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3fee970c627b1177a13c38f55681a106b10fdfd1
godot
/
editor
/
icons
/
RectangleShape2D.svg
Eric Tuvesson
3fee970c62
fix(editor): TileMap Fill Rectangle icon
...
The default color was blue which is the active color, changed it to be gray by default.
2020-10-21 20:44:55 +02:00
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