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godot/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml
Rémi Verschelde 32ddd4f4e0 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00

30 lines
1001 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
Changes a local variable's value.
</brief_description>
<description>
Changes a local variable's value to the given input. The new value is also provided on an output Data port.
[b]Input Ports:[/b]
- Sequence
- Data (variant): [code]set[/code]
[b]Output Ports:[/b]
- Sequence
- Data (variant): [code]get[/code]
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type" default="0">
The local variable's type.
</member>
<member name="var_name" type="String" setter="set_var_name" getter="get_var_name" default="&quot;new_local&quot;">
The local variable's name.
</member>
</members>
<constants>
</constants>
</class>