
|
msgstr ""
|
|
|
|
#: scene/3d/spatial.cpp
|
|
msgid "Gizmo"
|
|
msgstr ""
|
|
|
|
#: scene/3d/spatial_velocity_tracker.cpp
|
|
#, fuzzy
|
|
msgid "Track Physics Step"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: scene/3d/spring_arm.cpp
|
|
msgid "Spring Length"
|
|
msgstr ""
|
|
|
|
#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
|
|
msgid "Opacity"
|
|
msgstr ""
|
|
|
|
#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Transparent"
|
|
msgstr "Översättningar"
|
|
|
|
#: scene/3d/sprite_3d.cpp
|
|
msgid ""
|
|
"A SpriteFrames resource must be created or set in the \"Frames\" property in "
|
|
"order for AnimatedSprite3D to display frames."
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid ""
|
|
"VehicleWheel serves to provide a wheel system to a VehicleBody. Please use "
|
|
"it as a child of a VehicleBody."
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Per-Wheel Motion"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Engine Force"
|
|
msgstr "Dokumentation Online"
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Brake"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Steering"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "VehicleBody Motion"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Use As Traction"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Use As Steering"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Wheel"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
msgid "Roll Influence"
|
|
msgstr ""
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Friction Slip"
|
|
msgstr "Funktioner"
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Suspension"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: scene/3d/vehicle_body.cpp
|
|
#, fuzzy
|
|
msgid "Max Force"
|
|
msgstr "Fel"
|
|
|
|
#: scene/3d/visibility_notifier.cpp
|
|
msgid "AABB"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Geometry"
|
|
msgstr "Försök igen"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Material Override"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Material Overlay"
|
|
msgstr "Materialförändringar:"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Cast Shadow"
|
|
msgstr "Skapa Node"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Extra Cull Margin"
|
|
msgstr "Extra Call Argument:"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Baked Light"
|
|
msgstr "Höger"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
#, fuzzy
|
|
msgid "Generate Lightmap"
|
|
msgstr "Genererar Lightmaps"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Lightmap Scale"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "LOD"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp scene/animation/skeleton_ik.cpp
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Min Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Min Hysteresis"
|
|
msgstr ""
|
|
|
|
#: scene/3d/visual_instance.cpp
|
|
msgid "Max Hysteresis"
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"WorldEnvironment requires its \"Environment\" property to contain an "
|
|
"Environment to have a visible effect."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"Only one WorldEnvironment is allowed per scene (or set of instanced scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/3d/world_environment.cpp
|
|
msgid ""
|
|
"This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set "
|
|
"this environment's Background Mode to Canvas (for 2D scenes)."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "On BlendTree node '%s', animation not found: '%s'"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Animation not found: '%s'"
|
|
msgstr "Animeringsverktyg"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Mix Mode"
|
|
msgstr "Mix-Node"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Fadein Time"
|
|
msgstr "Bildrutetid (sek)"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Fadeout Time"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Auto Restart"
|
|
msgstr "Starta om nu"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Autorestart"
|
|
msgstr "Starta om nu"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
msgid "Delay"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Random Delay"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Add Amount"
|
|
msgstr "Lägg Till Node"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Blend Amount"
|
|
msgstr "Instans"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Seek Position"
|
|
msgstr "Dockposition"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#, fuzzy
|
|
msgid "Input Count"
|
|
msgstr "Lägg till Ingångsport"
|
|
|
|
#: scene/animation/animation_blend_tree.cpp
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
msgid "Xfade Time"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Switch Mode"
|
|
msgstr "Växla"
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Auto Advance"
|
|
msgstr "Avancerad"
|
|
|
|
#: scene/animation/animation_node_state_machine.cpp
|
|
#, fuzzy
|
|
msgid "Advance Condition"
|
|
msgstr "Alternativ"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Anim Apply Reset"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Current Animation"
|
|
msgstr "Animation"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Assigned Animation"
|
|
msgstr "Lägg till Animation"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Reset On Save"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Current Animation Length"
|
|
msgstr "Ändra Animationslängd"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Current Animation Position"
|
|
msgstr "Lägg till Animation"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Playback Options"
|
|
msgstr "Beskrivning:"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
#, fuzzy
|
|
msgid "Default Blend Time"
|
|
msgstr "Standard"
|
|
|
|
#: scene/animation/animation_player.cpp
|
|
msgid "Method Call Mode"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "In node '%s', invalid animation: '%s'."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Invalid animation: '%s'."
|
|
msgstr "Ogiltig animation: '%s'."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Nothing connected to input '%s' of node '%s'."
|
|
msgstr "Inget anslutet till inmatning '%s' av nod '%s'."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "No root AnimationNode for the graph is set."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Path to an AnimationPlayer node containing animations is not set."
|
|
msgstr "Välj en AnimationPlayer från Scenträdet för att redigera animationer."
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "The AnimationPlayer root node is not a valid node."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Tree Root"
|
|
msgstr "Skapa Rot Nod:"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Anim Player"
|
|
msgstr "Klistra in Animation"
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
msgid "Root Motion"
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree.cpp
|
|
#, fuzzy
|
|
msgid "Track"
|
|
msgstr "Lägg till spår"
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
msgid "This node has been deprecated. Use AnimationTree instead."
|
|
msgstr ""
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
#, fuzzy
|
|
msgid "Playback"
|
|
msgstr "Spela"
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
#, fuzzy
|
|
msgid "Master Player"
|
|
msgstr "Klistra in Params"
|
|
|
|
#: scene/animation/animation_tree_player.cpp
|
|
#, fuzzy
|
|
msgid "Base Path"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: scene/animation/root_motion_view.cpp
|
|
#, fuzzy
|
|
msgid "Animation Path"
|
|
msgstr "Animation"
|
|
|
|
#: scene/animation/root_motion_view.cpp
|
|
#, fuzzy
|
|
msgid "Zero Y"
|
|
msgstr "Noll"
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Root Bone"
|
|
msgstr "Byt namn"
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Tip Bone"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Interpolation"
|
|
msgstr "Interpolationsläge"
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Override Tip Basis"
|
|
msgstr "Åsidosätt Alla"
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Use Magnet"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
msgid "Magnet"
|
|
msgstr ""
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Target Node"
|
|
msgstr "Byt Förälder-Node"
|
|
|
|
#: scene/animation/skeleton_ik.cpp
|
|
#, fuzzy
|
|
msgid "Max Iterations"
|
|
msgstr "Byt namn på funktion"
|
|
|
|
#: scene/animation/tween.cpp
|
|
msgid "Playback Process Mode"
|
|
msgstr ""
|
|
|
|
#: scene/animation/tween.cpp
|
|
#, fuzzy
|
|
msgid "Playback Speed"
|
|
msgstr "Spela Scen"
|
|
|
|
#: scene/audio/audio_stream_player.cpp
|
|
msgid "Mix Target"
|
|
msgstr ""
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/range.cpp
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
#, fuzzy
|
|
msgid "Ratio"
|
|
msgstr "Behåll Förhållande"
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/texture_button.cpp
|
|
#: scene/gui/texture_rect.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/gui/aspect_ratio_container.cpp scene/gui/box_container.cpp
|
|
msgid "Alignment"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Shortcut In Tooltip"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp
|
|
#, fuzzy
|
|
msgid "Action Mode"
|
|
msgstr "Icon Läge"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Enabled Focus Mode"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp
|
|
msgid "Keep Pressed Outside"
|
|
msgstr ""
|
|
|
|
#: scene/gui/base_button.cpp scene/gui/shortcut.cpp
|
|
#, fuzzy
|
|
msgid "Shortcut"
|
|
msgstr "Genvägar"
|
|
|
|
#: scene/gui/base_button.cpp
|
|
#, fuzzy
|
|
msgid "Group"
|
|
msgstr "Grupper"
|
|
|
|
#: scene/gui/button.cpp scene/gui/label.cpp
|
|
#, fuzzy
|
|
msgid "Clip Text"
|
|
msgstr "Kopiera Sökvägen"
|
|
|
|
#: scene/gui/button.cpp scene/gui/label.cpp scene/gui/line_edit.cpp
|
|
#: scene/gui/spin_box.cpp
|
|
msgid "Align"
|
|
msgstr ""
|
|
|
|
#: scene/gui/button.cpp
|
|
msgid "Icon Align"
|
|
msgstr ""
|
|
|
|
#: scene/gui/button.cpp
|
|
#, fuzzy
|
|
msgid "Expand Icon"
|
|
msgstr "Expandera alla"
|
|
|
|
#: scene/gui/center_container.cpp
|
|
#, fuzzy
|
|
msgid "Use Top Left"
|
|
msgstr "Vänster"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid ""
|
|
"Color: #%s\n"
|
|
"LMB: Apply color\n"
|
|
"RMB: Remove preset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Edit Alpha"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "HSV Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Raw Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Deferred Mode"
|
|
msgstr "Uppskjuten"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Presets Enabled"
|
|
msgstr "Aktivera"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
#, fuzzy
|
|
msgid "Presets Visible"
|
|
msgstr "Växla Dolda Filer"
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Pick a color from the editor window."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "HSV"
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Switch between hexadecimal and code values."
