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godot/doc/classes/Expression.xml
Rémi Verschelde 32ddd4f4e0 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Expression" inherits="Reference" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A class that stores an expression you can execute.
</brief_description>
<description>
An expression can be made of any arithmetic operation, built-in math function call, method call of a passed instance, or built-in type construction call.
An example expression text using the built-in math functions could be [code]sqrt(pow(3,2) + pow(4,2))[/code].
In the following example we use a [LineEdit] node to write our expression and show the result.
[codeblock]
onready var expression = Expression.new()
func _ready():
$LineEdit.connect("text_entered", self, "_on_text_entered")
func _on_text_entered(command):
var error = expression.parse(command, [])
if error != OK:
print(expression.get_error_text())
return
var result = expression.execute([], null, true)
if not expression.has_execute_failed():
$LineEdit.text = str(result)
[/codeblock]
</description>
<tutorials>
</tutorials>
<methods>
<method name="execute">
<return type="Variant" />
<argument index="0" name="inputs" type="Array" default="[ ]" />
<argument index="1" name="base_instance" type="Object" default="null" />
<argument index="2" name="show_error" type="bool" default="true" />
<description>
Executes the expression that was previously parsed by [method parse] and returns the result. Before you use the returned object, you should check if the method failed by calling [method has_execute_failed].
If you defined input variables in [method parse], you can specify their values in the inputs array, in the same order.
</description>
</method>
<method name="get_error_text" qualifiers="const">
<return type="String" />
<description>
Returns the error text if [method parse] has failed.
</description>
</method>
<method name="has_execute_failed" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if [method execute] has failed.
</description>
</method>
<method name="parse">
<return type="int" enum="Error" />
<argument index="0" name="expression" type="String" />
<argument index="1" name="input_names" type="PoolStringArray" default="PoolStringArray( )" />
<description>
Parses the expression and returns an [enum Error] code.
You can optionally specify names of variables that may appear in the expression with [code]input_names[/code], so that you can bind them when it gets executed.
</description>
</method>
</methods>
<constants>
</constants>
</class>