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godot/modules/visual_script/doc_classes/VisualScriptCondition.xml
Rémi Verschelde 32ddd4f4e0 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00

23 lines
923 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptCondition" inherits="VisualScriptNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A Visual Script node which branches the flow.
</brief_description>
<description>
A Visual Script node that checks a [bool] input port. If [code]true[/code], it will exit via the "true" sequence port. If [code]false[/code], it will exit via the "false" sequence port. After exiting either, it exits via the "done" port. Sequence ports may be left disconnected.
[b]Input Ports:[/b]
- Sequence: [code]if (cond) is[/code]
- Data (boolean): [code]cond[/code]
[b]Output Ports:[/b]
- Sequence: [code]true[/code]
- Sequence: [code]false[/code]
- Sequence: [code]done[/code]
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>