|
|
msgstr ""
|
|
|
|
#: scene/gui/color_picker.cpp
|
|
msgid "Add current color as a preset."
|
|
msgstr "Lägg till nuvarande färg som en förinställning."
|
|
|
|
#: scene/gui/container.cpp
|
|
msgid ""
|
|
"Container by itself serves no purpose unless a script configures its "
|
|
"children placement behavior.\n"
|
|
"If you don't intend to add a script, use a plain Control node instead."
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Theme Overrides"
|
|
msgstr "Tema Egenskaper"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid ""
|
|
"The Hint Tooltip won't be displayed as the control's Mouse Filter is set to "
|
|
"\"Ignore\". To solve this, set the Mouse Filter to \"Stop\" or \"Pass\"."
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Anchor"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Grow Direction"
|
|
msgstr "Riktningar"
|
|
|
|
#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Min Size"
|
|
msgstr "Storlek:"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Pivot Offset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Clip Content"
|
|
msgstr "Konstant"
|
|
|
|
#: scene/gui/control.cpp scene/resources/visual_shader_nodes.cpp
|
|
msgid "Hint"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Tooltip"
|
|
msgstr "Verktyg"
|
|
|
|
#: scene/gui/control.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Focus"
|
|
msgstr "Fokusera på Sökväg"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Neighbour Left"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Neighbour Top"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Neighbour Right"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Neighbour Bottom"
|
|
msgstr "Botten"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Next"
|
|
msgstr "Nästa"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Previous"
|
|
msgstr "Föregående"
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Mouse"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Default Cursor Shape"
|
|
msgstr "Ladda standard Buss-Layouten."
|
|
|
|
#: scene/gui/control.cpp
|
|
msgid "Pass On Modal Close Click"
|
|
msgstr ""
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Size Flags"
|
|
msgstr "Storlek: "
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Ratio"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/gui/control.cpp
|
|
#, fuzzy
|
|
msgid "Theme Type Variation"
|
|
msgstr "Tema Egenskaper"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Window Title"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Dialog"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Hide On OK"
|
|
msgstr ""
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Alert!"
|
|
msgstr "Varning!"
|
|
|
|
#: scene/gui/dialogs.cpp
|
|
msgid "Please Confirm..."
|
|
msgstr "Vänligen Bekräfta..."
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
#, fuzzy
|
|
msgid "Mode Overrides Title"
|
|
msgstr "Skriv över"
|
|
|
|
#: scene/gui/file_dialog.cpp
|
|
msgid "Must use a valid extension."
|
|
msgstr "Måste använda en giltigt filändelse."
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Right Disconnects"
|
|
msgstr "Koppla från"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Scroll Offset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Snap Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Min"
|
|
msgstr "Zooma In"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Max"
|
|
msgstr "Zooma In"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
#, fuzzy
|
|
msgid "Zoom Step"
|
|
msgstr "Zooma Ut"
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Show Zoom Label"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp scene/gui/text_edit.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Minimap"
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_edit.cpp
|
|
msgid "Enable grid minimap."
|
|
msgstr ""
|
|
|
|
#: scene/gui/graph_node.cpp
|
|
#, fuzzy
|
|
msgid "Show Close"
|
|
msgstr "Stäng"
|
|
|
|
#: scene/gui/graph_node.cpp scene/gui/option_button.cpp
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selected"
|
|
msgstr "Välj"
|
|
|
|
#: scene/gui/graph_node.cpp scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Comment"
|
|
msgstr "Community"
|
|
|
|
#: scene/gui/graph_node.cpp
|
|
msgid "Overlay"
|
|
msgstr ""
|
|
|
|
#: scene/gui/grid_container.cpp scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Columns"
|
|
msgstr "Volym"
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/text_edit.cpp
|
|
#: scene/gui/tree.cpp scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Timers"
|
|
msgstr "Tid"
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp
|
|
msgid "Incremental Search Max Interval Msec"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Allow Reselect"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: scene/gui/item_list.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Allow RMB Select"
|
|
msgstr "Alla urval"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Max Text Lines"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
#, fuzzy
|
|
msgid "Auto Height"
|
|
msgstr "Höger"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Max Columns"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Same Column Width"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
msgid "Fixed Column Width"
|
|
msgstr ""
|
|
|
|
#: scene/gui/item_list.cpp
|
|
#, fuzzy
|
|
msgid "Icon Scale"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: scene/gui/item_list.cpp
|
|
#, fuzzy
|
|
msgid "Fixed Icon Size"
|
|
msgstr "Vy framifrån"
|
|
|
|
#: scene/gui/label.cpp
|
|
#, fuzzy
|
|
msgid "V Align"
|
|
msgstr "Tilldela"
|
|
|
|
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Visible Characters"
|
|
msgstr "Giltiga tecken:"
|
|
|
|
#: scene/gui/label.cpp scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Percent Visible"
|
|
msgstr "Växla Dolda Filer"
|
|
|
|
#: scene/gui/label.cpp
|
|
msgid "Lines Skipped"
|
|
msgstr ""
|
|
|
|
#: scene/gui/label.cpp
|
|
msgid "Max Lines Visible"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Max Length"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Secret"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Secret Character"
|
|
msgstr "Giltiga tecken:"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Expand To Text Length"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Context Menu Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Virtual Keyboard Enabled"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Clear Button Enabled"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Shortcut Keys Enabled"
|
|
msgstr "Genvägar"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Middle Mouse Paste Enabled"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Selecting Enabled"
|
|
msgstr "Endast Urval"
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/rich_text_label.cpp
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Deselect On Focus Loss Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
#, fuzzy
|
|
msgid "Right Icon"
|
|
msgstr "Vy från höger"
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Placeholder"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp
|
|
msgid "Alpha"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Caret"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
msgid "Blink"
|
|
msgstr ""
|
|
|
|
#: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Blink Speed"
|
|
msgstr "Spela Scen"
|
|
|
|
#: scene/gui/link_button.cpp
|
|
msgid "Underline"
|
|
msgstr ""
|
|
|
|
#: scene/gui/menu_button.cpp
|
|
#, fuzzy
|
|
msgid "Switch On Hover"
|
|
msgstr "Växla"
|
|
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
|
|
msgid "Draw Center"
|
|
msgstr ""
|
|
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Region Rect"
|
|
msgstr "Raw-Läge"
|
|
|
|
#: scene/gui/nine_patch_rect.cpp
|
|
msgid "Patch Margin"
|
|
msgstr ""
|
|
|
|
#: scene/gui/nine_patch_rect.cpp scene/resources/style_box.cpp
|
|
msgid "Axis Stretch"
|
|
msgstr ""
|
|
|
|
#: scene/gui/nine_patch_rect.cpp
|
|
msgid ""
|
|
"The Tile and Tile Fit options for Axis Stretch properties are only effective "
|
|
"when using the GLES3 rendering backend.\n"
|
|
"The GLES2 backend is currently in use, so these modes will act like Stretch "
|
|
"instead."
