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godot/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Tests/ScriptPathAttributeGeneratorTests.cs
Joyless 580a225a4a Update Godot.SourceGenerators packages
Fix issues

Update System.Security.Cryptography.Pkcs again

Downgrade Microsoft.CodeAnalysis.CSharp.Workspaces
2025-10-26 23:52:50 +00:00

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3.3 KiB
C#

using Microsoft.CodeAnalysis.Text;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace Godot.SourceGenerators.Tests;
public class ScriptPathAttributeGeneratorTests
{
private static (string, SourceText) MakeAssemblyScriptTypesGeneratedSource(ICollection<string> types)
{
return (
Path.Combine("Godot.SourceGenerators", "Godot.SourceGenerators.ScriptPathAttributeGenerator", "AssemblyScriptTypes.generated.cs"),
SourceText.From($$"""
[assembly:Godot.AssemblyHasScriptsAttribute(new System.Type[] {{{string.Join(", ", types.Select(type => $"typeof({type})"))}}})]
""", Encoding.UTF8)
);
}
[Fact]
public async Task ScriptBoilerplate()
{
var verifier = CSharpSourceGeneratorVerifier<ScriptPathAttributeGenerator>.MakeVerifier(
new string[] { "ScriptBoilerplate.cs" },
new string[] { "ScriptBoilerplate_ScriptPath.generated.cs" }
);
verifier.TestState.GeneratedSources.Add(MakeAssemblyScriptTypesGeneratedSource(new string[] { "global::ScriptBoilerplate" }));
await verifier.RunAsync();
}
[Fact]
public async Task FooBar()
{
var verifier = CSharpSourceGeneratorVerifier<ScriptPathAttributeGenerator>.MakeVerifier(
new string[] { "Foo.cs", "Bar.cs" },
new string[] { "Foo_ScriptPath.generated.cs", "Bar_ScriptPath.generated.cs" }
);
verifier.TestState.GeneratedSources.Add(MakeAssemblyScriptTypesGeneratedSource(new string[] { "global::Foo", "global::Bar" }));
await verifier.RunAsync();
}
[Fact]
public async Task Generic()
{
var verifier = CSharpSourceGeneratorVerifier<ScriptPathAttributeGenerator>.MakeVerifier(
new string[] { "Generic.cs" },
new string[] { "Generic(Of T)_ScriptPath.generated.cs" }
);
verifier.TestState.GeneratedSources.Add(MakeAssemblyScriptTypesGeneratedSource(new string[] { "global::Generic<>" }));
await verifier.RunAsync();
}
[Fact]
public async Task GenericMultipleClassesSameName()
{
var verifier = CSharpSourceGeneratorVerifier<ScriptPathAttributeGenerator>.MakeVerifier(
Array.Empty<string>(),
new string[] { "Generic(Of T)_ScriptPath.generated.cs" }
);
verifier.TestState.Sources.Add(("Generic.cs", File.ReadAllText(Path.Combine(Constants.SourceFolderPath, "Generic.GD0003.cs"))));
verifier.TestState.GeneratedSources.Add(MakeAssemblyScriptTypesGeneratedSource(new string[] { "global::Generic<>", "global::Generic<,>", "global::Generic" }));
await verifier.RunAsync();
}
[Fact]
public async Task NamespaceMultipleClassesSameName()
{
var verifier = CSharpSourceGeneratorVerifier<ScriptPathAttributeGenerator>.MakeVerifier(
Array.Empty<string>(),
new string[] { "NamespaceA.SameName_ScriptPath.generated.cs" }
);
verifier.TestState.Sources.Add(("SameName.cs", File.ReadAllText(Path.Combine(Constants.SourceFolderPath, "SameName.GD0003.cs"))));
verifier.TestState.GeneratedSources.Add(MakeAssemblyScriptTypesGeneratedSource(new string[] { "global::NamespaceA.SameName", "global::NamespaceB.SameName" }));
await verifier.RunAsync();
}
}