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godot/servers/physics_3d
Kyle 554990992a Fixes division by zero when 3d body does not have valid shape
Fixes #46738 by setting the default inertia to a valid value when there are no valid shapes for a 3d body.
Changed the comment style for the update_inertias method as well.
2021-03-08 19:25:26 -05:00
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2021-02-10 13:21:46 -03:00
2021-01-28 18:15:42 -05:00
2021-01-01 20:19:21 +01:00