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup.cpp
|
|
msgid "Popup"
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup.cpp
|
|
#, fuzzy
|
|
msgid "Exclusive"
|
|
msgstr "Inkluderande"
|
|
|
|
#: scene/gui/popup.cpp
|
|
msgid ""
|
|
"Popups will hide by default unless you call popup() or any of the popup*() "
|
|
"functions. Making them visible for editing is fine, but they will hide upon "
|
|
"running."
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Hide On Item Selection"
|
|
msgstr "Radera Markering"
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Hide On Checkable Item Selection"
|
|
msgstr "Radera Markering"
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Hide On State Item Selection"
|
|
msgstr "Radera Markering"
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
msgid "Submenu Popup Delay"
|
|
msgstr ""
|
|
|
|
#: scene/gui/popup_menu.cpp
|
|
#, fuzzy
|
|
msgid "Allow Search"
|
|
msgstr "Sök"
|
|
|
|
#: scene/gui/progress_bar.cpp
|
|
#, fuzzy
|
|
msgid "Percent"
|
|
msgstr "Senaste:"
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
|
|
msgstr ""
|
|
|
|
#: scene/gui/range.cpp scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Min Value"
|
|
msgstr "Värde"
|
|
|
|
#: scene/gui/range.cpp scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Max Value"
|
|
msgstr "Värde"
|
|
|
|
#: scene/gui/range.cpp
|
|
#, fuzzy
|
|
msgid "Page"
|
|
msgstr "Sida: "
|
|
|
|
#: scene/gui/range.cpp
|
|
#, fuzzy
|
|
msgid "Exp Edit"
|
|
msgstr "Redigera"
|
|
|
|
#: scene/gui/range.cpp
|
|
#, fuzzy
|
|
msgid "Rounded"
|
|
msgstr "Grupper"
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Allow Greater"
|
|
msgstr ""
|
|
|
|
#: scene/gui/range.cpp
|
|
msgid "Allow Lesser"
|
|
msgstr ""
|
|
|
|
#: scene/gui/reference_rect.cpp
|
|
#, fuzzy
|
|
msgid "Border Color"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: scene/gui/reference_rect.cpp scene/resources/style_box.cpp
|
|
msgid "Border Width"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Relative Index"
|
|
msgstr "Automatisk Indentering"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Absolute Index"
|
|
msgstr "Automatisk Indentering"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Elapsed Time"
|
|
msgstr "Bildrutetid (sek)"
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
msgid "Env"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_effect.cpp
|
|
#, fuzzy
|
|
msgid "Character"
|
|
msgstr "Giltiga tecken:"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "BBCode"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Meta Underlined"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Tab Size"
|
|
msgstr "Storlek:"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Fit Content Height"
|
|
msgstr "Höger"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Scroll Active"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
msgid "Scroll Following"
|
|
msgstr ""
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Selection Enabled"
|
|
msgstr "Endast Urval"
|
|
|
|
#: scene/gui/rich_text_label.cpp scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Override Selected Font Color"
|
|
msgstr "Nuvarande Profil:"
|
|
|
|
#: scene/gui/rich_text_label.cpp
|
|
#, fuzzy
|
|
msgid "Custom Effects"
|
|
msgstr "Flytta Buss-Effekt"
|
|
|
|
#: scene/gui/scroll_bar.cpp
|
|
#, fuzzy
|
|
msgid "Custom Step"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid ""
|
|
"ScrollContainer is intended to work with a single child control.\n"
|
|
"Use a container as child (VBox, HBox, etc.), or a Control and set the custom "
|
|
"minimum size manually."
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid "Follow Focus"
|
|
msgstr ""
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
#, fuzzy
|
|
msgid "Horizontal Enabled"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
#, fuzzy
|
|
msgid "Vertical Enabled"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/gui/scroll_container.cpp
|
|
msgid "Default Scroll Deadzone"
|
|
msgstr ""
|
|
|
|
#: scene/gui/slider.cpp
|
|
msgid "Scrollable"
|
|
msgstr ""
|
|
|
|
#: scene/gui/slider.cpp
|
|
#, fuzzy
|
|
msgid "Tick Count"
|
|
msgstr "Välj Färg"
|
|
|
|
#: scene/gui/slider.cpp
|
|
#, fuzzy
|
|
msgid "Ticks On Borders"
|
|
msgstr "Byter namn på mappen:"
|
|
|
|
#: scene/gui/spin_box.cpp
|
|
msgid "Prefix"
|
|
msgstr ""
|
|
|
|
#: scene/gui/spin_box.cpp
|
|
msgid "Suffix"
|
|
msgstr ""
|
|
|
|
#: scene/gui/split_container.cpp
|
|
#, fuzzy
|
|
msgid "Split Offset"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/gui/split_container.cpp scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Collapsed"
|
|
msgstr "Stäng Alla"
|
|
|
|
#: scene/gui/split_container.cpp
|
|
#, fuzzy
|
|
msgid "Dragger Visibility"
|
|
msgstr "Växla Dolda Filer"
|
|
|
|
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
|
|
msgid "Tab Align"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
|
|
#, fuzzy
|
|
msgid "Current Tab"
|
|
msgstr "Nuvarande:"
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
#, fuzzy
|
|
msgid "Tabs Visible"
|
|
msgstr "Växla Dolda Filer"
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
msgid "All Tabs In Front"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tab_container.cpp scene/gui/tabs.cpp
|
|
#, fuzzy
|
|
msgid "Drag To Rearrange Enabled"
|
|
msgstr "Dra och släpp för att ändra ordning."
|
|
|
|
#: scene/gui/tab_container.cpp
|
|
msgid "Use Hidden Tabs For Min Size"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tabs.cpp
|
|
msgid "Tab Close Display Policy"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tabs.cpp
|
|
msgid "Scrolling Enabled"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Readonly"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Bookmark Gutter"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Breakpoint Gutter"
|
|
msgstr "Radera punkter"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Fold Gutter"
|
|
msgstr "Mapp:"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Hiding Enabled"
|
|
msgstr "Aktivera"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Wrap Enabled"
|
|
msgstr "Aktivera"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Scroll Vertical"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Horizontal"
|
|
msgstr "Skapa Node"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Draw"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
#, fuzzy
|
|
msgid "Block Mode"
|
|
msgstr "Välj Node"
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Moving By Right Click"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Text Edit Idle Detect (sec)"
|
|
msgstr ""
|
|
|
|
#: scene/gui/text_edit.cpp
|
|
msgid "Text Edit Undo Stack Max Size"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_button.cpp scene/resources/default_theme/default_theme.cpp
|
|
msgid "Hover"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_button.cpp
|
|
#, fuzzy
|
|
msgid "Focused"
|
|
msgstr "Fokusera på Sökväg"
|
|
|
|
#: scene/gui/texture_button.cpp
|
|
#, fuzzy
|
|
msgid "Click Mask"
|
|
msgstr "Animations-Node"
|
|
|
|
#: scene/gui/texture_button.cpp scene/gui/texture_rect.cpp
|
|
#: scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Expand"
|
|
msgstr "Expandera alla"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Under"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Over"
|
|
msgstr "Skriv över"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Progress"
|
|
msgstr "Tema Egenskaper"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Progress Offset"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Fill Mode"
|
|
msgstr "Spel Läge:"
|
|
|
|
#: scene/gui/texture_progress.cpp scene/resources/material.cpp
|
|
msgid "Tint"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Radial Fill"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
msgid "Initial Angle"
|
|
msgstr ""
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Fill Degrees"
|
|
msgstr "Roterar %s grader."
