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godot/doc/classes/SpatialMaterial.xml
Rémi Verschelde 32ddd4f4e0 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00

17 lines
635 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="SpatialMaterial" inherits="Material3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Default 3D rendering material, based on [Material3D].
</brief_description>
<description>
This provides a default material with a wide variety of rendering features and properties without the need to write shader code. See the tutorial below for details.
</description>
<tutorials>
<link>$DOCS_URL/tutorials/3d/spatial_material.html</link>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>