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godot/editor/plugins
Anni Ryynänen 4a27fb7e83 Fix edited node being removed before editor plugin handles focus loss
`CanvasItemEditor::_select_click_on_item` was causing
`EditorNode::_plugin_over_edit` to be called before focus exit had time
to propagate to `SpriteFramesEditor::_animation_speed_changed`.
2024-07-10 16:32:56 +03:00
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