|
|
|
|
#: scene/gui/texture_progress.cpp scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Center Offset"
|
|
msgstr "Skapa Node"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Nine Patch Stretch"
|
|
msgstr "Interpolationsläge"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Margin Left"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Margin Top"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Margin Right"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/gui/texture_progress.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Margin Bottom"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Custom Minimum Height"
|
|
msgstr ""
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "(Other)"
|
|
msgstr "(Annat)"
|
|
|
|
#: scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Column Titles Visible"
|
|
msgstr "Växla Dolda Filer"
|
|
|
|
#: scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Hide Folding"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/gui/tree.cpp
|
|
#, fuzzy
|
|
msgid "Hide Root"
|
|
msgstr "Skapa Rot Nod:"
|
|
|
|
#: scene/gui/tree.cpp
|
|
msgid "Drop Mode Flags"
|
|
msgstr ""
|
|
|
|
#: scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Audio Track"
|
|
msgstr "Lägg till spår"
|
|
|
|
#: scene/gui/video_player.cpp scene/main/scene_tree.cpp scene/main/timer.cpp
|
|
msgid "Paused"
|
|
msgstr ""
|
|
|
|
#: scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Buffering Msec"
|
|
msgstr "Vy bakifrån"
|
|
|
|
#: scene/gui/video_player.cpp
|
|
#, fuzzy
|
|
msgid "Stream Position"
|
|
msgstr "Dockposition"
|
|
|
|
#: scene/gui/viewport_container.cpp
|
|
#, fuzzy
|
|
msgid "Stretch Shrink"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/main/canvas_layer.cpp
|
|
msgid "Follow Viewport"
|
|
msgstr ""
|
|
|
|
#: scene/main/http_request.cpp
|
|
#, fuzzy
|
|
msgid "Download File"
|
|
msgstr "Ladda ner"
|
|
|
|
#: scene/main/http_request.cpp
|
|
#, fuzzy
|
|
msgid "Download Chunk Size"
|
|
msgstr "Laddar ner"
|
|
|
|
#: scene/main/http_request.cpp
|
|
msgid "Body Size Limit"
|
|
msgstr ""
|
|
|
|
#: scene/main/http_request.cpp
|
|
msgid "Max Redirects"
|
|
msgstr ""
|
|
|
|
#: scene/main/http_request.cpp
|
|
#, fuzzy
|
|
msgid "Timeout"
|
|
msgstr "Tidsgräns."
|
|
|
|
#: scene/main/node.cpp
|
|
msgid ""
|
|
"Setting node name '%s' to be unique within scene for '%s', but it's already "
|
|
"claimed by '%s'. This node is no longer set unique."
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Name Num Separator"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
msgid "Name Casing"
|
|
msgstr ""
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Editor Description"
|
|
msgstr "Beskrivning"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Pause Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Physics Interpolation Mode"
|
|
msgstr "Interpolationsläge"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Display Folded"
|
|
msgstr "Ersätt Alla"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Filename"
|
|
msgstr "Byt namn"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Owner"
|
|
msgstr "Ägare av:"
|
|
|
|
#: scene/main/node.cpp scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Multiplayer"
|
|
msgstr "Sätt Flera:"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Custom Multiplayer"
|
|
msgstr "Sätt Flera:"
|
|
|
|
#: scene/main/node.cpp
|
|
#, fuzzy
|
|
msgid "Process Priority"
|
|
msgstr "Redigera Filter"
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/timer.cpp
|
|
#, fuzzy
|
|
msgid "Time Left"
|
|
msgstr "Vänster"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Debug Collisions Hint"
|
|
msgstr "Animations-Node"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Debug Navigation Hint"
|
|
msgstr "Animations-Node"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Use Font Oversampling"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Edited Scene Root"
|
|
msgstr "Ny Scenrot"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Root"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Multiplayer Poll"
|
|
msgstr "Sätt Flera:"
|
|
|
|
#: scene/main/scene_tree.cpp scene/resources/mesh_library.cpp
|
|
#: scene/resources/shape_2d.cpp
|
|
msgid "Shapes"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Shape Color"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Contact Color"
|
|
msgstr "Välj Färg"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Geometry Color"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Disabled Geometry Color"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Max Contacts Displayed"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
|
|
msgid "Draw 2D Outlines"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Reflections"
|
|
msgstr "Riktningar"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Atlas Size"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Atlas Subdiv"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "MSAA"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Use FXAA"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Use Debanding"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "HDR"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp scene/main/viewport.cpp
|
|
msgid "Use 32 BPC Depth"
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
#, fuzzy
|
|
msgid "Default Environment"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid ""
|
|
"Default Environment as specified in Project Settings (Rendering -> "
|
|
"Environment -> Default Environment) could not be loaded."
|
|
msgstr ""
|
|
|
|
#: scene/main/scene_tree.cpp
|
|
msgid "Enable Object Picking"
|
|
msgstr ""
|
|
|
|
#: scene/main/timer.cpp
|
|
msgid ""
|
|
"Very low timer wait times (< 0.05 seconds) may behave in significantly "
|
|
"different ways depending on the rendered or physics frame rate.\n"
|
|
"Consider using a script's process loop instead of relying on a Timer for "
|
|
"very low wait times."
|
|
msgstr ""
|
|
|
|
#: scene/main/timer.cpp
|
|
#, fuzzy
|
|
msgid "Autostart"
|
|
msgstr "Starta om nu"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Viewport Path"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"This viewport is not set as render target. If you intend for it to display "
|
|
"its contents directly to the screen, make it a child of a Control so it can "
|
|
"obtain a size. Otherwise, make it a RenderTarget and assign its internal "
|
|
"texture to some node for display."
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid ""
|
|
"The Viewport size must be greater than or equal to 2 pixels on both "
|
|
"dimensions to render anything."
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "ARVR"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Size Override Stretch"
|
|
msgstr "Skriv över"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Own World"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp scene/resources/world_2d.cpp
|
|
msgid "World"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "World 2D"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Transparent BG"
|
|
msgstr "Översättningar"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Handle Input Locally"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "FXAA"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Debanding"
|
|
msgstr "Laddar ner"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Disable 3D"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Keep 3D Linear"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Render Direct To Screen"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Debug Draw"
|
|
msgstr "Felsök"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Render Target"
|
|
msgstr "Renderare:"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "V Flip"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Clear Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Enable 2D"
|
|
msgstr "Aktivera"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Enable 3D"
|
|
msgstr "Aktivera"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Object Picking"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Disable Input"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/main/viewport.cpp servers/visual_server.cpp
|
|
msgid "Shadow Atlas"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 0"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 1"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 2"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Quad 3"
|
|
msgstr ""
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Canvas Transform"
|
|
msgstr "Transformera"
|
|
|
|
#: scene/main/viewport.cpp
|
|
#, fuzzy
|
|
msgid "Global Canvas Transform"
|
|
msgstr "Transformera"
|
|
|
|
#: scene/main/viewport.cpp
|
|
msgid "Tooltip Delay (sec)"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Swap OK Cancel"
|
|
msgstr "Avbryt"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Layer Names"
|
|
msgstr "Namn"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "2D Render"
|
|
msgstr "Renderare:"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "3D Render"
|
|
msgstr "Renderare:"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "2D Physics"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "3D Physics"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
msgid "Use hiDPI"
|
|
msgstr ""
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Custom"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/register_scene_types.cpp
|
|
#, fuzzy
|
|
msgid "Custom Font"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Mix Rate"
|
|
msgstr "Mix-Node"
|
|
|
|
#: scene/resources/audio_stream_sample.cpp
|
|
msgid "Stereo"
|
|
msgstr ""
|
|
|
|
#: scene/resources/concave_polygon_shape_2d.cpp
|
|
msgid "Segments"
|
|
msgstr ""
|
|
|
|
#: scene/resources/curve.cpp
|
|
#, fuzzy
|
|
msgid "Bake Resolution"
|
|
msgstr "Byt namn på funktion"
|
|
|
|
#: scene/resources/curve.cpp
|
|
msgid "Bake Interval"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Panel"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color"
|
|
msgstr "Välj Färg"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Pressed"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Hover"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Focus"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Disabled"
|
|
msgstr "Redigera Variabel"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "H Separation"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Underline Spacing"
|
|
msgstr "Animationslooping"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Arrow"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Arrow Margin"
|
|
msgstr "Visa i Filsystemet"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Hover Pressed"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Checked Disabled"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Unchecked"
|
|
msgstr "Välj"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Unchecked Disabled"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Radio Checked"
|
|
msgstr "Välj"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Radio Checked Disabled"
|
|
msgstr "Redigera Variabel"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Radio Unchecked"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Radio Unchecked Disabled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Hover Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Check V Adjust"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "On Disabled"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Off"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Off Disabled"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Shadow"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Outline Modulate"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Offset X"
|
|
msgstr "Ladda Standard"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shadow Offset Y"
|
|
msgstr "Ladda Standard"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Shadow As Outline"
|
|
