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4191df3f72f85631373263dc349abc065fd2a78a
godot
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Pāvels Nadtočajevs
46f16271e2
Disable broken Vulkan layers before running RenderingDevice tests.
...
(cherry picked from commit
3358128dc2
)
2025-03-25 23:14:32 +01:00
..
app_icon.png
…
main_builders.py
SCons: Remove
run_in_subprocess
dependency
2024-03-11 13:20:09 -05:00
main_timer_sync.cpp
Fixed Timestep Interpolation (3D)
2024-07-07 22:15:23 +02:00
main_timer_sync.h
…
main.cpp
Disable broken Vulkan layers before running RenderingDevice tests.
2025-03-25 23:14:32 +01:00
main.h
Cleanup Android input on render thread settings
2024-07-09 09:15:18 -07:00
performance.cpp
[Main] Fix missing performance data
2025-01-07 20:04:26 +01:00
performance.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
splash.png
…
steam_tracker.cpp
Fix various typos
2025-01-08 14:47:42 +02:00
steam_tracker.h
Fix various typos
2025-01-08 14:47:42 +02:00