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godot/servers/rendering/dummy/storage
Jakub Grzesik 3c55637459 fix for headless collision shape generation
this commit implements just enough of dummy mesh_storage so collision shapes are still generated in the headless mode
implementation was inspired by rasterizer_dummy.h from Godot3
2022-08-01 12:38:07 +02:00
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2022-06-28 00:10:29 +10:00
2022-06-28 00:10:29 +10:00