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godot/doc/classes/StreamTexture.xml
Rémi Verschelde 32ddd4f4e0 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00

29 lines
948 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="StreamTexture" inherits="Texture" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A [code].stex[/code] texture.
</brief_description>
<description>
A texture that is loaded from a [code].stex[/code] file.
</description>
<tutorials>
</tutorials>
<methods>
<method name="load">
<return type="int" enum="Error" />
<argument index="0" name="path" type="String" />
<description>
Loads the texture from the given path.
</description>
</method>
</methods>
<members>
<member name="flags" type="int" setter="set_flags" getter="get_flags" overrides="Texture" default="0" />
<member name="load_path" type="String" setter="load" getter="get_load_path" default="&quot;&quot;">
The StreamTexture's file path to a [code].stex[/code] file.
</member>
</members>
<constants>
</constants>
</class>