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godot/doc/classes/UDSServer.xml
Stuart Carnie 7227fdd805 Core: Add UNIX domain socket support
> [!NOTE]
>
> Later versions of Windows has support for `AF_UNIX`, so it could be
> added.
2025-09-26 05:46:19 +10:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="UDSServer" inherits="SocketServer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A Unix Domain Socket (UDS) server.
</brief_description>
<description>
A Unix Domain Socket (UDS) server. Listens to connections on a socket path and returns a [StreamPeerUDS] when it gets an incoming connection. Unix Domain Sockets provide inter-process communication on the same machine using the filesystem namespace.
[b]Note:[/b] Unix Domain Sockets are only available on Unix-like systems (Linux, macOS, etc.) and are not supported on Windows.
</description>
<tutorials>
</tutorials>
<methods>
<method name="listen">
<return type="int" enum="Error" />
<param index="0" name="path" type="String" />
<description>
Listens on the socket at [param path]. The socket file will be created at the specified path.
[b]Note:[/b] The socket file must not already exist at the specified path. You may need to remove any existing socket file before calling this method.
</description>
</method>
<method name="take_connection">
<return type="StreamPeerUDS" />
<description>
If a connection is available, returns a StreamPeerUDS with the connection.
</description>
</method>
</methods>
</class>