msgstr "Föregående flik"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Selected"
|
|
msgstr "Ansluten"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Uneditable"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Cursor Color"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Clear Button Color"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Clear Button Color Pressed"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Minimum Spaces"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "BG"
|
|
msgstr "B"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "FG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Tab"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#: scene/resources/dynamic_font.cpp scene/resources/world.cpp
|
|
#: scene/resources/world_2d.cpp
|
|
msgid "Space"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Folded"
|
|
msgstr "Mapp:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Fold"
|
|
msgstr "Mapp:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Readonly"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Lines"
|
|
msgstr "Ta bort Urval"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Max Width"
|
|
msgstr "Ta bort Urval"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Completion Scroll Width"
|
|
msgstr "Importera Scen"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Scroll Focus"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grabber Highlight"
|
|
msgstr "Direkt ljus"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grabber Pressed"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Increment"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Increment Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Increment Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Decrement"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Decrement Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Decrement Pressed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Slider"
|
|
msgstr "Animations-Node"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber Area"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Grabber Area Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grabber Disabled"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Tick"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Updown"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Scaleborder Size"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Font"
|
|
msgstr "Lägg Till Node"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Color"
|
|
msgstr "Nästa Skript"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Height"
|
|
msgstr "Höger"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close Highlight"
|
|
msgstr "Direkt ljus"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close H Offset"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close V Offset"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Parent Folder"
|
|
msgstr "Skapa Mapp"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Toggle Hidden"
|
|
msgstr "Växla Dolda Filer"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Panel Disabled"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Labeled Separator Left"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Labeled Separator Right"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Separator"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color Accel"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Font Color Separator"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "V Separation"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selected Frame"
|
|
msgstr "Välj en Node"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Frame"
|
|
msgstr "Standard"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Focus"
|
|
msgstr "Standard"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Comment Focus"
|
|
msgstr "Community"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Breakpoint"
|
|
msgstr "Radera punkter"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Resizer"
|
|
msgstr "Ändra storlek på Array"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close Color"
|
|
msgstr "Färg"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Resizer Color"
|
|
msgstr "Färg"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Offset"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Close Offset"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Port Offset"
|
|
msgstr "Icon Läge"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "BG Focus"
|
|
msgstr "Fokusera på Sökväg"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selected Focus"
|
|
msgstr "Välj"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Cursor Unfocused"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Button Pressed"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Normal"
|
|
msgstr "Musknapp"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Pressed"
|
|
msgstr "Musknapp"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Hover"
|
|
msgstr "Musknapp"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button Pressed"
|
|
msgstr "Buss-alternativ"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Custom Button Hover"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Select Arrow"
|
|
msgstr "Välj Alla"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Arrow Collapsed"
|
|
msgstr "Stäng Alla"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Font"
|
|
msgstr "Musknapp"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Title Button Color"
|
|
msgstr "Endast Urval"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Guide Color"
|
|
msgstr "Välj Färg"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Drop Position Color"
|
|
msgstr "Dockposition"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Relationship Line Color"
|
|
msgstr "Nuvarande Scen"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Custom Button Font Highlight"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Item Margin"
|
|
msgstr "Innehåll:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Button Margin"
|
|
msgstr "Knapp"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Draw Relationship Lines"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Draw Guides"
|
|
msgstr "Rensa"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Border"
|
|
msgstr "Byter namn på mappen:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Scroll Speed"
|
|
msgstr "Spela Scen"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Icon Margin"
|
|
msgstr "Innehåll:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Line Separation"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Tab FG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Tab BG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Tab Disabled"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Menu"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Menu Highlight"
|
|
msgstr "Direkt ljus"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color FG"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Font Color BG"
|
|
msgstr "Byt namn på Node"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Side Margin"
|
|
msgstr "Visa i Filsystemet"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Top Margin"
|
|
msgstr "Visa i Filsystemet"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Label V Align FG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Label V Align BG"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Large"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Folder"
|
|
msgstr "Mapp:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Folder Icon Modulate"
|
|
msgstr "Icon Läge"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "File Icon Modulate"
|
|
msgstr "Icon Läge"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Files Disabled"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "SV Width"
|
|
msgstr "Vy från vänster"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "SV Height"
|
|
msgstr "Höger"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "H Width"
|
|
msgstr "Vy från vänster"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Label Width"
|
|
msgstr "Vy från vänster"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Screen Picker"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Add Preset"
|
|
msgstr "Ladda Resurs"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Color Hue"
|
|
msgstr "Redigera Tema"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Color Sample"
|
|
msgstr "Färg"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Preset BG"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Overbright Indicator"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Preset FG"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Preset BG Icon"
|
|
msgstr "Återställ Zoom"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Normal Font"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Bold Font"
|
|
msgstr "Lägg Till Node"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Italics Font"
|
|
msgstr "Aktivera funktioner:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Bold Italics Font"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Mono Font"
|
|
msgstr "Aktivera funktioner:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Table H Separation"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Table V Separation"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Left"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Top"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Right"
|
|
msgstr "Höger"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Margin Bottom"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Autohide"
|
|
msgstr "Automatisk Indentering"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Minus"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "More"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grid Minor"
|
|
msgstr "Välj Färg"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Grid Major"
|
|
msgstr "Välj Färg"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selection Fill"
|
|
msgstr "Endast Urval"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Selection Stroke"
|
|
msgstr "Endast Urval"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Activity"
|
|
msgstr "Åtgärd"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Bezier Len Pos"
|
|
msgstr "Flytta Bezierpunkt"
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Bezier Len Neg"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
msgid "Port Grab Distance Horizontal"
|
|
msgstr ""
|
|
|
|
#: scene/resources/default_theme/default_theme.cpp
|
|
#, fuzzy
|
|
msgid "Port Grab Distance Vertical"
|
|
msgstr "Instans"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Hinting"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Override Oversampling"
|
|
msgstr "Skriv över"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Font Path"
|
|
msgstr "Fokusera på Sökväg"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
msgid "Outline Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Outline Color"
|
|
msgstr "Funktioner"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Use Mipmaps"
|
|
msgstr "Signaler"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Extra Spacing"
|
|
msgstr "Beskrivning:"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Char"
|
|
msgstr "Giltiga tecken:"
|
|
|
|
#: scene/resources/dynamic_font.cpp
|
|
#, fuzzy
|
|
msgid "Font Data"
|
|
msgstr "Anslut Noder"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Background"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/sky.cpp
|
|
msgid "Sky"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Custom FOV"
|
|
msgstr "Klipp ut Noder"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Orientation"
|
|
msgstr "Öppna Senaste"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Rotation"
|
|
msgstr "Ctrl: Rotera"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Rotation Degrees"
|
|
msgstr "Roterar %s grader."
