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godot/doc/classes
Hugo Locurcio 2c174cbc0a Clamp environment light sky contribution to the [0.0; 1.0] range
The value is already clamped in the editor, but it wasn't being
clamped when the value was set via code. Values outside the [0.0; 1.0]
range can result in broken rendering.

(cherry picked from commit 08128351a5)
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