Juan Linietsky
703004f830
More 3D Work
...
-=-=-=-=-=-
-ESM Shadow Mapping for softer and less glitchy shadows
-HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end)
-Fix to xml parse bug
2014-06-16 10:22:26 -03:00
..
2014-05-14 01:22:15 -03:00
2014-05-14 01:22:15 -03:00
2014-05-14 01:22:15 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-06-16 10:22:26 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-05-14 01:22:15 -03:00
2014-05-14 01:22:15 -03:00
2014-05-14 01:22:15 -03:00
2014-05-14 01:22:15 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-02-19 18:09:52 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-06-11 10:41:03 -03:00
2014-06-16 10:22:26 -03:00