1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00
Files
godot/scene/3d
Bauke Conijn 3fd5fecfc1 Fix Camera3D project_* methods not accounting for frustum offset
This does not fix Camera3D::project_ray_normal().
Adds Camera3D::get_camera_projection() and exposes it to GDScript

(cherry picked from commit 47e63bc55f)
2023-07-10 17:26:15 +02:00
..
2023-06-22 18:58:29 +02:00
2023-05-24 17:37:00 +09:00