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godot/scene/2d
PouleyKetchoupp be13538b71 Fix 3D character snap on moving platforms
Applying the platform velocity when leaving the platform floor should be
done after snapping to keep things consistent.

Now it's done in both 2D and 3D, as it's already done in 2D on master.
2021-08-16 11:30:28 -07:00
..
2021-08-12 16:46:02 +02:00
2021-07-12 12:15:33 +02:00
2021-01-13 16:17:06 +01:00