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godot
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GodotSharp
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Rémi Verschelde
c78d0e2eb0
Merge pull request
#81819
from Chaosus/cs_max_min_vectors
...
Add Vector2/3/4i.MAX and MIN (C#)
2023-09-19 09:04:05 +02:00
..
ExternalAnnotations
C#: Re-implement assembly reloading with ALCs
2022-08-22 03:36:51 +02:00
Godot.SourceGenerators.Internal
C#: Compare symbol names without null flow state
2023-07-06 16:10:14 +02:00
GodotPlugins
C#: Fix editor integration breaking and causing error spam when reloading assemblies fails
2023-06-21 12:47:52 +02:00
GodotSharp
Add Vector2/3/4i.MAX and MIN (C#)
2023-09-17 22:12:59 +03:00
GodotSharpEditor
Bump version to 4.2-dev
2023-07-05 22:07:03 +02:00
.editorconfig
C# - bindings_generator warnings to .editorconfig
2023-09-16 11:55:04 -05:00
.gitignore
…
GodotSharp.sln
C#: Replace P/Invoke with delegate pointers
2022-08-22 03:36:52 +02:00
GodotSharp.sln.DotSettings
Rename all gdnative occurences to gdextension
2022-12-12 11:04:57 +01:00