This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced
2025-11-08 12:40:44 +00:00
Code
Releases
Wiki
Activity
Files
5ceeff711cb15e9daa9a2f6b82749ecdee0a1863
godot
/
servers
/
rendering
/
dummy
History
Thaddeus Crews
b715fabd70
Merge pull request
#76371
from ze2j/array_mesh_surface_remove
...
Add `ArrayMesh::surface_remove`
2024-12-19 19:59:56 -06:00
..
environment
Reset SDFGI when changing editor scene tabs
2023-08-30 19:50:05 +03:00
storage
Merge pull request
#76371
from ze2j/array_mesh_surface_remove
2024-12-19 19:59:56 -06:00
rasterizer_canvas_dummy.h
Optimize PointLight2D shadow rendering by reducing draw calls and RD state changes.
2024-12-17 07:41:09 -08:00
rasterizer_dummy.h
Keep processing Graphics if there are pending operations
2024-12-11 14:13:29 -03:00
rasterizer_scene_dummy.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00