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godot/platform/macos
Thaddeus Crews 4b8e025023 Merge pull request #108696 from bruvzg/maco_full_headless
[macOS] Do not use NSApplication main loop for headless mode.
2025-07-17 10:34:49 -05:00
..
2025-07-04 18:18:22 +02:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

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