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Canvas Max Layer"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/texture.cpp
|
|
msgid "Camera Feed ID"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Ambient Light"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sky Contribution"
|
|
msgstr "animering"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Fog"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Sun Color"
|
|
msgstr "Lagrar Fil:"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Sun Amount"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Depth Enabled"
|
|
msgstr "Skala"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Depth Begin"
|
|
msgstr "Skala"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Depth End"
|
|
msgstr "Skala"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Depth Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Transmit Enabled"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Transmit Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Height Enabled"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Height Min"
|
|
msgstr "Höger"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Height Max"
|
|
msgstr "Höger"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Height Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Tonemap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Exposure"
|
|
msgstr "Exportera"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "White"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Auto Exposure"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Min Luma"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Max Luma"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "SS Reflections"
|
|
msgstr "Skala urval"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Max Steps"
|
|
msgstr "Steg"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Fade In"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Fade Out"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Depth Tolerance"
|
|
msgstr "Skala"
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
msgid "Roughness"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "SSAO"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Radius 2"
|
|
msgstr "Höger"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Intensity 2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Light Affect"
|
|
msgstr "Vy från höger"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "AO Channel Affect"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Blur"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Edge Sharpness"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "DOF Far Blur"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Distance"
|
|
msgstr "Instans"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Transition"
|
|
msgstr "Övergång: "
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "DOF Near Blur"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Glow"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Levels"
|
|
msgstr "Utvecklare"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "1"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "3"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "4"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "5"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "6"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "7"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Bloom"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "HDR Threshold"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "HDR Luminance Cap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "HDR Scale"
|
|
msgstr "Skala"
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Bicubic Upscale"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
msgid "Adjustments"
|
|
msgstr ""
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Brightness"
|
|
msgstr "Höger"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Saturation"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/resources/environment.cpp
|
|
#, fuzzy
|
|
msgid "Color Correction"
|
|
msgstr "Färg funktion."
|
|
|
|
#: scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Ascent"
|
|
msgstr "Senaste:"
|
|
|
|
#: scene/resources/font.cpp
|
|
#, fuzzy
|
|
msgid "Distance Field"
|
|
msgstr "Distraktionsfritt Läge"
|
|
|
|
#: scene/resources/gradient.cpp
|
|
#, fuzzy
|
|
msgid "Raw Data"
|
|
msgstr "Höger"
|
|
|
|
#: scene/resources/gradient.cpp
|
|
msgid "Offsets"
|
|
msgstr ""
|
|
|
|
#: scene/resources/height_map_shape.cpp
|
|
msgid "Map Width"
|
|
msgstr ""
|
|
|
|
#: scene/resources/height_map_shape.cpp
|
|
msgid "Map Depth"
|
|
msgstr ""
|
|
|
|
#: scene/resources/height_map_shape.cpp
|
|
msgid "Map Data"
|
|
msgstr ""
|
|
|
|
#: scene/resources/line_shape_2d.cpp
|
|
msgid "D"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Next Pass"
|
|
msgstr "Nästa flik"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Use Shadow To Opacity"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Unshaded"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Vertex Lighting"
|
|
msgstr "Direkt ljus"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Use Point Size"
|
|
msgstr "Vy framifrån"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "World Triplanar"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Albedo Tex Force sRGB"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Do Not Receive Shadows"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Disable Ambient Light"
|
|
msgstr "Avaktiverad"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Ensure Correct Normals"
|
|
msgstr "Transformera uniform."
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Albedo Tex MSDF"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Vertex Color"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Use As Albedo"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Is sRGB"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Parameters"
|
|
msgstr "Parameter ändrad:"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Diffuse Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Specular Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Depth Draw Mode"
|
|
msgstr "Interpolationsläge"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Line Width"
|
|
msgstr "Vy från vänster"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Point Size"
|
|
msgstr "Vy framifrån"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Billboard Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Billboard Keep Scale"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Grow"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Grow Amount"
|
|
msgstr "Skapa Node"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Use Alpha Scissor"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Particles Anim"
|
|
msgstr "Partiklar"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "H Frames"
|
|
msgstr "Bildruta %"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "V Frames"
|
|
msgstr "Bildruta %"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Albedo"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Metallic"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Texture Channel"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Emission"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "On UV2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "NormalMap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Rim"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Clearcoat"
|
|
msgstr "Rensa"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Gloss"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Anisotropy"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Flowmap"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Ambient Occlusion"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Deep Parallax"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Min Layers"
|
|
msgstr "Lager"
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Max Layers"
|
|
msgstr "Lager"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Flip Tangent"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Flip Binormal"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Subsurf Scatter"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Transmission"
|
|
msgstr "Övergång: "
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Refraction"
|
|
msgstr "Sektioner:"
|
|
|
|
#: scene/resources/material.cpp scene/resources/navigation_mesh.cpp
|
|
msgid "Detail"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "UV Layer"
|
|
msgstr "Lager"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "UV1"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Triplanar"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Triplanar Sharpness"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "UV2"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Proximity Fade"
|
|
msgstr "Exportera Projekt"
|
|
|
|
#: scene/resources/material.cpp
|
|
msgid "Distance Fade"
|
|
msgstr ""
|
|
|
|
#: scene/resources/material.cpp
|
|
#, fuzzy
|
|
msgid "Async Mode"
|
|
msgstr "Icon Läge"
|
|
|
|
#: scene/resources/mesh.cpp
|
|
msgid "Lightmap Size Hint"
|
|
msgstr ""
|
|
|
|
#: scene/resources/mesh.cpp scene/resources/primitive_meshes.cpp
|
|
msgid "Custom AABB"
|
|
msgstr ""
|
|
|
|
#: scene/resources/mesh_library.cpp
|
|
#, fuzzy
|
|
msgid "Mesh Transform"
|
|
msgstr "Transformera"
|
|
|
|
#: scene/resources/mesh_library.cpp
|
|
#, fuzzy
|
|
msgid "NavMesh Transform"
|
|
msgstr "Transformera"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Color Format"
|
|
msgstr "Färg enhetlig."
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Transform Format"
|
|
msgstr "Transformera uniform."
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
msgid "Custom Data Format"
|
|
msgstr ""
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
#, fuzzy
|
|
msgid "Instance Count"
|
|
msgstr "Instans"
|
|
|
|
#: scene/resources/multimesh.cpp
|
|
msgid "Visible Instance Count"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Sample Partition Type"
|
|
msgstr "Ändra Bas Typ:"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Parsed Geometry Type"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Source Geometry Mode"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Source Group Name"
|
|
msgstr "Källa"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Agent"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Max Climb"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Max Slope"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Merge Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Edge"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
#, fuzzy
|
|
msgid "Max Error"
|
|
msgstr "Fel"
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Verts Per Poly"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Sample Distance"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Sample Max Error"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Low Hanging Obstacles"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Ledge Spans"
|
|
msgstr ""
|
|
|
|
#: scene/resources/navigation_mesh.cpp
|
|
msgid "Filter Walkable Low Height Spans"
|
|
msgstr ""
|
|
|
|
#: scene/resources/occluder_shape.cpp
|
|
msgid "Spheres"
|
|
msgstr ""
|
|
|
|
#: scene/resources/occluder_shape.cpp
|
|
msgid "OccluderShapeSphere Set Spheres"
|
|
msgstr ""
|
|
|
|
#: scene/resources/occluder_shape_polygon.cpp
|
|
#, fuzzy
|
|
msgid "Polygon Points"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: scene/resources/occluder_shape_polygon.cpp
