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6b9641d36408c1066fbad2ae828431f3a024b9dd
godot
/
modules
/
navigation_3d
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Thaddeus Crews
e1509d533e
Merge pull request
#105071
from smix8/map_changed
...
Make navigation maps emit map_changed directly
2025-04-14 19:39:52 -05:00
..
3d
Merge pull request
#105071
from smix8/map_changed
2025-04-14 19:39:52 -05:00
editor
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
config.py
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
nav_agent_3d.cpp
…
nav_agent_3d.h
…
nav_base_3d.h
…
nav_link_3d.cpp
…
nav_link_3d.h
…
nav_map_3d.cpp
Make navigation maps emit map_changed directly
2025-04-05 22:50:48 +02:00
nav_map_3d.h
Prepare NavigationServer for process() and physics_process() split
2025-04-02 11:01:08 +02:00
nav_obstacle_3d.cpp
…
nav_obstacle_3d.h
…
nav_region_3d.cpp
Replace NavigationServer3D Point struct with Vector3
2025-04-10 20:19:20 +02:00
nav_region_3d.h
…
nav_rid_3d.h
…
nav_utils_3d.h
Replace NavigationServer3D Point struct with Vector3
2025-04-10 20:19:20 +02:00
register_types.cpp
…
register_types.h
…
SCsub
SCons: Add
CPPEXTPATH
for external includes
2025-04-02 07:29:08 -05:00