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3b82f52f7db0911ff02eea1ee6c4df1cf486d2f5
godot
/
modules
/
opensimplex
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Tomasz Chabora
dea5dafea5
Consistently wrap booleans in [code]
...
(cherry picked from commit
b0846f60c9
)
2019-07-29 14:54:32 +02:00
..
doc_classes
Consistently wrap booleans in [code]
2019-07-29 14:54:32 +02:00
config.py
Remove redundant size property from NoiseTexture
2018-10-03 10:27:24 +02:00
noise_texture.cpp
changed default noisetexture strength
2019-03-04 07:59:08 -08:00
noise_texture.h
added bump_strength to noisetexture
2019-03-03 12:33:44 -08:00
open_simplex_noise.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
open_simplex_noise.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
register_types.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
register_types.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00