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6c09cdd1361881ab44c971bae57f3a273f8b5110
godot
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servers
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visual
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visual_server_scene.h
Bastiaan Olij
3fc9b5d93f
Moved culling, updated lights and shadows into a prepare function so it is only called once for stereo rendering
2018-06-11 21:51:30 +10:00
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