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godot
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2ac5a8dd2ef0e67b3fed9ad6acb162b3c2023919
godot
/
platform
/
android
/
java
History
ne0fhyk
037a1d4f69
Disable resource optimizations for release builds as it breaks the legacy build system.
...
(cherry picked from commit
d1fdb60ee2
)
2021-07-24 01:09:35 +02:00
..
app
Disable resource optimizations for release builds as it breaks the legacy build system.
2021-07-24 01:09:35 +02:00
gradle
/wrapper
Update config versions and deprecate the use of the jcenter maven repo.
2021-06-29 14:02:56 +02:00
lib
Fix unchecked call to put() warning in GodotInputHandler.java
2021-07-06 16:28:30 +02:00
nativeSrcsConfigs
Enable
doNotStrip
when doing development/debugging within Android Studio
2021-03-17 15:17:02 +01:00
build.gradle
Disable resource optimizations for release builds as it breaks the legacy build system.
2021-07-24 01:09:35 +02:00
gradle.properties
Disable resource optimizations for release builds as it breaks the legacy build system.
2021-07-24 01:09:35 +02:00
gradlew
Fix lint error/warning while building android template
2018-12-18 17:26:33 +09:00
gradlew.bat
Git: Explicitly list binary files as such to avoid EOL change
2019-05-25 10:43:48 +02:00
settings.gradle
Add a separate
nativeSrcsConfigs
module to handle Android Studio constraints for native code editor support.
2020-11-11 15:30:56 +01:00