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godot/doc/classes/ProgressBar.xml
Rémi Verschelde 32ddd4f4e0 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00

40 lines
1.6 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProgressBar" inherits="Range" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
General-purpose progress bar.
</brief_description>
<description>
General-purpose progress bar. Shows fill percentage from right to left.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible" default="true">
If [code]true[/code], the fill percentage is displayed on the bar.
</member>
<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" default="0" />
<member name="step" type="float" setter="set_step" getter="get_step" overrides="Range" default="0.01" />
</members>
<constants>
</constants>
<theme_items>
<theme_item name="font_color" data_type="color" type="Color" default="Color( 0.94, 0.94, 0.94, 1 )">
The color of the text.
</theme_item>
<theme_item name="font_color_shadow" data_type="color" type="Color" default="Color( 0, 0, 0, 1 )">
The color of the text's shadow.
</theme_item>
<theme_item name="font" data_type="font" type="Font">
Font used to draw the fill percentage if [member percent_visible] is [code]true[/code].
</theme_item>
<theme_item name="bg" data_type="style" type="StyleBox">
The style of the background.
</theme_item>
<theme_item name="fg" data_type="style" type="StyleBox">
The style of the progress (i.e. the part that fills the bar).
</theme_item>
</theme_items>
</class>