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31cc6ba622c1518b9eb232d73f5319abb956e89a
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
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Nathan Franke
49403cbfa0
Replace String comparisons with "", String() to is_empty()
...
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
..
render_forward_mobile.cpp
Fix Depth-Prepass transparency mode
2021-11-18 12:49:46 +01:00
render_forward_mobile.h
Fix Depth-Prepass transparency mode
2021-11-18 12:49:46 +01:00
scene_shader_forward_mobile.cpp
Replace String comparisons with "", String() to is_empty()
2021-12-09 04:48:38 -06:00
scene_shader_forward_mobile.h
Fix default_texture_param in shader pipeline to support uniform arrays
2021-11-12 12:53:40 +03:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00