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This improves turnaround time on large PRs where compilation is successful but unit testing or similar fails, forcing recompilation of unchanged code
218 lines
8.0 KiB
YAML
218 lines
8.0 KiB
YAML
name: 🐧 Linux Builds
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on:
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workflow_call:
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# Global Settings
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env:
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# Used for the cache key. Add version suffix to force clean build.
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GODOT_BASE_BRANCH: master
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SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes
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DOTNET_NOLOGO: true
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DOTNET_CLI_TELEMETRY_OPTOUT: true
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TSAN_OPTIONS: suppressions=misc/error_suppressions/tsan.txt
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-linux
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cancel-in-progress: true
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jobs:
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build-linux:
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runs-on: "ubuntu-20.04"
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name: ${{ matrix.name }}
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strategy:
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fail-fast: false
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matrix:
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include:
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- name: Editor w/ Mono (target=editor)
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cache-name: linux-editor-mono
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target: editor
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sconsflags: module_mono_enabled=yes
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bin: "./bin/godot.linuxbsd.editor.x86_64.mono"
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build-mono: true
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tests: false # Disabled due freeze caused by mix Mono build and CI
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doc-test: true
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proj-conv: true
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api-compat: true
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artifact: true
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- name: Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)
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cache-name: linux-editor-double-sanitizers
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target: editor
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# Debug symbols disabled as they're huge on this build and we hit the 14 GB limit for runners.
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sconsflags: dev_build=yes scu_build=yes debug_symbols=no precision=double use_asan=yes use_ubsan=yes linker=gold
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bin: "./bin/godot.linuxbsd.editor.dev.double.x86_64.san"
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build-mono: false
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tests: true
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proj-test: true
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# Generate an API dump for godot-cpp tests.
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api-dump: true
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# Skip 2GiB artifact speeding up action.
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artifact: false
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- name: Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld)
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cache-name: linux-editor-llvm-sanitizers
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target: editor
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sconsflags: dev_build=yes use_asan=yes use_ubsan=yes use_llvm=yes linker=lld
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bin: "./bin/godot.linuxbsd.editor.dev.x86_64.llvm.san"
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build-mono: false
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tests: true
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# Skip 2GiB artifact speeding up action.
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artifact: false
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# Test our oldest supported SCons/Python versions on one arbitrary editor build.
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legacy-scons: true
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- name: Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld)
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cache-name: linux-editor-thread-sanitizer
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target: editor
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tests: true
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sconsflags: dev_build=yes use_tsan=yes use_llvm=yes linker=lld
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bin: "./bin/godot.linuxbsd.editor.dev.x86_64.llvm.san"
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build-mono: false
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# Skip 2GiB artifact speeding up action.
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artifact: false
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- name: Template w/ Mono (target=template_release)
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cache-name: linux-template-mono
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target: template_release
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sconsflags: module_mono_enabled=yes
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build-mono: false
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tests: false
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artifact: true
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- name: Minimal template (target=template_release, everything disabled)
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cache-name: linux-template-minimal
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target: template_release
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sconsflags: modules_enabled_by_default=no disable_3d=yes disable_advanced_gui=yes deprecated=no minizip=no
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tests: false
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artifact: true
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steps:
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- uses: actions/checkout@v4
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with:
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submodules: recursive
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# Need newer mesa for lavapipe to work properly.
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- name: Linux dependencies for tests
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if: ${{ matrix.proj-test }}
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run: |
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sudo rm -f /etc/apt/sources.list.d/microsoft-prod.list
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sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys EB8B81E14DA65431D7504EA8F63F0F2B90935439
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sudo add-apt-repository "deb https://ppa.launchpadcontent.net/kisak/turtle/ubuntu focal main"
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sudo apt-get install -qq mesa-vulkan-drivers
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# TODO: Figure out somehow how to embed this one.
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- name: wayland-scanner dependency
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run: |
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sudo apt-get install libwayland-bin
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- name: Free disk space on runner
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run: |
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echo "Disk usage before:" && df -h
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sudo rm -rf /usr/local/lib/android
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echo "Disk usage after:" && df -h
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- name: Restore Godot build cache
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uses: ./.github/actions/godot-cache-restore
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with:
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cache-name: ${{ matrix.cache-name }}
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continue-on-error: true
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- name: Setup Python and SCons
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if: ${{ ! matrix.legacy-scons }}
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uses: ./.github/actions/godot-deps
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- name: Setup Python and SCons (legacy versions)
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if: ${{ matrix.legacy-scons }}
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uses: ./.github/actions/godot-deps
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with:
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# Sync with Ensure*Version in SConstruct.
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python-version: 3.6
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scons-version: 3.1.2
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- name: Setup GCC problem matcher
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uses: ammaraskar/gcc-problem-matcher@master
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- name: Compilation
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uses: ./.github/actions/godot-build
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with:
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sconsflags: ${{ env.SCONSFLAGS }} ${{ matrix.sconsflags }}
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platform: linuxbsd
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target: ${{ matrix.target }}
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tests: ${{ matrix.tests }}
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- name: Save Godot build cache
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uses: ./.github/actions/godot-cache-save
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with:
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cache-name: ${{ matrix.cache-name }}
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continue-on-error: true
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- name: Generate C# glue
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if: ${{ matrix.build-mono }}
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run: |
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${{ matrix.bin }} --headless --generate-mono-glue ./modules/mono/glue
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- name: Build .NET solutions
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if: ${{ matrix.build-mono }}
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run: |
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./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=linuxbsd
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- name: Prepare artifact
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if: ${{ matrix.artifact }}
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run: |
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strip bin/godot.*
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chmod +x bin/godot.*
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- name: Upload artifact
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uses: ./.github/actions/upload-artifact
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if: ${{ matrix.artifact }}
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with:
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name: ${{ matrix.cache-name }}
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- name: Dump Godot API
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uses: ./.github/actions/godot-api-dump
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if: ${{ matrix.api-dump }}
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with:
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bin: ${{ matrix.bin }}
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# Execute unit tests for the editor
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- name: Unit tests
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if: ${{ matrix.tests }}
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run: |
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${{ matrix.bin }} --version
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${{ matrix.bin }} --help
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${{ matrix.bin }} --headless --test --force-colors
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- name: .NET source generators tests
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if: ${{ matrix.build-mono }}
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run: |
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dotnet test modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Tests
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# Check class reference
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- name: Check for class reference updates
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if: ${{ matrix.doc-test }}
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run: |
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echo "Running --doctool to see if this changes the public API without updating the documentation."
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echo -e "If a diff is shown, it means that your code/doc changes are incomplete and you should update the class reference with --doctool.\n\n"
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${{ matrix.bin }} --doctool --headless 2>&1 > /dev/null || true
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git diff --color --exit-code && ! git ls-files --others --exclude-standard | sed -e 's/^/New doc file missing in PR: /' | grep 'xml$'
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# Check API backwards compatibility
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- name: Check for GDExtension compatibility
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if: ${{ matrix.api-compat }}
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run: |
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./misc/scripts/validate_extension_api.sh "${{ matrix.bin }}"
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# Download and run the test project
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- name: Test Godot project
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uses: ./.github/actions/godot-project-test
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if: ${{ matrix.proj-test }}
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with:
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bin: ${{ matrix.bin }}
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# Test the project converter
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- name: Test project converter
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uses: ./.github/actions/godot-converter-test
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if: ${{ matrix.proj-conv }}
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with:
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bin: ${{ matrix.bin }}
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