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godot/core/object
Fabio Alessandrelli 1147fa5c19 Make Object "meta" functions take StringName.
The various get_meta, set_meta, has_meta, get_meta_list, remove_meta
functions now uses StringName, allowing further optimizations via the
SNAME macro when used from C++ (this PR does not change the various
usage though).
2021-07-22 22:52:30 +02:00
..
2021-06-11 18:48:42 +02:00
2021-06-25 17:32:45 -03:00
2021-06-11 18:48:42 +02:00