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godot/drivers
clayjohn 36a005fafc Add RENDERING_INFO parameters to GL Compatibility renderer
This also fixes RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME for the RD renderers as it was incorrectly reporting vertex/index count at times

This also adds memory tracking to textures and buffers to catch memory leaks.

This also cleans up some memory leaks that the new system caught.
2023-06-16 09:10:00 +02:00
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2023-04-27 20:28:22 +02:00
2023-04-27 20:28:22 +02:00
2023-01-05 13:25:55 +01:00
2023-06-14 14:34:09 -03:00
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2023-04-27 20:28:22 +02:00