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4665faaaa9e868e1f3d9eb24ffcd33b00d08e60a
godot
/
servers
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rendering
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renderer_rd
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forward_mobile
History
Alex Threlfo
5f617663aa
fix: separate sky luminance and user brightness calculations around fog
2024-12-20 11:25:11 +11:00
..
render_forward_mobile.cpp
fix: separate sky luminance and user brightness calculations around fog
2024-12-20 11:25:11 +11:00
render_forward_mobile.h
Implement shadowmasks for LightmapGI
2024-12-12 11:00:28 +01:00
scene_shader_forward_mobile.cpp
Merge pull request
#98747
from tetrapod00/standardize-renderer-strings
2024-12-13 16:19:37 -06:00
scene_shader_forward_mobile.h
Add specialization for directional light split blend and fog.
2024-12-03 15:12:46 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00