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godot/doc/classes/ButtonGroup.xml
Rémi Verschelde 32ddd4f4e0 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00

40 lines
1.3 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ButtonGroup" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Group of Buttons.
</brief_description>
<description>
Group of [Button]. All direct and indirect children buttons become radios. Only one allows being pressed.
[member BaseButton.toggle_mode] should be [code]true[/code].
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_buttons">
<return type="Array" />
<description>
Returns an [Array] of [Button]s who have this as their [ButtonGroup] (see [member BaseButton.group]).
</description>
</method>
<method name="get_pressed_button">
<return type="BaseButton" />
<description>
Returns the current pressed button.
</description>
</method>
</methods>
<members>
<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="true" />
</members>
<signals>
<signal name="pressed">
<argument index="0" name="button" type="Object" />
<description>
Emitted when one of the buttons of the group is pressed.
</description>
</signal>
</signals>
<constants>
</constants>
</class>