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4c2f33cfae9f434eff1d065b6a9c7f98c3e81e9c
godot
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core
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math
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vector3.cpp
clayjohn
5a800e68f1
Bias octahedral tangent y axis to avoid errors around 0
2023-02-13 19:24:14 -08:00
5.6 KiB
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