|
|
#, fuzzy
|
|
msgid "Hole Points"
|
|
msgstr "Flytta Ner"
|
|
|
|
#: scene/resources/packed_scene.cpp
|
|
msgid "Bundled"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Trail"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
msgid "Divisor"
|
|
msgstr ""
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Size Modifier"
|
|
msgstr "Senast Ändrad"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Color Modifier"
|
|
msgstr "Senast Ändrad"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Point Texture"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Normal Texture"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Color Texture"
|
|
msgstr "Redigera Tema"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Point Count"
|
|
msgstr "Lägg till Ingångsport"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Scale Random"
|
|
msgstr "Skalnings förhållande:"
|
|
|
|
#: scene/resources/particles_material.cpp
|
|
#, fuzzy
|
|
msgid "Scale Curve"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Rough"
|
|
msgstr ""
|
|
|
|
#: scene/resources/physics_material.cpp
|
|
msgid "Absorbent"
|
|
msgstr ""
|
|
|
|
#: scene/resources/plane_shape.cpp
|
|
#, fuzzy
|
|
msgid "Plane"
|
|
msgstr "Nästa flik"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Flip Faces"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Mid Height"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Width"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Height"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Subdivide Depth"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Top Radius"
|
|
msgstr "Höger"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Radius"
|
|
msgstr "Vy underifrån"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Left To Right"
|
|
msgstr "Höger"
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
msgid "Is Hemisphere"
|
|
msgstr ""
|
|
|
|
#: scene/resources/primitive_meshes.cpp
|
|
#, fuzzy
|
|
msgid "Curve Step"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: scene/resources/ray_shape.cpp scene/resources/segment_shape_2d.cpp
|
|
msgid "Slips On Slope"
|
|
msgstr ""
|
|
|
|
#: scene/resources/segment_shape_2d.cpp
|
|
msgid "A"
|
|
msgstr ""
|
|
|
|
#: scene/resources/shape_2d.cpp
|
|
msgid "Custom Solver Bias"
|
|
msgstr ""
|
|
|
|
#: scene/resources/skin.cpp
|
|
#, fuzzy
|
|
msgid "Bind Count"
|
|
msgstr "Lägg till Ingångsport"
|
|
|
|
#: scene/resources/skin.cpp
|
|
msgid "Bind"
|
|
msgstr ""
|
|
|
|
#: scene/resources/skin.cpp
|
|
#, fuzzy
|
|
msgid "Bone"
|
|
msgstr "Node Namn:"
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Radiance Size"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Panorama"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Top Color"
|
|
msgstr "Nästa Skript"
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Horizon Color"
|
|
msgstr "Lagrar Fil:"
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Ground"
|
|
msgstr "Grupper"
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Bottom Color"
|
|
msgstr "Välj Färg"
|
|
|
|
#: scene/resources/sky.cpp
|
|
#, fuzzy
|
|
msgid "Sun"
|
|
msgstr "Kör"
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Latitude"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Longitude"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Angle Min"
|
|
msgstr ""
|
|
|
|
#: scene/resources/sky.cpp
|
|
msgid "Angle Max"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Content Margin"
|
|
msgstr "Innehåll:"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
#, fuzzy
|
|
msgid "Expand Margin"
|
|
msgstr "Expandera alla"
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Skew"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Corner Radius"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Corner Detail"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Anti Aliasing"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Grow Begin"
|
|
msgstr ""
|
|
|
|
#: scene/resources/style_box.cpp
|
|
msgid "Grow End"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Load Path"
|
|
msgstr "Ladda Resurs"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Base Texture"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Image Size"
|
|
msgstr "Sida: "
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Side"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Front"
|
|
msgstr "Vy framifrån"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Back"
|
|
msgstr "Gå Tillbaka"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Storage Mode"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Lossy Storage Quality"
|
|
msgstr "Fånga"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "From"
|
|
msgstr "Spel Läge:"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "To"
|
|
msgstr "Topp"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Base"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Current Frame"
|
|
msgstr "Nuvarande Scen"
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Pause"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/texture.cpp
|
|
msgid "Which Feed"
|
|
msgstr ""
|
|
|
|
#: scene/resources/texture.cpp
|
|
#, fuzzy
|
|
msgid "Camera Is Active"
|
|
msgstr "Skiftlägeskänsligt"
|
|
|
|
#: scene/resources/theme.cpp
|
|
#, fuzzy
|
|
msgid "Default Font"
|
|
msgstr "Standard"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
msgid "Output Port For Preview"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Depth Draw"
|
|
msgstr "Interpolationsläge"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Cull"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Diffuse"
|
|
msgstr "Växla Läge"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Async"
|
|
msgstr "Icon Läge"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Modes"
|
|
msgstr "Icon Läge"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Input Name"
|
|
msgstr "Skript Namn:"
|
|
|
|
#: scene/resources/visual_shader.cpp
|
|
#, fuzzy
|
|
msgid "Uniform Name"
|
|
msgstr "Uppdatera Ändringar"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid ""
|
|
"The sampler port is connected but not used. Consider changing the source to "
|
|
"'SamplerPort'."
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid source for preview."
|
|
msgstr "Ogiltig teckenstorlek."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Invalid source for shader."
|
|
msgstr "Ogiltig teckenstorlek."
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Texture Type"
|
|
msgstr "Ändra Bas Typ:"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Cube Map"
|
|
msgstr ""
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Default Value Enabled"
|
|
msgstr "Godot funktions profil"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Default Value"
|
|
msgstr "Standard"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
#, fuzzy
|
|
msgid "Color Default"
|
|
msgstr "Ladda Standard"
|
|
|
|
#: scene/resources/visual_shader_nodes.cpp
|
|
msgid "Invalid comparison function for that type."
|
|
msgstr "Ogiltig jämförelsefunktion för den typen."
|
|
|
|
#: scene/resources/world.cpp
|
|
msgid "Fallback Environment"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world.cpp
|
|
#, fuzzy
|
|
msgid "Scenario"
|
|
msgstr "Scen"
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
msgid "Direct Space State"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
#, fuzzy
|
|
msgid "Default Gravity Vector"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
#, fuzzy
|
|
msgid "Default Linear Damp"
|
|
msgstr "Linjär"
|
|
|
|
#: scene/resources/world.cpp scene/resources/world_2d.cpp
|
|
msgid "Default Angular Damp"
|
|
msgstr ""
|
|
|
|
#: scene/resources/world_2d.cpp
|
|
msgid "Canvas"
|
|
msgstr ""
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "Is Primary"
|
|
msgstr ""
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "Is Initialized"
|
|
msgstr ""
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "AR"
|
|
msgstr ""
|
|
|
|
#: servers/arvr/arvr_interface.cpp
|
|
msgid "Is Anchor Detection Enabled"
|
|
msgstr ""
|
|
|
|
#: servers/arvr_server.cpp
|
|
msgid "Primary Interface"
|
|
msgstr ""
|
|
|
|
#: servers/audio/audio_stream.cpp
|
|
#, fuzzy
|
|
msgid "Audio Stream"
|
|
msgstr "Ljud-Lyssnare"
|
|
|
|
#: servers/audio/audio_stream.cpp
|
|
#, fuzzy
|
|
msgid "Random Pitch"
|
|
msgstr "Slumpmässig Skala:"
|
|
|
|
#: servers/audio/effects/audio_effect_capture.cpp
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
#: servers/audio/effects/audio_stream_generator.cpp
|
|
msgid "Buffer Length"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "Voice Count"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Dry"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Wet"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
msgid "Voice"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Delay (ms)"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Rate Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#, fuzzy
|
|
msgid "Depth (ms)"
|
|
msgstr "Skala"
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Level dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_chorus.cpp
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_panner.cpp
|
|
#, fuzzy
|
|
msgid "Pan"
|
|
msgstr "Packar"
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
msgid "Gain"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Attack (µs)"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Release (ms)"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Mix"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_compressor.cpp
|
|
msgid "Sidechain"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Tap 1"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
msgid "Tap 2"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
#, fuzzy
|
|
msgid "Feedback"
|
|
msgstr "Skicka Dokumentations Feedback"
|
|
|
|
#: servers/audio/effects/audio_effect_delay.cpp
|
|
#, fuzzy
|
|
msgid "Low-pass"
|
|
msgstr "Gå förbi"
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Pre Gain"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Keep Hf Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Drive"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_distortion.cpp
|
|
msgid "Post Gain"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_filter.cpp
|
|
#, fuzzy
|
|
msgid "Resonance"
|
|
msgstr "Resurs"
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Ceiling dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Threshold dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Soft Clip dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_limiter.cpp
|
|
msgid "Soft Clip Ratio"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Range Min Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_phaser.cpp
|
|
msgid "Range Max Hz"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
msgid "Oversampling"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_pitch_shift.cpp
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
#, fuzzy
|
|
msgid "FFT Size"
|
|
msgstr "Storlek:"
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Predelay"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Msec"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
msgid "Room Size"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_reverb.cpp
|
|
#, fuzzy
|
|
msgid "High-pass"
|
|
msgstr "Gå förbi"
|
|
|
|
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
|
|
msgid "Tap Back Pos"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
msgid "Pan Pullout"
|
|
msgstr ""
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
#, fuzzy
|
|
msgid "Time Pullout (ms)"
|
|
msgstr "Tidsgräns."
