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godot/doc/classes/LargeTexture.xml
Rémi Verschelde 32ddd4f4e0 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00

77 lines
2.6 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="LargeTexture" inherits="Texture" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
[i]Deprecated.[/i] A [Texture] capable of storing many smaller textures with offsets.
</brief_description>
<description>
[i]Deprecated (will be removed in Godot 4.0).[/i] A [Texture] capable of storing many smaller textures with offsets.
You can dynamically add pieces ([Texture]s) to this [LargeTexture] using different offsets.
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_piece">
<return type="int" />
<argument index="0" name="ofs" type="Vector2" />
<argument index="1" name="texture" type="Texture" />
<description>
Adds [code]texture[/code] to this [LargeTexture], starting on offset [code]ofs[/code].
</description>
</method>
<method name="clear">
<return type="void" />
<description>
Clears the [LargeTexture].
</description>
</method>
<method name="get_piece_count" qualifiers="const">
<return type="int" />
<description>
Returns the number of pieces currently in this [LargeTexture].
</description>
</method>
<method name="get_piece_offset" qualifiers="const">
<return type="Vector2" />
<argument index="0" name="idx" type="int" />
<description>
Returns the offset of the piece with the index [code]idx[/code].
</description>
</method>
<method name="get_piece_texture" qualifiers="const">
<return type="Texture" />
<argument index="0" name="idx" type="int" />
<description>
Returns the [Texture] of the piece with the index [code]idx[/code].
</description>
</method>
<method name="set_piece_offset">
<return type="void" />
<argument index="0" name="idx" type="int" />
<argument index="1" name="ofs" type="Vector2" />
<description>
Sets the offset of the piece with the index [code]idx[/code] to [code]ofs[/code].
</description>
</method>
<method name="set_piece_texture">
<return type="void" />
<argument index="0" name="idx" type="int" />
<argument index="1" name="texture" type="Texture" />
<description>
Sets the [Texture] of the piece with index [code]idx[/code] to [code]texture[/code].
</description>
</method>
<method name="set_size">
<return type="void" />
<argument index="0" name="size" type="Vector2" />
<description>
Sets the size of this [LargeTexture].
</description>
</method>
</methods>
<members>
<member name="flags" type="int" setter="set_flags" getter="get_flags" overrides="Texture" default="0" />
</members>
<constants>
</constants>
</class>