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godot/modules/objectdb_profiler/editor/data_viewers/shared_controls.cpp
2025-07-09 14:27:48 +02:00

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8.9 KiB
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/**************************************************************************/
/* shared_controls.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "shared_controls.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
#include "scene/resources/style_box_flat.h"
SpanningHeader::SpanningHeader(const String &p_text) {
Ref<StyleBoxFlat> title_sbf;
title_sbf.instantiate();
title_sbf->set_bg_color(EditorNode::get_singleton()->get_editor_theme()->get_color("dark_color_3", "Editor"));
add_theme_style_override(SceneStringName(panel), title_sbf);
set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
Label *title = memnew(Label(p_text));
add_child(title);
title->set_horizontal_alignment(HorizontalAlignment::HORIZONTAL_ALIGNMENT_CENTER);
title->set_vertical_alignment(VerticalAlignment::VERTICAL_ALIGNMENT_CENTER);
}
DarkPanelContainer::DarkPanelContainer() {
set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
set_v_size_flags(SizeFlags::SIZE_EXPAND_FILL);
Ref<StyleBoxFlat> content_wrapper_sbf;
content_wrapper_sbf.instantiate();
content_wrapper_sbf->set_bg_color(EditorNode::get_singleton()->get_editor_theme()->get_color("dark_color_2", "Editor"));
add_theme_style_override(SceneStringName(panel), content_wrapper_sbf);
}
void TreeSortAndFilterBar::_apply_filter(TreeItem *p_current_node) {
if (!p_current_node) {
p_current_node = managed_tree->get_root();
}
if (!p_current_node) {
return;
}
// Reset ourselves to default state.
p_current_node->set_visible(true);
p_current_node->clear_custom_color(0);
// Go through each child and filter them.
bool any_child_visible = false;
for (TreeItem *child = p_current_node->get_first_child(); child; child = child->get_next()) {
_apply_filter(child);
if (child->is_visible()) {
any_child_visible = true;
}
}
// Check if we match the filter.
String filter_str = filter_edit->get_text().strip_edges(true, true).to_lower();
// We are visible.
bool matches_filter = false;
for (int i = 0; i < managed_tree->get_columns(); i++) {
if (p_current_node->get_text(i).to_lower().contains(filter_str)) {
matches_filter = true;
break;
}
}
if (matches_filter || filter_str.is_empty()) {
p_current_node->set_visible(true);
} else if (any_child_visible) {
// We have a visible child.
p_current_node->set_custom_color(0, get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor)));
} else {
// We and our children are not visible.
p_current_node->set_visible(false);
}
}
void TreeSortAndFilterBar::_apply_sort() {
if (!sort_button->is_visible()) {
return;
}
for (int i = 0; i != sort_button->get_popup()->get_item_count(); i++) {
// Update the popup buttons to be checked/unchecked.
sort_button->get_popup()->set_item_checked(i, (i == (int)current_sort));
}
SortItem sort = sort_items[current_sort];
List<TreeItem *> items_to_sort;
items_to_sort.push_back(managed_tree->get_root());
while (items_to_sort.size() > 0) {
TreeItem *to_sort = items_to_sort.front()->get();
items_to_sort.pop_front();
LocalVector<TreeItemColumn> items;
items.reserve(to_sort->get_child_count());
for (int i = 0; i < to_sort->get_child_count(); i++) {
items.push_back(TreeItemColumn(to_sort->get_child(i), sort.column));
}
if (sort.type == ALPHA_SORT && sort.ascending == true) {
items.sort_custom<TreeItemAlphaComparator>();
}
if (sort.type == ALPHA_SORT && sort.ascending == false) {
items.sort_custom<TreeItemAlphaComparator>();
items.reverse();
}
if (sort.type == NUMERIC_SORT && sort.ascending == true) {
items.sort_custom<TreeItemNumericComparator>();
}
if (sort.type == NUMERIC_SORT && sort.ascending == false) {
items.sort_custom<TreeItemNumericComparator>();
items.reverse();
}
TreeItem *previous = nullptr;
for (const TreeItemColumn &item : items) {
if (previous != nullptr) {
item.item->move_after(previous);
} else {
item.item->move_before(to_sort->get_first_child());
}
previous = item.item;
items_to_sort.push_back(item.item);
}
}
}
void TreeSortAndFilterBar::_sort_changed(int p_id) {
current_sort = p_id;
_apply_sort();
}
void TreeSortAndFilterBar::_filter_changed(const String &p_filter) {
_apply_filter();
}
TreeSortAndFilterBar::TreeSortAndFilterBar(Tree *p_managed_tree, const String &p_filter_placeholder_text) :
managed_tree(p_managed_tree) {
set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
add_theme_constant_override("h_separation", 10 * EDSCALE);
filter_edit = memnew(LineEdit);
filter_edit->set_clear_button_enabled(true);
filter_edit->set_h_size_flags(SizeFlags::SIZE_EXPAND_FILL);
filter_edit->set_placeholder(p_filter_placeholder_text);
add_child(filter_edit);
filter_edit->connect(SceneStringName(text_changed), callable_mp(this, &TreeSortAndFilterBar::_filter_changed));
sort_button = memnew(MenuButton);
sort_button->set_visible(false);
sort_button->set_flat(false);
sort_button->set_theme_type_variation("FlatMenuButton");
PopupMenu *p = sort_button->get_popup();
p->connect(SceneStringName(id_pressed), callable_mp(this, &TreeSortAndFilterBar::_sort_changed));
add_child(sort_button);
}
void TreeSortAndFilterBar::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_POSTINITIALIZE:
case NOTIFICATION_THEME_CHANGED: {
filter_edit->set_right_icon(get_editor_theme_icon(SNAME("Search")));
sort_button->set_button_icon(get_editor_theme_icon(SNAME("Sort")));
apply();
} break;
}
}
TreeSortAndFilterBar::SortOptionIndexes TreeSortAndFilterBar::add_sort_option(const String &p_new_option, SortType p_sort_type, int p_sort_column, bool p_is_default) {
sort_button->set_visible(true);
bool is_first_item = sort_items.is_empty();
SortItem item_ascending(sort_items.size(), vformat(TTRC("Sort By %s (Ascending)"), p_new_option), p_sort_type, true, p_sort_column);
sort_items[item_ascending.id] = item_ascending;
sort_button->get_popup()->add_radio_check_item(item_ascending.label, item_ascending.id);
SortItem item_descending(sort_items.size(), vformat(TTRC("Sort By %s (Descending)"), p_new_option), p_sort_type, false, p_sort_column);
sort_items[item_descending.id] = item_descending;
sort_button->get_popup()->add_radio_check_item(item_descending.label, item_descending.id);
if (is_first_item) {
sort_button->get_popup()->set_item_checked(0, true);
}
SortOptionIndexes indexes;
indexes.ascending = item_ascending.id;
indexes.descending = item_descending.id;
return indexes;
}
void TreeSortAndFilterBar::clear_filter() {
filter_edit->clear();
}
void TreeSortAndFilterBar::clear() {
sort_button->set_visible(false);
sort_button->get_popup()->clear();
filter_edit->clear();
}
void TreeSortAndFilterBar::select_sort(int p_item_id) {
_sort_changed(p_item_id);
}
void TreeSortAndFilterBar::apply() {
if (!managed_tree || !managed_tree->get_root()) {
return;
}
_apply_sort();
_apply_filter();
}