|
|
|
|
#: servers/audio/effects/audio_effect_stereo_enhance.cpp
|
|
msgid "Surround"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Enable Audio Input"
|
|
msgstr "Byt namn på Ljud-Buss"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Output Latency"
|
|
msgstr "Utdata"
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Channel Disable Threshold dB"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Channel Disable Time"
|
|
msgstr "Ändra Typ"
|
|
|
|
#: servers/audio_server.cpp
|
|
msgid "Video Delay Compensation (ms)"
|
|
msgstr ""
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Bus Count"
|
|
msgstr "Lägg till Ingångsport"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Capture Device"
|
|
msgstr "Fånga"
|
|
|
|
#: servers/audio_server.cpp
|
|
#, fuzzy
|
|
msgid "Global Rate Scale"
|
|
msgstr "Global variabel"
|
|
|
|
#: servers/camera/camera_feed.cpp
|
|
msgid "Feed"
|
|
msgstr ""
|
|
|
|
#: servers/camera/camera_feed.cpp
|
|
#, fuzzy
|
|
msgid "Is Active"
|
|
msgstr "Perspektiv"
|
|
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
|
|
msgid "Sleep Threshold Linear"
|
|
msgstr ""
|
|
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
|
|
msgid "Sleep Threshold Angular"
|
|
msgstr ""
|
|
|
|
#: servers/physics/space_sw.cpp servers/physics_2d/space_2d_sw.cpp
|
|
msgid "Time Before Sleep"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d/physics_2d_server_sw.cpp
|
|
#, fuzzy
|
|
msgid "BP Hash Table Size"
|
|
msgstr "Storlek:"
|
|
|
|
#: servers/physics_2d/physics_2d_server_sw.cpp
|
|
msgid "Large Object Surface Threshold In Cells"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Inverse Mass"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Inverse Inertia"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Total Angular Damp"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Total Linear Damp"
|
|
msgstr "Linjär"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Total Gravity"
|
|
msgstr "Förhandsgranska"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Linear Velocity"
|
|
msgstr "Linjär"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Exclude"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Shape RID"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collide With Bodies"
|
|
msgstr "Animations-Node"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Collide With Areas"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
msgid "Motion Remainder"
|
|
msgstr ""
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Point"
|
|
msgstr "Animations-Node"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Normal"
|
|
msgstr "Animations-Node"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Depth"
|
|
msgstr "Animations-Node"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Safe Fraction"
|
|
msgstr "Animations-Node"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Collision Unsafe Fraction"
|
|
msgstr "Animations-Node"
|
|
|
|
#: servers/physics_2d_server.cpp servers/physics_server.cpp
|
|
#, fuzzy
|
|
msgid "Physics Engine"
|
|
msgstr "Fysik Bildruta %"
|
|
|
|
#: servers/physics_server.cpp
|
|
msgid "Center Of Mass"
|
|
msgstr ""
|
|
|
|
#: servers/physics_server.cpp
|
|
msgid "Principal Inertia Axes"
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Varying may not be assigned in the '%s' function."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid ""
|
|
"Varyings which were assigned in 'vertex' function may not be reassigned in "
|
|
"'fragment' or 'light'."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid ""
|
|
"Varyings which were assigned in 'fragment' function may not be reassigned in "
|
|
"'vertex' or 'light'."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to function."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
msgid "Assignment to uniform."
|
|
msgstr ""
|
|
|
|
#: servers/visual/shader_language.cpp
|
|
#, fuzzy
|
|
msgid "Constants cannot be modified."
|
|
msgstr "Konstanter kan inte ändras."
|
|
|
|
#: servers/visual/visual_server_scene.cpp
|
|
#, fuzzy
|
|
msgid "Spatial Partitioning"
|
|
msgstr "Partitionerar..."
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Render Loop Enabled"
|
|
msgstr "Filtrera signaler"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "VRAM Compression"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Import BPTC"
|
|
msgstr "Importera"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Import S3TC"
|
|
msgstr "Importera"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Import ETC"
|
|
msgstr "Importera"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Import ETC2"
|
|
msgstr "Importera"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Import PVRTC"
|
|
msgstr "Importera Tema"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Lossless Compression"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force PNG"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "WebP Compression Level"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Time Rollover Secs"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Cubemap Size"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 0 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 1 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 2 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Quadrant 3 Subdiv"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Shadows"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Filter Mode"
|
|
msgstr "Filtrera noder"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Texture Array Reflections"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "High Quality GGX"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Irradiance Max Size"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Shading"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force Vertex Shading"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force Lambert Over Burley"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Force Blinn Over GGX"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Mesh Storage"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Split Stream"
|
|
msgstr "Redigera Nodkurva"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Physical Light Attenuation"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Depth Prepass"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Disable For Vendors"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Anisotropic Filter Level"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Nearest Mipmap Filter"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
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msgid "Skinning"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Software Skinning Fallback"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Force Software Skinning"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Use Software Skinning"
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msgstr ""
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#: servers/visual_server.cpp
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#, fuzzy
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msgid "Ninepatch Mode"
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msgstr "Interpolationsläge"
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#: servers/visual_server.cpp
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#, fuzzy
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msgid "OpenGL"
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msgstr "Öppna"
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#: servers/visual_server.cpp
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msgid "Batching Send Null"
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msgstr ""
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|
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#: servers/visual_server.cpp
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#, fuzzy
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msgid "Batching Stream"
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msgstr "Byt namn"
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|
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#: servers/visual_server.cpp
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msgid "Legacy Orphan Buffers"
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msgstr ""
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#: servers/visual_server.cpp
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msgid "Legacy Stream"
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msgstr ""
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|
|
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#: servers/visual_server.cpp
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#, fuzzy
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msgid "Batching"
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|
msgstr "Sparar..."
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|
|
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#: servers/visual_server.cpp
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msgid "Use Batching"
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msgstr ""
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|
|
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#: servers/visual_server.cpp
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#, fuzzy
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msgid "Use Batching In Editor"
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msgstr "Uppdaterar editorn"
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|
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#: servers/visual_server.cpp
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msgid "Single Rect Fallback"
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msgstr ""
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|
|
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#: servers/visual_server.cpp
|
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msgid "Max Join Item Commands"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
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msgid "Colored Vertex Format Threshold"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Scissor Area Threshold"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Max Join Items"
|
|
msgstr "Hantera exportmallar..."
|
|
|
|
#: servers/visual_server.cpp
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msgid "Batch Buffer Size"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Item Reordering Lookahead"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Flash Batching"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Diagnose Frame"
|
|
msgstr "Flytta Nod(er)"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "GLES2"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Compatibility"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Disable Half Float"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Enable High Float"
|
|
msgstr "Redigera Filter"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Precision"
|
|
msgstr "Ställ in uttryck"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "UV Contract"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "UV Contract Amount"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Use Simple PVS"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "PVS Logging"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Use Signals"
|
|
msgstr "Signaler"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Remove Danglers"
|
|
msgstr "Ta Bort Mall"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Flip Imported Portals"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Occlusion Culling"
|
|
msgstr "Redigera Polygon"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Max Active Spheres"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Max Active Polygons"
|
|
msgstr "Skapa Prenumeration"
|
|
|
|
#: servers/visual_server.cpp
|
|
#, fuzzy
|
|
msgid "Shader Compilation Mode"
|
|
msgstr "Interpolationsläge"
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Max Simultaneous Compiles"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Log Active Async Compiles Count"
|
|
msgstr ""
|
|
|
|
#: servers/visual_server.cpp
|
|
msgid "Shader Cache Size (MB)"
|
|
msgstr ""
|