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godot/platform/web
Fabio Alessandrelli 27d67b5ae6 [Web] Use the module config to preload GDExtension libraries.
Instead of calling loadDynamicLibraries ourselves, we add the
GDExtension libraries to preload to the "dynamicLibraries" module config
property.

This seems to fix some threading issue with some browsers during the
init phase.
2024-06-14 16:04:16 +02:00
..
2024-05-22 11:32:25 +02:00
2023-12-15 19:11:10 +02:00
2023-12-11 09:01:24 -06:00
2024-05-22 11:32:25 +02:00
2024-05-22 11:32:25 +02:00

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.