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godot/scene/animation
Travis Lange ae97cf2ff0 Fix AnimationMixer breaking animations with redundant check
Also change `Node::get_node_and_resource` to prevent it from printing an
error from `Node::get_node`, and just returns nullptr. This is what the
redundant check was trying to prevent.

Fixes #88428.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-02-19 16:50:19 +01:00
..
2023-05-17 17:54:37 -04:00
2021-09-24 13:47:13 +02:00