1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00
Files
godot/doc/classes
Marcel Admiraal 2e99b5b137 Fix cast_motion sometimes failing
- Fixes Godot physics failing when the cast Shape is inside of, or
already colliding with another Shape.
- Fixes Bullet physics failing when there is no motion.
- Ensures Godot and Bullet physics behave the same.
- Updates the documentation to exclude the caveats for the failures and
differences.
2020-11-27 15:32:25 +00:00
..
2020-08-14 00:32:05 +02:00
2020-03-13 17:26:30 +01:00
2020-08-14 00:32:05 +02:00
2020-09-18 14:09:51 +02:00
2020-03-13 17:26:30 +01:00
2020-03-13 17:26:30 +01:00
2020-03-13 17:26:30 +01:00
2020-03-13 17:26:30 +01:00
2020-03-13 17:26:30 +01:00
2020-06-22 08:37:57 +02:00
2020-09-18 14:09:51 +02:00
2020-03-13 17:26:30 +01:00
2020-03-13 17:26:30 +01:00
2020-03-13 17:26:30 +01:00
2020-03-13 17:26:30 +01:00
2020-03-13 17:26:30 +01:00
2020-03-13 17:26:30 +01:00
2020-11-11 15:30:56 +01:00
2020-09-18 14:09:51 +02:00
2020-11-17 12:07:02 +01:00
2020-07-31 13:08:40 +02:00
2020-06-24 22:52:05 +02:00
2020-03-13 17:26:30 +01:00
2020-03-13 17:26:30 +01:00