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godot/platform/windows
Aaron Franke dc2e73499a Fix compile warnings for Windows from Linux
At least the ones I got when I compiled it using Mingw64 POSIX on Xubuntu 18.04. Plus use the Size2 of get_window_size() directly, rather than reconstructing it.
2018-10-19 09:11:14 -04:00
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2017-06-20 14:38:50 +02:00
2018-09-17 03:57:25 -04:00