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godot/servers/rendering/renderer_rd
clayjohn 4765e5fa64 Allow clearing backbuffer after finishing CanvasGroup
This avoids an issue where having multiple CanvasGroups overlap
would create a weird artifact
2022-10-07 14:13:40 -07:00
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2022-10-04 23:47:13 +11:00
2022-08-05 13:37:29 +02:00