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godot/platform/windows/os_windows.cpp
Davi 65236fe2d5 Fix building the Windows x86_32 target
In x86_32, `ULONG_PTR` and `SIZE_T` are defined as `unsigned long`, which is not a type supported by Variant without the `NEED_LONG_INT` define.
2023-05-07 11:01:20 -03:00

52 KiB