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34dba2f3ccfa3532033e2123dcff44b19a396e03
godot
/
scene
/
2d
/
tile_map.cpp
Davide Baldo
672b1b19c0
Fixed tilemap saving, format FORMAT_2 was not correctly written since it was recognized as default value, hence
...
FORMAT_1 was always the case even when the tile_data was written in FORMAT_2.
2018-11-10 01:40:08 +00:00
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