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Files
godot/scene/resources/circle_shape_2d.cpp
Hugo Locurcio aacaad5066 Draw an outline for 2D debug collision shapes
This makes them easier to distinguish, especially when used
in a TileMap.

The default color's opacity has been slightly decreased to account
for the new outline.
2021-02-21 17:55:54 +01:00

4.0 KiB