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godot/servers/rendering/renderer_rd
clayjohn 4cd65e081d Ensure that all spec constants are given a value in the mobile post process shader so that re-spirv can pick up on them and optimize them out of the final shader
This is needed to workaround a bug on Adreno devices when using input attachments and spec constants in the same shader
2025-12-02 11:18:00 -08:00
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2025-10-24 08:16:19 +11:00
2025-10-24 08:16:19 +11:00