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godot/platform/macos
Rémi Verschelde b275237bbd Merge pull request #113267 from bruvzg/mac_headless_inst
[macOS] Do not use `openApplicationAtURL` for headless instances.
2025-12-01 11:49:36 +01:00
..
2025-11-07 10:21:20 +02:00
2025-11-07 10:21:20 +02:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

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