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332c566a6c8a79c14a5336f1ed80b66bbf9b51bc
godot
/
servers
/
rendering
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renderer_rd
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environment
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clayjohn
72d899702b
Clear last frame directional light buffer when number of lights changes.
...
This ensures that the buffers don't go out of sync.
2022-09-14 08:30:35 -07:00
..
fog.cpp
…
fog.h
…
gi.cpp
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gi.h
…
SCsub
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sky.cpp
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sky.h
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