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4f04a9de1de70b1c52cc97c061f0a1e60bf4a70f
godot
/
servers
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rendering
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renderer_rd
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shaders
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environment
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sky.glsl
clayjohn
8ee3897048
Clean up Volumetric Fog blending behavior
...
Use proper blending everywhere to be consistent and avoid multiplying by opacity twice.
2025-11-07 11:11:44 -08:00
9.2 KiB
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