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godot/modules/gltf
Rémi Verschelde 21b33c5ea4 Merge pull request #89418 from lyuma/gltf_vertex_packing
Only store vertices referenced by the indices per surface in the glTF importer
2024-03-14 22:34:52 +01:00
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2024-02-23 22:33:04 +01:00
2024-02-23 22:33:04 +01:00
2024-02-23 22:33:04 +01:00
2024-02-23 22:33:04 +01:00

Godot GLTF import and export module

In a nutshell, the GLTF module works like this:

  • The structures/ folder contains GLTF structures, the small pieces that make up a GLTF file, represented as C++ classes.
  • The extensions/ folder contains GLTF extensions, which are optional features that build on top of the base GLTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.
  • The editor/ folder uses GLTFDocument to import and export 3D models.