1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00
Files
godot/doc/classes
Micky 474edca100 Tweak @GlobalScope functions documentation overall
Generally:
- Made use of [param] more frequently;
- Link to other classes' documentation more often;
- Improve and add more examples;
- Ensure that multiple comments of an codeblock example are spaced out equally for better readability;
- Made the writing style closer to how the rest of the documentation is formatted;
- Ensure these are called "functions", not "methods".
- Fixed a few typos.
- Touched up a few cases of zero being written as "zero" or "0" where "0" or "0.0" would be more appropriate.
- Removed mentions of "(real)". In 3.x, this was associated with floats, because TYPE_FLOAT was called TYPE_REAL.

More specifically:
- Every type-safe version of a function (such as `ceili` has a consistent final note ("A type-safe version of [method ceil], returning a [int]").
- Added more details to `randomize`, `seed`.
- Corrected `floori()`'s description. It's not the same as `int()`. This was not correct behavior and has been fixed.
2022-10-18 15:36:18 +02:00
..
2022-09-15 11:39:03 +02:00
2022-09-30 14:23:36 +02:00
2022-09-10 12:17:37 +02:00
2022-09-10 12:17:37 +02:00
2022-09-01 18:39:17 +02:00
2022-09-01 22:13:46 +02:00
2022-09-21 08:25:48 +02:00
2022-09-06 21:42:20 +05:30
2022-09-30 14:23:36 +02:00
2022-09-06 13:38:40 +03:00
2022-09-30 14:23:36 +02:00
2022-09-01 22:13:46 +02:00
2022-09-15 11:39:03 +02:00
2022-09-06 21:42:20 +05:30
2022-08-23 19:49:50 +02:00
2022-08-23 19:49:50 +02:00
2022-09-20 22:20:11 +02:00
2022-09-20 22:20:11 +02:00
2022-09-29 13:34:28 +02:00
2022-08-08 21:08:26 -07:00
2022-10-07 23:16:04 -07:00
2022-08-04 13:45:54 -05:00
2022-09-21 13:28:29 +02:00
2022-10-09 10:37:55 +02:00
2022-09-18 23:52:50 +02:00
2022-08-24 12:08:17 +02:00
2022-09-03 17:06:36 +02:00
2022-09-03 17:06:36 +02:00
2022-09-06 21:42:20 +05:30
2022-08-02 11:53:28 -05:00