1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-07 19:53:17 +00:00
Files
godot/modules
Malcolm Nixon 5b8b2a4e70 Add ability to drive full-body avatars using OpenXRHand
This PR allows the OpenXRHand to drive:
- OpenXR rigged hand skeletons located under the OpenXRHand node
- Godot Humanoid rigged hand skeletons located under the OpenXRHand node
- OpenXR rigged avatar skeletons located separately in the scene-tree
- Godot Humanoid avatar skeletons located separately in the scene-tree
2024-01-07 12:08:54 -05:00
..
2023-10-04 19:55:11 +09:00
2023-12-08 15:43:06 +01:00
2023-11-29 23:00:27 +01:00
2023-10-13 19:54:24 +01:00
2023-10-16 13:48:22 +02:00