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332c566a6c8a79c14a5336f1ed80b66bbf9b51bc
godot
/
servers
/
rendering
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renderer_rd
/
environment
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clayjohn
72d899702b
Clear last frame directional light buffer when number of lights changes.
...
This ensures that the buffers don't go out of sync.
2022-09-14 08:30:35 -07:00
..
fog.cpp
Merge pull request
#64952
from Chaosus/vs_rename_uniform_to_param
2022-09-02 13:49:53 +02:00
fog.h
Merge pull request
#64952
from Chaosus/vs_rename_uniform_to_param
2022-09-02 13:49:53 +02:00
gi.cpp
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
gi.h
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
SCsub
…
sky.cpp
Clear last frame directional light buffer when number of lights changes.
2022-09-14 08:30:35 -07:00
sky.h
Merge pull request
#64952
from Chaosus/vs_rename_uniform_to_param
2022-09-02 13:49:53 +02:00