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godot/modules/gdscript/tests/scripts/parser/features
George Marques 7548e043fc Add support for Unicode identifiers in GDScript
This is using an adapted version of UAX#31 to not rely on the ICU
database (which isn't available in builds without TextServerAdvanced).
It allows most characters used in diverse scripts but not everything.
2023-01-21 13:39:40 -03:00
..
2022-01-02 01:03:58 -05:00
2021-08-27 21:11:46 +02:00